Dark Magician: Rush! Deck Breakdown
Main Deck

x3 in 100%

x3 in 100%


DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.

x1 in 100%

x1 in 100%


DARK
7Dark Magician
ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.

x3 in 100%

x3 in 100%


DARK
6Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.

x2 in 100%

x2 in 100%


Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

x3 in 67%

x3 in 67%


Spell
NormalDark Resonance Burst
[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.

x3 in 100%

x3 in 100%


Spell
NormalStone of the Dark Magicians
[REQUIREMENT] None [EFFECT] Special Summon 1 DARK Attribute Spellcaster Type monster with 2500 ATK and/or 1 DARK Attribute Spellcaster Type monster with 2000 ATK from your hand and/or Graveyard face-up to your field.

x3 in 67%

x3 in 67%


Trap
NormalStar Protector's Protection
[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.
Popular Skills
Illusion of Execution: 100%
Illusion of Execution
Main: 33









DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
NormalDark Resonance Burst
[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.









Trap
NormalStar Protector's Protection
[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.










