Instructions for playing Generaider (after Photon Hypernova box)

Instructions for playing Generaider (after Photon Hypernova box)

Generaider, a card clan with the gameplay of summoning level 9 monsters with a variety of types (monster species) and attributes (systems) with a gameplay that revolves around summoning Generaider monsters directly from the deck onto the field along with Generaider Tokens thanks to the effect of the environmental spell Generaider Boss Stage.




Overview of the deck

  • Main attribute: diverse.
  • Main type of monster: diverse.
  • Main level: 9.
  • Main summoning method: summon Generaider monsters from the deck along with Generaider Tokens .
  • Gameplay: the deck is played around the Generaider Boss Stage card, sacrificing monsters that can use the effects of Generaider monsters to increase advantage in the game.

Loptr, Shadow of the Generaider Bosses, Generaider Boss Stage and Generaider Boss Fight (Key)

Loptr, Shadow of the Generaider Bosses Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


Generaider Boss Stage Generaider Boss Stage
Generaider Boss Stage
Spell Field
Generaider Boss Stage

    Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


    Generaider Boss Fight Generaider Boss Fight
    Generaider Boss Fight
    Trap Normal
    Generaider Boss Fight

      Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


       

      Boss/Disruption

      Generaider Boss Room Generaider Boss Room
      Generaider Boss Room
      Trap Continuous
      Generaider Boss Room

        When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.


        Harr, Generaider Boss of Storms Harr, Generaider Boss of Storms
        Harr, Generaider Boss of Storms
        DARK 9
        Harr, Generaider Boss of Storms
        • ATK:

        • 3000

        • DEF:

        • 3000


        You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


        Nidhogg, Generaider Boss of Ice Nidhogg, Generaider Boss of Ice
        Nidhogg, Generaider Boss of Ice
        WATER 9
        Nidhogg, Generaider Boss of Ice
        • ATK:

        • 2100

        • DEF:

        • 2600


        You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


        Utgarda, Generaider Boss of Delusion Utgarda, Generaider Boss of Delusion
        Utgarda, Generaider Boss of Delusion
        LIGHT 9
        Utgarda, Generaider Boss of Delusion
        • ATK:

        • 2200

        • DEF:

        • 2700


        You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


         



        Deck analysis

         

        The main key of the deck

        Generaider Boss Stage Generaider Boss Stage
        Generaider Boss Stage
        Spell Field
        Generaider Boss Stage

          Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


          Metaverse Metaverse
          Metaverse
          Trap Normal
          Metaverse

            Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




            Tag(s):

            Terraforming
            Terraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.




              Tag(s):

              Generaider Boss Fight Generaider Boss Fight
              Generaider Boss Fight
              Trap Normal
              Generaider Boss Fight

                Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


                Boss Stage is a very important card in the Generaider strategy. This card has solved two main problems of the Generaider deck:

                • How to summon Generaider monsters quickly?
                • Where does Generaider source monsters to pay costs?

                 

                If your opponent adds a card from the deck to their hand (by search effect, draw, or even a draw during the draw phase) you can summon 1 Generaider monster from the deck to the field.

                The majority of Generaider monsters are level 9 monsters and cannot be summoned themselves, so you cannot easily summon them from your hand. Additionally, most Generaider monsters have trigger effects and effects that can be used during both players' turns (quick effects). Boss Stage not only solves the problem of summoning Generaider monsters for you, but also pulls them directly from the deck onto the field, opening up many directions for you thanks to the flexibility of Generaider cards.

                The summoning effect from the Boss Stage deck is limited to each copy of the Boss Stage . If you replace another Boss Stage , you can reuse this effect one more time.

                 

                Most Generaider monsters, when wanting to use effects, need to sacrifice a number of Generaider monsters or monsters of the same type ( Harr , Utgarda , and also two important monsters in the strategy that require 2 monsters to kill). pay costs). Of course, they can sacrifice themselves, but this does not make your strategy sustainable.

                Boss Stage also has another effect, this effect is limited to only 1 time/turn on other cards of the same name. If you summon a Generaider monster during your opponent's turn, you can activate this Boss Stage effect, summoning as many Generaider Tokens (level 4) as possible to your field. Harr and Utgarda can take advantage of this wealth of tokens without sacrificing themselves to sustain disruption each turn from these monsters. However, the tokens generated by the Boss Stage will be destroyed during that end phase.

                 

                Because it is an environmental spell card, Boss Stage becomes more important in the Generaider deck because it can help you get a stable source of resources every turn. Cards like Terraforming or Metaverse are always used in strategies revolving around environmental spells.

                Boss Fight not only helps you pull the Boss Stage onto the field straight from the deck, but can also help the Boss Stage meet the requirements for activating effects immediately afterward.

                Some cards provide additional support for the Boss Stage

                Generaider Boss Room Generaider Boss Room
                Generaider Boss Room
                Trap Continuous
                Generaider Boss Room

                  When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.


                  Droll & Lock Bird Droll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  One Day of Peace
                  One Day of Peace
                  One Day of Peace
                  Spell Normal
                  One Day of Peace

                    Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                    Generaider Boss Fight Generaider Boss Fight
                    Generaider Boss Fight
                    Trap Normal
                    Generaider Boss Fight

                      Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


                      Stage Bosses are rarely able to use effects during your turn, especially in the first turn. Once your opponent knows you are using Boss Stage , they will not rush to use the effects that add cards to your hand because during the draw phase of their turn (cannot be refused) Boss Stage can be used. effect.

                       

                      One Day of Peace both protects both players from taking damage for 2 turns and can also make the Boss Stage usable during your turn.

                       

                      Boss Room can not only help Boss Stage meet the conditions for using effects, but can also protect your other Generaider cards. Specifically, if you use the effect of the Generaider card if your opponent uses effects that are detrimental to you (disable, destroy, remove, etc.), Boss Room has the right to turn that effect into “Each player draws 1 card” (cost is discarding 1 card from hand). Boss Room can only use this effect once per turn.

                      Because Boss Room is a trap card, if you want to use it, you must wait one more turn to face this card first. In return, this is an eternal trap so the Boss Room can be reused every turn.

                       

                      Some effects from the Generaider can help the Stage Boss activate its effects, which also accidentally adds a card to the opponent. But at the same time, those effects also help your Droll & Lock Bird meet the requirements to activate the effect, both players will not be able to add any more cards from the deck to their hand that turn.

                      The bosses of the deck

                      Harr, Generaider Boss of Storms Harr, Generaider Boss of Storms
                      Harr, Generaider Boss of Storms
                      DARK 9
                      Harr, Generaider Boss of Storms
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


                      Frodi, Generaider Boss of Swords Frodi, Generaider Boss of Swords
                      Frodi, Generaider Boss of Swords
                      WIND 9
                      Frodi, Generaider Boss of Swords
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      You can only control 1 "Frodi, Generaider Boss of Swords". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use this effect of "Frodi, Generaider Boss of Swords" once per turn.


                      Nidhogg, Generaider Boss of Ice Nidhogg, Generaider Boss of Ice
                      Nidhogg, Generaider Boss of Ice
                      WATER 9
                      Nidhogg, Generaider Boss of Ice
                      • ATK:

                      • 2100

                      • DEF:

                      • 2600


                      You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


                      Utgarda, Generaider Boss of Delusion Utgarda, Generaider Boss of Delusion
                      Utgarda, Generaider Boss of Delusion
                      LIGHT 9
                      Utgarda, Generaider Boss of Delusion
                      • ATK:

                      • 2200

                      • DEF:

                      • 2700


                      You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


                      Generaider monsters all have effects that allow you to control only 1 monster with the same name on the field.

                      Most Generaider monsters have effects that allow you to interact during your opponent's turn at the cost of sacrificing 1 or 2 Generaider monsters or monsters of the same type as that Generaider monster. You can only use this effect on monsters of the same name once per turn.

                       

                      Harr has the effect of subtracting cards from your opponent's hand if they add a card to their hand outside of the draw phase. However, the card must be left in the grave according to the opponent's choice and unintentionally helps them create more grave resources, so you need to consider carefully before using this effect of Harr .

                      Harr is a top choice of the deck because this monster is an omni negate of Generaider.

                       

                      Nidhogg is a wyrm-type Generaider monster that can negate the summoning of enemy monsters.

                       

                      Utgarda can remove 1 card from the field (with target) per turn.

                       

                      Frodi can destroy a number of monsters on the field equal to the number of sacrifices, but your opponent will then draw back a number of cards equal to the number of monsters destroyed on their field.

                      Loptr, Shadow of the Generaider Bosses, Generaider Boss Quest, Mardel and Generaider Boss of Light (Supports increasing the connection of the deck)

                      Loptr, Shadow of the Generaider Bosses Loptr, Shadow of the Generaider Bosses
                      Loptr, Shadow of the Generaider Bosses
                      FIRE 4
                      Loptr, Shadow of the Generaider Bosses
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                      Generaider Boss Quest Generaider Boss Quest
                      Generaider Boss Quest
                      Spell Normal
                      Generaider Boss Quest

                        Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.


                        Mardel, Generaider Boss of Light Mardel, Generaider Boss of Light
                        Mardel, Generaider Boss of Light
                        LIGHT 9
                        Mardel, Generaider Boss of Light
                        • ATK:

                        • 2400

                        • DEF:

                        • 2400


                        You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


                        With only 1 Boss Stage , it seems that the deck is not strong enough if there is only 1 boss on the field. Loptr can summon 1 more boss from the deck to the field. Loptr is a level 4 monster so it can easily be summoned normally.

                        The tokens created by the Boss Stage only stop at 1500 ATK. During your opponent's turn, Loptr can increase all Generaider monsters on your field, including tokens and Loptr himself, by 1000 ATK. and 2500 ATK is not a small number for a level 4 monster.

                         

                        Mardel is always an important component in Generaider decks or decks of plant monsters. This is a monster that can help you get any Generaider card into your hand when normal/special summoned (except Mardel ). This monster is also used in plant monster decks because Mardel can also add a plant monster to his hand, not just Generaider cards.

                         

                        Boss Quest filters the cards in your hand for you by revealing to your opponent 1 Generaider monster in your hand into 2 Generaider spells/traps from the deck, then you must return that monster to the bottom of the deck. Boss Quest minimizes the chance of losing cards in your hand as well as having to reset monsters to the deck only when the resolve effect is successful, making this card deduct as little as possible.

                         

                        Having 2 Generaider monsters in your hand is really not good at all because most Generaider monsters are very difficult to summon. Thanks to Boss Quest , your deck can rest assured when encountering this situation.

                        PHOTON HYPERNOVA has released a new support to help Generaider have an additional solution to solve this problem.

                        Vara is an extender that can be summoned from the hand or grave by discarding another Generaider card from the hand to the grave, however Vara will be removed if she leaves the field after using this effect. Vara has another effect: if this card is special summoned, you can special summon 1 more Generaider monster from your hand or graveyard.

                        Naglfar, Generaider Boss of Fire, Hela, Generaider Boss of Doom, Jormungandr and Generaider Boss of Eternity (Other factors)

                        Naglfar, Generaider Boss of Fire Naglfar, Generaider Boss of Fire
                        Naglfar, Generaider Boss of Fire
                        FIRE 9
                        Naglfar, Generaider Boss of Fire
                        • ATK:

                        • 3100

                        • DEF:

                        • 200


                        You can only control 1 "Naglfar, Generaider Boss of Fire". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Generaider" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of "Naglfar, Generaider Boss of Fire" once per turn.


                        Hela, Generaider Boss of Doom Hela, Generaider Boss of Doom
                        Hela, Generaider Boss of Doom
                        DARK 9
                        Hela, Generaider Boss of Doom
                        • ATK:

                        • 800

                        • DEF:

                        • 2800


                        You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of "Hela, Generaider Boss of Doom" once per turn.


                        Jormungandr, Generaider Boss of Eternity Jormungandr, Generaider Boss of Eternity
                        Jormungandr, Generaider Boss of Eternity
                        EARTH
                        Jormungandr, Generaider Boss of Eternity
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                        Naglfar can protect your Generaider cards from being destroyed by sacrificing a Generaider or Beast-Warrior monster in lieu of that destruction. This is also a solution to protect your Boss Stage from threats from Twin Twister , Harpie's Feather Duster , Ghost Ogre .

                         

                        Hela is a Zombie monster that revives Generaider monsters from the grave that can be used during either player's turn.

                         

                        Jormungandr can make your Stage Boss use effects on the field. This monster can also steal cards from the opponent's hand as materials. This monster's ATK and DEF increase by 1000 for each available material.

                         

                        Laevateinn (support from PHHY) reduces enemy monster ATK/DEF making your Generaider monsters harder to touch. This monster can also summon other xyz Generaider monsters from the extra deck (except Fairy monsters).

                        Support drawing cards

                        Upstart Goblin
                        Upstart Goblin
                        Upstart Goblin
                        Spell Normal
                        Upstart Goblin

                          Draw 1 card, then your opponent gains 1000 LP.


                          Pot of Extravagance
                          Pot of Extravagance
                          Pot of Extravagance
                          Spell Normal
                          Pot of Extravagance

                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                            Tag(s):

                            Kuji-Kiri Curse Kuji-Kiri Curse
                            Kuji-Kiri Curse
                            Spell Normal
                            Kuji-Kiri Curse

                              Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Kuji-Kiri Curse" per turn.


                              Pot of Prosperity
                              Pot of Prosperity
                              Pot of Prosperity
                              Spell Normal
                              Pot of Prosperity

                                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                Tag(s):

                                Kuji-Kiri Curse is a card drawing support unique to level 9 monsters.

                                 

                                Generaider has a gameplay that does not rely too much on extra decks, so Pot of Extravagance or Pot of Prosperity can be suitable choices for the deck. When using them, you will be limited in your ability to draw cards using effects, so you should not use too many card drawing supports in the deck.

                                Some other cards can be used

                                Diviner of the Herald Diviner of the Herald
                                Diviner of the Herald
                                LIGHT 2
                                Diviner of the Herald
                                • ATK:

                                • 500

                                • DEF:

                                • 300


                                If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                                World Legacy Monstrosity World Legacy Monstrosity
                                World Legacy Monstrosity
                                Spell Quick
                                World Legacy Monstrosity

                                  Activate 1 of these effects. ● Special Summon 1 Level 9 monster from your hand. ● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn.


                                  Trias Hierarchia Trias Hierarchia
                                  Trias Hierarchia
                                  LIGHT 9
                                  Trias Hierarchia
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 2900


                                  During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


                                  Lonefire Blossom Lonefire Blossom
                                  Lonefire Blossom
                                  FIRE 3
                                  Lonefire Blossom
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1400


                                  Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


                                  Diviner of the Herald can send Vara , Loptr or Trias Hierarchia from the deck to the grave for Generaider's combo.

                                  Thanks to Diviner of the Herald , you can gain 1 preparation from turn 1 when using Vara 's effect. Loptr can be summoned back from the grave thanks to Hela .

                                   

                                  Trias Hierarchia can be resummoned from the grave during either player's turn to apply the bombardment effect. Generaider Tokens are all Fairy monsters that help Trias Hierarchia use effects more effectively.

                                  If Trias Hierarchia uses the summon from grave effect, this monster is removed after leaving the field. Luckily this is also a level 9 monster, you can take advantage of this resource to both have a xyz 9 monster on the field and help prevent Trias Hierarchia from being eliminated so this monster can continue. reuse the effect again.

                                   

                                  Lonefire Blossom can summon Mardel directly from the deck.

                                   

                                  World Legacy Monstrosity can summon 1 Generaider monster from your hand or call 2 more Generaider monsters from your deck if you have a level 9 monster available on the field.

                                  Some other cards can be used

                                  Loptr, Shadow of the Generaider Bosses Loptr, Shadow of the Generaider Bosses
                                  Loptr, Shadow of the Generaider Bosses
                                  FIRE 4
                                  Loptr, Shadow of the Generaider Bosses
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1500


                                  You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                                  Forbidden Droplet Forbidden Droplet
                                  Forbidden Droplet
                                  Spell Quick
                                  Forbidden Droplet

                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                    Tag(s):

                                    Forbidden Chalice Forbidden Chalice
                                    Forbidden Chalice
                                    Spell Quick
                                    Forbidden Chalice

                                      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                      Condemned Witch Condemned Witch
                                      Condemned Witch
                                      DARK 4
                                      Condemned Witch
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 2000


                                      When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


                                      Loptr can be summoned from the deck thanks to Condemned Witch . Using Condemned Witch , you can also get other staples in your hand to create more disruption with Forbidden spell cards.

                                      Some hand trap cards and hand trap counters

                                      Crossout Designator
                                      Crossout Designator
                                      Crossout Designator
                                      Spell Quick
                                      Crossout Designator

                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                        Tag(s):

                                        Called by the Grave
                                        Called by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          Infinite Impermanence Infinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                            Maxx "C"
                                            Maxx "C"
                                            Maxx "C"
                                            EARTH 2
                                            Maxx "C"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 200


                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                            Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring
                                            Ash Blossom & Joyous Spring
                                            FIRE 3
                                            Ash Blossom & Joyous Spring
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                            Hand traps along with protection cards for combos are very popular, appearing in most current decks.

                                            Several link monsters can be used

                                            Black Luster Soldier - Soldier of Chaos Black Luster Soldier - Soldier of Chaos
                                            Black Luster Soldier - Soldier of Chaos
                                            EARTH
                                            Black Luster Soldier - Soldier of Chaos
                                            • ATK:

                                            • 3000

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                            Hiita the Fire Charmer, Ablaze Hiita the Fire Charmer, Ablaze
                                            Hiita the Fire Charmer, Ablaze
                                            FIRE
                                            Hiita the Fire Charmer, Ablaze
                                            • ATK:

                                            • 1850

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                            Knightmare Unicorn Knightmare Unicorn
                                            Knightmare Unicorn
                                            DARK
                                            Knightmare Unicorn
                                            • ATK:

                                            • 2200

                                            • LINK-3

                                            Link Arrow:

                                            Left

                                            Bottom

                                            Right


                                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                            Selene, Queen of the Master Magicians Selene, Queen of the Master Magicians
                                            Selene, Queen of the Master Magicians
                                            LIGHT
                                            Selene, Queen of the Master Magicians
                                            • ATK:

                                            • 1850

                                            • LINK-3

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                            Salamangreat Almiraj Salamangreat Almiraj
                                            Salamangreat Almiraj
                                            FIRE
                                            Salamangreat Almiraj
                                            • ATK:

                                            • 0

                                            • LINK-1

                                            Link Arrow:

                                            Bottom-Right


                                            1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                            I:P Masquerena I:P Masquerena
                                            I:P Masquerena
                                            DARK
                                            I:P Masquerena
                                            • ATK:

                                            • 800

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                            Accesscode Talker Accesscode Talker
                                            Accesscode Talker
                                            DARK
                                            Accesscode Talker
                                            • ATK:

                                            • 2300

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Left

                                            Bottom

                                            Right


                                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                            Tag(s):

                                            Almiraj can be summoned with Diviner or the Herald . This monster protects 1 of your monsters from being destroyed by your opponent's effects.

                                             

                                            Hiita can use Loptr , Vara , Lonefire Blossom , Almiraj as summoning materials.

                                            Ash Blossom is the most commonly used FIRE monster currently so that Hiita can re-summon and climb to a higher rating link.

                                            In addition, Hiita is also a monster that helps the deck overcome Secret Village of the Spellcasters .

                                             

                                            Selene can help you summon Harr back from the grave.

                                            From Selene , you can climb up to Accesscode Talker for 3000 bonus ATK.

                                             

                                            Generaider monsters can help BLS – Soldier of Chaos unlock the ability to not be targeted by the opponent's effects and this monster cannot be destroyed by the opponent's effects.

                                             

                                            I:P and Unicorn packages can help the deck increase disruption during the opponent's turn.

                                            Several xyz monsters can be used

                                            Sacred Tree Beast, Hyperyton Sacred Tree Beast, Hyperyton
                                            Sacred Tree Beast, Hyperyton
                                            EARTH
                                            Sacred Tree Beast, Hyperyton
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1900


                                            2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.


                                            Phantom Fortress Enterblathnir Phantom Fortress Enterblathnir
                                            Phantom Fortress Enterblathnir
                                            WIND
                                            Phantom Fortress Enterblathnir
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2500


                                            2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                            Infinitrack Earth Slicer Infinitrack Earth Slicer
                                            Infinitrack Earth Slicer
                                            EARTH
                                            Infinitrack Earth Slicer
                                            • ATK:

                                            • 3100

                                            • DEF:

                                            • 2100


                                            2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                            Nine-Lives Cat Nine-Lives Cat
                                            Nine-Lives Cat
                                            EARTH
                                            Nine-Lives Cat
                                            • ATK:

                                            • 900

                                            • DEF:

                                            • 3300


                                            2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            LIGHT
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                            Tag(s):

                                            Mereologic Aggregator Mereologic Aggregator
                                            Mereologic Aggregator
                                            DARK
                                            Mereologic Aggregator
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 3000


                                            2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                            Generaider is one of the few decks that can flexibly summon rank 9 xyz monsters.

                                            Some synchro monsters can be used

                                            Baronne de Fleur Baronne de Fleur
                                            Baronne de Fleur
                                            WIND 10
                                            Baronne de Fleur
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2400


                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                            Psychic End Punisher Psychic End Punisher
                                            Psychic End Punisher
                                            LIGHT 11
                                            Psychic End Punisher
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3500


                                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                            Swordsoul Supreme Sovereign - Chengying Swordsoul Supreme Sovereign - Chengying
                                            Swordsoul Supreme Sovereign - Chengying
                                            WATER 10
                                            Swordsoul Supreme Sovereign - Chengying
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                            Geomathmech Final Sigma Geomathmech Final Sigma
                                            Geomathmech Final Sigma
                                            FIRE 12
                                            Geomathmech Final Sigma
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 0


                                            1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                            Decks can also take advantage of hand trap monsters to tune up high level synchro monsters in the game.



                                            Sample deck

                                             

                                            Generaider TCG

                                            Main: 37 Extra: 13

                                            1 cardDroll & Lock Bird 1 cardDroll & Lock Bird
                                            Droll & Lock Bird
                                            WIND 1
                                            Droll & Lock Bird
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                            2 cardHarr, Generaider Boss of Storms 2 cardHarr, Generaider Boss of Storms
                                            Harr, Generaider Boss of Storms
                                            DARK 9
                                            Harr, Generaider Boss of Storms
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


                                            3 cardLoptr, Shadow of the Generaider Bosses 3 cardLoptr, Shadow of the Generaider Bosses
                                            Loptr, Shadow of the Generaider Bosses
                                            FIRE 4
                                            Loptr, Shadow of the Generaider Bosses
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1500


                                            You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                                            1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
                                            Mardel, Generaider Boss of Light
                                            LIGHT 9
                                            Mardel, Generaider Boss of Light
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2400


                                            You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


                                            1 cardNidhogg, Generaider Boss of Ice 1 cardNidhogg, Generaider Boss of Ice
                                            Nidhogg, Generaider Boss of Ice
                                            WATER 9
                                            Nidhogg, Generaider Boss of Ice
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 2600


                                            You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


                                            1 cardTrias Hierarchia 1 cardTrias Hierarchia
                                            Trias Hierarchia
                                            LIGHT 9
                                            Trias Hierarchia
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 2900


                                            During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


                                            1 cardUtgarda, Generaider Boss of Delusion 1 cardUtgarda, Generaider Boss of Delusion
                                            Utgarda, Generaider Boss of Delusion
                                            LIGHT 9
                                            Utgarda, Generaider Boss of Delusion
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 2700


                                            You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


                                            3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                            Ash Blossom & Joyous Spring
                                            FIRE 3
                                            Ash Blossom & Joyous Spring
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                            2 cardDiviner of the Herald 2 cardDiviner of the Herald
                                            Diviner of the Herald
                                            LIGHT 2
                                            Diviner of the Herald
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 300


                                            If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                                            2 cardEffect Veiler 2 cardEffect Veiler
                                            Effect Veiler
                                            LIGHT 1
                                            Effect Veiler
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                            2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
                                            Ghost Belle & Haunted Mansion
                                            EARTH 3
                                            Ghost Belle & Haunted Mansion
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                            1 cardCalled by the Grave
                                            1 cardCalled by the Grave
                                            Called by the Grave
                                            Spell Quick
                                            Called by the Grave

                                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                              Tag(s):

                                              2 cardGeneraider Boss Quest 2 cardGeneraider Boss Quest
                                              Generaider Boss Quest
                                              Spell Normal
                                              Generaider Boss Quest

                                                Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.


                                                3 cardGeneraider Boss Stage 3 cardGeneraider Boss Stage
                                                Generaider Boss Stage
                                                Spell Field
                                                Generaider Boss Stage

                                                  Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


                                                  2 cardPot of Prosperity
                                                  2 cardPot of Prosperity
                                                  Pot of Prosperity
                                                  Spell Normal
                                                  Pot of Prosperity

                                                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                    Tag(s):

                                                    1 cardTerraforming
                                                    1 cardTerraforming
                                                    Terraforming
                                                    Spell Normal
                                                    Terraforming

                                                      Add 1 Field Spell from your Deck to your hand.




                                                      Tag(s):

                                                      2 cardWorld Legacy Monstrosity 2 cardWorld Legacy Monstrosity
                                                      World Legacy Monstrosity
                                                      Spell Quick
                                                      World Legacy Monstrosity

                                                        Activate 1 of these effects. ● Special Summon 1 Level 9 monster from your hand. ● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn.


                                                        3 cardGeneraider Boss Fight 3 cardGeneraider Boss Fight
                                                        Generaider Boss Fight
                                                        Trap Normal
                                                        Generaider Boss Fight

                                                          Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


                                                          1 cardGeneraider Boss Room 1 cardGeneraider Boss Room
                                                          Generaider Boss Room
                                                          Trap Continuous
                                                          Generaider Boss Room

                                                            When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.


                                                            3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              1 cardAccesscode Talker 1 cardAccesscode Talker
                                                              Accesscode Talker
                                                              DARK
                                                              Accesscode Talker
                                                              • ATK:

                                                              • 2300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                              Tag(s):

                                                              1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                                                              Hiita the Fire Charmer, Ablaze
                                                              FIRE
                                                              Hiita the Fire Charmer, Ablaze
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                              1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                                                              Selene, Queen of the Master Magicians
                                                              LIGHT
                                                              Selene, Queen of the Master Magicians
                                                              • ATK:

                                                              • 1850

                                                              • LINK-3

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                              1 cardBaronne de Fleur
                                                              1 cardBaronne de Fleur
                                                              Baronne de Fleur
                                                              WIND 10
                                                              Baronne de Fleur
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2400


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                              1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                                              Psychic End Punisher
                                                              LIGHT 11
                                                              Psychic End Punisher
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 3500


                                                              1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                              2 cardDivine Arsenal AA-ZEUS - Sky Thunder 2 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                              LIGHT
                                                              Divine Arsenal AA-ZEUS - Sky Thunder
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                              Tag(s):

                                                              1 cardInfinitrack Earth Slicer 1 cardInfinitrack Earth Slicer
                                                              Infinitrack Earth Slicer
                                                              EARTH
                                                              Infinitrack Earth Slicer
                                                              • ATK:

                                                              • 3100

                                                              • DEF:

                                                              • 2100


                                                              2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                              2 cardJormungandr, Generaider Boss of Eternity 2 cardJormungandr, Generaider Boss of Eternity
                                                              Jormungandr, Generaider Boss of Eternity
                                                              EARTH
                                                              Jormungandr, Generaider Boss of Eternity
                                                              • ATK:

                                                              • -1

                                                              • DEF:

                                                              • -1


                                                              2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                                              1 cardNine-Lives Cat 1 cardNine-Lives Cat
                                                              Nine-Lives Cat
                                                              EARTH
                                                              Nine-Lives Cat
                                                              • ATK:

                                                              • 900

                                                              • DEF:

                                                              • 3300


                                                              2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                                              1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                                                              Phantom Fortress Enterblathnir
                                                              WIND
                                                              Phantom Fortress Enterblathnir
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2500


                                                              2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                                              1 cardSacred Tree Beast, Hyperyton 1 cardSacred Tree Beast, Hyperyton
                                                              Sacred Tree Beast, Hyperyton
                                                              EARTH
                                                              Sacred Tree Beast, Hyperyton
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1900


                                                              2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.


                                                               

                                                              Generaider OCG

                                                              Main: 38 Extra: 13

                                                              1 cardCondemned Witch 1 cardCondemned Witch
                                                              Condemned Witch
                                                              DARK 4
                                                              Condemned Witch
                                                              • ATK:

                                                              • 100

                                                              • DEF:

                                                              • 2000


                                                              When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


                                                              2 cardHarr, Generaider Boss of Storms 2 cardHarr, Generaider Boss of Storms
                                                              Harr, Generaider Boss of Storms
                                                              DARK 9
                                                              Harr, Generaider Boss of Storms
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


                                                              1 cardHela, Generaider Boss of Doom 1 cardHela, Generaider Boss of Doom
                                                              Hela, Generaider Boss of Doom
                                                              DARK 9
                                                              Hela, Generaider Boss of Doom
                                                              • ATK:

                                                              • 800

                                                              • DEF:

                                                              • 2800


                                                              You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of "Hela, Generaider Boss of Doom" once per turn.


                                                              3 cardLoptr, Shadow of the Generaider Bosses 3 cardLoptr, Shadow of the Generaider Bosses
                                                              Loptr, Shadow of the Generaider Bosses
                                                              FIRE 4
                                                              Loptr, Shadow of the Generaider Bosses
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1500


                                                              You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                                                              1 cardMardel, Generaider Boss of Light 1 cardMardel, Generaider Boss of Light
                                                              Mardel, Generaider Boss of Light
                                                              LIGHT 9
                                                              Mardel, Generaider Boss of Light
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 2400


                                                              You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


                                                              3 cardMaxx "C"
                                                              3 cardMaxx "C"
                                                              Maxx "C"
                                                              EARTH 2
                                                              Maxx "C"
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 200


                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                              2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                                                              Nibiru, the Primal Being
                                                              LIGHT 11
                                                              Nibiru, the Primal Being
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 600


                                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                              1 cardNidhogg, Generaider Boss of Ice 1 cardNidhogg, Generaider Boss of Ice
                                                              Nidhogg, Generaider Boss of Ice
                                                              WATER 9
                                                              Nidhogg, Generaider Boss of Ice
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 2600


                                                              You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


                                                              1 cardUtgarda, Generaider Boss of Delusion 1 cardUtgarda, Generaider Boss of Delusion
                                                              Utgarda, Generaider Boss of Delusion
                                                              LIGHT 9
                                                              Utgarda, Generaider Boss of Delusion
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2700


                                                              You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


                                                              3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                                              Ash Blossom & Joyous Spring
                                                              FIRE 3
                                                              Ash Blossom & Joyous Spring
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1800


                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                              2 cardEffect Veiler 2 cardEffect Veiler
                                                              Effect Veiler
                                                              LIGHT 1
                                                              Effect Veiler
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                              2 cardCalled by the Grave
                                                              2 cardCalled by the Grave
                                                              Called by the Grave
                                                              Spell Quick
                                                              Called by the Grave

                                                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                Tag(s):

                                                                1 cardCrossout Designator
                                                                1 cardCrossout Designator
                                                                Crossout Designator
                                                                Spell Quick
                                                                Crossout Designator

                                                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                  Tag(s):

                                                                  2 cardForbidden Droplet 2 cardForbidden Droplet
                                                                  Forbidden Droplet
                                                                  Spell Quick
                                                                  Forbidden Droplet

                                                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                    Tag(s):

                                                                    3 cardGeneraider Boss Stage 3 cardGeneraider Boss Stage
                                                                    Generaider Boss Stage
                                                                    Spell Field
                                                                    Generaider Boss Stage

                                                                      Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


                                                                      2 cardPot of Prosperity
                                                                      2 cardPot of Prosperity
                                                                      Pot of Prosperity
                                                                      Spell Normal
                                                                      Pot of Prosperity

                                                                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                        Tag(s):

                                                                        1 cardTerraforming
                                                                        1 cardTerraforming
                                                                        Terraforming
                                                                        Spell Normal
                                                                        Terraforming

                                                                          Add 1 Field Spell from your Deck to your hand.




                                                                          Tag(s):

                                                                          2 cardWorld Legacy Monstrosity 2 cardWorld Legacy Monstrosity
                                                                          World Legacy Monstrosity
                                                                          Spell Quick
                                                                          World Legacy Monstrosity

                                                                            Activate 1 of these effects. ● Special Summon 1 Level 9 monster from your hand. ● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn.


                                                                            2 cardGeneraider Boss Fight 2 cardGeneraider Boss Fight
                                                                            Generaider Boss Fight
                                                                            Trap Normal
                                                                            Generaider Boss Fight

                                                                              Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.


                                                                              3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                                              Infinite Impermanence
                                                                              Trap Normal
                                                                              Infinite Impermanence

                                                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                1 cardAccesscode Talker 1 cardAccesscode Talker
                                                                                Accesscode Talker
                                                                                DARK
                                                                                Accesscode Talker
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-4

                                                                                Link Arrow:

                                                                                Top

                                                                                Left

                                                                                Right

                                                                                Bottom


                                                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                Tag(s):

                                                                                1 cardI:P Masquerena 1 cardI:P Masquerena
                                                                                I:P Masquerena
                                                                                DARK
                                                                                I:P Masquerena
                                                                                • ATK:

                                                                                • 800

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                                Knightmare Phoenix
                                                                                FIRE
                                                                                Knightmare Phoenix
                                                                                • ATK:

                                                                                • 1900

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Top

                                                                                Right


                                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                                                                Knightmare Unicorn
                                                                                DARK
                                                                                Knightmare Unicorn
                                                                                • ATK:

                                                                                • 2200

                                                                                • LINK-3

                                                                                Link Arrow:

                                                                                Left

                                                                                Right

                                                                                Bottom


                                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                1 cardBaronne de Fleur
                                                                                1 cardBaronne de Fleur
                                                                                Baronne de Fleur
                                                                                WIND 10
                                                                                Baronne de Fleur
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2400


                                                                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                                                                Psychic End Punisher
                                                                                LIGHT 11
                                                                                Psychic End Punisher
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 3500


                                                                                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                LIGHT
                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 3000


                                                                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                Tag(s):

                                                                                2 cardJormungandr, Generaider Boss of Eternity 2 cardJormungandr, Generaider Boss of Eternity
                                                                                Jormungandr, Generaider Boss of Eternity
                                                                                EARTH
                                                                                Jormungandr, Generaider Boss of Eternity
                                                                                • ATK:

                                                                                • -1

                                                                                • DEF:

                                                                                • -1


                                                                                2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                                                                2 cardMereologic Aggregator 2 cardMereologic Aggregator
                                                                                Mereologic Aggregator
                                                                                DARK
                                                                                Mereologic Aggregator
                                                                                • ATK:

                                                                                • 2600

                                                                                • DEF:

                                                                                • 3000


                                                                                2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                                1 cardNine-Lives Cat 1 cardNine-Lives Cat
                                                                                Nine-Lives Cat
                                                                                EARTH
                                                                                Nine-Lives Cat
                                                                                • ATK:

                                                                                • 900

                                                                                • DEF:

                                                                                • 3300


                                                                                2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                                                                1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                                                                                Phantom Fortress Enterblathnir
                                                                                WIND
                                                                                Phantom Fortress Enterblathnir
                                                                                • ATK:

                                                                                • 2900

                                                                                • DEF:

                                                                                • 2500


                                                                                2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                                                                 



                                                                                The deck's gameplay

                                                                                 

                                                                                Loptr, Shadow of the Generaider Bosses, Generaider Boss Quest and Generaider Boss Stage (Starter)

                                                                                Loptr, Shadow of the Generaider Bosses Loptr, Shadow of the Generaider Bosses
                                                                                Loptr, Shadow of the Generaider Bosses
                                                                                FIRE 4
                                                                                Loptr, Shadow of the Generaider Bosses
                                                                                • ATK:

                                                                                • 1500

                                                                                • DEF:

                                                                                • 1500


                                                                                You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                                                                                Generaider Boss Quest Generaider Boss Quest
                                                                                Generaider Boss Quest
                                                                                Spell Normal
                                                                                Generaider Boss Quest

                                                                                  Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.


                                                                                  Generaider Boss Stage Generaider Boss Stage
                                                                                  Generaider Boss Stage
                                                                                  Spell Field
                                                                                  Generaider Boss Stage

                                                                                    Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


                                                                                      

                                                                                    Starter

                                                                                    Diviner of the Herald Diviner of the Herald
                                                                                    Diviner of the Herald
                                                                                    LIGHT 2
                                                                                    Diviner of the Herald
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 300


                                                                                    If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                                                                                    Terraforming
                                                                                    Terraforming
                                                                                    Terraforming
                                                                                    Spell Normal
                                                                                    Terraforming

                                                                                      Add 1 Field Spell from your Deck to your hand.




                                                                                      Tag(s):

                                                                                      Lonefire Blossom Lonefire Blossom
                                                                                      Lonefire Blossom
                                                                                      FIRE 3
                                                                                      Lonefire Blossom
                                                                                      • ATK:

                                                                                      • 500

                                                                                      • DEF:

                                                                                      • 1400


                                                                                      Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


                                                                                      Condemned Witch Condemned Witch
                                                                                      Condemned Witch
                                                                                      DARK 4
                                                                                      Condemned Witch
                                                                                      • ATK:

                                                                                      • 100

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


                                                                                       

                                                                                      Boss

                                                                                      Harr, Generaider Boss of Storms Harr, Generaider Boss of Storms
                                                                                      Harr, Generaider Boss of Storms
                                                                                      DARK 9
                                                                                      Harr, Generaider Boss of Storms
                                                                                      • ATK:

                                                                                      • 3000

                                                                                      • DEF:

                                                                                      • 3000


                                                                                      You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


                                                                                      Jormungandr, Generaider Boss of Eternity Jormungandr, Generaider Boss of Eternity
                                                                                      Jormungandr, Generaider Boss of Eternity
                                                                                      EARTH
                                                                                      Jormungandr, Generaider Boss of Eternity
                                                                                      • ATK:

                                                                                      • 0

                                                                                      • DEF:

                                                                                      • 0


                                                                                      2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                                                                      Nidhogg, Generaider Boss of Ice Nidhogg, Generaider Boss of Ice
                                                                                      Nidhogg, Generaider Boss of Ice
                                                                                      WATER 9
                                                                                      Nidhogg, Generaider Boss of Ice
                                                                                      • ATK:

                                                                                      • 2100

                                                                                      • DEF:

                                                                                      • 2600


                                                                                      You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


                                                                                      Utgarda, Generaider Boss of Delusion Utgarda, Generaider Boss of Delusion
                                                                                      Utgarda, Generaider Boss of Delusion
                                                                                      LIGHT 9
                                                                                      Utgarda, Generaider Boss of Delusion
                                                                                      • ATK:

                                                                                      • 2200

                                                                                      • DEF:

                                                                                      • 2700


                                                                                      You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.


                                                                                       



                                                                                      Weaknesses of the deck

                                                                                       

                                                                                      Twin Twisters, Harpie's Feather Duster and Cosmic Cyclone (Weakness)

                                                                                      Twin Twisters Twin Twisters
                                                                                      Twin Twisters
                                                                                      Spell Quick
                                                                                      Twin Twisters

                                                                                        Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                                        Harpie's Feather Duster
                                                                                        Harpie's Feather Duster
                                                                                        Harpie's Feather Duster
                                                                                        Spell Normal
                                                                                        Harpie's Feather Duster

                                                                                          Destroy all Spell and Trap Cards your opponent controls.




                                                                                          Tag(s):

                                                                                          Cosmic Cyclone Cosmic Cyclone
                                                                                          Cosmic Cyclone
                                                                                          Spell Quick
                                                                                          Cosmic Cyclone

                                                                                            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                                                            Generaider depends a lot on the deck's environmental magic cards, so letting the opponent shoot the Boss Stage gives the deck a huge disadvantage.

                                                                                            Evenly Matched, Ghost Ogre & Snow Rabbit and Ash Blossom & Joyous Spring (Weakness)

                                                                                            Evenly Matched Evenly Matched
                                                                                            Evenly Matched
                                                                                            Trap Normal
                                                                                            Evenly Matched

                                                                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                              Ghost Ogre & Snow Rabbit Ghost Ogre & Snow Rabbit
                                                                                              Ghost Ogre & Snow Rabbit
                                                                                              LIGHT 3
                                                                                              Ghost Ogre & Snow Rabbit
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                              Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring
                                                                                              Ash Blossom & Joyous Spring
                                                                                              FIRE 3
                                                                                              Ash Blossom & Joyous Spring
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                              Most effects of cards that support the Boss Stage can trigger effects. These cards will often come with card draw effects , Ash Blossom is always the counter to these effects.

                                                                                               

                                                                                              Boss Stage 's ability to create tokens accidentally helps Evenly Matched clear your field more thoroughly, you can only leave token monsters behind.

                                                                                              Blue-Eyes White Dragon (Weakness)

                                                                                              Blue-Eyes White Dragon Blue-Eyes White Dragon
                                                                                              Blue-Eyes White Dragon
                                                                                              LIGHT 8
                                                                                              Blue-Eyes White Dragon
                                                                                              • ATK:

                                                                                              • 3000

                                                                                              • DEF:

                                                                                              • 2500


                                                                                              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                                                              The final weakness lies in the Generaider, brick! Even though there is a new support, Vara , the brick rate is still there, you are forced to play a variety of Generaider monsters because each monster performs a separate function for your victory.



                                                                                              Epilogue

                                                                                              Generaider is an interesting deck with a gameplay that can help you interact flexibly with monster effects during your opponent's turn. With a variety of types and monster types, Generaider can easily be used with many supports related to different types and monster types, creating a diversity of builds for this deck.

                                                                                              Yu-Gi-Oh! There are so many interesting aspects!

                                                                                              Loptr, Shadow of the Generaider Bosses Loptr, Shadow of the Generaider Bosses
                                                                                              Loptr, Shadow of the Generaider Bosses
                                                                                              FIRE 4
                                                                                              Loptr, Shadow of the Generaider Bosses
                                                                                              • ATK:

                                                                                              • 1500

                                                                                              • DEF:

                                                                                              • 1500


                                                                                              You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


                                                                                              Runick Fountain
                                                                                              Runick Fountain
                                                                                              Runick Fountain
                                                                                              Spell Field
                                                                                              Runick Fountain

                                                                                                You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                                                                                Harr, Generaider Boss of Storms Harr, Generaider Boss of Storms
                                                                                                Harr, Generaider Boss of Storms
                                                                                                DARK 9
                                                                                                Harr, Generaider Boss of Storms
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 3000


                                                                                                You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


                                                                                                Odin, Father of the Aesir Odin, Father of the Aesir
                                                                                                Odin, Father of the Aesir
                                                                                                LIGHT 10
                                                                                                Odin, Father of the Aesir
                                                                                                • ATK:

                                                                                                • 4000

                                                                                                • DEF:

                                                                                                • 3500


                                                                                                1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.


                                                                                                Loki, Lord of the Aesir Loki, Lord of the Aesir
                                                                                                Loki, Lord of the Aesir
                                                                                                DARK 10
                                                                                                Loki, Lord of the Aesir
                                                                                                • ATK:

                                                                                                • 3300

                                                                                                • DEF:

                                                                                                • 3000


                                                                                                1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand.


                                                                                                Runick Allure Runick Allure
                                                                                                Runick Allure
                                                                                                Spell Continuous
                                                                                                Runick Allure

                                                                                                  Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".


                                                                                                  Norse mythology is a place where creators can create what they want, Yu-Gi-Oh! There are also some things inspired from here.

                                                                                                  Nordic is a deck inspired by Norse Mythology.

                                                                                                  Can you spot the appearance of Loki and Odin in Generaider?

                                                                                                  Even though it is not mentioned in the effects section, players can still recognize the similarities and links between the two card clans, Generaider and Runick.




                                                                                                  Companion unit:

                                                                                                  - Yu-Gi-Oh! Guidance Vietnam





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