Instructions for playing and building Tri-Brigade (OCG)

Instructions for playing and building Tri-Brigade (OCG)

With the latest OCG Metagame, Top Meta lines like Spright, Tears, Branded are gradually disappearing over time... But there are still a few lines that are resurfacing, typically Tri-Bri . Let's go back and see how to build and play this line of cards!




Preface

"In this article, the content is edited and synthesized from the original content of the article Tactics: Tribrigade and Zoodiac by Minh Vinh from Yu-Gi-Oh! Guidance Vietnam – How to master Yugioh card game . Thank you Ygoguidance for helping us have more opportunities and abilities to complete these tutorial articles!" Article link: https://ygoguidance.com/chien-thuat-tribrigade-zoodiac/

In addition, because the card line has not changed much compared to the Master Duel side, 70% of you can still refer to our guide on the Master Duel side here !



Core Tri-Bri

 

Tri-Brigade Nervall (3x)

Tri-Brigade Nervall Tri-Brigade Nervall
Tri-Brigade Nervall
WIND 1
Tri-Brigade Nervall
  • ATK:

  • 0

  • DEF:

  • 2000


You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


As the main searcher of the deck, let's not talk about its first effect because most TriBri have such an effect. What's worth mentioning is the second effect: When sent to the grave, it will give you 1 TriBri monster from the deck, whatever you need it can provide, except itself.

And you should have up to 3 copies to compensate for the lack of 1 Fraktall (due to banlist)

Tri-Brigade Kerass (2-3x)

Tri-Brigade Kerass Tri-Brigade Kerass
Tri-Brigade Kerass
EARTH 2
Tri-Brigade Kerass
  • ATK:

  • 1200

  • DEF:

  • 1500


You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


Its only ability is to create a two-card combo with Nervall, which provides 1 TriBri and does not cost a Normal Summon turn.

You should have at least 2 copies to ensure you have a body on the field.

Tri-Brigade Fraktall (2x)

Tri-Brigade Fraktall Tri-Brigade Fraktall
Tri-Brigade Fraktall
FIRE 4
Tri-Brigade Fraktall
  • ATK:

  • 1900

  • DEF:

  • 1600


You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


This will be the main vertebra for the TriBri combo. Frak's ability creates more materials for summoning Link by sending itself to the grave. At the same time, you can send Nervall to the grave to provide more TriBri needed in your hand situation. What a great card!

Unfortunately, it is semi-limited...

Tri-Brigade Kitt (3x)

Tri-Brigade Kitt Tri-Brigade Kitt
Tri-Brigade Kitt
FIRE 2
Tri-Brigade Kitt
  • ATK:

  • 700

  • DEF:

  • 1000


You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


Like Frak, Kitt helps replenish grave materials quite well. You can throw Frak into the grave and then bring Kitt to the grave and bring Nervall down again to quickly refill materials for when you perform the Link summon. An extremely useful card, so it's definitely worth playing multiple copies.

Tri-Brigade Revolt (1-2x)

Tri-Brigade Revolt Tri-Brigade Revolt
Tri-Brigade Revolt
Trap Normal
Tri-Brigade Revolt

    Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.


    Can special summon any number of banished Beast, Beast-Warrior, and/or Winged Beast monsters in the grave, but can immediately summon 1 Link Tri-Brigade monster that only uses materials from those monsters. Mainly put Omen on the field to push down the Opp field .

    Based on your preference, choose 1 or 2 copies but according to that meta, this card should now be 1 .

    Tri-Brigade Ferrijit the Barren Blossom (1x)

    Tri-Brigade Ferrijit the Barren Blossom Tri-Brigade Ferrijit the Barren Blossom
    Tri-Brigade Ferrijit the Barren Blossom
    EARTH
    Tri-Brigade Ferrijit the Barren Blossom
    • ATK:

    • 1600

    • LINK-2

    Link Arrow:

    Left

    Bottom-Left


    2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


    When there are 2 to 3 Beast, Beast-Warrior, Winged Beast monsters on the field, you should try to summon them to activate the special summoning effect Tri-Brigade from your hand. From there Tri-Brigade that will continue to summon the Tri-Brigade Another link by expelling the Zoodiacs lying in the grave. If this card is sent to the grave, you can add 1 card to the first position of the main deck and then remove 1 card from your hand to the first position of the main deck (1 for 1).

    Tri-Brigade Bearbrumm the Rampant Rampager (1x)

    Tri-Brigade Bearbrumm the Rampant Rampager Tri-Brigade Bearbrumm the Rampant Rampager
    Tri-Brigade Bearbrumm the Rampant Rampager
    FIRE
    Tri-Brigade Bearbrumm the Rampant Rampager
    • ATK:

    • 1700

    • LINK-2

    Link Arrow:

    Left

    Bottom-Right


    2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.


    Bear's initial effect of calling back a banished monster is nothing worth mentioning, but when Bear is sent to the grave, it will allow 1 additional Tri-Brigade spell/trap from the deck, although it is disabled. Locking in can only call Tri-Brigade monsters, but having Bear also opens up many new combo directions for the deck and makes it simple to get Tri-Brigade Revolt into your hand.

    Tri-Brigade Rugal the Silver Sheller (1-2x)

    Tri-Brigade Rugal the Silver Sheller Tri-Brigade Rugal the Silver Sheller
    Tri-Brigade Rugal the Silver Sheller
    EARTH
    Tri-Brigade Rugal the Silver Sheller
    • ATK:

    • 2300

    • LINK-3

    Link Arrow:

    Bottom

    Bottom-Right

    Right


    2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


    • Rugal's first effect can bring back a monster from its grave to the field during your opponent's Main Phase, that monster's effect is negated and the End Phase can return it to the hand, if Rugal Being on top of Omen is so delicious that we can use Omen's effect to banish 1 card :v .
    • The second effect is also quite good, when sent down, the grave will decrease by 300 ATK corresponding to each different type of monster you control. It wouldn't be bad if we could use Rugal and a Beast, Beast Warrior, or Winged Beast monster as ingredients for Omen, thereby activating Rugal's effect.

    Tri-Brigade Shuraig the Ominous Omen (2x)

    Tri-Brigade Shuraig the Ominous Omen Tri-Brigade Shuraig the Ominous Omen
    Tri-Brigade Shuraig the Ominous Omen
    DARK
    Tri-Brigade Shuraig the Ominous Omen
    • ATK:

    • 3000

    • LINK-4

    Link Arrow:

    Left

    Bottom-Left

    Bottom-Right

    Right


    2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


    The deck's main monster has the strongest attack power in the deck, and the effect is equally strong when it is specially summoned or a Beast, Beast-Warrior, or Winged Beast monster is specially summoned and can be banished. appears 1 card on the field and of course the effect is only "one per turn" :v At the same time, if sent to the grave, you can add 1 Beast, Beast-Warrior, or Winged Beast with a level equal to or lower than the total number of Beasts, Beast-Warriors, or Winged Beasts are banished.

    Tri-Brigade Arms Bucephalus II (0-1x)

    Tri-Brigade Arms Bucephalus II Tri-Brigade Arms Bucephalus II
    Tri-Brigade Arms Bucephalus II
    DARK
    Tri-Brigade Arms Bucephalus II
    • ATK:

    • 3500

    • LINK-5

    Link Arrow:

    Left

    Bottom-Left

    Bottom

    Bottom-Right

    Right


    3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


    You can also play the version that CAN use this card, which will lean towards pure Tri-Bri (due to the requirement of having up to 3 Spell&Trap in the grave to reach Second). However, in my opinion, the possibility of bringing it to the field is not high. Even though it is strong, it is really strong, but with a Link 5 that requires spells and traps in the grave like that, for now, we will have to wait for more support. You can definitely use this card (although it's true that the card line already exists, but it's not very useful :v)



    Tech & Engine

     

    Zoodiac

    Zoodiac Chakanine Zoodiac Chakanine
    Zoodiac Chakanine
    EARTH
    Zoodiac Chakanine
    • ATK:

    • 0

    • DEF:

    • 0


    2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


    Zoodiac Ramram Zoodiac Ramram
    Zoodiac Ramram
    EARTH 4
    Zoodiac Ramram
    • ATK:

    • 400

    • DEF:

    • 2000


    If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.


    Zoodiac Thoroughblade Zoodiac Thoroughblade
    Zoodiac Thoroughblade
    EARTH 4
    Zoodiac Thoroughblade
    • ATK:

    • 1600

    • DEF:

    • 0


    If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


    Zoodiac Boarbow Zoodiac Boarbow
    Zoodiac Boarbow
    EARTH
    Zoodiac Boarbow
    • ATK:

    • 0

    • DEF:

    • 0


    5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


    Zoodiac Tigermortar Zoodiac Tigermortar
    Zoodiac Tigermortar
    EARTH
    Zoodiac Tigermortar
    • ATK:

    • 0

    • DEF:

    • 0


    3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


    Zoodiac Whiptail Zoodiac Whiptail
    Zoodiac Whiptail
    EARTH 4
    Zoodiac Whiptail
    • ATK:

    • 1200

    • DEF:

    • 400


    (Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


    Zoodiac Ratpier
    Zoodiac Ratpier
    Zoodiac Ratpier
    EARTH 4
    Zoodiac Ratpier
    • ATK:

    • 0

    • DEF:

    • 0


    If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.


    Engine is most suitable for Tri-Bri, has the same Type (Beast-Warrior) and extremely easy combo to go to the highest level boss of Xyz - Zues. This engine will help you have more bodies in your grave to Link Summon!

    Spright

    Spright Red Spright Red
    Spright Red
    FIRE 2
    Spright Red
    • ATK:

    • 1200

    • DEF:

    • 1800


    If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


    Spright Smashers Spright Smashers
    Spright Smashers
    Spell Quick
    Spright Smashers

      Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


      Spright Sprind Spright Sprind
      Spright Sprind
      FIRE
      Spright Sprind
      • ATK:

      • 1400

      • LINK-2

      Link Arrow:

      Bottom-Left

      Top-Right


      2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


      Spright Gamma Burst Spright Gamma Burst
      Spright Gamma Burst
      Spell Quick
      Spright Gamma Burst

        All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.


        Spright Starter
        Spright Starter
        Spright Starter
        Spell Quick
        Spright Starter

          Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


          Spright Jet
          Spright Jet
          Spright Jet
          DARK 2
          Spright Jet
          • ATK:

          • 1300

          • DEF:

          • 700


          If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


          Spright Blue
          Spright Blue
          Spright Blue
          DARK 2
          Spright Blue
          • ATK:

          • 1100

          • DEF:

          • 1000


          If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


          Gigantic Spright Gigantic Spright
          Gigantic Spright
          DARK
          Gigantic Spright
          • ATK:

          • 1600

          • DEF:

          • 1600


          2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


          Spright Carrot Spright Carrot
          Spright Carrot
          FIRE 2
          Spright Carrot
          • ATK:

          • 1000

          • DEF:

          • 1900


          If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


          Spright Elf
          Spright Elf
          Spright Elf
          FIRE
          Spright Elf
          • ATK:

          • 1400

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


          This engine is surprisingly suitable for Tri-Bri because both of them complement each other's bodies well (to compensate) and currently, this version is very popular in the meta!

          Handtrap

          Called by the Grave
          Called by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            Infinite Impermanence Infinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              Nibiru, the Primal Being Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              Effect Veiler Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              There probably isn't much to say about these handtraps because they are a must-have in every deck to prevent or interrupt your opponent's turn. So just multiply by 3 depending on your preference.

              Nimble

              Nimble Momonga Nimble Momonga
              Nimble Momonga
              EARTH 2
              Nimble Momonga
              • ATK:

              • 1000

              • DEF:

              • 100


              When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.


              Nimble Beaver
              Nimble Beaver
              Nimble Beaver
              WATER 2
              Nimble Beaver
              • ATK:

              • 400

              • DEF:

              • 200


              When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.


              Nimble Musasabi Nimble Musasabi
              Nimble Musasabi
              EARTH 2
              Nimble Musasabi
              • ATK:

              • 800

              • DEF:

              • 100


              When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.


              Nimble Angler Nimble Angler
              Nimble Angler
              WATER 2
              Nimble Angler
              • ATK:

              • 600

              • DEF:

              • 100


              If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".


              Add body to mix Spright and Tri-Bri

              Fire Formation - Tenki (2x)

              Fire Formation - Tenki Fire Formation - Tenki
              Fire Formation - Tenki
              Spell Continuous
              Fire Formation - Tenki

                When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                An indispensable search support card in most decks that use Beast Warrior.

                Pot of Avarice (2-3x)

                Pot of Avarice Pot of Avarice
                Pot of Avarice
                Spell Normal
                Pot of Avarice

                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                  Tag(s):

                  The effect is quite simple, helping to restore stock if the Extra Deck runs out of necessary monsters or if the hand is too bad.

                  Enemy Controller (2x)

                  Enemy Controller
                  Enemy Controller
                  Enemy Controller
                  Spell Quick
                  Enemy Controller

                    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                    Let's say you go with the wrong combo and get a bad setup :v using it to take advantage of a few bodies is also very good

                    Raigeki Break, Karma Cut and Lightning Vortex (Duel Links tech)

                    Raigeki Break Raigeki Break
                    Raigeki Break
                    Trap Normal
                    Raigeki Break

                      Discard 1 card, then target 1 card on the field; destroy it.


                      Karma Cut Karma Cut
                      Karma Cut
                      Trap Normal
                      Karma Cut

                        Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                        Lightning Vortex
                        Lightning Vortex
                        Lightning Vortex
                        Spell Normal
                        Lightning Vortex

                          Discard 1 card; destroy all face-up monsters your opponent controls.


                          We will be like DL BE players, yes, that's true but they are also quite useful in some situations...

                          GOAT Tech

                          Raigeki
                          Raigeki
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.




                            Tag(s):

                            Lightning Storm
                            Lightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              Forbidden Droplet Forbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                Monster Reborn
                                Monster Reborn
                                Monster Reborn
                                Spell Normal
                                Monster Reborn

                                  Target 1 monster in either GY; Special Summon it.




                                  Tag(s):

                                  Harpie's Feather Duster
                                  Harpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    Dark Ruler No More Dark Ruler No More
                                    Dark Ruler No More
                                    Spell Normal
                                    Dark Ruler No More

                                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                      Tag(s):

                                      These Techs are used a lot to push back opp's field if you take turn 2. If you don't have a slot, just put them in the Side Deck!

                                      Lyrilusc

                                      Lyrilusc - Cobalt Sparrow Lyrilusc - Cobalt Sparrow
                                      Lyrilusc - Cobalt Sparrow
                                      WIND 1
                                      Lyrilusc - Cobalt Sparrow
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 100


                                      If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand. You can only use this effect of "Lyrilusc - Cobalt Sparrow" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● Your opponent cannot target this card with card effects.


                                      Lyrilusc - Turquoise Warbler Lyrilusc - Turquoise Warbler
                                      Lyrilusc - Turquoise Warbler
                                      WIND 1
                                      Lyrilusc - Turquoise Warbler
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 100


                                      If you control no monsters, you can Special Summon this card (from your hand). If this card is Special Summoned from the hand: You can Special Summon 1 "Lyrilusc" monster from your hand or Graveyard. You can only use this effect of "Lyrilusc - Turquoise Warbler" once per turn.


                                      Lyrilusc - Sapphire Swallow Lyrilusc - Sapphire Swallow
                                      Lyrilusc - Sapphire Swallow
                                      WIND 1
                                      Lyrilusc - Sapphire Swallow
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 0


                                      If you control a Winged Beast-Type monster: You can Special Summon both this card and 1 Level 1 Winged Beast-Type monster from your hand. You can only use this effect of "Lyrilusc - Sapphire Swallow" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: You can target 1 "Lyrilusc" monster in your Graveyard; attach it to this card as Xyz Material.


                                      Lyrilusc - Assembled Nightingale Lyrilusc - Assembled Nightingale
                                      Lyrilusc - Assembled Nightingale
                                      WIND
                                      Lyrilusc - Assembled Nightingale
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                      Lyrilusc - Bird Call Lyrilusc - Bird Call
                                      Lyrilusc - Bird Call
                                      Spell Normal
                                      Lyrilusc - Bird Call

                                        Take 1 "Lyrilusc" monster from your Deck, and either add it to your hand or send it to the GY, then you can Special Summon 1 "Lyrilusc" monster with a different name from your hand. You can only activate 1 "Lyrilusc - Bird Call" per turn.


                                        Lyrilusc - Recital Starling Lyrilusc - Recital Starling
                                        Lyrilusc - Recital Starling
                                        WIND
                                        Lyrilusc - Recital Starling
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.


                                        This engine is also quite suitable for Tri-Bri due to the same Type. But the main purpose is to put more bodies on the field and for future grind games.

                                        Harpie

                                        Harpie Harpist Harpie Harpist
                                        Harpie Harpist
                                        WIND 4
                                        Harpie Harpist
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 600


                                        This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


                                        Cyber Slash Harpie Lady Cyber Slash Harpie Lady
                                        Cyber Slash Harpie Lady
                                        WIND 8
                                        Cyber Slash Harpie Lady
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 1400


                                        1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                        Harpie Perfumer Harpie Perfumer
                                        Harpie Perfumer
                                        WIND 4
                                        Harpie Perfumer
                                        • ATK:

                                        • 1400

                                        • DEF:

                                        • 1300


                                        This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


                                        Harpie Lady 1 Harpie Lady 1
                                        Harpie Lady 1
                                        WIND 4
                                        Harpie Lady 1
                                        • ATK:

                                        • 1300

                                        • DEF:

                                        • 1400


                                        (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


                                        Barrier Statue of the Stormwinds
                                        Barrier Statue of the Stormwinds
                                        Barrier Statue of the Stormwinds
                                        WIND 4
                                        Barrier Statue of the Stormwinds
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        No monsters can be Special Summoned, except for WIND monsters.




                                        Tag(s):

                                        Why not change things up and choose an Engine that has taken over many platforms? Harpie is a good match for Tri-Bri due to the same Type. However, Statue is only an option because it has been banned: v has been banned, but you can also put it aside and wait for a later time before using it...



                                        Extra Deck

                                         

                                        Infinitrack Fortress Megaclops (0-1x)

                                        Infinitrack Fortress Megaclops Infinitrack Fortress Megaclops
                                        Infinitrack Fortress Megaclops
                                        EARTH
                                        Infinitrack Fortress Megaclops
                                        • ATK:

                                        • 4000

                                        • LINK-3

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right

                                        Right


                                        3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                        A support or can also be called the main boss when the conditions on the field you have enough Zoodiac Xyz. Helps recycle those Xyz and use their effects continuously and continuously. Another plus point is that the attack power is quite high and it is only Link 3.

                                        Salamangreat Almiraj, Hraesvelgr and the Desperate Doom Eagle (Tech)

                                        Salamangreat Almiraj Salamangreat Almiraj
                                        Salamangreat Almiraj
                                        FIRE
                                        Salamangreat Almiraj
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Right


                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                        Hraesvelgr, the Desperate Doom Eagle Hraesvelgr, the Desperate Doom Eagle
                                        Hraesvelgr, the Desperate Doom Eagle
                                        WIND
                                        Hraesvelgr, the Desperate Doom Eagle
                                        • ATK:

                                        • 2400

                                        • LINK-3

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom-Right


                                        2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.


                                        2 Tech monsters are quite good, when you're stuck, you have a normal Kit or Nervall, then go to Almiraj and start using the general effect when sending to the grave.

                                        As for Doom Eagle, he is a link 3 that knows how to clear the opponent's grave when he knows how to push the monsters they have placed in the grave, like the big dragons of Dragonmaids. In many cases, Doom Eagle will have an ATK of 4800 and fight extremely hard. painful.

                                        Ancient Warriors Oath - Double Dragon Lords (1-2x)

                                        Ancient Warriors Oath - Double Dragon Lords Ancient Warriors Oath - Double Dragon Lords
                                        Ancient Warriors Oath - Double Dragon Lords
                                        WIND
                                        Ancient Warriors Oath - Double Dragon Lords
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                                        Another great support monster for our Tri-Brigades and Zoodiacs . Let's not talk about the first effect for now, what is worth mentioning is the second effect, because Tri-Brigade all have effs when sent to the grave, so Double Dragon Lords' sending helps us both act on Tri-Brigade 's eff and push one. opp card.

                                        But if you play an Engine like Spright, this is a good tech to both interrupt and give a body to Gigantic Spright .

                                        Simorgh Bird of Sovereignty (1)

                                        Simorgh, Bird of Sovereignty
                                        Simorgh, Bird of Sovereignty
                                        Simorgh, Bird of Sovereignty
                                        WIND
                                        Simorgh, Bird of Sovereignty
                                        • ATK:

                                        • 2400

                                        • LINK-3

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                                        Another interesting option that I think you should consider adding to your deck. The ability to spam monsters is quite good (mainly pushing Nervall up) but on the other hand it has a limitation: it cannot be used to summon Link.

                                        Common Link

                                        Underworld Goddess of the Closed World Underworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Bottom

                                        Bottom-Right

                                        Right

                                        Top-Right

                                        Top


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        Apollousa, Bow of the Goddess Apollousa, Bow of the Goddess
                                        Apollousa, Bow of the Goddess
                                        WIND
                                        Apollousa, Bow of the Goddess
                                        • ATK:

                                        • 0

                                        • LINK-4

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right

                                        Top


                                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                        Mekk-Knight Crusadia Avramax Mekk-Knight Crusadia Avramax
                                        Mekk-Knight Crusadia Avramax
                                        LIGHT
                                        Mekk-Knight Crusadia Avramax
                                        • ATK:

                                        • 3000

                                        • LINK-4

                                        Link Arrow:

                                        Left

                                        Bottom-Left

                                        Bottom-Right

                                        Right


                                        2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                        I:P Masquerena I:P Masquerena
                                        I:P Masquerena
                                        DARK
                                        I:P Masquerena
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                        Accesscode Talker Accesscode Talker
                                        Accesscode Talker
                                        DARK
                                        Accesscode Talker
                                        • ATK:

                                        • 2300

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Left

                                        Bottom

                                        Right


                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                        Tag(s):

                                        Another way to play that doesn't rely too much on the main monster is Shuraig, you also have many options to bring the main monster you need to the field, diversify your playing style, so the opponent will not know what you will do and helpless with your yard.

                                        Number 41: Bagooska the Terribly Tired Tapir (1x)

                                        Number 41: Bagooska the Terribly Tired Tapir Number 41: Bagooska the Terribly Tired Tapir
                                        Number 41: Bagooska the Terribly Tired Tapir
                                        EARTH
                                        Number 41: Bagooska the Terribly Tired Tapir
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                        Zoodiac itself will also quickly provide the field with 2 level 4 monsters, enough to summon Number 41. This will be a good choice to put pressure on your opponent in the final turns when you are holding the victory. on hand.

                                        Divine Arsenal AA-ZEUS - Sky Thunder (1x)

                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        LIGHT
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                        Tag(s):

                                        The main monster of most Xyz based decks and the case for this deck is Zoodiac.

                                        Number 2: Ninja Shadow Mosquito (1x)

                                        Number 2: Ninja Shadow Mosquito Number 2: Ninja Shadow Mosquito
                                        Number 2: Ninja Shadow Mosquito
                                        WIND
                                        Number 2: Ninja Shadow Mosquito
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.


                                        Use for version of Spright



                                        Combo

                                         

                                        Cơ bản

                                        Tri-Brigade Kerass Tri-Brigade Kerass
                                        Tri-Brigade Kerass
                                        EARTH 2
                                        Tri-Brigade Kerass
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1500


                                        You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                                        Tri-Brigade Fraktall Tri-Brigade Fraktall
                                        Tri-Brigade Fraktall
                                        FIRE 4
                                        Tri-Brigade Fraktall
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                                        Tri-Brigade Kitt Tri-Brigade Kitt
                                        Tri-Brigade Kitt
                                        FIRE 2
                                        Tri-Brigade Kitt
                                        • ATK:

                                        • 700

                                        • DEF:

                                        • 1000


                                        You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                                        Tri-Brigade Nervall Tri-Brigade Nervall
                                        Tri-Brigade Nervall
                                        WIND 1
                                        Tri-Brigade Nervall
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2000


                                        You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                                        The simplest combo of the Tri-Brigades will start with you having Kerass and Kitt in your hand
                                        • Drop Kitt from your hand into the grave to summon Kerass
                                        • Kitt's effect will activate, sending Nervall to the grave
                                        • Nervall's effect activates, bringing Frak to your hand
                                        • Use Frak to send any monster with it to the grave (your grave is now loaded with approximately 4 monsters).
                                        • Use Kerass's effect to summon Link Ferr first to use the special summon effect if you have another monster in your hand (ideally a Tri-Brigade).
                                        • Assuming you summon 1 Tri-Brigade thanks to Ferr, you can use that monster's effect to special summon Double Dragon Lords for an effect that interrupts your opponent.
                                        • To support the above, you will want to use Ferr, Kerass to bring Rugal to the field (Ferr goes to the grave to draw +1), and so on your opponent's turn, you use Rugal's effect to bring 1 monster from the grave. field, then use Double Dragon Lords' effect to send it back to the grave to activate his interrupt ability.
                                        • OR you can also go to your boss - Shuraig but I think you should wait until the next turn to do so or if you go later, do so to quickly expel the opponent's field.
                                        Of course, there will be many other combos of Tri-Brigade, but I will only briefly introduce how to use their combos. If possible, please share your combos with YGO Vietnam right away! ;)



                                        Sample deck

                                         

                                        Deck mẫu 1

                                        Main: 40 Extra: 15

                                        2 cardBystial Druiswurm
                                        2 cardBystial Druiswurm
                                        Bystial Druiswurm
                                        DARK 6
                                        Bystial Druiswurm
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                        1 cardBystial Magnamhut
                                        1 cardBystial Magnamhut
                                        Bystial Magnamhut
                                        DARK 6
                                        Bystial Magnamhut
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                        3 cardMaxx "C"
                                        3 cardMaxx "C"
                                        Maxx "C"
                                        EARTH 2
                                        Maxx "C"
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 200


                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                        1 cardNimble Angler 1 cardNimble Angler
                                        Nimble Angler
                                        WATER 2
                                        Nimble Angler
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 100


                                        If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".


                                        3 cardNimble Beaver
                                        3 cardNimble Beaver
                                        Nimble Beaver
                                        WATER 2
                                        Nimble Beaver
                                        • ATK:

                                        • 400

                                        • DEF:

                                        • 200


                                        When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.


                                        3 cardSpright Blue
                                        3 cardSpright Blue
                                        Spright Blue
                                        DARK 2
                                        Spright Blue
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 1000


                                        If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


                                        1 cardSpright Carrot 1 cardSpright Carrot
                                        Spright Carrot
                                        FIRE 2
                                        Spright Carrot
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1900


                                        If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


                                        1 cardSpright Jet
                                        1 cardSpright Jet
                                        Spright Jet
                                        DARK 2
                                        Spright Jet
                                        • ATK:

                                        • 1300

                                        • DEF:

                                        • 700


                                        If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                                        1 cardSpright Red 1 cardSpright Red
                                        Spright Red
                                        FIRE 2
                                        Spright Red
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1800


                                        If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


                                        2 cardTri-Brigade Fraktall 2 cardTri-Brigade Fraktall
                                        Tri-Brigade Fraktall
                                        FIRE 4
                                        Tri-Brigade Fraktall
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                                        2 cardTri-Brigade Kerass 2 cardTri-Brigade Kerass
                                        Tri-Brigade Kerass
                                        EARTH 2
                                        Tri-Brigade Kerass
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1500


                                        You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                                        3 cardTri-Brigade Kitt 3 cardTri-Brigade Kitt
                                        Tri-Brigade Kitt
                                        FIRE 2
                                        Tri-Brigade Kitt
                                        • ATK:

                                        • 700

                                        • DEF:

                                        • 1000


                                        You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                                        2 cardTri-Brigade Nervall 2 cardTri-Brigade Nervall
                                        Tri-Brigade Nervall
                                        WIND 1
                                        Tri-Brigade Nervall
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2000


                                        You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                                        3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        2 cardCalled by the Grave
                                        2 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          1 cardCrossout Designator
                                          1 cardCrossout Designator
                                          Crossout Designator
                                          Spell Quick
                                          Crossout Designator

                                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                            Tag(s):

                                            2 cardFire Formation - Tenki 2 cardFire Formation - Tenki
                                            Fire Formation - Tenki
                                            Spell Continuous
                                            Fire Formation - Tenki

                                              When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                                              1 cardFoolish Burial
                                              1 cardFoolish Burial
                                              Foolish Burial
                                              Spell Normal
                                              Foolish Burial

                                                Send 1 monster from your Deck to the GY.




                                                Tag(s):

                                                1 cardSpright Smashers 1 cardSpright Smashers
                                                Spright Smashers
                                                Spell Quick
                                                Spright Smashers

                                                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                                                  1 cardSpright Starter
                                                  1 cardSpright Starter
                                                  Spright Starter
                                                  Spell Quick
                                                  Spright Starter

                                                    Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                                                    3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                    Infinite Impermanence
                                                    Trap Normal
                                                    Infinite Impermanence

                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                      1 cardTri-Brigade Revolt 1 cardTri-Brigade Revolt
                                                      Tri-Brigade Revolt
                                                      Trap Normal
                                                      Tri-Brigade Revolt

                                                        Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.


                                                        1 cardAccesscode Talker 1 cardAccesscode Talker
                                                        Accesscode Talker
                                                        DARK
                                                        Accesscode Talker
                                                        • ATK:

                                                        • 2300

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                        Tag(s):

                                                        1 cardAncient Warriors Oath - Double Dragon Lords 1 cardAncient Warriors Oath - Double Dragon Lords
                                                        Ancient Warriors Oath - Double Dragon Lords
                                                        WIND
                                                        Ancient Warriors Oath - Double Dragon Lords
                                                        • ATK:

                                                        • 1100

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                                                        1 cardApollousa, Bow of the Goddess
                                                        1 cardApollousa, Bow of the Goddess
                                                        Apollousa, Bow of the Goddess
                                                        WIND
                                                        Apollousa, Bow of the Goddess
                                                        • ATK:

                                                        • -1

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                        1 cardFire Fighting Daruma Doll 1 cardFire Fighting Daruma Doll
                                                        Fire Fighting Daruma Doll
                                                        FIRE
                                                        Fire Fighting Daruma Doll
                                                        • ATK:

                                                        • 1500

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.


                                                        1 cardI:P Masquerena 1 cardI:P Masquerena
                                                        I:P Masquerena
                                                        DARK
                                                        I:P Masquerena
                                                        • ATK:

                                                        • 800

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                        1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                                        Salamangreat Almiraj
                                                        FIRE
                                                        Salamangreat Almiraj
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Right


                                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                        1 cardScareclaw Light-Heart 1 cardScareclaw Light-Heart
                                                        Scareclaw Light-Heart
                                                        DARK
                                                        Scareclaw Light-Heart
                                                        • ATK:

                                                        • 500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Left


                                                        1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.


                                                        1 cardSpright Elf
                                                        1 cardSpright Elf
                                                        Spright Elf
                                                        FIRE
                                                        Spright Elf
                                                        • ATK:

                                                        • 1400

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                        1 cardSpright Sprind 1 cardSpright Sprind
                                                        Spright Sprind
                                                        FIRE
                                                        Spright Sprind
                                                        • ATK:

                                                        • 1400

                                                        • LINK-2

                                                        Link Arrow:

                                                        Top-Right

                                                        Bottom-Left


                                                        2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                        1 cardTri-Brigade Bearbrumm the Rampant Rampager 1 cardTri-Brigade Bearbrumm the Rampant Rampager
                                                        Tri-Brigade Bearbrumm the Rampant Rampager
                                                        FIRE
                                                        Tri-Brigade Bearbrumm the Rampant Rampager
                                                        • ATK:

                                                        • 1700

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Bottom-Right


                                                        2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.


                                                        1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                                        Tri-Brigade Ferrijit the Barren Blossom
                                                        EARTH
                                                        Tri-Brigade Ferrijit the Barren Blossom
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Bottom-Left


                                                        2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                                        1 cardTri-Brigade Rugal the Silver Sheller 1 cardTri-Brigade Rugal the Silver Sheller
                                                        Tri-Brigade Rugal the Silver Sheller
                                                        EARTH
                                                        Tri-Brigade Rugal the Silver Sheller
                                                        • ATK:

                                                        • 2300

                                                        • LINK-3

                                                        Link Arrow:

                                                        Right

                                                        Bottom

                                                        Bottom-Right


                                                        2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                                                        1 cardTri-Brigade Shuraig the Ominous Omen 1 cardTri-Brigade Shuraig the Ominous Omen
                                                        Tri-Brigade Shuraig the Ominous Omen
                                                        DARK
                                                        Tri-Brigade Shuraig the Ominous Omen
                                                        • ATK:

                                                        • 3000

                                                        • LINK-4

                                                        Link Arrow:

                                                        Left

                                                        Right

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                                        1 cardGigantic Spright 1 cardGigantic Spright
                                                        Gigantic Spright
                                                        DARK
                                                        Gigantic Spright
                                                        • ATK:

                                                        • 1600

                                                        • DEF:

                                                        • 1600


                                                        2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                                                        1 cardNumber 29: Mannequin Cat 1 cardNumber 29: Mannequin Cat
                                                        Number 29: Mannequin Cat
                                                        LIGHT
                                                        Number 29: Mannequin Cat
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 900


                                                        2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                                        Ver Spright ft Tri-Bri




                                                        Companion unit:

                                                        - Yu-Gi-Oh! Guidance Vietnam





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