Jointech Deck Breakdown

Main Deck

 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.

 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
 Rarity
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
LIGHT 9
CAN:D LIVE
  • ATK:

  • 2800

  • DEF:

  • 2400


"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.

R Rarity
Crafter Drone
R Rarity
Crafter Drone
R Rarity
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.

 Rarity
Crusher Drone
 Rarity
Crusher Drone
 Rarity
Crusher Drone
EARTH 4
Crusher Drone
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have another face-up EARTH Attribute Machine Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn.

 Rarity
Cyber End Dragon
 Rarity
Cyber End Dragon
 Rarity
Cyber End Dragon
LIGHT 10
Cyber End Dragon
  • ATK:

  • 4000

  • DEF:

  • 2800


"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

 Rarity
Cyber Rush Dragon
 Rarity
Cyber Rush Dragon
 Rarity
Cyber Rush Dragon
LIGHT 8
Cyber Rush Dragon
  • ATK:

  • 2800

  • DEF:

  • 2100


"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.

UR Rarity
Eternal Galactica Oblivion
UR Rarity
Eternal Galactica Oblivion
UR Rarity
Eternal Galactica Oblivion
LIGHT 9
Eternal Galactica Oblivion
  • ATK:

  • 3500

  • DEF:

  • 2500


"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.

SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.

 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.

 Rarity
Jointech Rex
 Rarity
Jointech Rex
 Rarity
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

 Rarity
Jointech Stegosilos
 Rarity
Jointech Stegosilos
 Rarity
Jointech Stegosilos
EARTH 7
Jointech Stegosilos
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].

 Rarity
Shield Boring Kong
 Rarity
Shield Boring Kong
 Rarity
Shield Boring Kong
EARTH 8
Shield Boring Kong
  • ATK:

  • 2300

  • DEF:

  • 1700


[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card. [EFFECT] Destroy 1 face-down Defense Position monster on your opponent's field. If you do, this card gains 1000 ATK until the end of this turn.

 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

     Rarity
    Pot of Avarice
     Rarity
    Pot of Avarice
     Rarity
    Pot of Avarice
    Spell Normal
    Pot of Avarice

      [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.

       Rarity
      Shiny Shady
       Rarity
      Shiny Shady
       Rarity
      Shiny Shady
      Trap Normal
      Shiny Shady

        [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

         Rarity
        Trap Hole
         Rarity
        Trap Hole
         Rarity
        Trap Hole
        Trap Normal
        Trap Hole

          [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.

          Popular Skills

          Jointech Stampede: 100%
          Jointech Stampede

          Need 25 UR

           Rarity
          Nail Hedgepeg3 card
           Rarity
          Steel Soldier Gale Vainari3 card
           Rarity
          Ancient Gear Golem1 card
           Rarity
          Corktrooper3 card
           Rarity
          Jointech Raptor3 card
           Rarity
          Jointech Rex3 card
           Rarity
          Jointech Stegosilos3 card
           Rarity
          Shield Boring Kong1 card
           Rarity
          Curse of the Rising Light2 card
           Rarity
          Pot of Avarice1 card
           Rarity
          Shiny Shady1 card
           Rarity
          Trap Hole1 card

          Main: 30

           Rarity
           Rarity
          3 cardNail Hedgepeg
           Rarity
           Rarity
          3 cardNail Hedgepeg
          Nail Hedgepeg
          EARTH 2
          Nail Hedgepeg
          • ATK:

          • 800

          • DEF:

          • 900


          [REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


           Rarity
           Rarity
          3 cardSteel Soldier Gale Vainari
           Rarity
           Rarity
          3 cardSteel Soldier Gale Vainari
          Steel Soldier Gale Vainari
          EARTH 3
          Steel Soldier Gale Vainari
          • ATK:

          • 1200

          • DEF:

          • 1000


          [REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


           Rarity
           Rarity
          1 cardAncient Gear Golem
           Rarity
           Rarity
          1 cardAncient Gear Golem
          Ancient Gear Golem
          EARTH 8
          Ancient Gear Golem
          • ATK:

          • 3000

          • DEF:

          • 3000


          This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


           Rarity
           Rarity
          3 cardCorktrooper
           Rarity
           Rarity
          3 cardCorktrooper
          Corktrooper
          EARTH 4
          Corktrooper
          • ATK:

          • 1400

          • DEF:

          • 900


          [REQUIREMENT] You have no other monsters on your field and your opponent has 2 or less Spell/Trap Cards on their field. [EFFECT] Inflict damage to your opponent equal to [the number of Spell/Trap Cards on their field] x 300.


           Rarity
          R Rarity
          3 cardCrafter Drone
           Rarity
          R Rarity
          3 cardCrafter Drone
          Crafter Drone
          EARTH 3
          Crafter Drone
          • ATK:

          • 1000

          • DEF:

          • 0


          [REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


           Rarity
          SR Rarity
          2 cardJointech Leo
           Rarity
          SR Rarity
          2 cardJointech Leo
          Jointech Leo
          EARTH 4
          Jointech Leo
          • ATK:

          • 1400

          • DEF:

          • 0


          [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


           Rarity
           Rarity
          3 cardJointech Raptor
           Rarity
           Rarity
          3 cardJointech Raptor
          Jointech Raptor
          EARTH 4
          Jointech Raptor
          • ATK:

          • 800

          • DEF:

          • 1200


          [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


           Rarity
           Rarity
          3 cardJointech Rex
           Rarity
           Rarity
          3 cardJointech Rex
          Jointech Rex
          EARTH 7
          Jointech Rex
          • ATK:

          • 2500

          • DEF:

          • 1500


          [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


           Rarity
           Rarity
          3 cardJointech Stegosilos
           Rarity
           Rarity
          3 cardJointech Stegosilos
          Jointech Stegosilos
          EARTH 7
          Jointech Stegosilos
          • ATK:

          • 2500

          • DEF:

          • 1500


          [REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].


           Rarity
           Rarity
          1 cardShield Boring Kong
           Rarity
           Rarity
          1 cardShield Boring Kong
          Shield Boring Kong
          EARTH 8
          Shield Boring Kong
          • ATK:

          • 2300

          • DEF:

          • 1700


          [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card. [EFFECT] Destroy 1 face-down Defense Position monster on your opponent's field. If you do, this card gains 1000 ATK until the end of this turn.


           Rarity
           Rarity
          2 cardCurse of the Rising Light
           Rarity
           Rarity
          2 cardCurse of the Rising Light
          Curse of the Rising Light
          Spell Normal
          Curse of the Rising Light

            [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


             Rarity
             Rarity
            1 cardPot of Avarice
             Rarity
             Rarity
            1 cardPot of Avarice
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


               Rarity
               Rarity
              1 cardShiny Shady
               Rarity
               Rarity
              1 cardShiny Shady
              Shiny Shady
              Trap Normal
              Shiny Shady

                [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                 Rarity
                 Rarity
                1 cardTrap Hole
                 Rarity
                 Rarity
                1 cardTrap Hole
                Trap Hole
                Trap Normal
                Trap Hole

                  [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


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                  Jointech
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