Instructions for building and playing Live☆Twin

Instructions for building and playing Live☆Twin

This is a guide to the Live☆Twin series, also known as Evil☆Twin. Hope you have a fun time in the game!




overview

Live and Evil Twin is an archetype based on Vtubers and Phishing. The prototype achieves this by having the first viewers (your opponents) introduced to Live ☆ Twins. Behind the scenes, Evil ★ Twin breaks into the main viewer grid with Evil ★ Twin Lil-la destroying a card on the field and Evil ★ Twin Ki-sikil gathering information for you by drawing a card. This cycle repeats, until the viewer's life is ruined. The prototype appeared in the same secret pack as the Altergeist line, Electron Illusion .

The deck thrives on its 1-card Link combo. Starting with one of the Live ☆ Twins will let you draw a card while setting up a quick effect to destroy a card during your opponent's turn. Although the deck lacks Link-4 Evil ★ Twin's Trouble Sunny to be truly competitive, with their combo set they can easily control the field with the help of handtraps and disruptive cards while also burning Burn your opponent's LP with Live ☆ Twin Sunny's Snitch to help finish them off.

Deck Difficulty: Easy - Medium, Depends on Variations



Core

  

Live☆Twin Lil-la and Live☆Twin Ki-sikil (Live☆Twin Ki-sikil 2-3x; Live☆Twin Lil-la 3x)

R Rarity
Live☆Twin Lil-la
R Rarity
Live☆Twin Lil-la
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


R Rarity
Live☆Twin Ki-sikil
R Rarity
Live☆Twin Ki-sikil
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


The main starter combos of the deck, they can perform the same combo, although Lil-la is preferred as it can Live Summon ☆ Twin Ki-sikil Frost to add it to the graveyard for the effect.

Live☆Twin Lil-la Treat and Live☆Twin Ki-sikil Frost (Live☆Twin Ki-sikil Frost 0-3x; Live☆Twin Lil-la Treat 0-1x)

R Rarity
Live☆Twin Lil-la Treat
R Rarity
Live☆Twin Lil-la Treat
Live☆Twin Lil-la Treat
DARK 2
Live☆Twin Lil-la Treat
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


R Rarity
Live☆Twin Ki-sikil Frost
R Rarity
Live☆Twin Ki-sikil Frost
Live☆Twin Ki-sikil Frost
LIGHT 2
Live☆Twin Ki-sikil Frost
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


The prototype's extenders. We will play Frost more than Treat due to its superior GY effect, which gives us a card advantage. With Frost, you can use the Link Discipl e combo (explained later) to control both Evil★Twin Ki-sikil and I:P Masquerena so that Link becomes Knightmare Unicorn during your opponent's turn. If you have either of these monsters in your second turn, you can Special Summon them to Link into another Evil★Twin monster to help reactivate their effects.

Evil★Twin Lil-la and Evil★Twin Ki-sikil (2-3x)

SR Rarity
Evil★Twin Lil-la
SR Rarity
Evil★Twin Lil-la
Evil★Twin Lil-la
DARK
Evil★Twin Lil-la
  • ATK:

  • 1100

  • LINK-2

Link Arrow:

Left

Bottom


2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


SR Rarity
Evil★Twin Ki-sikil
SR Rarity
Evil★Twin Ki-sikil
Evil★Twin Ki-sikil
LIGHT
Evil★Twin Ki-sikil
  • ATK:

  • 1100

  • LINK-2

Link Arrow:

Right

Bottom


2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


The main Link monsters and the ladies behind Live ☆ Twin. Both have effects that trigger when they are Summoned while the remaining cards are on the field. If you Summon Evil★Twin Ki-sikil while you have Evil★Twin Lil-la on the field, you can draw one card, whereas, if you Summon Lil-la while you have Ki-sikil, you can target and destroy a card on the field. They can also revive monsters with the opposite name ("Ki-sikil" or "Lil-la") as a quick effect if you do not control a monster with that name. This allows us to use Evil ★ Twin Lil-la as an interruption during our opponent's turn. Note that you are locked into Fiends the turn you use one of these Links' resurrection effects.

Evil★Twins Ki-sikil & Lil-la (0-2x)

UR Rarity
Evil★Twins Ki-sikil & Lil-la
UR Rarity
Evil★Twins Ki-sikil & Lil-la
Evil★Twins Ki-sikil & Lil-la
DARK 8
Evil★Twins Ki-sikil & Lil-la
  • ATK:

  • 2200

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.


The main monster of the archetype. One of our only turn 2 plays, we can summon it from either starter: Normal Summon Live☆Twin Ki-sikil , Special Summon Live☆Twin Lil-la from the Deck , Link becomes Evil★Twin Ki-sikil or Evil★Twin Lil-la , Special Summon the monster with the opposite name in the GY, Link becomes another Evil★Twin, and then Special Summon the first Link from the GY. Evil ★ Twins Ki-sikil & Lil-la is a 4400 ATK monster with a powerful removal effect, forcing the opponent to dismantle their field. This is especially useful in some matches but is not necessary to win, so use them as you wish.

Secret Password (3x)

UR Rarity
Secret Password
UR Rarity
Secret Password
Secret Password
Spell Normal
Secret Password

    Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


    Add a Live ☆ Twin Spell or Trap from our Deck to the hand or Evil ★ Twins Ki-sikil & Lil-la if we control both "Ki-sikil" and "Lil-la" monsters. A simple consistent card, we will want to play as many copies as possible.

    Live☆Twin Sunny's Snitch (3x)

    SR Rarity
    Live☆Twin Sunny's Snitch
    SR Rarity
    Live☆Twin Sunny's Snitch
    Live☆Twin Sunny's Snitch
    Spell Continuous
    Live☆Twin Sunny's Snitch

      When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


      Another consistent card that can add any of our starters from the Deck to the hand, as well as increase damage and LP by a very small amount, which can be important in a long Duel. Like Secret Password , this is a free consistent card so we will need to play as much as possible.

      Live☆Twin Home (0-3x)

      SR Rarity
      Live☆Twin Home
      SR Rarity
      Live☆Twin Home
      Live☆Twin Home
      Spell Quick
      Live☆Twin Home

        Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


        Discard a card to Summon any of our "Ki-sikil" or "Lil-la" Monsters from the Deck, also locking you into Evil ★ Twins for the rest of your turn. Play up to 3 copies if you are playing a pure build, but builds for Link Disciple combos or any powerful Link-4 monsters are 0 recommended.



        The remaining supports

        The above cards are all Core and very strong, they will definitely always be present in the deck and its builds. However, there are still some support cards of the prototype line that give players quite a headache when building, let's take a look!

        Evil★Twin Challenge (0-1x)

        N Rarity
        Evil★Twin Challenge
        N Rarity
        Evil★Twin Challenge
        Evil★Twin Challenge
        Trap Normal
        Evil★Twin Challenge

          Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect. ● Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material. You can only activate 1 "Evil★Twin Challenge" per turn.


          Useful for reviving your Evil★Twin Ki-sikil to then Summon Evil★Twin Lil-la to interrupt your opponent's turn. The deck usually has no trouble doing this so we'll just use 1 copy, if possible.

          Evil★Twin Present (0-1x)

          N Rarity
          Evil★Twin Present
          N Rarity
          Evil★Twin Present
          Evil★Twin Present
          Trap Normal
          Evil★Twin Present

            If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ● Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 "Evil★Twin Present" per turn.


            Present provides a pretty cool Creature Swap effect and frees up your Links to summon other oppositely named monsters from the GY or return a targeted Spell or Trap back to the Deck. Unfortunately even though you can search with Secret Password , this card is not very good, so play a copy, if necessary.

            Evil★Twin GG EZ (0-1x)

            N Rarity
            Evil★Twin GG EZ
            N Rarity
            Evil★Twin GG EZ
            Evil★Twin GG EZ
            Trap Continuous
            Evil★Twin GG EZ

              You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster, then activate 1 of the following effects. ● You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. ● When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect. You can only use this effect of "Evil★Twin GG EZ" once per turn.


              Despite having an amazing name, this card is not very good. Its main benefit is getting your Evil★Twin Lil-la into the GY to Summon again, cards like Forbidden Droplet will do better. Play 1 if needed.

              Live☆Twin Channel (0)

              N Rarity
              Live☆Twin Channel
              N Rarity
              Live☆Twin Channel
              Live☆Twin Channel
              Spell Field
              Live☆Twin Channel

                When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.


                Channel is too slow to be effective. Battle Phase effects, especially negating attacks, are generally worthless in 2022. End Phase effects provide good recycling but aren't worth playing for on their own. Instead, using Pot of Avarice is even better.



                Other cards...

                  

                Handtrap

                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  SR Rarity
                  Skull Meister
                  SR Rarity
                  Skull Meister
                  Skull Meister
                  DARK 4
                  Skull Meister
                  • ATK:

                  • 1700

                  • DEF:

                  • 400


                  When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                  SR Rarity
                  Droll & Lock Bird
                  SR Rarity
                  Droll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  UR Rarity
                  Maxx "C"
                  UR Rarity
                  Maxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  UR Rarity
                  Ghost Belle & Haunted Mansion
                  UR Rarity
                  Ghost Belle & Haunted Mansion
                  Ghost Belle & Haunted Mansion
                  EARTH 3
                  Ghost Belle & Haunted Mansion
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                  UR Rarity
                  Nibiru, the Primal Being
                  UR Rarity
                  Nibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  UR Rarity
                  Ash Blossom & Joyous Spring
                  UR Rarity
                  Ash Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  SR Rarity
                  D.D. Crow
                  SR Rarity
                  D.D. Crow
                  D.D. Crow
                  DARK 1
                  D.D. Crow
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Effect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  SR Rarity
                  PSY-Framegear Gamma
                  SR Rarity
                  PSY-Framegear Gamma
                  PSY-Framegear Gamma
                  LIGHT 2
                  PSY-Framegear Gamma
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                  Live ☆ Twin is a control deck. Having at least 9 handtraps is the minimum you should be playing in a pure build, less if you're combining with an engine. Ash, Imperm and Maxx "C" should be your first choices , although Nibiru is great because it removes all your opponent's monsters for free, and with Evil ★ Twin Lil-la , you can destroy always its annoying token!

                  Parallel eXceed and Backup Secretary (Extra Extender)

                  N Rarity
                  Parallel eXceed
                  N Rarity
                  Parallel eXceed
                  Parallel eXceed
                  WIND 8
                  Parallel eXceed
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                  N Rarity
                  Backup Secretary
                  N Rarity
                  Backup Secretary
                  Backup Secretary
                  LIGHT 3
                  Backup Secretary
                  • ATK:

                  • 1200

                  • DEF:

                  • 800


                  If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.


                  Extenders you can use to perform other combos with the deck, Parallel eXceed is a good replacement for Link Disciple and Link Devotee combos if you want to use extra monsters from the Extra Deck. It also becomes Level 4 and Summons an additional copy from the Deck, giving you access to Xyz Rank 4, most notably Number 41: Bagooska the Terribly Tired Tapir . Backup Secretary essentially works like extra copies of Live ☆ Twin Ki-sikil Frost .

                  Kaiju

                  R Rarity
                  Thunder King, the Lightningstrike Kaiju
                  R Rarity
                  Thunder King, the Lightningstrike Kaiju
                  Thunder King, the Lightningstrike Kaiju
                  LIGHT 9
                  Thunder King, the Lightningstrike Kaiju
                  • ATK:

                  • 3300

                  • DEF:

                  • 2100


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


                  SR Rarity
                  Gameciel, the Sea Turtle Kaiju
                  SR Rarity
                  Gameciel, the Sea Turtle Kaiju
                  Gameciel, the Sea Turtle Kaiju
                  WATER 8
                  Gameciel, the Sea Turtle Kaiju
                  • ATK:

                  • 2200

                  • DEF:

                  • 3000


                  You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                  R Rarity
                  Gadarla, the Mystery Dust Kaiju
                  R Rarity
                  Gadarla, the Mystery Dust Kaiju
                  Gadarla, the Mystery Dust Kaiju
                  WIND 8
                  Gadarla, the Mystery Dust Kaiju
                  • ATK:

                  • 2700

                  • DEF:

                  • 1600


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                  R Rarity
                  Radian, the Multidimensional Kaiju
                  R Rarity
                  Radian, the Multidimensional Kaiju
                  Radian, the Multidimensional Kaiju
                  DARK 7
                  Radian, the Multidimensional Kaiju
                  • ATK:

                  • 2800

                  • DEF:

                  • 2500


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


                  Take care of problem bosses, whether it's the True King of All Calamities , Apollousa, Bow of the Goddess or Borreload Savage Dragon . The Kaiju will be there to save the day, or destroy it. Gadarla is a valuable pick due to its Rare level as well as its WIND Attribute, allowing it to sacrifice Barrier Statue of the Stormwinds , a card that can only be played in Lyrilusc decks.

                  Engine rút bài tăng thêm tính nhất quán

                  UR Rarity
                  Cynet Mining
                  UR Rarity
                  Cynet Mining
                  Cynet Mining
                  Spell Normal
                  Cynet Mining

                    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      SR Rarity
                      Pot of Desires
                      SR Rarity
                      Pot of Desires
                      Pot of Desires
                      Spell Normal
                      Pot of Desires

                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                        Tag(s):

                        SR Rarity
                        Pot of Avarice
                        SR Rarity
                        Pot of Avarice
                        Pot of Avarice
                        Spell Normal
                        Pot of Avarice

                          Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                          Tag(s):

                          These are quite a few cards that allow "Draw 2 cards" that you can use for Twins.
                          • Pot of Desires is usable because we play 3 copies of our important cards,
                          • Triple Tactics Talent punishes opponents when reacting to your play
                          • Pot of Avarice gives the deck a more extended play.
                          • Cynet Mining is a simple consistency card that allows you to search for one of the Live ☆ Twins.

                          Loại bỏ Backrow

                          SR Rarity
                          Twin Twisters
                          SR Rarity
                          Twin Twisters
                          Twin Twisters
                          Spell Quick
                          Twin Twisters

                            Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                            SR Rarity
                            Royal Decree
                            SR Rarity
                            Royal Decree
                            Royal Decree
                            Trap Continuous
                            Royal Decree

                              Negate all other Trap effects on the field.


                              UR Rarity
                              Lightning Storm
                              UR Rarity
                              Lightning Storm
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                UR Rarity
                                Red Reboot
                                UR Rarity
                                Red Reboot
                                Red Reboot
                                Trap Counter
                                Red Reboot

                                  When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                  UR Rarity
                                  Harpie's Feather Duster
                                  UR Rarity
                                  Harpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    SR Rarity
                                    Cosmic Cyclone
                                    SR Rarity
                                    Cosmic Cyclone
                                    Cosmic Cyclone
                                    Spell Quick
                                    Cosmic Cyclone

                                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                      R Rarity
                                      Mystical Space Typhoon
                                      R Rarity
                                      Mystical Space Typhoon
                                      Mystical Space Typhoon
                                      Spell Quick
                                      Mystical Space Typhoon

                                        Target 1 Spell/Trap on the field; destroy that target.


                                        This deck has a lot of trouble against backrow heavy decks. There must be at least 2-3 of these cards in the deck. It might be wise to cram in more given the number of Eldlich players currently on the Rank leaderboard.

                                        Forbidden Droplet and Enemy Controller (Một điều không ai ngờ tới...)

                                        UR Rarity
                                        Forbidden Droplet
                                        UR Rarity
                                        Forbidden Droplet
                                        Forbidden Droplet
                                        Spell Quick
                                        Forbidden Droplet

                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                          Tag(s):

                                          N Rarity
                                          Enemy Controller
                                          N Rarity
                                          Enemy Controller
                                          Enemy Controller
                                          Spell Quick
                                          Enemy Controller

                                            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                            When you go 2nd, you can use these cards when you summon your Live☆Twin monster to counter your opponent's targeted cards. When they use Infinite Impermanence , use Forbidden Droplet , sending your own Live ☆ Twin to negate some of their monsters, while being able to summon another Live ☆ Twin. Since you have no monsters on the field after this point, the effect of another Live ☆ Twin Monster can activate and allow you to summon another one from the Deck! While E-con does the same thing, you can Tribute your Live ☆ Twin to steal your opponent's monster and Summon another Live ☆ Twin from the Deck, then you can use your monster opponent to summon Link! Ha! And you thought that a staple that only used Duel Links wouldn't be useful in Master Duel!

                                            Backrow

                                            SR Rarity
                                            Ice Dragon's Prison
                                            SR Rarity
                                            Ice Dragon's Prison
                                            Ice Dragon's Prison
                                            Trap Normal
                                            Ice Dragon's Prison

                                              Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                              UR Rarity
                                              Solemn Judgment
                                              UR Rarity
                                              Solemn Judgment
                                              Solemn Judgment
                                              Trap Counter
                                              Solemn Judgment

                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                Tag(s):

                                                UR Rarity
                                                Infinite Impermanence
                                                UR Rarity
                                                Infinite Impermanence
                                                Infinite Impermanence
                                                Trap Normal
                                                Infinite Impermanence

                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                  UR Rarity
                                                  Solemn Strike
                                                  UR Rarity
                                                  Solemn Strike
                                                  Solemn Strike
                                                  Trap Counter
                                                  Solemn Strike

                                                    When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                    Tag(s):

                                                    General disruption cards are effective against any deck. In particular, Ice Dragon's Prison is very effective against Eldlich because it can banish multiple copies of Eldlich the Golden Lord at once.

                                                    Artifact Scythe and Artifact Sanctum (Artifact)

                                                    UR Rarity
                                                    Artifact Scythe
                                                    UR Rarity
                                                    Artifact Scythe
                                                    Artifact Scythe
                                                    LIGHT 5
                                                    Artifact Scythe
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 900


                                                    You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                                                    UR Rarity
                                                    Artifact Sanctum
                                                    UR Rarity
                                                    Artifact Sanctum
                                                    Artifact Sanctum
                                                    Trap Normal
                                                    Artifact Sanctum

                                                      Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


                                                      Quite an interesting combo that will lock your opponent out of the Extra Deck. Place Scythe in your Spell & Trap Zone, then when their turn begins, destroy Scythe with the effect of Evil★Twin Lil-la . Your opponent can no longer summon from their Extra Deck this turn.

                                                      Evenly Matched and Dark Ruler No More (Đi sau)

                                                      SR Rarity
                                                      Evenly Matched
                                                      SR Rarity
                                                      Evenly Matched
                                                      Evenly Matched
                                                      Trap Normal
                                                      Evenly Matched

                                                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                        UR Rarity
                                                        Dark Ruler No More
                                                        UR Rarity
                                                        Dark Ruler No More
                                                        Dark Ruler No More
                                                        Spell Normal
                                                        Dark Ruler No More

                                                          Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                                          Tag(s):

                                                          Most opponents will NOT let you play the game with the amount of negations that some decks can do in a single turn. These cards will be extremely useful when you take turn two.



                                                          Extra Deck

                                                            

                                                          Biệt đội Masquerena

                                                          SR Rarity
                                                          Knightmare Cerberus
                                                          SR Rarity
                                                          Knightmare Cerberus
                                                          Knightmare Cerberus
                                                          EARTH
                                                          Knightmare Cerberus
                                                          • ATK:

                                                          • 1600

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Top


                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                          SR Rarity
                                                          Knightmare Phoenix
                                                          SR Rarity
                                                          Knightmare Phoenix
                                                          Knightmare Phoenix
                                                          FIRE
                                                          Knightmare Phoenix
                                                          • ATK:

                                                          • 1900

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top

                                                          Right


                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                          UR Rarity
                                                          Knightmare Unicorn
                                                          UR Rarity
                                                          Knightmare Unicorn
                                                          Knightmare Unicorn
                                                          DARK
                                                          Knightmare Unicorn
                                                          • ATK:

                                                          • 2200

                                                          • LINK-3

                                                          Link Arrow:

                                                          Left

                                                          Bottom

                                                          Right


                                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                          UR Rarity
                                                          I:P Masquerena
                                                          UR Rarity
                                                          I:P Masquerena
                                                          I:P Masquerena
                                                          DARK
                                                          I:P Masquerena
                                                          • ATK:

                                                          • 800

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                          I:P with Knightmare Links can cause you to add some interruptions during your opponent's turn. Knightmare Link are also just great Extra Deck monsters in general, that can be played in almost any deck with their great effects. With Live ☆ Twin ahead, you can easily set up I:P and Evil ★ Twin Ki-sikil on the field with Parallel eXceed or with Live ☆ Twin Ki-sikil Frost and the Link Disciple and Link Devotee engines. Additionally, since Evil★Twins themselves are quite selfish, Knightmare will come in handy when Evil★Twins lock your Extra Deck with only Fiends.

                                                          Link Disciple and Link Devotee (Combo Link)

                                                          SR Rarity
                                                          Link Disciple
                                                          SR Rarity
                                                          Link Disciple
                                                          Link Disciple
                                                          LIGHT
                                                          Link Disciple
                                                          • ATK:

                                                          • 500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom


                                                          1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                                          N Rarity
                                                          Link Devotee
                                                          N Rarity
                                                          Link Devotee
                                                          Link Devotee
                                                          EARTH
                                                          Link Devotee
                                                          • ATK:

                                                          • 500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Top


                                                          1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.


                                                          When going first, this is a great mechanic to have as it can make you go into I:P Masquerena with Evil★Twin Ki-sikil on the field to have 2 ways to disrupt your opponent during their turn. However, this is only possible if you have an extender, whether it's Live ☆ Twin Ki-sikil Frost or Backup Secretary .

                                                          Các Link 4

                                                          UR Rarity
                                                          Unchained Abomination
                                                          UR Rarity
                                                          Unchained Abomination
                                                          Unchained Abomination
                                                          DARK
                                                          Unchained Abomination
                                                          • ATK:

                                                          • 3000

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Bottom-Left

                                                          Bottom

                                                          Bottom-Right


                                                          2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                          UR Rarity
                                                          Apollousa, Bow of the Goddess
                                                          UR Rarity
                                                          Apollousa, Bow of the Goddess
                                                          Apollousa, Bow of the Goddess
                                                          WIND
                                                          Apollousa, Bow of the Goddess
                                                          • ATK:

                                                          • 0

                                                          • LINK-4

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom

                                                          Bottom-Right

                                                          Top


                                                          2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                          UR Rarity
                                                          Borrelsword Dragon
                                                          UR Rarity
                                                          Borrelsword Dragon
                                                          Borrelsword Dragon
                                                          DARK
                                                          Borrelsword Dragon
                                                          • ATK:

                                                          • 3000

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Bottom-Left

                                                          Bottom


                                                          3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                          UR Rarity
                                                          Accesscode Talker
                                                          UR Rarity
                                                          Accesscode Talker
                                                          Accesscode Talker
                                                          DARK
                                                          Accesscode Talker
                                                          • ATK:

                                                          • 2300

                                                          • LINK-4

                                                          Link Arrow:

                                                          Top

                                                          Left

                                                          Bottom

                                                          Right


                                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                          Tag(s):

                                                          UR Rarity
                                                          Borreload Dragon
                                                          UR Rarity
                                                          Borreload Dragon
                                                          Borreload Dragon
                                                          DARK
                                                          Borreload Dragon
                                                          • ATK:

                                                          • 3000

                                                          • LINK-4

                                                          Link Arrow:

                                                          Left

                                                          Bottom-Left

                                                          Bottom-Right

                                                          Right


                                                          3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                                                          Without Evil ★ Twin Link-4, the deck will struggle with dealing damage or simply defeating large monsters, so these cards really help your plans significantly . Borreload Links are just good general 4 Links, with Borrelsword Dragon being able to deal with any monster through combat and Borreload Dragon being able to steal your opponent's monsters. Accesscode Talker can reach up to 5300 ATK to clear your opponent's entire field as you usually have no problem filling your GY with Links. Unchained Abomination will help you clear the field and is also a good target to Link Summon with I:P Masquerena , not to mention it's also a Fiend. Apollousa is generally a great Link-4, capable of neutralizing your opponent's monsters multiple times.

                                                          Underworld Goddess of the Closed World (Cách đảm bảo để kết thúc lượt của đối thủ hoặc phá vỡ dàn sân của họ)

                                                          UR Rarity
                                                          Underworld Goddess of the Closed World
                                                          UR Rarity
                                                          Underworld Goddess of the Closed World
                                                          Underworld Goddess of the Closed World
                                                          LIGHT
                                                          Underworld Goddess of the Closed World
                                                          • ATK:

                                                          • 3000

                                                          • LINK-5

                                                          Link Arrow:

                                                          Bottom

                                                          Bottom-Right

                                                          Right

                                                          Top-Right

                                                          Top


                                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                          Underworld Goddess of the Closed World is a great Link Monster for the deck. Can Link your opponent's monster away, simultaneously negating their entire field AND preventing them from summoning it from the Graveyard. You can even do it during your opponent's turn with I:P Masquerena , which will usually almost guarantee they just make it to the End Phase.

                                                          Decode Talker and Ningirsu the World Chalice Warrior (Link dành cho người nghèo...)

                                                          UR Rarity
                                                          Decode Talker
                                                          UR Rarity
                                                          Decode Talker
                                                          Decode Talker
                                                          DARK
                                                          Decode Talker
                                                          • ATK:

                                                          • 2300

                                                          • LINK-3

                                                          Link Arrow:

                                                          Top

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                                          UR Rarity
                                                          Ningirsu the World Chalice Warrior
                                                          UR Rarity
                                                          Ningirsu the World Chalice Warrior
                                                          Ningirsu the World Chalice Warrior
                                                          EARTH
                                                          Ningirsu the World Chalice Warrior
                                                          • ATK:

                                                          • 2500

                                                          • LINK-3

                                                          Link Arrow:

                                                          Left

                                                          Top

                                                          Right


                                                          2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                          Pretty good options if you don't have any other Link monsters, you'll get them for free after clearing Solo modes (Ningirsu) and getting the Link Structure Deck (Decode Talker). Both have pretty good effects, with Ningirsu the World Chalice Warrior sending a card from both sides of the field down to the GY for non-target removal and Decode Talker giving you targeted protection!

                                                          Parallel eXceed and Number 41: Bagooska the Terribly Tired Tapir (Combo Xyz chính)

                                                          N Rarity
                                                          Parallel eXceed
                                                          N Rarity
                                                          Parallel eXceed
                                                          Parallel eXceed
                                                          WIND 8
                                                          Parallel eXceed
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 2000


                                                          If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                                                          SR Rarity
                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                          SR Rarity
                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                          EARTH
                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 2000


                                                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                          One of the best turns you can make with this deck is Unchained Abomination combined with Bagooska. You negate all of your opponent's non-Link monsters, and also move them to defensive position to protect your monsters from battle, while your own Link monsters are unaffected due to not being able to move to the Defense position.

                                                          Divine Arsenal AA-ZEUS - Sky Thunder, Downerd Magician and Sky Cavalry Centaurea (Xyz Package)

                                                          UR Rarity
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          UR Rarity
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          LIGHT
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                          Tag(s):

                                                          SR Rarity
                                                          Downerd Magician
                                                          SR Rarity
                                                          Downerd Magician
                                                          Downerd Magician
                                                          DARK
                                                          Downerd Magician
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 200


                                                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                          SR Rarity
                                                          Sky Cavalry Centaurea
                                                          SR Rarity
                                                          Sky Cavalry Centaurea
                                                          Sky Cavalry Centaurea
                                                          LIGHT
                                                          Sky Cavalry Centaurea
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 0


                                                          2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                                                          On your turn 2, if it's too risky to Link into Evil★Twin, you can go into Sky Cavalry Centaurea to return your opponent's monster to the hand, while continuing to go into Downerd Magician and then Divine Arsenal AA -ZEUS - Sky Thunder to get a free field wipe.



                                                          Deck variations and combos

                                                           

                                                          Live/Evil Twins thuần

                                                          Need 27 UR

                                                          UR Rarity
                                                          Artifact Scythe2 card
                                                          UR Rarity
                                                          Evil★Twins Ki-sikil & Lil-la1 card
                                                          UR Rarity
                                                          Maxx "C"3 card
                                                          UR Rarity
                                                          Accesscode Talker1 card
                                                          UR Rarity
                                                          I:P Masquerena1 card
                                                          UR Rarity
                                                          Knightmare Unicorn1 card
                                                          UR Rarity
                                                          Unchained Abomination1 card
                                                          UR Rarity
                                                          Underworld Goddess of the Closed World1 card
                                                          UR Rarity
                                                          Ash Blossom & Joyous Spring3 card
                                                          UR Rarity
                                                          Effect Veiler1 card
                                                          UR Rarity
                                                          Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                          UR Rarity
                                                          Secret Password3 card
                                                          UR Rarity
                                                          Triple Tactics Talent2 card
                                                          UR Rarity
                                                          Infinite Impermanence3 card
                                                          UR Rarity
                                                          Solemn Strike3 card

                                                          Main: 40 Extra: 15

                                                          UR Rarity
                                                          2 cardArtifact Scythe
                                                          UR Rarity
                                                          2 cardArtifact Scythe
                                                          Artifact Scythe
                                                          LIGHT 5
                                                          Artifact Scythe
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 900


                                                          You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                                                          UR Rarity
                                                          1 cardEvil★Twins Ki-sikil & Lil-la
                                                          UR Rarity
                                                          1 cardEvil★Twins Ki-sikil & Lil-la
                                                          Evil★Twins Ki-sikil & Lil-la
                                                          DARK 8
                                                          Evil★Twins Ki-sikil & Lil-la
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 2200


                                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.


                                                          R Rarity
                                                          3 cardLive☆Twin Ki-sikil
                                                          R Rarity
                                                          3 cardLive☆Twin Ki-sikil
                                                          Live☆Twin Ki-sikil
                                                          LIGHT 2
                                                          Live☆Twin Ki-sikil
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 0


                                                          Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                                                          R Rarity
                                                          2 cardLive☆Twin Ki-sikil Frost
                                                          R Rarity
                                                          2 cardLive☆Twin Ki-sikil Frost
                                                          Live☆Twin Ki-sikil Frost
                                                          LIGHT 2
                                                          Live☆Twin Ki-sikil Frost
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 0


                                                          If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


                                                          R Rarity
                                                          3 cardLive☆Twin Lil-la
                                                          R Rarity
                                                          3 cardLive☆Twin Lil-la
                                                          Live☆Twin Lil-la
                                                          DARK 2
                                                          Live☆Twin Lil-la
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 0


                                                          Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                                                          R Rarity
                                                          1 cardLive☆Twin Lil-la Treat
                                                          R Rarity
                                                          1 cardLive☆Twin Lil-la Treat
                                                          Live☆Twin Lil-la Treat
                                                          DARK 2
                                                          Live☆Twin Lil-la Treat
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 0


                                                          If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


                                                          UR Rarity
                                                          3 cardMaxx "C"
                                                          UR Rarity
                                                          3 cardMaxx "C"
                                                          Maxx "C"
                                                          EARTH 2
                                                          Maxx "C"
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 200


                                                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                          N Rarity
                                                          3 cardParallel eXceed
                                                          N Rarity
                                                          3 cardParallel eXceed
                                                          Parallel eXceed
                                                          WIND 8
                                                          Parallel eXceed
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 2000


                                                          If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                                                          UR Rarity
                                                          3 cardAsh Blossom & Joyous Spring
                                                          UR Rarity
                                                          3 cardAsh Blossom & Joyous Spring
                                                          Ash Blossom & Joyous Spring
                                                          FIRE 3
                                                          Ash Blossom & Joyous Spring
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 1800


                                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                          UR Rarity
                                                          1 cardEffect Veiler
                                                          UR Rarity
                                                          1 cardEffect Veiler
                                                          Effect Veiler
                                                          LIGHT 1
                                                          Effect Veiler
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                          SR Rarity
                                                          2 cardCosmic Cyclone
                                                          SR Rarity
                                                          2 cardCosmic Cyclone
                                                          Cosmic Cyclone
                                                          Spell Quick
                                                          Cosmic Cyclone

                                                            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                            SR Rarity
                                                            1 cardLive☆Twin Home
                                                            SR Rarity
                                                            1 cardLive☆Twin Home
                                                            Live☆Twin Home
                                                            Spell Quick
                                                            Live☆Twin Home

                                                              Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


                                                              SR Rarity
                                                              2 cardLive☆Twin Sunny's Snitch
                                                              SR Rarity
                                                              2 cardLive☆Twin Sunny's Snitch
                                                              Live☆Twin Sunny's Snitch
                                                              Spell Continuous
                                                              Live☆Twin Sunny's Snitch

                                                                When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                                                                SR Rarity
                                                                1 cardPot of Avarice
                                                                SR Rarity
                                                                1 cardPot of Avarice
                                                                Pot of Avarice
                                                                Spell Normal
                                                                Pot of Avarice

                                                                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                                  Tag(s):

                                                                  UR Rarity
                                                                  3 cardSecret Password
                                                                  UR Rarity
                                                                  3 cardSecret Password
                                                                  Secret Password
                                                                  Spell Normal
                                                                  Secret Password

                                                                    Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                                                    UR Rarity
                                                                    2 cardTriple Tactics Talent
                                                                    UR Rarity
                                                                    2 cardTriple Tactics Talent
                                                                    Triple Tactics Talent
                                                                    Spell Normal
                                                                    Triple Tactics Talent

                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                      Tag(s):

                                                                      N Rarity
                                                                      1 cardEvil★Twin Challenge
                                                                      N Rarity
                                                                      1 cardEvil★Twin Challenge
                                                                      Evil★Twin Challenge
                                                                      Trap Normal
                                                                      Evil★Twin Challenge

                                                                        Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect. ● Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material. You can only activate 1 "Evil★Twin Challenge" per turn.


                                                                        UR Rarity
                                                                        3 cardInfinite Impermanence
                                                                        UR Rarity
                                                                        3 cardInfinite Impermanence
                                                                        Infinite Impermanence
                                                                        Trap Normal
                                                                        Infinite Impermanence

                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                          UR Rarity
                                                                          3 cardSolemn Strike
                                                                          UR Rarity
                                                                          3 cardSolemn Strike
                                                                          Solemn Strike
                                                                          Trap Counter
                                                                          Solemn Strike

                                                                            When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            1 cardAccesscode Talker
                                                                            UR Rarity
                                                                            1 cardAccesscode Talker
                                                                            Accesscode Talker
                                                                            DARK
                                                                            Accesscode Talker
                                                                            • ATK:

                                                                            • 2300

                                                                            • LINK-4

                                                                            Link Arrow:

                                                                            Top

                                                                            Left

                                                                            Bottom

                                                                            Right


                                                                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                            Tag(s):

                                                                            SR Rarity
                                                                            3 cardEvil★Twin Ki-sikil
                                                                            SR Rarity
                                                                            3 cardEvil★Twin Ki-sikil
                                                                            Evil★Twin Ki-sikil
                                                                            LIGHT
                                                                            Evil★Twin Ki-sikil
                                                                            • ATK:

                                                                            • 1100

                                                                            • LINK-2

                                                                            Link Arrow:

                                                                            Right

                                                                            Bottom


                                                                            2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                                            SR Rarity
                                                                            3 cardEvil★Twin Lil-la
                                                                            SR Rarity
                                                                            3 cardEvil★Twin Lil-la
                                                                            Evil★Twin Lil-la
                                                                            DARK
                                                                            Evil★Twin Lil-la
                                                                            • ATK:

                                                                            • 1100

                                                                            • LINK-2

                                                                            Link Arrow:

                                                                            Left

                                                                            Bottom


                                                                            2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                                            UR Rarity
                                                                            1 cardI:P Masquerena
                                                                            UR Rarity
                                                                            1 cardI:P Masquerena
                                                                            I:P Masquerena
                                                                            DARK
                                                                            I:P Masquerena
                                                                            • ATK:

                                                                            • 800

                                                                            • LINK-2

                                                                            Link Arrow:

                                                                            Bottom-Left

                                                                            Bottom-Right


                                                                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                            UR Rarity
                                                                            1 cardKnightmare Unicorn
                                                                            UR Rarity
                                                                            1 cardKnightmare Unicorn
                                                                            Knightmare Unicorn
                                                                            DARK
                                                                            Knightmare Unicorn
                                                                            • ATK:

                                                                            • 2200

                                                                            • LINK-3

                                                                            Link Arrow:

                                                                            Left

                                                                            Bottom

                                                                            Right


                                                                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                            UR Rarity
                                                                            1 cardUnchained Abomination
                                                                            UR Rarity
                                                                            1 cardUnchained Abomination
                                                                            Unchained Abomination
                                                                            DARK
                                                                            Unchained Abomination
                                                                            • ATK:

                                                                            • 3000

                                                                            • LINK-4

                                                                            Link Arrow:

                                                                            Top

                                                                            Bottom-Left

                                                                            Bottom

                                                                            Bottom-Right


                                                                            2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                                            UR Rarity
                                                                            1 cardUnderworld Goddess of the Closed World
                                                                            UR Rarity
                                                                            1 cardUnderworld Goddess of the Closed World
                                                                            Underworld Goddess of the Closed World
                                                                            LIGHT
                                                                            Underworld Goddess of the Closed World
                                                                            • ATK:

                                                                            • 3000

                                                                            • LINK-5

                                                                            Link Arrow:

                                                                            Bottom

                                                                            Bottom-Right

                                                                            Right

                                                                            Top-Right

                                                                            Top


                                                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                            UR Rarity
                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                            UR Rarity
                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                            LIGHT
                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 3000


                                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                            Tag(s):

                                                                            SR Rarity
                                                                            1 cardDownerd Magician
                                                                            SR Rarity
                                                                            1 cardDownerd Magician
                                                                            Downerd Magician
                                                                            DARK
                                                                            Downerd Magician
                                                                            • ATK:

                                                                            • 2100

                                                                            • DEF:

                                                                            • 200


                                                                            2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                            SR Rarity
                                                                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                            SR Rarity
                                                                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                            Number 41: Bagooska the Terribly Tired Tapir
                                                                            EARTH
                                                                            Number 41: Bagooska the Terribly Tired Tapir
                                                                            • ATK:

                                                                            • 2100

                                                                            • DEF:

                                                                            • 2000


                                                                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                            SR Rarity
                                                                            1 cardSky Cavalry Centaurea
                                                                            SR Rarity
                                                                            1 cardSky Cavalry Centaurea
                                                                            Sky Cavalry Centaurea
                                                                            LIGHT
                                                                            Sky Cavalry Centaurea
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 0


                                                                            2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                                                                            In the TCG/OCG, the line has access to their main boss, Link-4, Evil ★ Twin's Trouble Sunny . Just with her release, Live ☆ Twins has become a competitive meta deck with or without some engine.

                                                                            The absence of Trouble Sunny will certainly greatly affect the competitiveness of this deck, so in Master Duel we will rely on the engines to make the deck fairly competitive.

                                                                            This is a pure version of the deck, relying solely on the power of Evil★Twin Lil-la and the power of generic Links to win some matches.

                                                                            BASIC COMBO

                                                                            Combo of 1 draw card and pop that you will use each match
                                                                            1. Normal Summon Live☆Twin Lil-la
                                                                            2. Lil-la's effect, Summon Live ☆ Twin Ki-sikil Frost from the Deck
                                                                            3. Link out Evil★Twin Ki-sikil , with her effect, special summons back Live ☆ Twin Lil-la from GY
                                                                            4. Link out Evil★Twin Lil-la , with her effect, special summon back Evil★Twin Ki-sikil from GY
                                                                            5. Since you summoned Ki-sikil while controlling Lil-la, you can draw a card!
                                                                            6. Link adds a new Ki-sikil, set your Trap if any and pass the turn.
                                                                            During your opponent's turn, you can use Evil★Twin Ki-sikil 's effect to Special Summon Evil★Twin Lil-la from GY, with Lil-la's effect you can destroy any card any song on the field. And with the effect of Live ☆ Twin Ki-sikil Frost , you can draw a card when your opponent adds a card from their Deck to their hand!

                                                                            Note: This is a 1-card combo when going first, with a 1-card combo going second, you should Link into Lil-la first to destroy a card instead of drawing a card. Also, use Live ☆ Twin Lil-la instead of Ki-sikil if possible.

                                                                            Stay ahead with Parallel eXceed

                                                                            Bagooska Abomination
                                                                            1. Recast Live ☆ Twin's One Card Combo, HOWEVER, instead of Linking out 2 Evil★Twins into another Evil★Twin Ki-sikil , instead Link out Unchained Abomination . (Make sure you draw a card with Evil★Twin Ki-sikil !)
                                                                            2. Parallel eXceed 's effect, special summons 1 card from the hand and another card from the Deck.
                                                                            3. Overlay 2 eXceed to Number 41: Bagooska the Terribly Tired Tapir
                                                                            You are now protected and can destroy a card with Abomination in End Phase! The bonus for this combo is if you draw Evil ★ Twin Challenge !

                                                                            I:P Masq
                                                                            1. Perform a one-card combo of Live ☆ Twin
                                                                            2. After Link releases your second Evil★Twin Ki-sikil , summon Parallel eXceed to the field.
                                                                            3. Link the eXceed to I: P Masquerena

                                                                            Honestly... Every combo will only be a 1-card combo but with quite a few extenders, as you can see from the 2-3 combos I've introduced up to this point...

                                                                            Link Disciple
                                                                            Cards required for combo: Live ☆ Twin Monster + Live ☆ Twin Frost / Treat or Backup Secretary

                                                                            1. Normal Summon Live☆Twin Lil-la (or Ki-sikil, doesn't matter). Now the monster you summon will depend on the extender you have. If you have Live ☆ Twin Ki-sikil Frost or Live ☆ Twin Lil-la Treat , then the monster you summon must be the normal variant of Treat / Frost because Live ☆ Twin Ki-sikil and Live☆Twin Lil- la in its regular form is CYBERSE. If you have Backup Secretary , summon Frost or Treat.
                                                                            2. You should now have 2 Cyberse monsters, Link both of them into Link Disciple and Link Devotee in order.
                                                                            3. Disciple effect, sacrifice Devotee, draw card and summon 2 tokens.
                                                                            4. Link tokens to I: P Masquerena .
                                                                            5. You should still have 1 Live☆Twin left, Link Disciple and another Live☆Twin into an Evil★Twin, and proceed to combo with both cards above.

                                                                            Your ending field should only be I:P Masquerena and an Evil★Twin monster, during your opponent's turn you should be able to destroy a card with Lil-la and return a card to the Deck with Knightmare Unicorn .


                                                                            Combos follow

                                                                            1. Perform a one-card combo of Live ☆ Twin, trying to destroy one card with Lil-la if possible. Now, your turn will depend entirely on whether you have extenders, Droplets, Triple Tactics or other techs. Let's say you have Parallel eXceed and your opponent has a monster you can't deal with, like Thunder Dragon Colossus (assuming you don't have Unicorn).
                                                                            2. Summon eXceed, and you should have about one or two Link-2s and two eXceeds on the field, with two eXceeds and one of the Links, you can Link out to the Underworld Goddess of the Closed World using your opponent's Colossus.
                                                                            3. Ez game ez life

                                                                            Like I said, combos with this deck are easy, every combo you can have starts with a Normal summon Lil-la. Second step, you just need Accesscode, Underworld Goddess, Tribute Summon Evil ★ Twins Ki-sikil & Lil-la or Sky Cavalry into Downerd Zeus, all of which I mentioned are good enough for the deck.

                                                                            Eldlich Version

                                                                            Need 20 UR

                                                                            UR Rarity
                                                                            Eldlich the Golden Lord2 card
                                                                            UR Rarity
                                                                            Evil★Twins Ki-sikil & Lil-la1 card
                                                                            UR Rarity
                                                                            Maxx "C"3 card
                                                                            UR Rarity
                                                                            Accesscode Talker1 card
                                                                            UR Rarity
                                                                            I:P Masquerena1 card
                                                                            UR Rarity
                                                                            Knightmare Unicorn1 card
                                                                            UR Rarity
                                                                            Underworld Goddess of the Closed World1 card
                                                                            UR Rarity
                                                                            Ash Blossom & Joyous Spring3 card
                                                                            UR Rarity
                                                                            Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                            UR Rarity
                                                                            Secret Password3 card
                                                                            UR Rarity
                                                                            Infinite Impermanence3 card

                                                                            Main: 41 Extra: 15

                                                                            UR Rarity
                                                                            2 cardEldlich the Golden Lord
                                                                            UR Rarity
                                                                            2 cardEldlich the Golden Lord
                                                                            Eldlich the Golden Lord
                                                                            LIGHT 10
                                                                            Eldlich the Golden Lord
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 2800


                                                                            You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                                                                            UR Rarity
                                                                            1 cardEvil★Twins Ki-sikil & Lil-la
                                                                            UR Rarity
                                                                            1 cardEvil★Twins Ki-sikil & Lil-la
                                                                            Evil★Twins Ki-sikil & Lil-la
                                                                            DARK 8
                                                                            Evil★Twins Ki-sikil & Lil-la
                                                                            • ATK:

                                                                            • 2200

                                                                            • DEF:

                                                                            • 2200


                                                                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.


                                                                            R Rarity
                                                                            2 cardLive☆Twin Ki-sikil
                                                                            R Rarity
                                                                            2 cardLive☆Twin Ki-sikil
                                                                            Live☆Twin Ki-sikil
                                                                            LIGHT 2
                                                                            Live☆Twin Ki-sikil
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 0


                                                                            Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                                                                            R Rarity
                                                                            2 cardLive☆Twin Ki-sikil Frost
                                                                            R Rarity
                                                                            2 cardLive☆Twin Ki-sikil Frost
                                                                            Live☆Twin Ki-sikil Frost
                                                                            LIGHT 2
                                                                            Live☆Twin Ki-sikil Frost
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 0


                                                                            If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


                                                                            R Rarity
                                                                            3 cardLive☆Twin Lil-la
                                                                            R Rarity
                                                                            3 cardLive☆Twin Lil-la
                                                                            Live☆Twin Lil-la
                                                                            DARK 2
                                                                            Live☆Twin Lil-la
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 0


                                                                            Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                                                                            R Rarity
                                                                            1 cardLive☆Twin Lil-la Treat
                                                                            R Rarity
                                                                            1 cardLive☆Twin Lil-la Treat
                                                                            Live☆Twin Lil-la Treat
                                                                            DARK 2
                                                                            Live☆Twin Lil-la Treat
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 0


                                                                            If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


                                                                            UR Rarity
                                                                            3 cardMaxx "C"
                                                                            UR Rarity
                                                                            3 cardMaxx "C"
                                                                            Maxx "C"
                                                                            EARTH 2
                                                                            Maxx "C"
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 200


                                                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                            UR Rarity
                                                                            3 cardAsh Blossom & Joyous Spring
                                                                            UR Rarity
                                                                            3 cardAsh Blossom & Joyous Spring
                                                                            Ash Blossom & Joyous Spring
                                                                            FIRE 3
                                                                            Ash Blossom & Joyous Spring
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 1800


                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                            SR Rarity
                                                                            2 cardCursed Eldland
                                                                            SR Rarity
                                                                            2 cardCursed Eldland
                                                                            Cursed Eldland
                                                                            Spell Continuous
                                                                            Cursed Eldland

                                                                              You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                                                                              R Rarity
                                                                              1 cardEldlixir of White Destiny
                                                                              R Rarity
                                                                              1 cardEldlixir of White Destiny
                                                                              Eldlixir of White Destiny
                                                                              Spell Quick
                                                                              Eldlixir of White Destiny

                                                                                Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


                                                                                SR Rarity
                                                                                3 cardLive☆Twin Home
                                                                                SR Rarity
                                                                                3 cardLive☆Twin Home
                                                                                Live☆Twin Home
                                                                                Spell Quick
                                                                                Live☆Twin Home

                                                                                  Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


                                                                                  SR Rarity
                                                                                  3 cardLive☆Twin Sunny's Snitch
                                                                                  SR Rarity
                                                                                  3 cardLive☆Twin Sunny's Snitch
                                                                                  Live☆Twin Sunny's Snitch
                                                                                  Spell Continuous
                                                                                  Live☆Twin Sunny's Snitch

                                                                                    When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                                                                                    UR Rarity
                                                                                    3 cardSecret Password
                                                                                    UR Rarity
                                                                                    3 cardSecret Password
                                                                                    Secret Password
                                                                                    Spell Normal
                                                                                    Secret Password

                                                                                      Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                                                                      R Rarity
                                                                                      3 cardConquistador of the Golden Land
                                                                                      R Rarity
                                                                                      3 cardConquistador of the Golden Land
                                                                                      Conquistador of the Golden Land
                                                                                      Trap Continuous
                                                                                      Conquistador of the Golden Land

                                                                                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                                                                        SR Rarity
                                                                                        3 cardEldlixir of Scarlet Sanguine
                                                                                        SR Rarity
                                                                                        3 cardEldlixir of Scarlet Sanguine
                                                                                        Eldlixir of Scarlet Sanguine
                                                                                        Trap Normal
                                                                                        Eldlixir of Scarlet Sanguine

                                                                                          Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                                                          N Rarity
                                                                                          1 cardEvil★Twin Challenge
                                                                                          N Rarity
                                                                                          1 cardEvil★Twin Challenge
                                                                                          Evil★Twin Challenge
                                                                                          Trap Normal
                                                                                          Evil★Twin Challenge

                                                                                            Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect. ● Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material. You can only activate 1 "Evil★Twin Challenge" per turn.


                                                                                            R Rarity
                                                                                            2 cardHuaquero of the Golden Land
                                                                                            R Rarity
                                                                                            2 cardHuaquero of the Golden Land
                                                                                            Huaquero of the Golden Land
                                                                                            Trap Continuous
                                                                                            Huaquero of the Golden Land

                                                                                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                                                              UR Rarity
                                                                                              3 cardInfinite Impermanence
                                                                                              UR Rarity
                                                                                              3 cardInfinite Impermanence
                                                                                              Infinite Impermanence
                                                                                              Trap Normal
                                                                                              Infinite Impermanence

                                                                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                UR Rarity
                                                                                                1 cardAccesscode Talker
                                                                                                UR Rarity
                                                                                                1 cardAccesscode Talker
                                                                                                Accesscode Talker
                                                                                                DARK
                                                                                                Accesscode Talker
                                                                                                • ATK:

                                                                                                • 2300

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Left

                                                                                                Bottom

                                                                                                Right


                                                                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                Tag(s):

                                                                                                SR Rarity
                                                                                                3 cardEvil★Twin Ki-sikil
                                                                                                SR Rarity
                                                                                                3 cardEvil★Twin Ki-sikil
                                                                                                Evil★Twin Ki-sikil
                                                                                                LIGHT
                                                                                                Evil★Twin Ki-sikil
                                                                                                • ATK:

                                                                                                • 1100

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Right

                                                                                                Bottom


                                                                                                2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                                                                SR Rarity
                                                                                                3 cardEvil★Twin Lil-la
                                                                                                SR Rarity
                                                                                                3 cardEvil★Twin Lil-la
                                                                                                Evil★Twin Lil-la
                                                                                                DARK
                                                                                                Evil★Twin Lil-la
                                                                                                • ATK:

                                                                                                • 1100

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Left

                                                                                                Bottom


                                                                                                2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardI:P Masquerena
                                                                                                UR Rarity
                                                                                                1 cardI:P Masquerena
                                                                                                I:P Masquerena
                                                                                                DARK
                                                                                                I:P Masquerena
                                                                                                • ATK:

                                                                                                • 800

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Bottom-Left

                                                                                                Bottom-Right


                                                                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                UR Rarity
                                                                                                1 cardKnightmare Unicorn
                                                                                                UR Rarity
                                                                                                1 cardKnightmare Unicorn
                                                                                                Knightmare Unicorn
                                                                                                DARK
                                                                                                Knightmare Unicorn
                                                                                                • ATK:

                                                                                                • 2200

                                                                                                • LINK-3

                                                                                                Link Arrow:

                                                                                                Left

                                                                                                Bottom

                                                                                                Right


                                                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                                N Rarity
                                                                                                1 cardLink Devotee
                                                                                                N Rarity
                                                                                                1 cardLink Devotee
                                                                                                Link Devotee
                                                                                                EARTH
                                                                                                Link Devotee
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • LINK-1

                                                                                                Link Arrow:

                                                                                                Top


                                                                                                1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardLink Disciple
                                                                                                SR Rarity
                                                                                                1 cardLink Disciple
                                                                                                Link Disciple
                                                                                                LIGHT
                                                                                                Link Disciple
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • LINK-1

                                                                                                Link Arrow:

                                                                                                Bottom


                                                                                                1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                                UR Rarity
                                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                                Underworld Goddess of the Closed World
                                                                                                LIGHT
                                                                                                Underworld Goddess of the Closed World
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • LINK-5

                                                                                                Link Arrow:

                                                                                                Bottom

                                                                                                Bottom-Right

                                                                                                Right

                                                                                                Top-Right

                                                                                                Top


                                                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                UR Rarity
                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                UR Rarity
                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                LIGHT
                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 3000


                                                                                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                Tag(s):

                                                                                                SR Rarity
                                                                                                1 cardDownerd Magician
                                                                                                SR Rarity
                                                                                                1 cardDownerd Magician
                                                                                                Downerd Magician
                                                                                                DARK
                                                                                                Downerd Magician
                                                                                                • ATK:

                                                                                                • 2100

                                                                                                • DEF:

                                                                                                • 200


                                                                                                2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                                SR Rarity
                                                                                                1 cardSky Cavalry Centaurea
                                                                                                SR Rarity
                                                                                                1 cardSky Cavalry Centaurea
                                                                                                Sky Cavalry Centaurea
                                                                                                LIGHT
                                                                                                Sky Cavalry Centaurea
                                                                                                • ATK:

                                                                                                • 2000

                                                                                                • DEF:

                                                                                                • 0


                                                                                                2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                                                                                                There's a pretty old story about how Live ☆ Twins were created for Eldlich because they worked so well together. Live ☆ Twin Home can discard 1 Eldlich card allowing you to activate their effects in the GY. With Evil ★ Twins being able to control the field and gain card advantage, it seems like pairing the two archetypes together will get you a top tier deck. And it is, because without Trouble Sunny in Master Duel, Eldlich Version is the most competitive variant of the deck.

                                                                                                Combos with this variant of the deck will remain the same, however, you will get a stronger field with this build, as Eldlich the Golden Lord can special summon himself by sending Spells or Traps without you control to GY (usually always Live ☆ Twin Sunny's Snitch or Cursed Eldland ). And when it is Summoned this way, you get a 3500 ATK meatball that can't be destroyed by card effects for both turns!

                                                                                                The special part about the Eldlich variant of the deck, is the fact that some people just immediately surrender when they witness the Golden Lord's divine form enter your GY.

                                                                                                Unchained Version

                                                                                                Need 15 UR

                                                                                                UR Rarity
                                                                                                Accesscode Talker1 card
                                                                                                UR Rarity
                                                                                                Knightmare Gryphon1 card
                                                                                                UR Rarity
                                                                                                Knightmare Unicorn1 card
                                                                                                UR Rarity
                                                                                                Unchained Abomination1 card
                                                                                                UR Rarity
                                                                                                Underworld Goddess of the Closed World1 card
                                                                                                UR Rarity
                                                                                                Ash Blossom & Joyous Spring3 card
                                                                                                UR Rarity
                                                                                                Forbidden Droplet3 card
                                                                                                UR Rarity
                                                                                                Secret Password2 card
                                                                                                UR Rarity
                                                                                                Infinite Impermanence2 card

                                                                                                Main: 40 Extra: 15

                                                                                                SR Rarity
                                                                                                2 cardAbominable Unchained Soul
                                                                                                SR Rarity
                                                                                                2 cardAbominable Unchained Soul
                                                                                                Abominable Unchained Soul
                                                                                                DARK 8
                                                                                                Abominable Unchained Soul
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 1500


                                                                                                You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


                                                                                                SR Rarity
                                                                                                2 cardD.D. Crow
                                                                                                SR Rarity
                                                                                                2 cardD.D. Crow
                                                                                                D.D. Crow
                                                                                                DARK 1
                                                                                                D.D. Crow
                                                                                                • ATK:

                                                                                                • 100

                                                                                                • DEF:

                                                                                                • 100


                                                                                                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                R Rarity
                                                                                                3 cardLive☆Twin Ki-sikil
                                                                                                R Rarity
                                                                                                3 cardLive☆Twin Ki-sikil
                                                                                                Live☆Twin Ki-sikil
                                                                                                LIGHT 2
                                                                                                Live☆Twin Ki-sikil
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • DEF:

                                                                                                • 0


                                                                                                Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                                                                                                R Rarity
                                                                                                3 cardLive☆Twin Lil-la
                                                                                                R Rarity
                                                                                                3 cardLive☆Twin Lil-la
                                                                                                Live☆Twin Lil-la
                                                                                                DARK 2
                                                                                                Live☆Twin Lil-la
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • DEF:

                                                                                                • 0


                                                                                                Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardUnchained Soul of Disaster
                                                                                                SR Rarity
                                                                                                1 cardUnchained Soul of Disaster
                                                                                                Unchained Soul of Disaster
                                                                                                DARK 8
                                                                                                Unchained Soul of Disaster
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 3000


                                                                                                Gains 300 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ● If this card on the field is destroyed by battle or card effect: You can target 1 "Unchained" monster in your GY, except "Unchained Soul of Disaster"; Special Summon it.


                                                                                                N Rarity
                                                                                                3 cardUnchained Twins - Aruha
                                                                                                N Rarity
                                                                                                3 cardUnchained Twins - Aruha
                                                                                                Unchained Twins - Aruha
                                                                                                FIRE 3
                                                                                                Unchained Twins - Aruha
                                                                                                • ATK:

                                                                                                • 1500

                                                                                                • DEF:

                                                                                                • 1500


                                                                                                You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.


                                                                                                N Rarity
                                                                                                2 cardUnchained Twins - Rakea
                                                                                                N Rarity
                                                                                                2 cardUnchained Twins - Rakea
                                                                                                Unchained Twins - Rakea
                                                                                                WATER 3
                                                                                                Unchained Twins - Rakea
                                                                                                • ATK:

                                                                                                • 1500

                                                                                                • DEF:

                                                                                                • 1500


                                                                                                (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.


                                                                                                N Rarity
                                                                                                2 cardUnchained Twins - Sarama
                                                                                                N Rarity
                                                                                                2 cardUnchained Twins - Sarama
                                                                                                Unchained Twins - Sarama
                                                                                                DARK 3
                                                                                                Unchained Twins - Sarama
                                                                                                • ATK:

                                                                                                • 1500

                                                                                                • DEF:

                                                                                                • 1500


                                                                                                You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.


                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                Ash Blossom & Joyous Spring
                                                                                                FIRE 3
                                                                                                Ash Blossom & Joyous Spring
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 1800


                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                R Rarity
                                                                                                3 cardAbomination's Prison
                                                                                                R Rarity
                                                                                                3 cardAbomination's Prison
                                                                                                Abomination's Prison
                                                                                                Spell Normal
                                                                                                Abomination's Prison

                                                                                                  Add 1 "Unchained" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abomination's Prison" once per turn.


                                                                                                  UR Rarity
                                                                                                  3 cardForbidden Droplet
                                                                                                  UR Rarity
                                                                                                  3 cardForbidden Droplet
                                                                                                  Forbidden Droplet
                                                                                                  Spell Quick
                                                                                                  Forbidden Droplet

                                                                                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                    Tag(s):

                                                                                                    SR Rarity
                                                                                                    3 cardLive☆Twin Sunny's Snitch
                                                                                                    SR Rarity
                                                                                                    3 cardLive☆Twin Sunny's Snitch
                                                                                                    Live☆Twin Sunny's Snitch
                                                                                                    Spell Continuous
                                                                                                    Live☆Twin Sunny's Snitch

                                                                                                      When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                                                                                                      UR Rarity
                                                                                                      2 cardSecret Password
                                                                                                      UR Rarity
                                                                                                      2 cardSecret Password
                                                                                                      Secret Password
                                                                                                      Spell Normal
                                                                                                      Secret Password

                                                                                                        Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                                                                                        N Rarity
                                                                                                        3 cardAbominable Chamber of the Unchained
                                                                                                        N Rarity
                                                                                                        3 cardAbominable Chamber of the Unchained
                                                                                                        Abominable Chamber of the Unchained
                                                                                                        Trap Normal
                                                                                                        Abominable Chamber of the Unchained

                                                                                                          Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.


                                                                                                          N Rarity
                                                                                                          3 cardEscape of the Unchained
                                                                                                          N Rarity
                                                                                                          3 cardEscape of the Unchained
                                                                                                          Escape of the Unchained
                                                                                                          Trap Normal
                                                                                                          Escape of the Unchained

                                                                                                            Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.


                                                                                                            UR Rarity
                                                                                                            2 cardInfinite Impermanence
                                                                                                            UR Rarity
                                                                                                            2 cardInfinite Impermanence
                                                                                                            Infinite Impermanence
                                                                                                            Trap Normal
                                                                                                            Infinite Impermanence

                                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                              UR Rarity
                                                                                                              1 cardAccesscode Talker
                                                                                                              UR Rarity
                                                                                                              1 cardAccesscode Talker
                                                                                                              Accesscode Talker
                                                                                                              DARK
                                                                                                              Accesscode Talker
                                                                                                              • ATK:

                                                                                                              • 2300

                                                                                                              • LINK-4

                                                                                                              Link Arrow:

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                                                                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                              Tag(s):

                                                                                                              SR Rarity
                                                                                                              3 cardEvil★Twin Ki-sikil
                                                                                                              SR Rarity
                                                                                                              3 cardEvil★Twin Ki-sikil
                                                                                                              Evil★Twin Ki-sikil
                                                                                                              LIGHT
                                                                                                              Evil★Twin Ki-sikil
                                                                                                              • ATK:

                                                                                                              • 1100

                                                                                                              • LINK-2

                                                                                                              Link Arrow:

                                                                                                              Right

                                                                                                              Bottom


                                                                                                              2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                                                                              SR Rarity
                                                                                                              3 cardEvil★Twin Lil-la
                                                                                                              SR Rarity
                                                                                                              3 cardEvil★Twin Lil-la
                                                                                                              Evil★Twin Lil-la
                                                                                                              DARK
                                                                                                              Evil★Twin Lil-la
                                                                                                              • ATK:

                                                                                                              • 1100

                                                                                                              • LINK-2

                                                                                                              Link Arrow:

                                                                                                              Left

                                                                                                              Bottom


                                                                                                              2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardKnightmare Gryphon
                                                                                                              UR Rarity
                                                                                                              1 cardKnightmare Gryphon
                                                                                                              Knightmare Gryphon
                                                                                                              LIGHT
                                                                                                              Knightmare Gryphon
                                                                                                              • ATK:

                                                                                                              • 2500

                                                                                                              • LINK-4

                                                                                                              Link Arrow:

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                                                                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                                                                                              SR Rarity
                                                                                                              1 cardKnightmare Phoenix
                                                                                                              SR Rarity
                                                                                                              1 cardKnightmare Phoenix
                                                                                                              Knightmare Phoenix
                                                                                                              FIRE
                                                                                                              Knightmare Phoenix
                                                                                                              • ATK:

                                                                                                              • 1900

                                                                                                              • LINK-2

                                                                                                              Link Arrow:

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                                                                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                              UR Rarity
                                                                                                              1 cardKnightmare Unicorn
                                                                                                              UR Rarity
                                                                                                              1 cardKnightmare Unicorn
                                                                                                              Knightmare Unicorn
                                                                                                              DARK
                                                                                                              Knightmare Unicorn
                                                                                                              • ATK:

                                                                                                              • 2200

                                                                                                              • LINK-3

                                                                                                              Link Arrow:

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                                                                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                                              UR Rarity
                                                                                                              1 cardUnchained Abomination
                                                                                                              UR Rarity
                                                                                                              1 cardUnchained Abomination
                                                                                                              Unchained Abomination
                                                                                                              DARK
                                                                                                              Unchained Abomination
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • LINK-4

                                                                                                              Link Arrow:

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                                                                                                              Bottom

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                                                                                                              2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                                                                              SR Rarity
                                                                                                              1 cardUnchained Soul of Anguish
                                                                                                              SR Rarity
                                                                                                              1 cardUnchained Soul of Anguish
                                                                                                              Unchained Soul of Anguish
                                                                                                              DARK
                                                                                                              Unchained Soul of Anguish
                                                                                                              • ATK:

                                                                                                              • 2400

                                                                                                              • LINK-3

                                                                                                              Link Arrow:

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                                                                                                              2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.


                                                                                                              SR Rarity
                                                                                                              2 cardUnchained Soul of Rage
                                                                                                              SR Rarity
                                                                                                              2 cardUnchained Soul of Rage
                                                                                                              Unchained Soul of Rage
                                                                                                              DARK
                                                                                                              Unchained Soul of Rage
                                                                                                              • ATK:

                                                                                                              • 1800

                                                                                                              • LINK-2

                                                                                                              Link Arrow:

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                                                                                                              2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardUnderworld Goddess of the Closed World
                                                                                                              UR Rarity
                                                                                                              1 cardUnderworld Goddess of the Closed World
                                                                                                              Underworld Goddess of the Closed World
                                                                                                              LIGHT
                                                                                                              Underworld Goddess of the Closed World
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • LINK-5

                                                                                                              Link Arrow:

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                                                                                                              Right

                                                                                                              Top-Right

                                                                                                              Top


                                                                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                              Fun fact: Unchained and Live ☆ Twin were the original ways to play this deck when we didn't have Evil ★ Twin's Trouble Sunny , and guess what? Master Duel without Trouble Sunny! So this might actually be the best way to play the deck right now, who knows? It might be better than the Eldlich Variant. The best part is that Live, Evil and Unchained are all twins!

                                                                                                              ...does anyone know why they are called "Unchained Twins" even though there are 3 of them?

                                                                                                              You know when I said the deck's spread is between Easy - Medium ? Hmph, then this deck has medium difficulty. Knowing what to do and what to Summon in the right scenario with your Unchained cards will be different every game. You must also know which area you must place your Links in so that their arrows are Linked with the Knightmare to ensure you do not lose card advantage. If you can set up the right combo, you will have 3-5 different forms of breaking during your opponent's turn!

                                                                                                              Unchained Live Twins turn 1 combo

                                                                                                              First combo
                                                                                                              Cards needed: Any Live☆Twin and an Unchained Spell/Trap

                                                                                                              1. Set Unchained Spell or Trap.
                                                                                                              2. Continue doing the basic Live ☆ Twin combo, but instead of starting with Evil ★ Twin Ki-sikil , this time, you start with Evil ★ Twin Lil-la because you'll need her destruction effect for the combo This.
                                                                                                              3. Link Evil★Twin Lil-la and Evil★Twin Ki-sikil to Evil★Twin Ki-sikil , and immediately use his effect to Summon Lil-la back.
                                                                                                              4. With Lil-la's effect, destroy the set Unchained Spell/Trap
                                                                                                              5. Special Summon Abominable Unchained Soul from the Deck.
                                                                                                              6. With Unchained Soul and Lil-la, Link becomes Unchained Soul of Rage .
                                                                                                              Make sure you have 1 card left in your hand. With this deck, you will be able to have 2-3 different ways to break your opponent's combo. One with Evil ★ Twin Lil-la destroys one of their cards. Another alternative to Unchained Soul of Rage is to use one of their monsters as a Link material. And another card, if they have another card left on the field, you can use Unchained Soul of Rage to Link into Knightmare Unicorn to put one of their cards back in the deck. THE ZONES YOU PUT THEM IN WILL BE PRETTY IMPORTANT IF YOU ARE LINKING TO A KNIGHTMARE MONSTER . Always Summon Lil-la BELOW AN EXTRA MONSTER ZONE to ensure that you will always have room to Co-link the Knightmare you will Summon, in which case you will not lose card advantage because if a Knightmare that is Co-linked when Summoned, you can draw one card.

                                                                                                              Second combo
                                                                                                              Cards needed: One Live☆Twin, Unchained Twins - Aruha and one unchained spell/trap

                                                                                                              1. Set Unchained Spell/Trap
                                                                                                              2. Perform the Live ☆ Twin combo, as usual, making sure to draw a card with Evil ★ Twin Ki-sikil for the extra hand. Don't link them too quickly
                                                                                                              3. Activate the effect of Unchained Twins - Aruha to destroy the set spell/trap.
                                                                                                              4. Then, special summon Unchained Twins - Saram a from the deck.
                                                                                                              5. Activate Sarama's effect, returning the spell/trap you just destroyed to the field, and with that, destroy Aruha.
                                                                                                              6. When Aruha is destroyed, special summon A bombinable Unchained Soul to the field.
                                                                                                              7. Link Soul and Lil-la into Unchained Soul of Rage .
                                                                                                              If the spell/trap you started with is Escape of the Unchained , you will have up to 2 interruptions! Make sure you have at least 1 card in your hand. With this deck, you should have about 3-5 ways to disrupt, with the effects of Lil-la, Soul of Rage Link 1 of your opponent's monsters, Knightmare Unicorn returning cards to the Deck and drawing a card, and if you There's Escape of the Unchained , you can destroy it yourself. Samara to destroy a card AND Special Summon ANOTHER bombinable Unchained Soul to the field! And when A bombinable Unchained Soul is summoned, he destroys a card without targeting!

                                                                                                              Combo for round two...

                                                                                                              Quite similar to the combo on the first turn, remember that you can also activate the Unchained Soul of Rage and Evil ★ Twin Lil-la effects during your turn. But if you go second, you'll want to Link out Unchained Soul of Anguish because it gives you another way to use your opponent's monsters as Link materials. Of course, your turn 2 will depend entirely on what your opponent has on their field.




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                                                                                                              - Yu-Gi-Oh! Guidance Vietnam


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