

DARK
4ATK:
1900
DEF:
1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.


FIRE
7ATK:
2500
DEF:
1600
This body vaporizes and burns. So long as my fighting spirit endures, I shall remain immortal.


LIGHT
4ATK:
100
DEF:
1500
The cornerstone of the dragon tree that houses the providence of creation. As it breaks the absolute limit, it will push to a new unseen territory.


EARTH
4ATK:
1200
DEF:
1400
A spirit of the forest powered by the surrounding trees and wildlife.


DARK
4ATK:
1300
DEF:
1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.


EARTH
4ATK:
1200
DEF:
1400
A large, spherical roach that attacks its enemies by rolling over them.




WIND
4ATK:
1300
DEF:
1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.


WIND
3ATK:
1100
DEF:
800
A beast soldier derived from dragons, it is small for a Dragon Type. Moving very quickly, this monster is an excellent strategist.


DARK
4ATK:
1300
DEF:
1400
This creature casts a spell of terror and confusion just before attacking its enemies.


EARTH
4ATK:
1100
DEF:
1100
Legendary swordmaster Masaki is a veteran of over 100 battles.


FIRE
7ATK:
2200
DEF:
0
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] All face-up Pyro Type monsters on your field gain ATK equal to [the number of Normal Monsters in your Graveyard] x 100 until the end of this turn.


WIND
4ATK:
1200
DEF:
1400
Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.


DARK
3ATK:
900
DEF:
700
This lady warrior with unquenchable bloodlust serves the forces of darkness.


Spell
Equip[REQUIREMENT] Equip this card to 1 face-up Pyro Type monster on your field. [EFFECT] The equipped monster gains 300 ATK and cannot be destroyed by your opponent's Trap Card effects.




Spell
Normal[REQUIREMENT] You have a face-up Level 7 or higher Pyro Type monster on your field. [EFFECT] All face-up Pyro Type monsters on your field gain ATK equal to [the number of Normal Monsters in both players' Graveyards] x 100 until the end of this turn.
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