Insect Game Guide

Insect Game Guide

The national F2P deck of every house, but it doesn't suck skills so it's very weak.


This deck has the ability to shoot cards, restore goods, draw cards and buff attack for OTK well, the only problem is that it doesn't have skills.

Decks that focus on turning enemy monsters into Insects and benefiting from it

Sections covered in this guide:




Skill

 

Ancient Gear Golem and Legend Draw (Archive Skill) (Skill Card) (90%)

Card rarity
Card rarity
Ancient Gear Golem
Card rarity
Card rarity
Ancient Gear Golem
Card rarity
Card rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


Card rarity
UR rarity
Legend Draw (Archive Skill) (Skill Card)
Card rarity
UR rarity
Legend Draw (Archive Skill) (Skill Card)
Card rarity
UR rarity
Legend Draw (Archive Skill) (Skill Card)
Legend Draw (Archive Skill) (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] Can be activated before your normal draw on turn 4 onward, if your opponent has a face-up Level 7 or higher monster and you have no monsters on your field (once per Duel). [EFFECT] One of the cards from your normal draw will be a Legend Monster.


Pick up the super mercenary to drain LP to open the way for OTK or OTK the opponent. Because there is no skill, there is no fear of being locked by insects or anything like that. You can mix Dragon in here, it's fine.



CORE

 

Bio Mechamantis (x3)

Card rarity
Card rarity
Bio Mechamantis
Card rarity
Card rarity
Bio Mechamantis
Card rarity
Card rarity
Bio Mechamantis
EARTH 4
Bio Mechamantis
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 1 Insect Type monster from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK until the end of this turn. Then, you can make that monster become Insect Type until the end of this turn.


Just recovered, turned enemy monsters into Insects and reduced 300 attack, body 1200 ATK is at a stable level

Dramoth Caterpillar (x2-3)

Card rarity
Card rarity
Dramoth Caterpillar
Card rarity
Card rarity
Dramoth Caterpillar
Card rarity
Card rarity
Dramoth Caterpillar
EARTH 3
Dramoth Caterpillar
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Insect Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


send 1 Insect from draw 1 hand, can throw high level enemies to heal bricks or you finish draw 1 then find trap to defend

Polygon Butterfly (x2-3)

Card rarity
Card rarity
Polygon Butterfly
Card rarity
Card rarity
Polygon Butterfly
Card rarity
Card rarity
Polygon Butterfly
LIGHT 2
Polygon Butterfly
  • ATK:

  • 400

  • DEF:

  • 200


[REQUIREMENT] If you have 3 or more Insect Type monsters in your Graveyard, send the top card of your Deck to the Graveyard. [EFFECT] This turn, 1 face-up Level 8 or lower Insect Type monster on your field gains 200 ATK and can make up to 2 attacks on monsters.


Very good support for clearing the field and OTK by helping your Level 8 or lower Insect monster receive 200 ATK and punch the monster twice. In return, this monster's ATK is only 400, so if you don't handle it (sacrifice or have a trap to protect it), you will take a lot of damage.

Swapling Silkworm Fibron (x3)

Card rarity
Card rarity
Swapling Silkworm Fibron
Card rarity
Card rarity
Swapling Silkworm Fibron
Card rarity
Card rarity
Swapling Silkworm Fibron
EARTH 1
Swapling Silkworm Fibron
  • ATK:

  • 100

  • DEF:

  • 1000


[REQUIREMENT] If you have another face-up Insect Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field becomes Insect Type this turn.


Turns enemy monsters into Insects. Although it cannot be restored from the grave, this card doesn't need monsters in the grave to use its effect (because the condition is to send 2 top decks), so it's better to go first in some cases. In return, it only has 100 ATK, so...

Atlas Combat Beetle, Flying Kamakiri #2 and Antsgiving (other bodies)

Card rarity
Card rarity
Atlas Combat Beetle
Card rarity
Card rarity
Atlas Combat Beetle
Card rarity
Card rarity
Atlas Combat Beetle
DARK 4
Atlas Combat Beetle
  • ATK:

  • 1500

  • DEF:

  • 0


A type of beetle that fights over dark tree sap. It has more power than you can even imagine.


Card rarity
R rarity
Flying Kamakiri #2
Card rarity
R rarity
Flying Kamakiri #2
Card rarity
R rarity
Flying Kamakiri #2
WIND 4
Flying Kamakiri #2
  • ATK:

  • 1500

  • DEF:

  • 800


A flying mantis that feeds primarily on insects.


Card rarity
Card rarity
Antsgiving
Card rarity
Card rarity
Antsgiving
Card rarity
Card rarity
Antsgiving
LIGHT 1
Antsgiving
  • ATK:

  • 100

  • DEF:

  • 1500


Ants who always give thanks to their comrades for their support. They're determined to further increase the number of their allies.


1500 ATK or DEF, mainly to fill in 30 cards in the deck :v


At least it's better than some other low-stat normal monster cards

Ravenous Matiless (x0-3)

Card rarity
Card rarity
Ravenous Matiless
Card rarity
Card rarity
Ravenous Matiless
Card rarity
Card rarity
Ravenous Matiless
EARTH 6
Ravenous Matiless
  • ATK:

  • 1700

  • DEF:

  • 1400


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Insect Type monster on your opponent's field loses 800 ATK/DEF until the end of this turn.


attack reduction and trade is also pretty good with 1 sacrifice, but sometimes bricks

Dynas Dorcus the Beetle King and Ungrad Diggra (x0-2)

Card rarity
Card rarity
Dynas Dorcus the Beetle King
Card rarity
Card rarity
Dynas Dorcus the Beetle King
Card rarity
Card rarity
Dynas Dorcus the Beetle King
EARTH 8
Dynas Dorcus the Beetle King
  • ATK:

  • 2500

  • DEF:

  • 1700


[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 face-up Level 5-8 Insect Type monster on your opponent's field. This turn, you can only attack with Insect Type monsters.


Card rarity
Card rarity
Ungrad Diggra
Card rarity
Card rarity
Ungrad Diggra
Card rarity
Card rarity
Ungrad Diggra
EARTH 7
Ungrad Diggra
  • ATK:

  • 2400

  • DEF:

  • 1600


[REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if an Insect Type monster(s) is among the cards sent, this card gains ATK equal to [the number of monsters sent to the Graveyard by this effect] x 400 until the end of this turn.


2 deck bosses


Ungrad Diggra : increases ATK up to 3200 ATK punches through 3000 ATK fusion monsters easily (or doesn't increase at all because ATK depends on your gacha)

Bettle King : just restore the goods (3 monsters, no matter if they are Insect or not, can restore Ancient Gear Golem ) and shoot the opponent's Insect monsters with Level 5-8. Yep, it's tiring to meet Fusion Level 9 or Maximum.

Intruding Beetles (x2-3)

Card rarity
Card rarity
Intruding Beetles
Card rarity
Card rarity
Intruding Beetles
Card rarity
Card rarity
Intruding Beetles
Spell Normal
Intruding Beetles

    [REQUIREMENT] If 2 or more face-up Insect Type monsters are on the field, send 1 card from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


    Weakness: Must have 2 Insect monsters on the field and send 1 card from hand to use


    Strengths: You can turn enemy monsters into Insects beforehand, plus 1 of your Insects to use this card.

    The strength of this card is to draw 1, then shoot spell/trap or not, it's up to you, crawling 1 card, drawing 1 card helps you prevent bricks, sometimes bricks because holding this card only has 1 Insect normal monster is also tiring

    Insect Rampage (x1 (due to limit))

    Card rarity
    Card rarity
    Insect Rampage
    Card rarity
    Card rarity
    Insect Rampage
    Card rarity
    Card rarity
    Insect Rampage
    Spell Normal
    Insect Rampage

      [REQUIREMENT] Shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] All face-up Insect Type monsters on your field gain 300 ATK until the end of this turn. Then, if your opponent has a face-up Insect Type monster on their field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.


      super strong, can restore goods (not necessarily Insect, can restore Ancient Gear Golem )


      Increases attack by 300 and shoots a Level 8 or lower monster, if the opponent's monster has Insect (the monster shot does not have to be Insect like Bettle King )



      Staple

       

      Pot of Greed (x1)

      Card rarity
      Card rarity
      Pot of Greed
      Card rarity
      Card rarity
      Pot of Greed
      Card rarity
      Card rarity
      Pot of Greed
      Spell Normal
      Pot of Greed

        [REQUIREMENT] None [EFFECT] Draw 2 cards.


        draw 2 to fix bricks, as well as gain more resources for OTK or clearing the field

        Talismanic Seal Array (x0-3)

        Card rarity
        SR rarity
        Talismanic Seal Array
        Card rarity
        SR rarity
        Talismanic Seal Array
        Card rarity
        SR rarity
        Talismanic Seal Array
        Spell Normal
        Talismanic Seal Array

          [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


          overcome Level 9 or higher, Insect's weakness

          Buffered Slime and Negate Attack (x0-1)

          Card rarity
          Card rarity
          Buffered Slime
          Card rarity
          Card rarity
          Buffered Slime
          Card rarity
          Card rarity
          Buffered Slime
          Trap Normal
          Buffered Slime

            [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


            Card rarity
            Card rarity
            Limited to 2 copies
            Negate Attack
            Card rarity
            Card rarity
            Limited to 2 copies
            Negate Attack
            Card rarity
            Card rarity
            Limited to 2 copies
            Negate Attack
            Trap Normal
            Negate Attack

              [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.


              Extremely strong death throes, as long as the enemy is careless, you can completely destroy their field and even deal a good amount of LP.




              Companion unit:

              - Yu-Gi-Oh! Guidance Vietnam

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