Shiranui Deck Breakdown

Cards Usage Statistic

Main Deck

Mezuki
Mezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

Necroworld Banshee
Necroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

Uni-Zombie
Uni-Zombie
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.

Zombie World
Zombie World
Zombie World
Spell Field
Zombie World

    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

    Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
    Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
    Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
    Trap Normal
    Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

      Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.

      Extra Deck

      Shiranui Shogunsaga
      Shiranui Shogunsaga
      Shiranui Shogunsaga
      FIRE 8
      Shiranui Shogunsaga
      • ATK:

      • 3000

      • DEF:

      • 0


      1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.

      Main: 53 Extra: 25

      1 cardAlghoul Mazera 1 cardAlghoul Mazera
      Alghoul Mazera
      EARTH 8
      Alghoul Mazera
      • ATK:

      • 2800

      • DEF:

      • 2300


      If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


      1 cardAscator, Dawnwalker 1 cardAscator, Dawnwalker
      Ascator, Dawnwalker
      EARTH 5
      Ascator, Dawnwalker
      • ATK:

      • 2300

      • DEF:

      • 1500


      You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Fire Ant Ascator" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Ascator, Dawnwalker" once per turn.


      1 cardChangshi the Spiridao 1 cardChangshi the Spiridao
      Changshi the Spiridao
      DARK 6
      Changshi the Spiridao
      • ATK:

      • 2000

      • DEF:

      • 0


      During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


      1 cardDoomking Balerdroch 1 cardDoomking Balerdroch
      Doomking Balerdroch
      DARK 8
      Doomking Balerdroch
      • ATK:

      • 2800

      • DEF:

      • 2000


      During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


      1 cardElectro Blaster 1 cardElectro Blaster
      Electro Blaster
      FIRE 4
      Electro Blaster
      • ATK:

      • 1800

      • DEF:

      • 1400


      If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK.


      1 cardGolgoil the Steel Seismic Smasher 1 cardGolgoil the Steel Seismic Smasher
      Golgoil the Steel Seismic Smasher
      EARTH 10
      Golgoil the Steel Seismic Smasher
      • ATK:

      • 1800

      • DEF:

      • 3200


      If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Golgoil the Steel Seismic Smasher" once per turn. After damage calculation, if your Machine or Illusion monster battled: You can target 1 of your monsters that is banished or in your GY; Special Summon it. If this card is banished from the field: You can Special Summon it.


      3 cardHajun, the Winged Mayakashi 3 cardHajun, the Winged Mayakashi
      Hajun, the Winged Mayakashi
      WIND 1
      Hajun, the Winged Mayakashi
      • ATK:

      • 600

      • DEF:

      • 400


      If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      3 cardMezuki 3 cardMezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      1 cardNecroworld Banshee 1 cardNecroworld Banshee
      Necroworld Banshee
      DARK 4
      Necroworld Banshee
      • ATK:

      • 1800

      • DEF:

      • 200


      "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


      1 cardNemeses Flag 1 cardNemeses Flag
      Nemeses Flag
      FIRE 2
      Nemeses Flag
      • ATK:

      • 1100

      • DEF:

      • 200


      You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.


      1 cardRed Lotus King, Flame Crime 1 cardRed Lotus King, Flame Crime
      Red Lotus King, Flame Crime
      FIRE 3
      Red Lotus King, Flame Crime
      • ATK:

      • 1700

      • DEF:

      • 300


      During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.


      2 cardShiranui Solitaire 2 cardShiranui Solitaire
      Shiranui Solitaire
      FIRE 4
      Shiranui Solitaire
      • ATK:

      • 500

      • DEF:

      • 0


      You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


      3 cardShiranui Squire 3 cardShiranui Squire
      Shiranui Squire
      FIRE 4
      Shiranui Squire
      • ATK:

      • 1500

      • DEF:

      • 0


      When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


      2 cardSupay, Duskwalker 2 cardSupay, Duskwalker
      Supay, Duskwalker
      EARTH 5
      Supay, Duskwalker
      • ATK:

      • 2200

      • DEF:

      • 1900


      You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Supay" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Supay, Duskwalker" once per turn.


      2 cardYuki-Musume, the Ice Mayakashi 2 cardYuki-Musume, the Ice Mayakashi
      Yuki-Musume, the Ice Mayakashi
      WATER 1
      Yuki-Musume, the Ice Mayakashi
      • ATK:

      • 0

      • DEF:

      • 1900


      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      1 cardDakki, the Graceful Mayakashi 1 cardDakki, the Graceful Mayakashi
      Dakki, the Graceful Mayakashi
      FIRE 2
      Dakki, the Graceful Mayakashi
      • ATK:

      • 1000

      • DEF:

      • 0


      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


      1 cardFire Ant Ascator 1 cardFire Ant Ascator
      Fire Ant Ascator
      EARTH 3
      Fire Ant Ascator
      • ATK:

      • 700

      • DEF:

      • 1300


      When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.


      1 cardObsessive Uvualoop 1 cardObsessive Uvualoop
      Obsessive Uvualoop
      EARTH 4
      Obsessive Uvualoop
      • ATK:

      • 1200

      • DEF:

      • 1800


      If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.


      1 cardShiranui Spectralsword
      1 cardShiranui Spectralsword
      Shiranui Spectralsword
      FIRE 2
      Shiranui Spectralsword
      • ATK:

      • 800

      • DEF:

      • 0


      If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


      1 cardShiranui Spectralsword Shade 1 cardShiranui Spectralsword Shade
      Shiranui Spectralsword Shade
      FIRE 3
      Shiranui Spectralsword Shade
      • ATK:

      • 800

      • DEF:

      • 0


      You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


      1 cardSupay 1 cardSupay
      Supay
      EARTH 1
      Supay
      • ATK:

      • 300

      • DEF:

      • 100


      When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn.


      1 cardUni-Zombie 1 cardUni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      3 cardVulcarrion the Rotting Phoenix 3 cardVulcarrion the Rotting Phoenix
      Vulcarrion the Rotting Phoenix
      DARK 4
      Vulcarrion the Rotting Phoenix
      • ATK:

      • 1600

      • DEF:

      • 0


      If you control a Zombie monster: You can Special Summon this card from your hand. During your Main Phase: You can return this card from the field to the hand, then you can Special Summon 1 Zombie monster from your hand. You can only use each effect of "Vulcarrion the Rotting Phoenix" once per turn.


      3 cardCurse of the Ancient Turtle 3 cardCurse of the Ancient Turtle
      Curse of the Ancient Turtle
      Spell Normal
      Curse of the Ancient Turtle

        Banish 1 Zombie monster from your hand or GY; send 1 Zombie monster from your Deck to the GY. When your Zombie monster is destroyed by battle: You can banish this card from your GY; Special Summon 1 Zombie monster with 2000 or less DEF from your Deck. You can only use each effect of "Curse of the Ancient Turtle" once per turn.


        1 cardFire Recovery 1 cardFire Recovery
        Fire Recovery
        Spell Normal
        Fire Recovery

          Target 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster. You can banish this card from your GY, then target 3 of your FIRE monsters that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Fire Recovery" once per turn.


          1 cardFoolish Burial
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            2 cardGhost Meets Girl - A Mayakashi's Manuscript 2 cardGhost Meets Girl - A Mayakashi's Manuscript
            Ghost Meets Girl - A Mayakashi's Manuscript
            Spell Quick
            Ghost Meets Girl - A Mayakashi's Manuscript

              During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 "Ghost Meets Girl - A Mayakashi's Manuscript" per turn.


              1 cardGhost Meets Girl - A Shiranui's Story 1 cardGhost Meets Girl - A Shiranui's Story
              Ghost Meets Girl - A Shiranui's Story
              Spell Quick
              Ghost Meets Girl - A Shiranui's Story

                If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.


                1 cardGold Sarcophagus
                1 cardGold Sarcophagus
                Gold Sarcophagus
                Spell Normal
                Gold Sarcophagus

                  Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                  3 cardMayakashi Return 3 cardMayakashi Return
                  Mayakashi Return
                  Spell Normal
                  Mayakashi Return

                    Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                    1 cardOne for One
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      1 cardZombie Reborn 1 cardZombie Reborn
                      Zombie Reborn
                      Spell Normal
                      Zombie Reborn

                        Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster to your field. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Reborn" effect per turn, and only once that turn.


                        2 cardZombie World 2 cardZombie World
                        Zombie World
                        Spell Field
                        Zombie World

                          All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                          3 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga 3 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                          Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
                          Trap Normal
                          Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

                            Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.


                            1 cardAvendread Savior 1 cardAvendread Savior
                            Avendread Savior
                            DARK
                            Avendread Savior
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                            1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                            Hiita the Fire Charmer, Ablaze
                            FIRE
                            Hiita the Fire Charmer, Ablaze
                            • ATK:

                            • 1850

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                            1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                            Promethean Princess, Bestower of Flames
                            FIRE
                            Promethean Princess, Bestower of Flames
                            • ATK:

                            • 2700

                            • LINK-3

                            Link Arrow:

                            Left

                            Right

                            Bottom


                            2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                            1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                            Salamangreat Raging Phoenix
                            FIRE
                            Salamangreat Raging Phoenix
                            • ATK:

                            • 2800

                            • LINK-4

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                            1 cardShiranui Skillsaga Supremacy 1 cardShiranui Skillsaga Supremacy
                            Shiranui Skillsaga Supremacy
                            FIRE
                            Shiranui Skillsaga Supremacy
                            • ATK:

                            • 2300

                            • LINK-3

                            Link Arrow:

                            Top

                            Left

                            Bottom


                            2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                            1 cardVampire Sucker 1 cardVampire Sucker
                            Vampire Sucker
                            DARK
                            Vampire Sucker
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                            1 cardWorldsea Dragon Zealantis 1 cardWorldsea Dragon Zealantis
                            Worldsea Dragon Zealantis
                            WATER
                            Worldsea Dragon Zealantis
                            • ATK:

                            • 2500

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                            1 cardYuki-Onna, the Absolute Zero Mayakashi 1 cardYuki-Onna, the Absolute Zero Mayakashi
                            Yuki-Onna, the Absolute Zero Mayakashi
                            WATER
                            Yuki-Onna, the Absolute Zero Mayakashi
                            • ATK:

                            • 2900

                            • LINK-4

                            Link Arrow:

                            Left

                            Right

                            Bottom-Left

                            Bottom-Right


                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                            1 cardYuki-Onna, the Ice Mayakashi 1 cardYuki-Onna, the Ice Mayakashi
                            Yuki-Onna, the Ice Mayakashi
                            WATER
                            Yuki-Onna, the Ice Mayakashi
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                            1 cardYuki-Onna, the Icicle Mayakashi 1 cardYuki-Onna, the Icicle Mayakashi
                            Yuki-Onna, the Icicle Mayakashi
                            WATER
                            Yuki-Onna, the Icicle Mayakashi
                            • ATK:

                            • 2400

                            • LINK-3

                            Link Arrow:

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                            1 cardBeelze of the Diabolic Dragons 1 cardBeelze of the Diabolic Dragons
                            Beelze of the Diabolic Dragons
                            DARK 8
                            Beelze of the Diabolic Dragons
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                            1 cardCrystal Wing Synchro Dragon
                            1 cardCrystal Wing Synchro Dragon
                            Crystal Wing Synchro Dragon
                            WIND 8
                            Crystal Wing Synchro Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                            1 cardDraco Berserker of the Tenyi 1 cardDraco Berserker of the Tenyi
                            Draco Berserker of the Tenyi
                            DARK 8
                            Draco Berserker of the Tenyi
                            • ATK:

                            • 3000

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                            1 cardGashadokuro, the Skeletal Mayakashi 1 cardGashadokuro, the Skeletal Mayakashi
                            Gashadokuro, the Skeletal Mayakashi
                            DARK 11
                            Gashadokuro, the Skeletal Mayakashi
                            • ATK:

                            • 3300

                            • DEF:

                            • 2600


                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                            1 cardOboro-Guruma, the Wheeled Mayakashi 1 cardOboro-Guruma, the Wheeled Mayakashi
                            Oboro-Guruma, the Wheeled Mayakashi
                            EARTH 3
                            Oboro-Guruma, the Wheeled Mayakashi
                            • ATK:

                            • 800

                            • DEF:

                            • 2100


                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                            1 cardSalamangreat Burst Gryphon 1 cardSalamangreat Burst Gryphon
                            Salamangreat Burst Gryphon
                            FIRE 8
                            Salamangreat Burst Gryphon
                            • ATK:

                            • 2800

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner monsters You can target 1 Level 7 or lower FIRE monster in your GY; Special Summon it, and if you do, reduce this card's Level by that monster's original Level, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. If this card is Synchro Summoned using "Salamangreat Burst Gryphon" as material: You can activate this effect; during the next Standby Phase, Special Summon 1 monster from your GY. You can only use each effect of "Salamangreat Burst Gryphon" once per turn.


                            1 cardShiranui Samuraisaga 1 cardShiranui Samuraisaga
                            Shiranui Samuraisaga
                            FIRE 6
                            Shiranui Samuraisaga
                            • ATK:

                            • 2500

                            • DEF:

                            • 0


                            1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.


                            1 cardShiranui Shogunsaga 1 cardShiranui Shogunsaga
                            Shiranui Shogunsaga
                            FIRE 8
                            Shiranui Shogunsaga
                            • ATK:

                            • 3000

                            • DEF:

                            • 0


                            1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                            1 cardShiranui Squiresaga 1 cardShiranui Squiresaga
                            Shiranui Squiresaga
                            FIRE 7
                            Shiranui Squiresaga
                            • ATK:

                            • 2100

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                            1 cardShiranui Sunsaga
                            1 cardShiranui Sunsaga
                            Shiranui Sunsaga
                            FIRE 10
                            Shiranui Sunsaga
                            • ATK:

                            • 3500

                            • DEF:

                            • 0


                            1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.


                            1 cardSkeletal Dragon Felgrand 1 cardSkeletal Dragon Felgrand
                            Skeletal Dragon Felgrand
                            LIGHT 8
                            Skeletal Dragon Felgrand
                            • ATK:

                            • 2800

                            • DEF:

                            • 2800


                            1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


                            1 cardTengu, the Winged Mayakashi 1 cardTengu, the Winged Mayakashi
                            Tengu, the Winged Mayakashi
                            WIND 7
                            Tengu, the Winged Mayakashi
                            • ATK:

                            • 2600

                            • DEF:

                            • 1500


                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                            1 cardTsuchigumo, the Poisonous Mayakashi 1 cardTsuchigumo, the Poisonous Mayakashi
                            Tsuchigumo, the Poisonous Mayakashi
                            EARTH 5
                            Tsuchigumo, the Poisonous Mayakashi
                            • ATK:

                            • 2000

                            • DEF:

                            • 1800


                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                            1 cardYoko, the Graceful Mayakashi 1 cardYoko, the Graceful Mayakashi
                            Yoko, the Graceful Mayakashi
                            FIRE 9
                            Yoko, the Graceful Mayakashi
                            • ATK:

                            • 2900

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                            1 cardImmortal Dragon 1 cardImmortal Dragon
                            Immortal Dragon
                            DARK 6
                            Immortal Dragon
                            • ATK:

                            • 500

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.



                            SHIRANUI Decks in OCG








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