Instructions for Playing Salamangreat (Updated October 13, 2022)

Instructions for Playing Salamangreat (Updated October 13, 2022)

This is a guide to playing the Salamangreat deck.

Sections covered in this guide:




Core

 

Ash Blossom & Joyous Spring (x3)
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

That's right Peter, the handtrap in this deck is the core, because it's FIRE, that's right, because it's FIRE, it can be picked up and used again :)

Salamangreat Gazelle (x2)
SR rarity
Salamangreat Gazelle
SR rarity
Salamangreat Gazelle

Vozer Salamangreat is currently at the beginning of development. It can be said that Gazell is the king of cards. Having money and power. Earning a lot of $ and being respected by society.

My younger brother studied mechanical engineering, was born in 1996. He taught himself how to play Salamangreat and then worked remotely for an American company for 2 years. Every evening, Gazell normally takes 3-4 hours to finish the job. Monthly salary 3k6. But the main income is still from taking on outside projects. Making 2 or 3 easy meals a week costs 9, 10k for fresh, real rice without having to pay tax. I've been working for almost 3 years and I've already bought all the garages. Think about it.

For a girl, just hearing him say Normal Gazell makes her watery. There was a girl who was an international student in Australia. When she came back, her older sister introduced her to work at VCB bank. How did that guy go to open a credit card and get caught up with both you and me? The three of them live together in a luxury apartment. When the girl's family first heard about it, they initially objected, then when they found out about that guy, Normal Gazell changed their attitude. They asked each other three times, gave them gifts every five days, and always urged them to get married so they wouldn't miss out on a good deal.




FIRST TO SAY, GAZELL is Level 3, used to Xyz out horses, when Gazell comes onto the field, he will throw 1 Salamangreat card into the grave, that's right, monsters, magic or traps can be controlled, and the grave is their home, throwing monsters monsters jump up, and if you throw spells/traps, you pick them up every time, and when the Salamangreat monster is sent to the grave, you can special summon this card from your hand. Because this card is too +, it was limited to 1. is the king of the Salamangreats, no matter what card you hold, if you have Gazell, just normal summon first and then count 10/10


Well, if it's not limited to 2, just x3

Salamangreat Spinny (x3)
SR rarity
Salamangreat Spinny
SR rarity
Salamangreat Spinny

The ability to self-throw and gain 500 ATK is nice, but mainly because it's already in the grave, 500 ATK is nothing hot, because self-throw is a cost so opp can't stop it from landing,


it is Level 3

When this card is in the grave and you have a Salamangreat monster, you can jump this card but banish it when leaving the field, and the solution is to detact this card to activate the effect of the Xyz monster so it will go to the grave instead of banish. , has both effect and cooldown (yes, the card in the grave is like a card in hand)

Salamangreat Foxy (x3)
N rarity
Salamangreat Foxy
N rarity
Salamangreat Foxy

Please read the effect of Pot Of Duality :D, and this card is Pot Of Duality, so x3 is easy to understand, Level 3 and knows how to jump, when this card jumps onto the field, shoot 1 spell/trap on the field, Because it's a trigger from the grave, you can shoot Skill Drain, X3 is easy to understand and reasonable (it's also N, otherwise x3 would be a bit of a waste).

Salamangreat Jack Jaguar (x2)
R rarity
Salamangreat Jack Jaguar
R rarity
Salamangreat Jack Jaguar

Level 4 is a bit ugly but still usable, has the ability to restock and jump automatically


Level 4 can upgrade to Number 41, Abyss Dweller,...

Salamangreat Falco (x1)
N rarity
Salamangreat Falco
N rarity
Salamangreat Falco

Pick up the counter trap again, push the monster back into your hand to jump from the grave (yep push Gazell up to normalize Gazell) but Level 4 is a bit ugly and is a card you don't want to pick up on turn 1 and can be searched so x1 is fine.

Salamangreat Meer (x0-1)
N rarity
Salamangreat Meer
N rarity
Salamangreat Meer

If you want to play, you can play but if you brick, you have to pay for it yourself :3


When this card is put into your hand, unless you draw it, you throw this card in your opponent's face and show them this card, and jump from your hand onto the field :D. In addition, you can also jump yourself when discarding another Salamangreat (monster/spell/trap).

This one mainly uses the self-jumping effect when added from hand. Throwing cards to jump depends on the situation and is Level 2 (if not a very wasteful level of the deck), so it is rarely used.

Salamangreat Fowl (x0-1)
R rarity
Salamangreat Fowl
R rarity
Salamangreat Fowl

Jump to Level 4 yourself


As much as you know, that's fine because that's why people brought this card, this card doesn't have any other effects (because no one uses it).

Salamangreat Circle (x3)
SR rarity
Salamangreat Circle
SR rarity
Salamangreat Circle

Search gazell is welcome to deck, the effect of choosing a link and that one is unaffect is ok, but search gazell peter, trust me, gazell is like aleister, let's search and normal summon




Just kidding, this card is a quick-play spell that also has the word Salamangreat, so it should be picked up and turned to opp to search and chain link 2 to counter the opp monster effect, both searching and protecting the recovery by another card.

Salamangreat Sanctuary (x1-2)
SR rarity
Salamangreat Sanctuary
SR rarity
Salamangreat Sanctuary

Bring x1 because you can search, but bring x2 for what? to search for more copies when you hold this card in your hand, so what does the second piece do? As a discard item, what about peeling the 2 leaves in your hand? If you have bad luck with a gambling game, you should stop playing it or turn off your computer and go to sleep, what other games like this are like?



This card's main purpose is:
If you're using wibu, it's called Reincarnation Link Summon

If you don't watch the anime, you can use a Link monster of the same name to link into another monster of the same name in the extra deck and when summoned like this, you will activate that monster's hidden effect. Understand ? Don't understand? Watch the anime, it's cool :D

Will of the Salamangreat (x1-2)
R rarity
Will of the Salamangreat
R rarity
Will of the Salamangreat

super monster jump pro vjp, this card allows you to jump back 1 Gazell Salamangreat from your hand or grave,


Or send this card to the grave to jump the monster using the Salamangreat monster's rating link by Reincarnation Link Summon for battle.

Salamangreat Rage (x1-2)
R rarity
Salamangreat Rage
R rarity
Salamangreat Rage

Searchable: check

Returns by other salamangreat: check
shoot card: check
This card mainly uses effect 2, well it's about Reincarnation Link Summon, you target a link monster that has Reincarnation Link Summoned, shoot an opp card controlled by that monster's link rating (usually 2 because Sunlight Wolf is often placed on the field).

As for effect 1... yeh sida is better than shooting 1 card, but this effect makes this card miss combo but still shoots cards and complements effect 2 very well

Salamangreat Roar (x1-2)
SR rarity
Salamangreat Roar
SR rarity
Salamangreat Roar

Searchable: check

Goods can be returned: check
counter trap : check
yes negate : check
has destroy : check
CLEAN UP YOURSELF: CHECKKKKKKKKKKK

1 omni negate (negate spell/trap/monster), then destroy and reset when Reincarnation Link Summon, don't care about the banish effect when leaving the field, because the next turn you OTK opp cmnr



Extra Deck

 

Salamangreat Balelynx (x2-3)
SR rarity
Salamangreat Balelynx
SR rarity
Salamangreat Balelynx

is one of the creatures that make up the one card combo, do you remember the SalamanGREAT jumping from the grave, so how do you get it to the grave? Get it from the link and you're done :D


This one can search fields and has the ability to banish for protection, too good for a Link 1


(By the way, this one was also taken by the Code Talkers and used as a mercenary)

Salamangreat Sunlight Wolf (x3)
UR rarity
Salamangreat Sunlight Wolf
UR rarity
Salamangreat Sunlight Wolf

This monster has the ability to pick up FIRE monsters. If you don't know how to play, I advise you to pick up spring or gazell, then play slowly and then deal with it, because it has many targets to pick up, so you should handle it depending on the situation to optimize its effect. this leaf. But thanks to picking spring, each turn is almost free 1.



and when this card is Reincarnation Link Summoned, you pick up 1 Salamangreat spell/trap from the grave, yes you can pick up the counter trap again

Salamangreat Heatleo (x0)
UR rarity
Salamangreat Heatleo
UR rarity
Salamangreat Heatleo

has the ability to push spells/traps straight to the deck and turn opp monsters into sandbags and punch them. Everyone thinks what is this one for? This bait can be negated (because if opp doesn't negate, he will be punched to death) and it is Link 3 so Rage shoots 3 cards

Salamangreat Miragestallio (x1)
SR rarity
Salamangreat Miragestallio
SR rarity
Salamangreat Miragestallio

Rank 3 is easy to get, search for a Salamangreat you want to get on the field, but you only use the FIRE monster effect until the end of your turn (sometimes it's important, trust me). If this monster is used as a link material, push 1 opp card back.



Play x1, because trust me you only use this one once to win cmnr, and you can pick it up again, even if this one gets banned it won't have much of an effect.

Splash Mage (x1)
SR rarity
Splash Mage
SR rarity
Splash Mage

Allows you to jump Cyberse monsters from the grave (any link is fine)


As for the line where you only summon Cyberse monsters this turn, leave it out, who cares if the deck is full of Cyberse

x1

This monster, when in defense position, will change the entire field's monsters to defense position, and effects cannot be activated (that's right, link monsters cannot be defended, so only opps cannot activate effects).

Decode Talker Heatsoul (x1-2)
UR rarity
Decode Talker Heatsoul
UR rarity
Decode Talker Heatsoul

The build conditions are very weak, but you can build with Splash Mage (WATER) and 1 of your Cyberse Salamangreat monsters (FIRE), and get this one.


This one has a quick effect that removes 1000 LP and draws 1 (yes, luckily it gets 2 handtraps).

This one doesn't have effect 3 :D



Staple

 

handtrap & staple
SR rarity
Evenly Matched
SR rarity
Evenly Matched
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
SR rarity
Droll & Lock Bird
SR rarity
Droll & Lock Bird
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
SR rarity
Token Collector
SR rarity
Token Collector
SR rarity
D.D. Crow
SR rarity
D.D. Crow
UR rarity
Effect Veiler
UR rarity
Effect Veiler

Play whatever you like

Flame Bufferlo and Lady Debug (x0-3)
SR rarity
Flame Bufferlo
SR rarity
Flame Bufferlo
SR rarity
Lady Debug
SR rarity
Lady Debug

You can play 1 of 2 or both


Flame Buffalo gives you +2 resources because the card you discard activates the effect from the grave so it is not deducted (the only thing you lose is the normal summon)

Lady Debug, search for 1 Cyberse Level 3 or lower, you like to search or draw, it's up to you, I will choose draw

Pot of Desires (x2-3)
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Limited to 1 copy
Pot of Desires

is a necessary pot because it + resources and decks can still be played without gazells, so it's okay to miss 2 gazell pieces.

Cynet Mining (x0-3)
UR rarity
Limited to 2 copies
Cynet Mining
UR rarity
Limited to 2 copies
Cynet Mining

searcher but cannot be used because it is a UR


Just kidding, it depends on each person, it's like the lady debug and flame buffalo above

Solemn Judgment and Solemn Strike (x0-3)
UR rarity
Solemn Judgment
UR rarity
Solemn Judgment
UR rarity
Solemn Strike
UR rarity
Solemn Strike

These are the cards I put in the deck and they are all x3, depending on each person's playing style, do you like to control snowball or control 1 turn and then go to Accesscode OTK

greasy
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Aleister the Invoker
SR rarity
Aleister the Invoker
N rarity
Invoked Purgatrio
N rarity
Invoked Purgatrio
R rarity
Magical Meltdown
R rarity
Magical Meltdown
SR rarity
Invoked Mechaba
SR rarity
Invoked Mechaba
SR rarity
Invocation
SR rarity
Invocation

Just kidding, why bother?

Update Jammer, Transcode Talker and Accesscode Talker (OTK)
N rarity
Update Jammer
N rarity
Update Jammer
SR rarity
Transcode Talker
SR rarity
Transcode Talker
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

textbook: you use update jammer and monster to go to Transcode, Transcode pulls back to Update Jammer, use both to go to Accesscode and Accesscode now have 5300 ATK, shoot 2 cards and punch 2 times

Linguriboh (x0-1)
SR rarity
Linguriboh
SR rarity
Linguriboh

negate trap then banish, Eldlich bows his head

Number 41: Bagooska the Terribly Tired Tapir (x1)
SR rarity
Number 41: Bagooska the Terribly Tired Tapir
SR rarity
Number 41: Bagooska the Terribly Tired Tapir

When this monster is in face-up defense position, all monsters will go into defense position, and defense position monsters cannot activate effects, and link monsters cannot defend so they will not be negated :D

Dogoran the Mad Flame Kaiju (x0-3)
UR rarity
Dogoran, the Mad Flame Kaiju
UR rarity
Dogoran, the Mad Flame Kaiju

I play these 3 in Salamangreat deck, FIRE system so I can pick them up :) and the way to get rid of them is just take Heatleo to reduce ATK and then punch :D

Promethean Princess Bestower of Flames (x1)
UR rarity
Promethean Princess, Bestower of Flames
UR rarity
Promethean Princess, Bestower of Flames

Waifu has Animation


has the ability to jump a fire monster from the grave (jump back to Sunlight Wolf to get SalamanGREAT body or get body link 2), or jump back to Gazell,...

has the ability to shoot a card when opp summons it especially when this card is in the grave, then this card will jump from the grave to the field (body 2700 is also called quite large to be OTKed or overcome, of course after capturing a bunch of handtraps)

Amphibious Swarmship Amblowhale (x1)
SR rarity
Amphibious Swarmship Amblowhale
SR rarity
Amphibious Swarmship Amblowhale

The best way for our fire waifu to go to the grave is to link to the ship. If the ship is destroyed, you can jump a body from the grave to use it as a sandbag (or get the salamanGREAT body).


and has the ability to shoot cards even in the grave like a fire waifu, creating pressure on the opponent



Cumbo

 

Salamangreat Foxy and Salamangreat Spinny (2 card combo ( Foxy + Spinny ) )
N rarity
Salamangreat Foxy
N rarity
Salamangreat Foxy
SR rarity
Salamangreat Spinny
SR rarity
Salamangreat Spinny

I> Normal Foxy and don't activate its effect :) (really, read the text card, that last line), Link to Balelynx, search Field, plug in Field

II> Foxy throws Spinny to jump up, Spinny jumps up, Xyz out Horse, Gazell Jumping Horse :), Gazell throws Rage or Roar depending on your play style.
III> Horse + Balelynx -> Sunlight Wolf, Link Gazell -> Balelynx in the box Sunlight Wolf points to, trigger effect to pick up Gazell, Tensei Link Shoukan Sunlight Wolf, click effect to pick up the trap.
IV> Set Trap End Turn

Cynet Mining and Salamangreat Spinny (2 card combo )
UR rarity
Limited to 2 copies
Cynet Mining
UR rarity
Limited to 2 copies
Cynet Mining
SR rarity
Salamangreat Spinny
SR rarity
Salamangreat Spinny

I> Mining throws Spinny, search Gazell, Gazell jumps on its own, throws Rage or Roar trap, Spinny jumps, Xyz jumps on Horse, Detact Horse Spinny jumps on Jack Jaguar, Jack Jaguar links to Balelynx, Link both to Sunlight Wolf

II> Jack Jaguar jumped up by pushing the Horse back, Sunlight Wolf picked up Gazell, Tensei Link Shoukan Sunlight Wolf then picked up the trap
III> Set Trap End Turn.

Salamangreat Spinny and Lady Debug (The next 2 card combos, Spinny is always the best)
SR rarity
Salamangreat Spinny
SR rarity
Salamangreat Spinny
SR rarity
Lady Debug
SR rarity
Lady Debug

I> Normal Lady Debug, search Gazell. Then link -> Balelynx, search Field, Spinny throws itself, Gazell trigger effect jumps onto the field, throws Roar or Rage. Click Field.

II> Gazell + Spinny -> Horse, Spinny Detach Horse jumps Jack Jaguar, Jack Jaguar + Balelynx -> Sunlight Wolf, Tensei Link Shoukan. Jack Jaguar pushed Spinny up, Sunlight Wolf picked up Gazell, Sunlight Wolf picked up Trap.
III> Set Trap End Turn




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