Master Duel: Rule Book - Part 1: Getting acquainted with the game

Master Duel: Rule Book - Part 1: Getting acquainted with the game

YGO Vietnam was established to help newbies understand more about YuGiOh!, as well as related game platforms. Among them, Master Duel is an extremely famous platform! However, to start with the game for newbies who have never known anything about YuGiOh! Then it will be necessary to have a Rule Book so that you guys can really understand how to operate the game, and today, I will help you with that!




Introduce

Welcome to Yu-Gi-Oh!
With this game, two players Duel together using a variety of Monster Cards, Spells and Traps to defeat their opponent's monsters and be the first to reduce the other person's LP (Life Points) to 0 .

This article will delve into each Summoning mechanic and details to help you understand every mechanic in Yu-Gi-Oh! to learn how to do them for the first time, refresh or even just increase your knowledge in general.

Please know that this Rule Book is specific to Yu-Gi-Oh! Master Duel and some rules may differ from the TCG that many people will be familiar with.

It's important to learn how to play properly, so you should read this Rule Book before playing if you're a newbie (or if you're a current player who just wants to get acquainted with some of the rules). Understanding the rules will help you get the best out of your cards, so keep the Rule Book on hand during your first few games. You can also visit the official website of Yu-Gi-Oh! for more information.

This Rule Book will be divided into chapters that you can read consecutively or selectively to find out specifically the information you want. If you are new, you should read everything so you can fully grasp how this game is played.

NOTE: All information provided here has been collected from multiple sources and compiled here for easy access. The source will be identified at the bottom of the article .



Begin

Decks


Main Deck

Your Deck will be made up of 40-60 cards and is usually a combination of Monster, Spell and Trap cards.

Basic structure of Deck

UR Rarity
Blue-Eyes Chaos MAX Dragon
UR Rarity
Blue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


R Rarity
Celtic Guardian
R Rarity
Celtic Guardian
Celtic Guardian
EARTH 4
Celtic Guardian
  • ATK:

  • 1400

  • DEF:

  • 1200


An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.


SR Rarity
Mirror Force
SR Rarity
Mirror Force
Mirror Force
Trap Normal
Mirror Force

    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


    R Rarity
    Mystical Space Typhoon
    R Rarity
    Mystical Space Typhoon
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.


      You can only use a maximum of 3 copies of the same card in your Deck as well as complying with the Banlist, which can be viewed here . Please know that not all Banned/Limited cards will be listed here when the banlist is updated, but the majority can be found online as well as in the game itself.

      In addition, the Main Deck may have the appearance of Ritual Monsters , a special light blue monster card, summoned through Ritual Spells - Avoid confusing it with Link monsters , which have a darker blue color and completely different stats.

      For cards with the same name

      N Rarity
      Harpie Lady 2
      N Rarity
      Harpie Lady 2
      Harpie Lady 2
      WIND 4
      Harpie Lady 2
      • ATK:

      • 1300

      • DEF:

      • 1400


      (This card's name is always treated as "Harpie Lady".) Negate the effects of Flip monsters this card destroys by battle.


      N Rarity
      Harpie Lady 3
      N Rarity
      Harpie Lady 3
      Harpie Lady 3
      WIND 4
      Harpie Lady 3
      • ATK:

      • 1300

      • DEF:

      • 1400


      (This card's name is always treated as "Harpie Lady".) An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns.


      R Rarity
      Harpie Lady 1
      R Rarity
      Harpie Lady 1
      Harpie Lady 1
      WIND 4
      Harpie Lady 1
      • ATK:

      • 1300

      • DEF:

      • 1400


      (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


      N Rarity
      Harpie Lady
      N Rarity
      Harpie Lady
      Harpie Lady
      WIND 4
      Harpie Lady
      • ATK:

      • 1300

      • DEF:

      • 1400


      This human-shaped animal with wings is beautiful to watch but deadly in battle.


      The copy limit also applies to cards considered to have the same name, e.g.
      • You can use x3 Harpie Lady , x3 Harpie Lady 1 , x3 Harpie Lady 2 , x3 Harpie Lady 3
      • You can also use x0 Harpie Lady , x1 Harpie Lady 1 , x1 Harpie Lady 2 , x1 Harpie Lady 3



      Extra Deck

      The Extra Deck can contain 0-15 cards (maximum 15 cards recommended) and contain Fusion , Xyz , Synchro , and Link monsters in any combination.

      Basic Extra Deck

      UR Rarity
      Firewall Dragon
      UR Rarity
      Firewall Dragon
      Firewall Dragon
      LIGHT
      Firewall Dragon
      • ATK:

      • 2500

      • LINK-4

      Link Arrow:

      Left

      Top

      Right

      Bottom


      2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


      UR Rarity
      Stardust Dragon
      UR Rarity
      Stardust Dragon
      Stardust Dragon
      WIND 8
      Stardust Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


      UR Rarity
      Number 39: Utopia
      UR Rarity
      Number 39: Utopia
      Number 39: Utopia
      LIGHT
      Number 39: Utopia
      • ATK:

      • 2500

      • DEF:

      • 2000


      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


      UR Rarity
      Five-Headed Dragon
      UR Rarity
      Five-Headed Dragon
      Five-Headed Dragon
      DARK 12
      Five-Headed Dragon
      • ATK:

      • 5000

      • DEF:

      • 5000


      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


      Cards in your Extra Deck do not count towards the minimum size for your Main Deck .

      In general, you can use monsters in your Extra Deck at any point during your Main Phase (1, 2) and can Summon using the appropriate Summon method .

      In any case, you can see what your Extra Deck contains at any time during the Duel.



      Side Deck

      This section is for relevant Tournaments only

      Your Side Deck is similar to your Main Deck, where you can use cards 0-15 that can be swapped with cards in your Main Deck between games in Duels .

      When exchanging cards, your Main Deck and Side Deck must contain the same number of cards that you started with both decks. If you start with 40 cards in your Main Deck, after swapping , you may only have 40 cards left in your Main Deck.

      The copy limit for cards is shared on both the Main Deck and Side Deck, so if you have 2 copies of a card in your Main Deck , you can only have 1 additional copy in your Side Deck . me.



      summary

      And that's the end of part 1: Getting acquainted with the game. Hopefully YGO Vietnam can help newbies, as well as other duelists, understand more about Master Duel. As mentioned, the article is compiled from many sources such as: Yu-Gi-Oh! Rule Book v10, YGOrganization, Yu-Gi-Oh! Official Website, Yugipedia and main source is from MasterDuelMeta.




      Companion unit:

      - Yu-Gi-Oh! Guidance Vietnam





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