Instructions for playing Dark Magician

Instructions for playing Dark Magician

Dark Magician, better known by the more familiar name "Black Witch", is the main monster of the character Yami Yugi (main character of the manga/anime series Yu-Gi-Oh! Duel Monsters).

Over time, monsters with effects are used more, causing vanilla monsters (normal monsters) to gradually no longer have a place on the game stage. But for Dark Magician, every year the manufacturer adds new supports to this deck, helping the deck still have a place in the game.




The main card

The main card

 

Dark Magician (Play 3)

UR Rarity
Dark Magician
UR Rarity
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


The black-clad witch goes into battle!



Core deck part

 

Magician's Rod (Play 3)

R Rarity
Magician's Rod
R Rarity
Magician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


When Magician's Rod is normally summoned, you can add 1 spell/trap to your hand that mentions the Dark Magician monster in the card text section.

During your opponent's turn, you can reclaim this monster from the Graveyard if you use a spell/trap by Tributing 1 Spellcaster monster.

Dark Magical Circle (Play 3)

SR Rarity
Dark Magical Circle
SR Rarity
Dark Magical Circle
Dark Magical Circle
Spell Continuous
Dark Magical Circle

    When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


    Dark Magical Circle, when activated, can help you find 1 more Dark Magician or 1 spell/trap that mentions a Dark Magician monster from the 3 cards at the top of the deck. The second effect of Dark Magical Circle allows you to remove 1 card on your opponent's field (with target).

    Eternal Soul (Play 2)

    R Rarity
    Eternal Soul
    R Rarity
    Eternal Soul
    Eternal Soul
    Trap Continuous
    Eternal Soul

      Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


      Eternal Soul is an eternal trap card. Each turn you can special summon 1 Dark Magician from your hand or grave to the field. Additionally, your Dark Magician will not be affected by the effects of your opponent's cards. In return, if the flipped Eternal Soul on the field leaves the field, all of your monsters will be destroyed.

      Magicians' Souls (Play 3)

      UR Rarity
      Magicians' Souls
      UR Rarity
      Magicians' Souls
      Magicians' Souls
      DARK 1
      Magicians' Souls
      • ATK:

      • 0

      • DEF:

      • 0


      You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


      Magicians' Souls adds support to the deck with the ability to summon the main monster Dark Magician plus the advantage of sending monsters from the deck to the grave as the cost of this card's effect.

      Magicians' Souls' on-field effects help you filter cards in your hand, throw away excess trap spells, or make it easier for them to use graveyard effects.

      Soul Servant (Play 3)

      UR Rarity
      Soul Servant
      UR Rarity
      Soul Servant
      Soul Servant
      Spell Quick
      Soul Servant

        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


        Soul Servant will help you place 1 Dark Magician or 1 card containing the keyword Dark Magician/Dark Magician Girl in the text from the deck, hand or grave to the top of the pile. This effect can be combined with Dark Magical Circle to help you get the desired card into your hand sooner.

        You can also actively take the card you have placed there with Soul Servant 's second effect. The condition is that you must have a monster of the Palladium or Dark Magician or Dark Magician Girl archetype on the field or grave. By discarding this card from the grave (cost), you can draw 1 card for each other monster. The names of the monsters were mentioned earlier.

        Other trap spell cards in the deck

        SR Rarity
        The Eye of Timaeus
        SR Rarity
        The Eye of Timaeus
        The Eye of Timaeus
        Spell Normal
        The Eye of Timaeus

          (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


          N Rarity
          Secrets of Dark Magic
          N Rarity
          Secrets of Dark Magic
          Secrets of Dark Magic
          Spell Quick
          Secrets of Dark Magic

            Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


            SR Rarity
            Destined Rivals
            SR Rarity
            Destined Rivals
            Destined Rivals
            Trap Normal
            Destined Rivals

              If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


              SR Rarity
              Magician's Salvation
              SR Rarity
              Magician's Salvation
              Magician's Salvation
              Spell Field
              Magician's Salvation

                When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                N Rarity
                Magicians' Combination
                N Rarity
                Magicians' Combination
                Magicians' Combination
                Trap Continuous
                Magicians' Combination

                  Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.


                  R Rarity
                  Magician Navigation
                  R Rarity
                  Magician Navigation
                  Magician Navigation
                  Trap Normal
                  Magician Navigation

                    Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                    The Eye of Timaeus is a card with a very special fusion summon using only 1 Dark Magician monster. This is a card that cannot interact with most of the effects of other support cards in the Dark Magician deck, so you can almost only use this card through card drawing.

                    Destined Rivals and Magician Navigation can be easily pulled from the deck thanks to Dark Magician's many supports.

                    Magicians' Combination and Magician's Salvation are two cards that support the strategies of Dark Magician and Dark Magician Girl .

                    Secrets of Dark Magic can be used to summon fusions or summon rituals during the opponent's turn and is also very easy to get into your hand when used in the Dark Magician deck.



                    The deck's gameplay is very simple

                     

                    The Eye of Timaeus and Dark Magician Girl (First, you need to clearly distinguish the text meanings of the cards)

                    SR Rarity
                    The Eye of Timaeus
                    SR Rarity
                    The Eye of Timaeus
                    The Eye of Timaeus
                    Spell Normal
                    The Eye of Timaeus

                      (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                      SR Rarity
                      Dark Magician Girl
                      SR Rarity
                      Dark Magician Girl
                      Dark Magician Girl
                      DARK 6
                      Dark Magician Girl
                      • ATK:

                      • 2000

                      • DEF:

                      • 1700


                      Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                      The Dark Magician deck has a different way of combining effects than most other decks today. Instead of the cards being linked together through the common part on the card name frame (which is the archetype name), these cards support each other through the card text box below.

                      More specifically, these cards will refer to the Dark Magician monster itself in the card text (main monster).

                      You also need to clearly distinguish between cards that refer to Dark Magician monsters themselves or cards that only refer to monsters of the Dark Magician card race.

                      The card that is different from the rest of the set is The Eye of Timaeus , in the text of this card it requires targeting 1 “Dark Magician” monster which means you can target both Dark Magician or Dark Magician Girl , not just Dark Magician monster. Because of this, most of the other cards that support this deck cannot interact with The Eye of Timaeus .

                      Another example to help you visualize more easily, in the text of the Dark Magician Girl monster, this monster gains 300 ATK for each Dark Magician in the graveyard . The text only says "Dark Magician" and not "Dark Magician". The monster is referring to the original Dark Magician monster. If there are Dark Magician Girls in the grave, Dark Magician Girls on the field will not increase ATK for them. each of these monsters.

                      Eternal Soul and Dark Magical Circle (Main win condition)

                      R Rarity
                      Eternal Soul
                      R Rarity
                      Eternal Soul
                      Eternal Soul
                      Trap Continuous
                      Eternal Soul

                        Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                        SR Rarity
                        Dark Magical Circle
                        SR Rarity
                        Dark Magical Circle
                        Dark Magical Circle
                        Spell Continuous
                        Dark Magical Circle

                          When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                          The deck's long-term strategy is to use two cards, Dark Magical Circle and Eternal Soul . During your opponent's turn, you can use Eternal Soul 's effect to summon Dark Magician (usually from the Graveyard) back to the field, then use Dark Magical Circle 's effect to target and discard 1 of their cards. enemy.

                          Destined Rivals, Soul Servant and Magicians' Combination (Another gameplay is equally annoying)

                          SR Rarity
                          Destined Rivals
                          SR Rarity
                          Destined Rivals
                          Destined Rivals
                          Trap Normal
                          Destined Rivals

                            If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                            UR Rarity
                            Soul Servant
                            UR Rarity
                            Soul Servant
                            Soul Servant
                            Spell Quick
                            Soul Servant

                              Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                              N Rarity
                              Magicians' Combination
                              N Rarity
                              Magicians' Combination
                              Magicians' Combination
                              Trap Continuous
                              Magicians' Combination

                                Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.


                                You can also play towards neutralizing your opponent's cards with Destined Rivals and Magicians' Combination . Don't forget that Soul Servants can pick up Destined Rivals from the grave to play for the next turn.

                                Selene Queen of the Master Magicians (Deck support)

                                UR Rarity
                                Selene, Queen of the Master Magicians
                                UR Rarity
                                Selene, Queen of the Master Magicians
                                Selene, Queen of the Master Magicians
                                LIGHT
                                Selene, Queen of the Master Magicians
                                • ATK:

                                • 1850

                                • LINK-3

                                Link Arrow:

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                Selene is a very good support monster for Spellcaster related card races, Dark Magician is no exception.

                                Skill Drain (Support)

                                SR Rarity
                                Skill Drain
                                SR Rarity
                                Skill Drain
                                Skill Drain
                                Trap Continuous
                                Skill Drain

                                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                  With the gameplay revolving around a normal monster and the spells/traps of the Dark Magician deck, Skill Drain seems to be not a bad choice for the deck.



                                  Reference sample deck

                                   

                                  Deck list Dark Magician

                                  Need 28 UR

                                  UR Rarity
                                  Magicians' Souls3 card
                                  UR Rarity
                                  Maxx "C"3 card
                                  UR Rarity
                                  The Dark Magicians2 card
                                  UR Rarity
                                  Accesscode Talker1 card
                                  UR Rarity
                                  Relinquished Anima1 card
                                  UR Rarity
                                  Selene, Queen of the Master Magicians2 card
                                  UR Rarity
                                  Dark Magician3 card
                                  UR Rarity
                                  Ash Blossom & Joyous Spring3 card
                                  UR Rarity
                                  Effect Veiler2 card
                                  UR Rarity
                                  Called by the Grave2 card
                                  UR Rarity
                                  Crossout Designator1 card
                                  UR Rarity
                                  Soul Servant3 card
                                  UR Rarity
                                  Infinite Impermanence2 card

                                  Main: 41 Extra: 15

                                  SR Rarity
                                  2 cardApprentice Illusion Magician
                                  SR Rarity
                                  2 cardApprentice Illusion Magician
                                  Apprentice Illusion Magician
                                  DARK 6
                                  Apprentice Illusion Magician
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1700


                                  You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


                                  SR Rarity
                                  1 cardDark Magician Girl
                                  SR Rarity
                                  1 cardDark Magician Girl
                                  Dark Magician Girl
                                  DARK 6
                                  Dark Magician Girl
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1700


                                  Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                                  R Rarity
                                  3 cardMagician's Rod
                                  R Rarity
                                  3 cardMagician's Rod
                                  Magician's Rod
                                  DARK 3
                                  Magician's Rod
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 100


                                  When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


                                  UR Rarity
                                  3 cardMagicians' Souls
                                  UR Rarity
                                  3 cardMagicians' Souls
                                  Magicians' Souls
                                  DARK 1
                                  Magicians' Souls
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                  UR Rarity
                                  3 cardMaxx "C"
                                  UR Rarity
                                  3 cardMaxx "C"
                                  Maxx "C"
                                  EARTH 2
                                  Maxx "C"
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 200


                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                  UR Rarity
                                  3 cardDark Magician
                                  UR Rarity
                                  3 cardDark Magician
                                  Dark Magician
                                  DARK 7
                                  Dark Magician
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  ''The ultimate wizard in terms of attack and defense.''


                                  UR Rarity
                                  3 cardAsh Blossom & Joyous Spring
                                  UR Rarity
                                  3 cardAsh Blossom & Joyous Spring
                                  Ash Blossom & Joyous Spring
                                  FIRE 3
                                  Ash Blossom & Joyous Spring
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                  UR Rarity
                                  2 cardEffect Veiler
                                  UR Rarity
                                  2 cardEffect Veiler
                                  Effect Veiler
                                  LIGHT 1
                                  Effect Veiler
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                  UR Rarity
                                  2 cardCalled by the Grave
                                  UR Rarity
                                  2 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    UR Rarity
                                    1 cardCrossout Designator
                                    UR Rarity
                                    1 cardCrossout Designator
                                    Crossout Designator
                                    Spell Quick
                                    Crossout Designator

                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                      Tag(s):

                                      SR Rarity
                                      3 cardDark Magical Circle
                                      SR Rarity
                                      3 cardDark Magical Circle
                                      Dark Magical Circle
                                      Spell Continuous
                                      Dark Magical Circle

                                        When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                                        SR Rarity
                                        1 cardMagician's Salvation
                                        SR Rarity
                                        1 cardMagician's Salvation
                                        Magician's Salvation
                                        Spell Field
                                        Magician's Salvation

                                          When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                                          N Rarity
                                          1 cardSecrets of Dark Magic
                                          N Rarity
                                          1 cardSecrets of Dark Magic
                                          Secrets of Dark Magic
                                          Spell Quick
                                          Secrets of Dark Magic

                                            Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                            UR Rarity
                                            3 cardSoul Servant
                                            UR Rarity
                                            3 cardSoul Servant
                                            Soul Servant
                                            Spell Quick
                                            Soul Servant

                                              Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                              SR Rarity
                                              1 cardThe Eye of Timaeus
                                              SR Rarity
                                              1 cardThe Eye of Timaeus
                                              The Eye of Timaeus
                                              Spell Normal
                                              The Eye of Timaeus

                                                (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                                SR Rarity
                                                1 cardDestined Rivals
                                                SR Rarity
                                                1 cardDestined Rivals
                                                Destined Rivals
                                                Trap Normal
                                                Destined Rivals

                                                  If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                                                  R Rarity
                                                  2 cardEternal Soul
                                                  R Rarity
                                                  2 cardEternal Soul
                                                  Eternal Soul
                                                  Trap Continuous
                                                  Eternal Soul

                                                    Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                                    UR Rarity
                                                    2 cardInfinite Impermanence
                                                    UR Rarity
                                                    2 cardInfinite Impermanence
                                                    Infinite Impermanence
                                                    Trap Normal
                                                    Infinite Impermanence

                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                      R Rarity
                                                      1 cardMagician Navigation
                                                      R Rarity
                                                      1 cardMagician Navigation
                                                      Magician Navigation
                                                      Trap Normal
                                                      Magician Navigation

                                                        Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                                                        SR Rarity
                                                        3 cardSkill Drain
                                                        SR Rarity
                                                        3 cardSkill Drain
                                                        Skill Drain
                                                        Trap Continuous
                                                        Skill Drain

                                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                          SR Rarity
                                                          1 cardDark Cavalry
                                                          SR Rarity
                                                          1 cardDark Cavalry
                                                          Dark Cavalry
                                                          DARK 8
                                                          Dark Cavalry
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2300


                                                          "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                          SR Rarity
                                                          1 cardDark Magician the Dragon Knight
                                                          SR Rarity
                                                          1 cardDark Magician the Dragon Knight
                                                          Dark Magician the Dragon Knight
                                                          DARK 8
                                                          Dark Magician the Dragon Knight
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                          UR Rarity
                                                          2 cardThe Dark Magicians
                                                          UR Rarity
                                                          2 cardThe Dark Magicians
                                                          The Dark Magicians
                                                          DARK 8
                                                          The Dark Magicians
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2300


                                                          "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                          UR Rarity
                                                          1 cardAccesscode Talker
                                                          UR Rarity
                                                          1 cardAccesscode Talker
                                                          Accesscode Talker
                                                          DARK
                                                          Accesscode Talker
                                                          • ATK:

                                                          • 2300

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Bottom

                                                          Right


                                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                          Tag(s):

                                                          SR Rarity
                                                          1 cardArtemis, the Magistus Moon Maiden
                                                          SR Rarity
                                                          1 cardArtemis, the Magistus Moon Maiden
                                                          Artemis, the Magistus Moon Maiden
                                                          LIGHT
                                                          Artemis, the Magistus Moon Maiden
                                                          • ATK:

                                                          • 800

                                                          • LINK-1

                                                          Link Arrow:

                                                          Top


                                                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                          SR Rarity
                                                          1 cardDay-Breaker the Shining Magical Warrior
                                                          SR Rarity
                                                          1 cardDay-Breaker the Shining Magical Warrior
                                                          Day-Breaker the Shining Magical Warrior
                                                          LIGHT
                                                          Day-Breaker the Shining Magical Warrior
                                                          • ATK:

                                                          • 1600

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 Spellcaster monsters If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of "Day-Breaker the Shining Magical Warrior" once per turn. ● If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card. ● You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it.


                                                          R Rarity
                                                          1 cardImduk the World Chalice Dragon
                                                          R Rarity
                                                          1 cardImduk the World Chalice Dragon
                                                          Imduk the World Chalice Dragon
                                                          WIND
                                                          Imduk the World Chalice Dragon
                                                          • ATK:

                                                          • 800

                                                          • LINK-1

                                                          Link Arrow:

                                                          Top


                                                          1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                          UR Rarity
                                                          1 cardRelinquished Anima
                                                          UR Rarity
                                                          1 cardRelinquished Anima
                                                          Relinquished Anima
                                                          DARK
                                                          Relinquished Anima
                                                          • ATK:

                                                          • 0

                                                          • LINK-1

                                                          Link Arrow:

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                                                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                          UR Rarity
                                                          2 cardSelene, Queen of the Master Magicians
                                                          UR Rarity
                                                          2 cardSelene, Queen of the Master Magicians
                                                          Selene, Queen of the Master Magicians
                                                          LIGHT
                                                          Selene, Queen of the Master Magicians
                                                          • ATK:

                                                          • 1850

                                                          • LINK-3

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom

                                                          Bottom-Right


                                                          2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                          R Rarity
                                                          1 cardEbon Illusion Magician
                                                          R Rarity
                                                          1 cardEbon Illusion Magician
                                                          Ebon Illusion Magician
                                                          DARK
                                                          Ebon Illusion Magician
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2100


                                                          2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                                                          SR Rarity
                                                          1 cardNorito the Moral Leader
                                                          SR Rarity
                                                          1 cardNorito the Moral Leader
                                                          Norito the Moral Leader
                                                          LIGHT
                                                          Norito the Moral Leader
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 2000


                                                          2 Level 6 Spellcaster monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                                                          SR Rarity
                                                          1 cardNumber 11: Big Eye
                                                          SR Rarity
                                                          1 cardNumber 11: Big Eye
                                                          Number 11: Big Eye
                                                          DARK
                                                          Number 11: Big Eye
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 2000


                                                          2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                          SR Rarity
                                                          1 cardRed-Eyes Flare Metal Dragon
                                                          SR Rarity
                                                          1 cardRed-Eyes Flare Metal Dragon
                                                          Red-Eyes Flare Metal Dragon
                                                          DARK
                                                          Red-Eyes Flare Metal Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2400


                                                          2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                                           



                                                          The legend still lives on

                                                          The legend still lives on

                                                          Author Kazuki Takahashi was confirmed to have passed away on July 7, 2022 at the age of 60. The manga or anime series Yu-Gi-Oh! has brought to each of us a part of memories, beautiful memories, leaving is probably something that could not be sadder.

                                                          Let's take a moment to remember this author, a person who brought beautiful childhoods to many of our young generations.


                                                          Image




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                                                          - Yu-Gi-Oh! Guidance Vietnam


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