The national F2P deck of every house, but it doesn't suck skills so it's very weak.
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Insect Game Guide
Skill
Ancient Gear Golem and Legend Draw (Archive Skill) (Skill Card) (90%)
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Ancient Gear Golem
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
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Legend Draw (Archive Skill) (Skill Card)
ATK:
0
DEF:
0
[REQUIREMENT] Can be activated before your normal draw on turn 4 onward, if your opponent has a face-up Level 7 or higher monster and you have no monsters on your field (once per Duel). [EFFECT] One of the cards from your normal draw will be a Legend Monster.
Pick up the super mercenary to drain LP to open the way for OTK or OTK the opponent. Because there is no skill, there is no fear of being locked by insects or anything like that. You can mix Dragon in here, it's fine.
CORE
Bio Mechamantis (x3)
Just recovered, turned enemy monsters into Insects and reduced 300 attack, body 1200 ATK is at a stable level
Polygon Butterfly (x2-3)
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Polygon Butterfly
ATK:
400
DEF:
200
[REQUIREMENT] If you have 3 or more Insect Type monsters in your Graveyard, send the top card of your Deck to the Graveyard. [EFFECT] This turn, 1 face-up Level 8 or lower Insect Type monster on your field gains 200 ATK and can make up to 2 attacks on monsters.
Very good support for clearing the field and OTK by helping your Level 8 or lower Insect monster receive 200 ATK and punch the monster twice. In return, this monster's ATK is only 400, so if you don't handle it (sacrifice or have a trap to protect it), you will take a lot of damage.
Swapling Silkworm Fibron (x3)
Turns enemy monsters into Insects. Although it cannot be restored from the grave, this card doesn't need monsters in the grave to use its effect (because the condition is to send 2 top decks), so it's better to go first in some cases. In return, it only has 100 ATK, so...
Atlas Combat Beetle, Flying Kamakiri #2 and Antsgiving (other bodies)
1500 ATK or DEF, mainly to fill in 30 cards in the deck :v
Ravenous Matiless (x0-3)
attack reduction and trade is also pretty good with 1 sacrifice, but sometimes bricks
Dynas Dorcus the Beetle King and Ungrad Diggra (x0-2)
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Ungrad Diggra
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if an Insect Type monster(s) is among the cards sent, this card gains ATK equal to [the number of monsters sent to the Graveyard by this effect] x 400 until the end of this turn.
2 deck bosses
Intruding Beetles (x2-3)
Weakness: Must have 2 Insect monsters on the field and send 1 card from hand to use
Insect Rampage (x1 (due to limit))
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Insect Rampage
[REQUIREMENT] Shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] All face-up Insect Type monsters on your field gain 300 ATK until the end of this turn. Then, if your opponent has a face-up Insect Type monster on their field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.
super strong, can restore goods (not necessarily Insect, can restore Ancient Gear Golem )
Staple
Buffered Slime and Negate Attack (x0-1)
Extremely strong death throes, as long as the enemy is careless, you can completely destroy their field and even deal a good amount of LP.