Thunder Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Thunder Dragon
Thunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Extra Deck

      S:P Little Knight
      S:P Little Knight
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

      Main: 55 Extra: 15

      1 cardBlack Luster Soldier - Envoy of the Beginning
      1 cardBlack Luster Soldier - Envoy of the Beginning
      Black Luster Soldier - Envoy of the Beginning
      LIGHT 8
      Black Luster Soldier - Envoy of the Beginning
      • ATK:

      • 3000

      • DEF:

      • 2500


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


      1 cardBreaker the Magical Warrior
      1 cardBreaker the Magical Warrior
      Breaker the Magical Warrior
      DARK 4
      Breaker the Magical Warrior
      • ATK:

      • 1600

      • DEF:

      • 1000


      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


      2 cardChaos Sorcerer 2 cardChaos Sorcerer
      Chaos Sorcerer
      DARK 6
      Chaos Sorcerer
      • ATK:

      • 2300

      • DEF:

      • 2000


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


      2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
      Kycoo the Ghost Destroyer
      DARK 4
      Kycoo the Ghost Destroyer
      • ATK:

      • 1800

      • DEF:

      • 700


      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


      1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
      Mobius the Frost Monarch
      WATER 6
      Mobius the Frost Monarch
      • ATK:

      • 2400

      • DEF:

      • 1000


      When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


      1 cardSangan
      1 cardSangan
      Sangan
      DARK 3
      Sangan
      • ATK:

      • 1000

      • DEF:

      • 600


      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


      1 cardSinister Serpent
      1 cardSinister Serpent
      Sinister Serpent
      WATER 1
      Sinister Serpent
      • ATK:

      • 300

      • DEF:

      • 250


      During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


      1 cardSpirit Reaper 1 cardSpirit Reaper
      Spirit Reaper
      DARK 3
      Spirit Reaper
      • ATK:

      • 300

      • DEF:

      • 200


      Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


      3 cardThunder Dragon 3 cardThunder Dragon
      Thunder Dragon
      LIGHT 5
      Thunder Dragon
      • ATK:

      • 1600

      • DEF:

      • 1500


      You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


      1 cardTribe-Infecting Virus
      1 cardTribe-Infecting Virus
      Tribe-Infecting Virus
      WATER 4
      Tribe-Infecting Virus
      • ATK:

      • 1600

      • DEF:

      • 1000


      Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


      1 cardZaborg the Thunder Monarch 1 cardZaborg the Thunder Monarch
      Zaborg the Thunder Monarch
      LIGHT 5
      Zaborg the Thunder Monarch
      • ATK:

      • 2400

      • DEF:

      • 1000


      If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


      2 cardDekoichi the Battlechanted Locomotive 2 cardDekoichi the Battlechanted Locomotive
      Dekoichi the Battlechanted Locomotive
      DARK 4
      Dekoichi the Battlechanted Locomotive
      • ATK:

      • 1400

      • DEF:

      • 1000


      FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


      3 cardGravekeeper's Spy 3 cardGravekeeper's Spy
      Gravekeeper's Spy
      DARK 4
      Gravekeeper's Spy
      • ATK:

      • 1200

      • DEF:

      • 2000


      FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


      2 cardMagician of Faith 2 cardMagician of Faith
      Magician of Faith
      LIGHT 1
      Magician of Faith
      • ATK:

      • 300

      • DEF:

      • 400


      FLIP: Target 1 Spell in your GY; add that target to your hand.


      2 cardNight Assailant
      2 cardNight Assailant
      Night Assailant
      DARK 3
      Night Assailant
      • ATK:

      • 200

      • DEF:

      • 500


      FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


      1 cardTsukuyomi 1 cardTsukuyomi
      Tsukuyomi
      DARK 4
      Tsukuyomi
      • ATK:

      • 1100

      • DEF:

      • 1400


      Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


      1 cardBook of Moon 1 cardBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        1 cardDelinquent Duo
        1 cardDelinquent Duo
        Delinquent Duo
        Spell Normal
        Delinquent Duo

          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


          1 cardGraceful Charity
          1 cardGraceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.


            1 cardHeavy Storm
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              1 cardLightning Vortex
              1 cardLightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.


                2 cardMetamorphosis
                2 cardMetamorphosis
                Metamorphosis
                Spell Normal
                Metamorphosis

                  Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                  2 cardMind Control 2 cardMind Control
                  Mind Control
                  Spell Normal
                  Mind Control

                    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                    1 cardMystical Space Typhoon
                    1 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      2 cardNobleman of Crossout
                      2 cardNobleman of Crossout
                      Nobleman of Crossout
                      Spell Normal
                      Nobleman of Crossout

                        Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                        1 cardPot of Greed
                        1 cardPot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.




                          Tag(s):

                          1 cardPremature Burial
                          1 cardPremature Burial
                          Premature Burial
                          Spell Equip
                          Premature Burial

                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                            2 cardScapegoat 2 cardScapegoat
                            Scapegoat
                            Spell Quick
                            Scapegoat

                              Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                              1 cardSnatch Steal
                              1 cardSnatch Steal
                              Snatch Steal
                              Spell Equip
                              Snatch Steal

                                Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                1 cardSwords of Revealing Light
                                1 cardSwords of Revealing Light
                                Swords of Revealing Light
                                Spell Normal
                                Swords of Revealing Light

                                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                  2 cardJar of Greed 2 cardJar of Greed
                                  Jar of Greed
                                  Trap Normal
                                  Jar of Greed

                                    Draw 1 card.


                                    1 cardMirror Force
                                    1 cardMirror Force
                                    Mirror Force
                                    Trap Normal
                                    Mirror Force

                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                      2 cardPhoenix Wing Wind Blast 2 cardPhoenix Wing Wind Blast
                                      Phoenix Wing Wind Blast
                                      Trap Normal
                                      Phoenix Wing Wind Blast

                                        Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.


                                        1 cardRing of Destruction
                                        1 cardRing of Destruction
                                        Ring of Destruction
                                        Trap Normal
                                        Ring of Destruction

                                          During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                          3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                          Sakuretsu Armor
                                          Trap Normal
                                          Sakuretsu Armor

                                            When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                            2 cardSolemn Judgment
                                            2 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              1 cardTorrential Tribute
                                              1 cardTorrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                                                Dark Balter the Terrible
                                                DARK 5
                                                Dark Balter the Terrible
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                Dark Blade the Dragon Knight
                                                DARK 6
                                                Dark Blade the Dragon Knight
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1500


                                                "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                Darkfire Dragon
                                                DARK 4
                                                Darkfire Dragon
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1250


                                                "Firegrass" + "Petit Dragon"


                                                1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                Fiend Skull Dragon
                                                WIND 5
                                                Fiend Skull Dragon
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                1 cardFlame Ghost 1 cardFlame Ghost
                                                Flame Ghost
                                                DARK 3
                                                Flame Ghost
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 800


                                                "Skull Servant" + "Dissolverock"


                                                1 cardGatling Dragon 1 cardGatling Dragon
                                                Gatling Dragon
                                                DARK 8
                                                Gatling Dragon
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 1200


                                                "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                1 cardMaster of Oz 1 cardMaster of Oz
                                                Master of Oz
                                                EARTH 9
                                                Master of Oz
                                                • ATK:

                                                • 4200

                                                • DEF:

                                                • 3700


                                                "Big Koala" + "Des Kangaroo"


                                                1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                Reaper on the Nightmare
                                                DARK 5
                                                Reaper on the Nightmare
                                                • ATK:

                                                • 800

                                                • DEF:

                                                • 600


                                                "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                1 cardRyu Senshi 1 cardRyu Senshi
                                                Ryu Senshi
                                                EARTH 6
                                                Ryu Senshi
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                The Last Warrior from Another Planet
                                                EARTH 7
                                                The Last Warrior from Another Planet
                                                • ATK:

                                                • 2350

                                                • DEF:

                                                • 2300


                                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                Thousand-Eyes Restrict
                                                DARK 1
                                                Thousand-Eyes Restrict
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                Twin-Headed Thunder Dragon
                                                LIGHT 7
                                                Twin-Headed Thunder Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2100


                                                "Thunder Dragon" + "Thunder Dragon"


                                                ocg
                                                Thunder Dragon
                                                5







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