Girag

Girag

Character Information

Worlds: ZEXAL

Skills

Only available in this character
Crush the World with the Mighty Fist!
Defensive Hand
Hand Regeneration
Over-Powered Hand
Starter Hand
General
Draw Pass
Draw Sense: EARTH
Draw Sense: Low-Level
LP Boost Gamma
Numbers' Rule
Overlay Gain
Overlay Regeneration
Restart
Overlay Control
Barian Battlemorph: Number Over One Hundred

Drop Reward

R Rarity
UR Rarity
Cataclysmic Scorching Sunburner
R Rarity
UR Rarity
Cataclysmic Scorching Sunburner
Cataclysmic Scorching Sunburner
FIRE 8
Cataclysmic Scorching Sunburner
  • ATK:

  • 2600

  • DEF:

  • 200


If a face-up FIRE monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of "Cataclysmic Scorching Sunburner" once per turn.


R Rarity
UR Rarity
Fencing Fire Ferret
R Rarity
UR Rarity
Fencing Fire Ferret
Fencing Fire Ferret
FIRE 4
Fencing Fire Ferret
  • ATK:

  • 1700

  • DEF:

  • 600


If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.


R Rarity
UR Rarity
Inferno
R Rarity
UR Rarity
Inferno
Inferno
FIRE 4
Inferno
  • ATK:

  • 1100

  • DEF:

  • 1900


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.


N Rarity
SR Rarity
Magic Hand
N Rarity
SR Rarity
Magic Hand
Magic Hand
DARK 4
Magic Hand
  • ATK:

  • 800

  • DEF:

  • 1600


When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card is face-up on the field.


N Rarity
SR Rarity
Nimble Momonga
N Rarity
SR Rarity
Nimble Momonga
Nimble Momonga
EARTH 2
Nimble Momonga
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.


N Rarity
N Rarity
Turtle Raccoon
N Rarity
N Rarity
Turtle Raccoon
Turtle Raccoon
WATER 3
Turtle Raccoon
  • ATK:

  • 700

  • DEF:

  • 900


A cunning raccoon protected by a solid turtle shell, it attacks with deception.


N Rarity
N Rarity
The Judgement Hand
N Rarity
N Rarity
The Judgement Hand
The Judgement Hand
EARTH 3
The Judgement Hand
  • ATK:

  • 1400

  • DEF:

  • 700


An all-powerful hand that delivers ruthless attacks.


N Rarity
N Rarity
Mystery Hand
N Rarity
N Rarity
Mystery Hand
Mystery Hand
DARK 2
Mystery Hand
  • ATK:

  • 500

  • DEF:

  • 500


This monster twists reality and reaches between dimensions to attack its enemies.


N Rarity
R Rarity
Dark-Piercing Light
N Rarity
R Rarity
Dark-Piercing Light
Dark-Piercing Light
Spell Normal
Dark-Piercing Light

    Flip all face-down monsters on your opponent's side of the field face-up.


    N Rarity
    R Rarity
    Mesmeric Control
    N Rarity
    R Rarity
    Mesmeric Control
    Mesmeric Control
    Spell Normal
    Mesmeric Control

      During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.


      Level-up Reward

      R Rarity
      UR Rarity
      Number 51: Finisher the Strong Arm
      R Rarity
      UR Rarity
      Number 51: Finisher the Strong Arm
      Number 51: Finisher the Strong Arm
      EARTH
      Number 51: Finisher the Strong Arm
      • ATK:

      • 2600

      • DEF:

      • 0


      3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.


      N Rarity
      SR Rarity
      Prominence Hand
      N Rarity
      SR Rarity
      Prominence Hand
      Prominence Hand
      FIRE 4
      Prominence Hand
      • ATK:

      • 600

      • DEF:

      • 2000


      If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card (from your hand).


      R Rarity
      SR Rarity
      Fire Hand
      R Rarity
      SR Rarity
      Fire Hand
      Fire Hand
      FIRE 4
      Fire Hand
      • ATK:

      • 1600

      • DEF:

      • 1000


      When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.


      R Rarity
      SR Rarity
      Ice Hand
      R Rarity
      SR Rarity
      Ice Hand
      Ice Hand
      WATER 4
      Ice Hand
      • ATK:

      • 1400

      • DEF:

      • 1600


      When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.







      Deck used by Girag in RUSH DUEL SEVENS

      https://metaduelist.com/
      Top