Instructions for building and playing Shark Kragen

Instructions for building and playing Shark Kragen

If you are a fan of Shark, then surely with the Fish line, you will not want to miss a great and powerful Shark Kragen set. To understand how to play this card line, below are the detailed instructions that YGO Vietnam has specifically for you.




overview

overview



Sharks, or Kragen Control, found primarily in Shark's Pride packs, are an archetype intended to spam the field with various Rank 4 Xyz monsters using the powers of their vicious fish-monster friends. The power of Buzzsaw Shark along with the help of other sea-themed monsters will help you terrorize your opponents by allowing you to easily approach bosses such as Number 4: Stealth Kragen , Toadally Awesome (from Bahamut Shark ) and Number F0: Utopic Draco Future . Even though the deck's power has been reduced due to Toadally Awesome's inclusion in the banlist, the deck can still consistently prevent your opponent from reaching their turn because of the sheer power that Water Xyz has.



Core Monsters

First, I'll cover the heart of Shark and why it's called Kragen control by some.

Number 4: Stealth Kragen (1x)

UR Rarity
Number 4: Stealth Kragen
UR Rarity
Number 4: Stealth Kragen
Number 4: Stealth Kragen
WATER
Number 4: Stealth Kragen
  • ATK:

  • 1900

  • DEF:

  • 1500


2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


The entire central part of the deck. By simply overlaying 2 level 4 WATER Monsters, you will have access to this awesome boss that has 3 different effects:

  • All face-up monsters on the field become WATER.
Think of this effect as essentially a Zombie World or a DNA Transplant , but for WATER archetypes. Turning all monsters on the field into the WATER element may seem irrelevant, but that's not until you see its effects and until you read Kragen's second effect. It's pretty neat against decks that rely on attributes, such as Phantom Knights or Raidraptors, preventing them from being able to summon Raider's Knight or Evilswarm Nightmare .

  • Once per turn, during Main Phase (Instant Effect): You can destroy 1 WATER monster your opponent controls, and if you do, deal damage to your opponent equal to half its ATK on the field.
Now the first effect has become relevant. Being able to destroy a monster your opponent controls, WITHOUT TARGETING, is a good effect for an easily accessible boss. With this effect, we can easily deal with untargetable monsters like Mekk-Knight Crusadia Avramax and Black Luster Soldier - Soldier of Chaos , or other problematic monsters like Borreload Savage Dragon by the time it is summoned, it can also burn our opponents a lot of LP. You don't even have to detach the material to activate this effect, which can actually be quite terrible, since we don't have to dump a monster into the grave and if we did it wouldn't be followed by White Mirror , but at least it allows us to use Xyz Remora .

  • If this Xyz card is destroyed: You can special summon "Kragen Spawn(s)" from your extra deck, up to the number of materials this card has, then you can attach up to 1 monster WATER from your grave for each of them as Xyz material.

Stealth Kragen Spawn (2x)

SR Rarity
Stealth Kragen Spawn
SR Rarity
Stealth Kragen Spawn
Stealth Kragen Spawn
WATER
Stealth Kragen Spawn
  • ATK:

  • 1900

  • DEF:

  • 1500


2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


Stealth Kragen Spawn have the same effects as their premium versions. Both can kill WATER monsters quickly, and they also throw back Number 4: Stealth Kragen from the GY when destroyed. However, they miss out on the first effect of changing all monsters to WATER.

Number 4: Stealth Kragen will be thrown back at Spawns, as long as they are destroyed, regardless of who destroyed them. This means you can use cards like Torrential Tribute to destroy your opponent's monster deck, and float into 2 monsters back into Stealh Kragen from GY.

A floodgate, a breaker, and a massive defensive wall. If your opponent can't deal with this on their first turn, you've almost won the match. If you play Yu-Gi-Oh! Duel Links , this card is sometimes treated as an Abyss Dweller with Atlantean Heavy Infantry , however, this does not remove its grave effects.



Normal Summon is the best

 

Buzzsaw Shark (3x)

R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


The main strength of the deck. Unique to Buzzsaw Shark is the one-card Xyz combo, as its effect allows you to target a face-up WATER monster you control to summon a fish monster of the same level, but with a different name from the deck your. However, using this effect locks you into an Xyz monster for the rest of your turn. Who doesn't like creating a powerful Xyz monster with just one card? It also has the niche effect that it can be treated as a level 3 or 5 monster when summoning an Xyz monster, this effect will rarely be relevant, unless you want to push the damage with Number 47: Nightmare Shark Or get another interrupt tool with Valiant Shark Lancer .

Beautunaful Princess (3x)

SR Rarity
Beautunaful Princess
SR Rarity
Beautunaful Princess
Beautunaful Princess
WATER 1
Beautunaful Princess
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.


Essentially acts as 3 additional copies of Buzzsaw Shark in the deck, as when Tuna is normally summoned, it can banish itself to summon level 4 or lower Fish-type monsters from their deck us and of course the fish monster we are summoning will become our Buzzsaw boy :") or if you already have Buzzsaw in hand, Lantern Shark is also a good target to summon. Level and status Its status is actually quite big for us, because it's level 1, we can easily take Tuna out with One for One . And since it has 0 ATK, we can also use Piri Reis Map to search.



These WATER Extenders

  

Silent Angler (3x)

R Rarity
Silent Angler
R Rarity
Silent Angler
Silent Angler
WATER 4
Silent Angler
  • ATK:

  • 800

  • DEF:

  • 1400


If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


A simple level 4 WATER / Fish monster that can be special summoned from your hand when you control a WATER monster. However, using its special summon effect will prevent you from being able to special summon from your hand for the rest of the turn, so make sure to use other extenders before summoning Silent Angler .

Silent Sea Nettle (1-2x)

R Rarity
Silent Sea Nettle
R Rarity
Silent Sea Nettle
Silent Sea Nettle
WATER 4
Silent Sea Nettle
  • ATK:

  • 800

  • DEF:

  • 1300


If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.


Has pretty much the same effects as Silent Angler , however, it has quite unpleasant downsides:

  • Being an Aqua instead of a Fish, this will prevent us from summoning it from Buzzsaw Shark
  • Lock yourself to a WATER monster for the rest of your turn
However, Silent Sea Nettle has a graveyard effect of shuffling up to 3 other WATER monsters from your grave into the deck by banishing itself, which means it can help you recycle important Xyz monsters. your values ​​to reuse them for future plays.

Tenyi Spirit - Shthana (2x)

N Rarity
Tenyi Spirit - Shthana
N Rarity
Tenyi Spirit - Shthana
Tenyi Spirit - Shthana
WATER 4
Tenyi Spirit - Shthana
  • ATK:

  • 400

  • DEF:

  • 2000


If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn.


The WATER monster can be special summoned from the hand, only if you control no monsters. But it's only locked to Silent Sea Nettle , because it's not a fish, which means we can't summon it from Buzzsaw Shark . With Shthana, we can use its effect to try and bait out any form of negative or disruptive effect our opponent may have since that effect is an Ignition effect. However, Shthana works best when appearing on your first turn, which can sometimes be a bad result on later turns, as most likely, you won't be able to use its effect to summon special episode. In a sense, it makes the Silent Sea Nettle better to use.

Xyz Remora (2x)

R Rarity
Xyz Remora
R Rarity
Xyz Remora
Xyz Remora
WATER 4
Xyz Remora
  • ATK:

  • 800

  • DEF:

  • 800


You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


Probably the best extender the deck can have. Xyz Remora can be special summoned from your hand by detaching 2 materials from any Xyz monster you have on your field (Usually Number 4: Stealth Kragen or Drill Driver Vespenato ). When it is summoned this way, you can summon 2 fish-type monsters from your grave, but they have their effects negated, cannot attack, and can only be used on Xyz WATER monsters. This card can allow us to perform some combos and it can be the best extender but surprisingly, it is one of the less important monsters in the deck :((( Because it will be quite brick if you can't make Rank 4 on your first turn, so other extenders will actually bring more value to the deck.

Lantern Shark (1x)

N Rarity
Lantern Shark
N Rarity
Lantern Shark
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


When it is normal or special summoned, you can special summon a level 3, 4, or 5 WATER monster from your hand. You usually summon Buzzsaw Shark with it. So from a point of view, Lantern Shark is basically just a Silent Angler that doesn't lock your hand from special summons. However, this is one of the better targets to summon with Beautunaful Princess .



Buzzsaw Shark's goal

Note that just because this section talks about the cards you summon with Buzzsaw Shark , it doesn't mean these are the only cards you have to summon. In some situations, it's better to summon Xyz Remora or Silent Angler if you manage to start with White Mirror , and if you're using Xyz Rank 3/5, it's sometimes better to summon Lantern Shark .

Right-Hand Shark (1-2x)

N Rarity
Right-Hand Shark
N Rarity
Right-Hand Shark
Right-Hand Shark
WATER 4
Right-Hand Shark
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


This card has two very important effects

  • While you control no monsters, you can special summon this card from the Graveyard, but banish it when it leaves the field. Note that it does not banish itself when you detach it as Xyz material, meaning that when this card goes to the grave, you always have Xyz material available in your grave, allowing you to easily return it when faced The player destroys your yard.
  • An Xyz monster is summoned using only a WATER monster and this card cannot be destroyed by battle. This effect is very relevant because it protects your powerful Xyz monsters like Number 4: Stealth Kragen and Number 59: Crooked Cook . If summon uses it, your opponent is forced to use their removal effects on you if they want to attack you directly.

Lifeless Leaffish (1x)

R Rarity
Lifeless Leaffish
R Rarity
Lifeless Leaffish
Lifeless Leaffish
WATER 4
Lifeless Leaffish
  • ATK:

  • 1500

  • DEF:

  • 1600


When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.


Its initial effect when sending a fish from the deck to the grave is often irrelevant, as when you summon it, its effects are usually negated. The use of this card comes from its grave effect, which allows you to banish the card to shuffle 3 fish-type monsters from your grave into the deck, to draw a card. And it's also quite cheap to craft this card.



Magic and Traps

  

White Mirror (3x)

R Rarity
White Mirror
R Rarity
White Mirror
White Mirror
Spell Normal
White Mirror

    Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


    Monster Reborn is for fish monsters level 4 and below, which will also allow you to draw an additional monster with the same name as that revived monster. Great for setting up your deck's combos, as you can use it with Silent Angler or Xyz Remora on the first turn to extend the combo even further. (Assuming Silent Angler hasn't locked you out)

    Also good for recovery as it can revive Buzzsaw Shark on your next turn for another one-card Xyz combo.

    One for One (1x)

    UR Rarity
    One for One
    UR Rarity
    One for One
    One for One
    Spell Normal
    One for One

      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


      Many players like to have about 7 copies of Buzzsaw Shark in their deck. It's strange, but if you read the previous part, you will know that Tuna is considered a Buzzsaw. One for One can be used to summon Beautunaful Princess from your deck, which will allow you to use her effect to summon another fish of level 4 or lower from the deck. The removal cost can also be a benefit to you, as you can use White Mirror to summon the removed fish to then search for a monster with that same name.

      Instant Fusion (1x)

      UR Rarity
      Instant Fusion
      UR Rarity
      Instant Fusion
      Instant Fusion
      Spell Normal
      Instant Fusion

        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


        Instant Fusion allows you to summon a Fusion monster from the Extra Deck and can be used as an extender for the deck's plays. Summon a Rare Fish in preparation for XYZ Remora , or Mudragon of the Swamp for temporary protection.

        Gozen Match (3x)

        SR Rarity
        Gozen Match
        SR Rarity
        Gozen Match
        Gozen Match
        Trap Continuous
        Gozen Match

          Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


          Just like how Rivalry of Warlords is a core in Zombie World decks, Gozen Match is a core in Shark/Kragen decks. If you are not aware of the interaction, while Gozen Match is face up and Number 4 is on the field, your opponent can only have 1 monster on the field, unless they are also playing a WATER attribute deck, such as Mermails or Marincess. For most decks, we usually just end their turn when they use a normal summon as long as we have a face-up Gozen. However, it will be quite brick when going later if you can't clear your opponent's monsters.



          Techs

            

          Astral Kuriboh (1x)

          UR Rarity
          Astral Kuriboh
          UR Rarity
          Astral Kuriboh
          Astral Kuriboh
          LIGHT 1
          Astral Kuriboh
          • ATK:

          • 100

          • DEF:

          • 100


          You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Cannot be destroyed by battle or your opponent's card effects.


          Can be used as an additional extender. Although when you use it, you are limited to only being able to Xyz summon the "Number" Xyz monster as long as it is on the field. The most notable Xyz Number monsters are Number 101: Silent Honor ARK , Number 59: Crooked Cook , and Number 41: Bagooska the Terribly Tired Tapir . Also technically Number 4: Stealth Kragen , however Astral Kuriboh is a fiend so you won't be able to Xyz with it.

          Tin Goldfish (1-2x)

          R Rarity
          Tin Goldfish
          R Rarity
          Tin Goldfish
          Tin Goldfish
          WATER 4
          Tin Goldfish
          • ATK:

          • 800

          • DEF:

          • 2000


          When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.


          Another extender the deck can use. It essentially acts as an additional copy of Lantern Shark , however, it is not a fish so you cannot summon it from Beautunaful Princess or Buzzsaw Shark . The best combo with this card is probably normal summon to special summon Lantern Shark from hand, then special summon Buzzsaw Shark , which will then get you 2 Rank 4 Xyz monsters.

          Double Fin Shark (1x)

          N Rarity
          Double Fin Shark
          N Rarity
          Double Fin Shark
          Double Fin Shark
          WATER 4
          Double Fin Shark
          • ATK:

          • 1000

          • DEF:

          • 1200


          When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


          A good recovery tool. When normally summoned, you can revive a level 4 or lower fish monster from the grave, but its effects are negated. The downside to this card comes from the fact that you are locked to a WATER monster for the rest of your turn.

          Barrier Statue of the Torrent (1x)

          SR Rarity
          Barrier Statue of the Torrent
          SR Rarity
          Barrier Statue of the Torrent
          Barrier Statue of the Torrent
          WATER 4
          Barrier Statue of the Torrent
          • ATK:

          • 1000

          • DEF:

          • 1000


          Neither player can Special Summon monsters, except WATER monsters.




          Tag(s):

          Think of it as a Gozen Match with Kragen's first effect. Normal summoning the Barrier Statue is a viable way to prevent your opponent from taking turns on their first main phases since most likely, they will have to use their battle phase just to escape the statue. Since it is a level 4 monster, it can also be used to overlay our Xyz.

          Number C104: Umbral Horror Masquerade, Rank-Up-Magic - The Seventh One and Number C101: Silent Honor DARK (Rank-Up-Magic - The 7th One)

          R Rarity
          Number C104: Umbral Horror Masquerade
          R Rarity
          Number C104: Umbral Horror Masquerade
          Number C104: Umbral Horror Masquerade
          DARK
          Number C104: Umbral Horror Masquerade
          • ATK:

          • 3000

          • DEF:

          • 1500


          4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


          UR Rarity
          Rank-Up-Magic - The Seventh One
          UR Rarity
          Rank-Up-Magic - The Seventh One
          Rank-Up-Magic - The Seventh One
          Spell Normal
          Rank-Up-Magic - The Seventh One

            To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


            UR Rarity
            Number C101: Silent Honor DARK
            UR Rarity
            Number C101: Silent Honor DARK
            Number C101: Silent Honor DARK
            WATER
            Number C101: Silent Honor DARK
            • ATK:

            • 2800

            • DEF:

            • 1500


            3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


            A large hand can summon the powerful "Number C" monster. I personally have never played this card, as it is a dead card if going first and better to draw any other card if going second. But some have seen success with it, summoning monsters like Number C104: Umbral Horror Masquerade for a free monster with a negative effect on the field.

            Number 71: Rebarian Shark and Valiant Shark Lancer (Rank 3/5)

            SR Rarity
            Number 71: Rebarian Shark
            SR Rarity
            Number 71: Rebarian Shark
            Number 71: Rebarian Shark
            WATER
            Number 71: Rebarian Shark
            • ATK:

            • 0

            • DEF:

            • 2000


            2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


            UR Rarity
            Valiant Shark Lancer
            UR Rarity
            Valiant Shark Lancer
            Valiant Shark Lancer
            WATER
            Valiant Shark Lancer
            • ATK:

            • 2500

            • DEF:

            • 1600


            2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.


            You can Xyz Summon both by using Buzzsaw Shark and Lantern Shark on the field.

            • Number 71: Rebarian Shark is usually just another target for Bahamut Shark then overlays into Full Armored Black Ray Lancer . Although its effect may be somewhat related to recycling Number 4: Stealth Kragen and other Number Xyz monsters.
            • Valiant Shark Lancer has a neat effect that can Quick Effect destroy a monster your opponent controls, as long as you have another WATER XYZ monster on the field. However, if you do not have a WATER xyz monster, it does not turn into a quick effect. However, it is a good Xyz monster to summon if you already have Stealth Kragen on the field. The second effect is to put ANY magic from your deck on top of the deck, which is also quite good, as you can essentially "Destiny Draw" the perfect magic card for the next turn.

            Number 59: Crooked Cook (1x)

            SR Rarity
            Number 59: Crooked Cook
            SR Rarity
            Number 59: Crooked Cook
            Number 59: Crooked Cook
            FIRE
            Number 59: Crooked Cook
            • ATK:

            • 2300

            • DEF:

            • 200


            2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.


            Crooked Cook has immunity to everything as long as you don't control other cards. Despite this, it can still be sacrificed to a Kaiju, and can still be destroyed in combat, and it can still be linked using the Underworld Goddess of the Closed World . However, we can overcome Crooked Cook's problem of being "destroyed in combat" if we use Right-Hand Shark or Astral Kuriboh as materials, as both have the effect of creating Xyz monsters Summoned using either material becomes indestructible in combat. So, as long as your opponent doesn't have Kaiju, Underworld Goddess, or armor-piercing damage, you should be able to stall for around 60+ turns with just this beast.

            If you're brave, you can also put 5 exodia in your deck as a win condition instead of Crooked Cook which will stall you forever.

            Xyz Ngân sách khác

            SR Rarity
            Number 37: Hope Woven Dragon Spider Shark
            SR Rarity
            Number 37: Hope Woven Dragon Spider Shark
            Number 37: Hope Woven Dragon Spider Shark
            WATER
            Number 37: Hope Woven Dragon Spider Shark
            • ATK:

            • 2600

            • DEF:

            • 2100


            2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.


            R Rarity
            Number 50: Blackship of Corn
            R Rarity
            Number 50: Blackship of Corn
            Number 50: Blackship of Corn
            DARK
            Number 50: Blackship of Corn
            • ATK:

            • 2100

            • DEF:

            • 1500


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


            R Rarity
            Number 80: Rhapsody in Berserk
            R Rarity
            Number 80: Rhapsody in Berserk
            Number 80: Rhapsody in Berserk
            DARK
            Number 80: Rhapsody in Berserk
            • ATK:

            • 0

            • DEF:

            • 1200


            2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.


            N Rarity
            Number 70: Malevolent Sin
            N Rarity
            Number 70: Malevolent Sin
            Number 70: Malevolent Sin
            DARK
            Number 70: Malevolent Sin
            • ATK:

            • 2400

            • DEF:

            • 1200


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


            N Rarity
            Number 82: Heartlandraco
            N Rarity
            Number 82: Heartlandraco
            Number 82: Heartlandraco
            EARTH
            Number 82: Heartlandraco
            • ATK:

            • 2000

            • DEF:

            • 1500


            2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


            Decks can be quite expensive, so here are some other viable cheap Xyz monsters you can play to fill out the Extra Deck.

            • Number 37: Hope Woven Dragon Spider Shark , another card you may only know from Duel Links. Number 37 has the effect of reducing the ATK of all monsters your opponent controls by 1000 when any of your monsters declares an attack. It also has a destroy effect when summoning any other monster from your grave.
            • Number 80: Rhapsody in Berserk can banish up to 2 cards from your opponent's grave. Can also attach itself to any of your Xyz monsters to increase their ATK to 1200.
            • Number 70: Malevolent Sin . BACK TO DUEL LINKS! Malevolent Sin can be used as a finishing card, which can target and banish a monster your opponent controls until the next standby phase. Basically, a budget version of Number 101: Silent Honor ARK .
            • Number 82: Heartlandraco can be used instead of Zoodiac Engine if you want to save space to create Divine Arsenal AA-ZEUS - Sky Thunder more effectively.
            • Number 50: Blackship of Corn , it's hard to find a situation where this card's effect is relevant. But when it does, it works quite well, as well as sending a monster to the GY without triggering their destruction effects quite well. 1000 burn damage can also be useful.

            Bất kỳ Rank 4 ổn định nào khác

            UR Rarity
            Evilswarm Exciton Knight
            UR Rarity
            Evilswarm Exciton Knight
            Evilswarm Exciton Knight
            LIGHT
            Evilswarm Exciton Knight
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


            UR Rarity
            Tornado Dragon
            UR Rarity
            Tornado Dragon
            Tornado Dragon
            WIND
            Tornado Dragon
            • ATK:

            • 2100

            • DEF:

            • 2000


            2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


            UR Rarity
            Time Thief Redoer
            UR Rarity
            Time Thief Redoer
            Time Thief Redoer
            DARK
            Time Thief Redoer
            • ATK:

            • 2400

            • DEF:

            • 2000


            2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            Number 39: Utopia
            LIGHT
            Number 39: Utopia
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


            UR Rarity
            Number 101: Silent Honor ARK
            UR Rarity
            Number 101: Silent Honor ARK
            Number 101: Silent Honor ARK
            WATER
            Number 101: Silent Honor ARK
            • ATK:

            • 2100

            • DEF:

            • 1000


            2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


            Since the archetype does not lock you into WATER (unless you use Silent Sea Nettle ), you are free to use any stable Rank 4 Xyz monsters you may have access to, whether they are cards like Tornado Dragon or Number 70: Malevolent Sin . Notable mentions include:
            • Time Thief Redoer . During each standby phase, it can steal the top card of your opponent's deck and attach it to itself as material. It has an effect that quickly discards up to 3 materials and activates an effect based on what it discards, it shuffles a face-up card on the field for traps, draws a card for spells, and self-expelled until end phase ends.
            • Number 101: Silent Honor ARK . Think of it as a better Number 70. You can separate the 2 materials to equip a specially summoned monster in the attack position that your opponent controls as an overlay material, which can help us increase the lethality against the enemy. cards like Thunder Dragon Colossus .
            • Tornado Dragon is a Mystical Space Typhoon . Related to the Imperial Order
            • Engine Utopia. Number 39: Utopia Double can give us another win condition if the opponent leaves a monster with 2000 ATK or less in attack position, and Number S39: Utopia the Lightning can give us a way to defeat other problematic beasts, such as the Mekk-Knight Crusadia Avramax .
            • Evilswarm Exciton Knight . Think of it as a Mini Divine Arsenal AA-ZEUS - Sky Thunder . The only downside to this card is that its effect is to make your opponent unable to deal damage for the rest of the turn if its effect is used.

            Salamangreat Almiraj (1x)

            UR Rarity
            Salamangreat Almiraj
            UR Rarity
            Salamangreat Almiraj
            Salamangreat Almiraj
            FIRE
            Salamangreat Almiraj
            • ATK:

            • 0

            • LINK-1

            Link Arrow:

            Bottom-Right


            1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


            A very suitable card that can be used to trigger combos. If we start with Silent Angler and White Mirror , we can normal summon Angler, link it out to Almiraj, then use White Mirror to revive Angler and then add another Angler, special summon Angler there, then overlay Number 4: Stealth Kragen . And with Salamangreat Almiraj , you can make it indestructible in one turn. Won't come up often, but still a pretty neat tech choice.



            Staple

              

            Handtrap

            UR Rarity
            Ghost Mourner & Moonlit Chill
            UR Rarity
            Ghost Mourner & Moonlit Chill
            Ghost Mourner & Moonlit Chill
            WIND 3
            Ghost Mourner & Moonlit Chill
            • ATK:

            • 0

            • DEF:

            • 1800


            If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


            SR Rarity
            Artifact Lancea
            SR Rarity
            Artifact Lancea
            Artifact Lancea
            LIGHT 5
            Artifact Lancea
            • ATK:

            • 1700

            • DEF:

            • 2300


            You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              SR Rarity
              Skull Meister
              SR Rarity
              Skull Meister
              Skull Meister
              DARK 4
              Skull Meister
              • ATK:

              • 1700

              • DEF:

              • 400


              When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


              SR Rarity
              Droll & Lock Bird
              SR Rarity
              Droll & Lock Bird
              Droll & Lock Bird
              WIND 1
              Droll & Lock Bird
              • ATK:

              • 0

              • DEF:

              • 0


              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


              UR Rarity
              Maxx "C"
              UR Rarity
              Maxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              UR Rarity
              Ghost Belle & Haunted Mansion
              UR Rarity
              Ghost Belle & Haunted Mansion
              Ghost Belle & Haunted Mansion
              EARTH 3
              Ghost Belle & Haunted Mansion
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


              UR Rarity
              Nibiru, the Primal Being
              UR Rarity
              Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              UR Rarity
              Ghost Ogre & Snow Rabbit
              UR Rarity
              Ghost Ogre & Snow Rabbit
              Ghost Ogre & Snow Rabbit
              LIGHT 3
              Ghost Ogre & Snow Rabbit
              • ATK:

              • 0

              • DEF:

              • 1800


              When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


              UR Rarity
              Ash Blossom & Joyous Spring
              UR Rarity
              Ash Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              SR Rarity
              D.D. Crow
              SR Rarity
              D.D. Crow
              D.D. Crow
              DARK 1
              D.D. Crow
              • ATK:

              • 100

              • DEF:

              • 100


              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              Handtraps are indispensable in this deck and almost every deck. Depending on the current meta situation, choose the appropriate handtrap. However, in terms of top handtraps, top 1 always has Ash and top 2 is Maxx "C".

              PSY-Framelord Omega, PSY-Frame Driver and PSY-Framegear Gamma (Đề xuất khác)

              UR Rarity
              PSY-Framelord Omega
              UR Rarity
              PSY-Framelord Omega
              PSY-Framelord Omega
              LIGHT 8
              PSY-Framelord Omega
              • ATK:

              • 2800

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


              N Rarity
              PSY-Frame Driver
              N Rarity
              PSY-Frame Driver
              PSY-Frame Driver
              LIGHT 6
              PSY-Frame Driver
              • ATK:

              • 2500

              • DEF:

              • 0


              A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


              SR Rarity
              PSY-Framegear Gamma
              SR Rarity
              PSY-Framegear Gamma
              PSY-Framegear Gamma
              LIGHT 2
              PSY-Framegear Gamma
              • ATK:

              • 1000

              • DEF:

              • 0


              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


              A handtrap combo can help you ensure that Tenyi Spirit - Shthana and Beautunaful Princess will be able to use their effects. Can also be used during your opponent's turn to block their turn. I personally don't recommend it though, as including PSY-Framegear Gamma in the banlist will cause some consistency issues, especially since it won't work if you control a monster on the field .

              Super Polymerization (2x)

              UR Rarity
              Super Polymerization
              UR Rarity
              Super Polymerization
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                Tag(s):

                Can be used to summon Mudragon of the Swamp . Because of Number 4's effect, you can effectively use this card because Mudragon of the Swamp requires 2 monsters of the same attribute, but different types. And because Stealth Kragen converts all attributes to WATER, Mudragon is easier to summon with Super Poly using your opponent's monsters.

                Can also be used to summon Starving Venom Fusion Dragon against DARK-elemental decks, however, another deck slot should not be wasted.

                Called by the Grave (2x)

                UR Rarity
                Called by the Grave
                UR Rarity
                Called by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  Since the deck's strength depends on Buzzsaw Shark and Beautunaful Princess , Called by the Grave will help you ensure that they will be able to overcome with their effects. Can protect both from Ash Blossom & Joyous Spring and Effect Veiler . Can also be used as a fake DD Crow, which can banish core monsters like Eldlich the Golden Lord and other cards.

                  Pot of Desires and Pot of Avarice (Desires 3x, Avarice 1x)

                  SR Rarity
                  Pot of Desires
                  SR Rarity
                  Pot of Desires
                  Pot of Desires
                  Spell Normal
                  Pot of Desires

                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                    Tag(s):

                    SR Rarity
                    Pot of Avarice
                    SR Rarity
                    Pot of Avarice
                    Pot of Avarice
                    Spell Normal
                    Pot of Avarice

                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                      Tag(s):

                      The pots that "draw 2 cards" are the most preferred choice. When we play our cores as 3 copies in the deck, we can safely use Pot of Desires ' effect without having to worry about banishing our cores. However, Pot of Prosperity is also a valid choice, this is one of those decks that needs more deck resources, so Prosperity is a bit risky.

                      When we use a lot of resources, Pot of Avarice can also be a good choice for the deck, allowing us to recycle Xyz monsters and allowing to draw 2 more cards.

                      Forbidden Droplet and Forbidden Chalice (Vô hiệu hóa quái thú)

                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        R Rarity
                        Forbidden Chalice
                        R Rarity
                        Forbidden Chalice
                        Forbidden Chalice
                        Spell Quick
                        Forbidden Chalice

                          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                          Useful because their simple effect is to only destroy one monster. Forbidden Droplet is more popular because it halves ATK, can have spell speed 4 (spell speed to chain link) and can kill multiple monsters at once. The fold cost is, again, useful when you start with White Mirror .

                          Forbidden Chalice is a neat budget option when you can't craft other staples. With an instant spell, you can negate the effects of ANY monster on the field, while also increasing their ATK by 400. The 400 ATK boost can also be suitable for being lethal or defeating large threats.

                          Piri Reis Map (2x)

                          SR Rarity
                          Piri Reis Map
                          SR Rarity
                          Piri Reis Map
                          Piri Reis Map
                          Spell Normal
                          Piri Reis Map

                            At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                            The card can search Beautunaful Princess from the deck, but can only be used at the start of Main Phase 1 by paying half your LP. A bit unnecessary in the Pure Sharks / Kragen version of the deck, but it's always useful. Mainly used in the Crooked Cook Exodia deck.

                            Foolish Burial (1x)

                            UR Rarity
                            Foolish Burial
                            UR Rarity
                            Foolish Burial
                            Foolish Burial
                            Spell Normal
                            Foolish Burial

                              Send 1 monster from your Deck to the GY.




                              Tag(s):

                              Can act as another starter by sending Right-Hand Shark to the grave. Can use the grave effect of summoning itself to easily Rank 4. If you have White Mirror in hand, you can send any fish you want to summon it with White Mirror , while also receiving a another monster of the same name from the deck.

                              Fury of Kairyu-Shin and Torrential Tribute (Sức mạnh của Kairyu-shin)

                              SR Rarity
                              Fury of Kairyu-Shin
                              SR Rarity
                              Fury of Kairyu-Shin
                              Fury of Kairyu-Shin
                              Spell Normal
                              Fury of Kairyu-Shin

                                Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.


                                R Rarity
                                Torrential Tribute
                                R Rarity
                                Torrential Tribute
                                Torrential Tribute
                                Trap Normal
                                Torrential Tribute

                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                  If you want to be a bit more disruptive, we can safely play Torrential Tribute because Number 4: Stealth Kragen can float 2 more monsters, and from there can float back there again. Fury of Kairyu-Shin is also a viable card to play, can search for Torrential Tribute , and also has a grave effect to protect our WATER monster from destructive effects.

                                  If you set Torrential Tribute , make sure the only monster you have is Number 4: Stealth Kragen because you will not lose pressure against your opponent if it is destroyed by TT, unless you have Fury of Kairyu- Shin in the grave, in that case, ignore what I said.

                                  Imperial Order (1x)

                                  UR Rarity
                                  Imperial Order
                                  UR Rarity
                                  Imperial Order
                                  Imperial Order
                                  Trap Continuous
                                  Imperial Order

                                    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                    While it instantly extinguishes White Mirror and our other magics, being able to prevent our opponents from using THEIR magics is too good to pass up. Imperial Order 's disadvantages don't matter that much to us, as protecting our Gozen Match and shutting down decks like Sky Strikers and Pendulums is a worthy trade-off.



                                    Some other disruptive tools

                                       

                                    Solemn Judgment and Solemn Strike (Solemn)

                                    UR Rarity
                                    Solemn Judgment
                                    UR Rarity
                                    Solemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                      Tag(s):

                                      UR Rarity
                                      Solemn Strike
                                      UR Rarity
                                      Solemn Strike
                                      Solemn Strike
                                      Trap Counter
                                      Solemn Strike

                                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        50% LP as cost isn't a problem, as negating any card with Solemn Judgment is a pretty big deal, especially since it can help us avoid Lightning Storm or Twin Twisters . Similar to Solemn Strike , any summoning effect or special monster can be negated for just 1500 LP.

                                        Ice Dragon's Prison (3x)

                                        SR Rarity
                                        Ice Dragon's Prison
                                        SR Rarity
                                        Ice Dragon's Prison
                                        Ice Dragon's Prison
                                        Trap Normal
                                        Ice Dragon's Prison

                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                          Non-targeted expulsion up to these 2 times. Especially compared to decks like Eldlich where you can banish 2 Golden Lords at once. Overall a great removal tool. Can also act as a Monster Reborn based on the opponent's grave, although their effects are disabled.

                                          Compulsory Evacuation Device (3x)

                                          R Rarity
                                          Compulsory Evacuation Device
                                          R Rarity
                                          Compulsory Evacuation Device
                                          Compulsory Evacuation Device
                                          Trap Normal
                                          Compulsory Evacuation Device

                                            Target 1 monster on the field; return that target to the hand.


                                            Another great budget-friendly option if you don't have CP for other staples. Having the option to return your opponent's monster is a powerful effect on some monsters, such as Thunder Dragon Colossus and Cyber ​​Dragon Nova , making it possible to escape them without being destroyed.



                                            Staple followed

                                              

                                            Evenly Matched (3x)

                                            SR Rarity
                                            Evenly Matched
                                            SR Rarity
                                            Evenly Matched
                                            Evenly Matched
                                            Trap Normal
                                            Evenly Matched

                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                              When you're behind and your opponent has a big field, Evenly Matched can help you eliminate it. As in about 90% of the time, you will banish at least 4 cards with Evenly Matched , whether their backrow or monster.

                                              Dinowrestler Pankratops (1x)

                                              UR Rarity
                                              Dinowrestler Pankratops
                                              UR Rarity
                                              Dinowrestler Pankratops
                                              Dinowrestler Pankratops
                                              EARTH 7
                                              Dinowrestler Pankratops
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 0


                                              If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                              • Can act as a meatball with 2600 ATK that you can special summon for free
                                              • A versatile removal tool that can easily remove problematic cards like Prank-Kids Battle Butler , Skill Drain , and Imperial Order .

                                              Loại bỏ backrow

                                              SR Rarity
                                              Twin Twisters
                                              SR Rarity
                                              Twin Twisters
                                              Twin Twisters
                                              Spell Quick
                                              Twin Twisters

                                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                UR Rarity
                                                Lightning Storm
                                                UR Rarity
                                                Lightning Storm
                                                Lightning Storm
                                                Spell Normal
                                                Lightning Storm

                                                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                  Tag(s):

                                                  UR Rarity
                                                  Harpie's Feather Duster
                                                  UR Rarity
                                                  Harpie's Feather Duster
                                                  Harpie's Feather Duster
                                                  Spell Normal
                                                  Harpie's Feather Duster

                                                    Destroy all Spell and Trap Cards your opponent controls.




                                                    Tag(s):

                                                    SR Rarity
                                                    Cosmic Cyclone
                                                    SR Rarity
                                                    Cosmic Cyclone
                                                    Cosmic Cyclone
                                                    Spell Quick
                                                    Cosmic Cyclone

                                                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                      R Rarity
                                                      Mystical Space Typhoon
                                                      R Rarity
                                                      Mystical Space Typhoon
                                                      Mystical Space Typhoon
                                                      Spell Quick
                                                      Mystical Space Typhoon

                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                        The deck can be easily broken against most traps, such as Torrential Tribute which can stop all of our plays after using up the extender. So there is definitely a need for backrow removal cards, especially with the amount of backrow the current meta has, with Eldlich running rampant in Rank and Phantom Knights having a searchable Phantom Knights' Fog Blade .

                                                        Of course these aren't just follow-up cards, as some of these cards can be useful in disrupting opponents if they're playing a deck that uses environmental magic and associated magic/traps. custom. Such as the Cosmic Cyclone chain with Dragon Ravine .



                                                        Core Extra Deck

                                                         

                                                        Bahamut Shark (2x)

                                                        UR Rarity
                                                        Bahamut Shark
                                                        UR Rarity
                                                        Bahamut Shark
                                                        Bahamut Shark
                                                        WATER
                                                        Bahamut Shark
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 2100


                                                        2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                        An Xyz monster that we can easily create since all of our monsters are WATER. Bahamut Shark is usually the main combo starter in most plays of the deck, as it is essentially a way to spam the field with Rank 3 or lower Xyz monsters, such as: Toadally Awesome , Black Ray Lancer, Number 47 .

                                                        Toadally Awesome (1x)

                                                        UR Rarity
                                                        Toadally Awesome
                                                        UR Rarity
                                                        Toadally Awesome
                                                        Toadally Awesome
                                                        WATER
                                                        Toadally Awesome
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 0


                                                        2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                        Sadly, our Toads are limited to the Master Duel banlist, which means we can't use a UFD ending field with 3 toads as is common in the TCG. Toadally Awesome can negate the activation of anything your opponent does, by sending a WATER monster from the hand or field to the graveyard and destroying that card! You'll almost always send Toad himself to do so, though. The great part is, when you negate an effect that activates on the field, you can place the negated and destroyed card on your field.

                                                        Limited Toads can be pretty bad, but you can actually use them multiple times in the game, because when they are sent to the grave, you can add WATER monsters from the grave to your hand. You can use the effect to add Buzzsaw Shark back, or you use it on Toad to return it to the extra deck, which will allow us to summon it back to Bahamut Shark again.

                                                        Full Armored Black Ray Lancer and Number 47: Nightmare Shark (Black Ray Lancer Package)

                                                        SR Rarity
                                                        Full Armored Black Ray Lancer
                                                        SR Rarity
                                                        Full Armored Black Ray Lancer
                                                        Full Armored Black Ray Lancer
                                                        WATER
                                                        Full Armored Black Ray Lancer
                                                        • ATK:

                                                        • 2100

                                                        • DEF:

                                                        • 600


                                                        3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                        SR Rarity
                                                        Number 47: Nightmare Shark
                                                        SR Rarity
                                                        Number 47: Nightmare Shark
                                                        Number 47: Nightmare Shark
                                                        WATER
                                                        Number 47: Nightmare Shark
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 2000


                                                        2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                                        Due to the limitations of Toadally Awesome in the banlist, we will have to try a lot when playing these two cards that you probably only know from Duel Links. Although not as good as Toad, Full Armored Black Ray Lancer can give us a little more protection on the field, and it also has quite suitable effects such as being able to destroy magic / traps on the field when killed monsters in battle. This can happen in a number of situations, such as destroying a face-up Phantom Knights' Fog Blade that currently disables a monster you can control.

                                                        Number 47: Nightmare Shark can also be quite active at times. It is the monster that you summon from Bahamut to overlay it into Full Armored Black Ray Lancer . But you can actually also overlay Buzzsaw Shark and Lantern Shark to Xyz it normally, then can use its effect to make one of our WATER monsters attack directly, which can can help us finish some rounds quickly.

                                                        Abyss Dweller (1x)

                                                        UR Rarity
                                                        Abyss Dweller
                                                        UR Rarity
                                                        Abyss Dweller
                                                        Abyss Dweller
                                                        WATER
                                                        Abyss Dweller
                                                        • ATK:

                                                        • 1700

                                                        • DEF:

                                                        • 1400


                                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                        A generic Rank 4 Xyz monster, which can easily stop some decks. Many people know its effect of detaching 1 material to negate all activated effects in the grave for a turn, which can temporarily close decks like Drytrons, Phantom Knights and Eldlich. While slowing down other decks like Tri-Brigade and Virtual World. Unbeknownst to most though, its first effect is to increase the ATK of all WATER monsters you control by 500, as long as all materials used were initially WATER, which we can use it to help get over those really big lumps of meat.

                                                        Drill Driver Vespenato (1x)

                                                        SR Rarity
                                                        Drill Driver Vespenato
                                                        SR Rarity
                                                        Drill Driver Vespenato
                                                        Drill Driver Vespenato
                                                        EARTH
                                                        Drill Driver Vespenato
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2100


                                                        2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                        Allows you to use Xyz Remora more effectively. Overlaying Bahamut Shark onto Vespenato after using its effect to summon Toad or Black Ray Lancer will cause it to have 2 Xyz materials, which we can then discard to special summon Xyz Remora and special summon 2 more fish monsters from the grave to then enter another XYZ monster. You also get a meatball with 2500 ATK that can deal piercing damage. Always remember , you cannot use Vespenato as a material for Divine Arsenal AA-ZEUS - Sky Thunder when you overlay it. So don't think you can attack with Kragen, overlay Vespenato and create Zeus, it won't work.

                                                        Number F0: Utopic Draco Future and Number F0: Utopic Future (Utopic Draco Future và đàn con của nó)

                                                        UR Rarity
                                                        Number F0: Utopic Draco Future
                                                        UR Rarity
                                                        Number F0: Utopic Draco Future
                                                        Number F0: Utopic Draco Future
                                                        LIGHT
                                                        Number F0: Utopic Draco Future
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2000


                                                        3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                        SR Rarity
                                                        Number F0: Utopic Future
                                                        SR Rarity
                                                        Number F0: Utopic Future
                                                        Number F0: Utopic Future
                                                        LIGHT
                                                        Number F0: Utopic Future
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                                        The deck is suited to swarming the field with Rank 4 Xyz monsters, so we easily have access to UFD. Number F0: Utopic Draco Future has an effect that cannot be destroyed by battle or with card effects, and has the effect of splitting a material to negate any monster effects your opponent activates, and if negated monster is on the field, you can gain control of it!

                                                        Number F0: Utopic Future has the effect of controlling the opponent's monster it fights until the end of the battle phase, which can appear in some situations. The main way for you to summon these 2 is usually to use 2 Bahamuts that have their effects activated on the field, turning those 2 useless bodies into monster destruction/control effects. Note that you cannot summon F0 with a Number monster like Number 4: Stealth Kragen or Number 59: Crooked Cook

                                                        Zoodiac Chakanine, Divine Arsenal AA-ZEUS - Sky Thunder and Zoodiac Boarbow ( Zeusdiacs)

                                                        N Rarity
                                                        Zoodiac Chakanine
                                                        N Rarity
                                                        Zoodiac Chakanine
                                                        Zoodiac Chakanine
                                                        EARTH
                                                        Zoodiac Chakanine
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                                        UR Rarity
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        UR Rarity
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        LIGHT
                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                        Tag(s):

                                                        R Rarity
                                                        Zoodiac Boarbow
                                                        R Rarity
                                                        Zoodiac Boarbow
                                                        Zoodiac Boarbow
                                                        EARTH
                                                        Zoodiac Boarbow
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                                        What is your favorite 3rd Zeus material? The Beast Zoodiac If you do n't know, Zoodiac With Boarbow, we can attack directly with 0 damage, but in Main Phase 2, we can create Zeus with 4 Materials! Of course, we don't have to use Zoodiac Xyz to spawn Zeus, we can also just attack with any of our Xyz monsters to spawn it. But with Zoodiac Engine, we can guarantee ourselves that we will have more than 1 Zeus activation for the match.



                                                        The goal of Instant Fusion

                                                          

                                                        Rare Fish (1x)

                                                        N Rarity
                                                        Rare Fish
                                                        N Rarity
                                                        Rare Fish
                                                        Rare Fish
                                                        WATER 4
                                                        Rare Fish
                                                        • ATK:

                                                        • 1500

                                                        • DEF:

                                                        • 1200


                                                        "Fusionist" + "Enchanting Mermaid"


                                                        A level 4 vanilla Fish Fusion monster. It's ironic that it's the best Instant Fusion target for the deck, since it's a Fish Type that allows us to reuse it for the effect of White Mirror or Xyz Remora . However, you can also recycle it with cards like Lifeless Leaffish or Silent Sea Nettle , which will be irrelevant since Ready Fusion is not currently in the Master Duel card pool.

                                                        Mudragon of the Swamp (1x)

                                                        SR Rarity
                                                        Mudragon of the Swamp
                                                        SR Rarity
                                                        Mudragon of the Swamp
                                                        Mudragon of the Swamp
                                                        WATER 4
                                                        Mudragon of the Swamp
                                                        • ATK:

                                                        • 1900

                                                        • DEF:

                                                        • 1600


                                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                        A Wyrm monster - level 4 WATER. Summoning this card when going second can protect us from targeting effects our opponent may have, such as Compulsory Evacuation Device , Effect Veiler , or Infinite Impermanence . It can also be a good target for Super Polymerization , as Stealth Kragen changes the opponent's monster attributes, meaning we can easily use Super Poly to create Mudragon when we make Fusion requests Its easier. Oh, and it's also level 4, which means we can use it as an overlay material for our Xyz monster.

                                                        Millennium-Eyes Restrict (1x)

                                                        UR Rarity
                                                        Millennium-Eyes Restrict
                                                        UR Rarity
                                                        Millennium-Eyes Restrict
                                                        Millennium-Eyes Restrict
                                                        DARK 1
                                                        Millennium-Eyes Restrict
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                                        Although not strictly recommended, you can still include Millennium-Eyes Restrict in your extra deck if you want a way to punish your opponent when they activate a monster effect, whether in a handtrap or on the field, while you do so. Show your turn. However, the extra deck space is limited enough, so play it at your own risk.



                                                        Some sample Decklists

                                                           

                                                        Deck mẫu 01

                                                        Need 16 UR

                                                        UR Rarity
                                                        Maxx "C"3 card
                                                        UR Rarity
                                                        Ash Blossom & Joyous Spring2 card
                                                        UR Rarity
                                                        Abyss Dweller1 card
                                                        UR Rarity
                                                        Bahamut Shark2 card
                                                        UR Rarity
                                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                        UR Rarity
                                                        Number 4: Stealth Kragen1 card
                                                        UR Rarity
                                                        Number F0: Utopic Draco Future1 card
                                                        UR Rarity
                                                        Toadally Awesome1 card
                                                        UR Rarity
                                                        Harpie's Feather Duster1 card
                                                        UR Rarity
                                                        Solemn Judgment3 card

                                                        Main: 40 Extra: 15

                                                        SR Rarity
                                                        3 cardBeautunaful Princess
                                                        SR Rarity
                                                        3 cardBeautunaful Princess
                                                        Beautunaful Princess
                                                        WATER 1
                                                        Beautunaful Princess
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.


                                                        R Rarity
                                                        3 cardBuzzsaw Shark
                                                        R Rarity
                                                        3 cardBuzzsaw Shark
                                                        Buzzsaw Shark
                                                        WATER 4
                                                        Buzzsaw Shark
                                                        • ATK:

                                                        • 1600

                                                        • DEF:

                                                        • 500


                                                        You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                        N Rarity
                                                        2 cardDouble Fin Shark
                                                        N Rarity
                                                        2 cardDouble Fin Shark
                                                        Double Fin Shark
                                                        WATER 4
                                                        Double Fin Shark
                                                        • ATK:

                                                        • 1000

                                                        • DEF:

                                                        • 1200


                                                        When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


                                                        SR Rarity
                                                        1 cardDroll & Lock Bird
                                                        SR Rarity
                                                        1 cardDroll & Lock Bird
                                                        Droll & Lock Bird
                                                        WIND 1
                                                        Droll & Lock Bird
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                        UR Rarity
                                                        3 cardMaxx "C"
                                                        UR Rarity
                                                        3 cardMaxx "C"
                                                        Maxx "C"
                                                        EARTH 2
                                                        Maxx "C"
                                                        • ATK:

                                                        • 500

                                                        • DEF:

                                                        • 200


                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                        N Rarity
                                                        1 cardRight-Hand Shark
                                                        N Rarity
                                                        1 cardRight-Hand Shark
                                                        Right-Hand Shark
                                                        WATER 4
                                                        Right-Hand Shark
                                                        • ATK:

                                                        • 1500

                                                        • DEF:

                                                        • 1300


                                                        When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                                                        R Rarity
                                                        3 cardSilent Angler
                                                        R Rarity
                                                        3 cardSilent Angler
                                                        Silent Angler
                                                        WATER 4
                                                        Silent Angler
                                                        • ATK:

                                                        • 800

                                                        • DEF:

                                                        • 1400


                                                        If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


                                                        R Rarity
                                                        2 cardXyz Remora
                                                        R Rarity
                                                        2 cardXyz Remora
                                                        Xyz Remora
                                                        WATER 4
                                                        Xyz Remora
                                                        • ATK:

                                                        • 800

                                                        • DEF:

                                                        • 800


                                                        You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


                                                        UR Rarity
                                                        2 cardAsh Blossom & Joyous Spring
                                                        UR Rarity
                                                        2 cardAsh Blossom & Joyous Spring
                                                        Ash Blossom & Joyous Spring
                                                        FIRE 3
                                                        Ash Blossom & Joyous Spring
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 1800


                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                        R Rarity
                                                        3 cardForbidden Chalice
                                                        R Rarity
                                                        3 cardForbidden Chalice
                                                        Forbidden Chalice
                                                        Spell Quick
                                                        Forbidden Chalice

                                                          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                          UR Rarity
                                                          1 cardHarpie's Feather Duster
                                                          UR Rarity
                                                          1 cardHarpie's Feather Duster
                                                          Harpie's Feather Duster
                                                          Spell Normal
                                                          Harpie's Feather Duster

                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                            Tag(s):

                                                            R Rarity
                                                            2 cardMystical Space Typhoon
                                                            R Rarity
                                                            2 cardMystical Space Typhoon
                                                            Mystical Space Typhoon
                                                            Spell Quick
                                                            Mystical Space Typhoon

                                                              Target 1 Spell/Trap on the field; destroy that target.


                                                              SR Rarity
                                                              3 cardPot of Desires
                                                              SR Rarity
                                                              3 cardPot of Desires
                                                              Pot of Desires
                                                              Spell Normal
                                                              Pot of Desires

                                                                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                Tag(s):

                                                                R Rarity
                                                                3 cardWhite Mirror
                                                                R Rarity
                                                                3 cardWhite Mirror
                                                                White Mirror
                                                                Spell Normal
                                                                White Mirror

                                                                  Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


                                                                  SR Rarity
                                                                  2 cardEvenly Matched
                                                                  SR Rarity
                                                                  2 cardEvenly Matched
                                                                  Evenly Matched
                                                                  Trap Normal
                                                                  Evenly Matched

                                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                    SR Rarity
                                                                    3 cardGozen Match
                                                                    SR Rarity
                                                                    3 cardGozen Match
                                                                    Gozen Match
                                                                    Trap Continuous
                                                                    Gozen Match

                                                                      Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                                      UR Rarity
                                                                      3 cardSolemn Judgment
                                                                      UR Rarity
                                                                      3 cardSolemn Judgment
                                                                      Solemn Judgment
                                                                      Trap Counter
                                                                      Solemn Judgment

                                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                        Tag(s):

                                                                        UR Rarity
                                                                        1 cardAbyss Dweller
                                                                        UR Rarity
                                                                        1 cardAbyss Dweller
                                                                        Abyss Dweller
                                                                        WATER
                                                                        Abyss Dweller
                                                                        • ATK:

                                                                        • 1700

                                                                        • DEF:

                                                                        • 1400


                                                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                        UR Rarity
                                                                        2 cardBahamut Shark
                                                                        UR Rarity
                                                                        2 cardBahamut Shark
                                                                        Bahamut Shark
                                                                        WATER
                                                                        Bahamut Shark
                                                                        • ATK:

                                                                        • 2600

                                                                        • DEF:

                                                                        • 2100


                                                                        2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                                        UR Rarity
                                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                        UR Rarity
                                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                                        LIGHT
                                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 3000


                                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                        Tag(s):

                                                                        SR Rarity
                                                                        1 cardDrill Driver Vespenato
                                                                        SR Rarity
                                                                        1 cardDrill Driver Vespenato
                                                                        Drill Driver Vespenato
                                                                        EARTH
                                                                        Drill Driver Vespenato
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2100


                                                                        2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                        SR Rarity
                                                                        1 cardFull Armored Black Ray Lancer
                                                                        SR Rarity
                                                                        1 cardFull Armored Black Ray Lancer
                                                                        Full Armored Black Ray Lancer
                                                                        WATER
                                                                        Full Armored Black Ray Lancer
                                                                        • ATK:

                                                                        • 2100

                                                                        • DEF:

                                                                        • 600


                                                                        3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                                        UR Rarity
                                                                        1 cardNumber 4: Stealth Kragen
                                                                        UR Rarity
                                                                        1 cardNumber 4: Stealth Kragen
                                                                        Number 4: Stealth Kragen
                                                                        WATER
                                                                        Number 4: Stealth Kragen
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 1500


                                                                        2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                        SR Rarity
                                                                        1 cardNumber 47: Nightmare Shark
                                                                        SR Rarity
                                                                        1 cardNumber 47: Nightmare Shark
                                                                        Number 47: Nightmare Shark
                                                                        WATER
                                                                        Number 47: Nightmare Shark
                                                                        • ATK:

                                                                        • 2000

                                                                        • DEF:

                                                                        • 2000


                                                                        2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                                                        UR Rarity
                                                                        1 cardNumber F0: Utopic Draco Future
                                                                        UR Rarity
                                                                        1 cardNumber F0: Utopic Draco Future
                                                                        Number F0: Utopic Draco Future
                                                                        LIGHT
                                                                        Number F0: Utopic Draco Future
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 2000


                                                                        3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                        SR Rarity
                                                                        1 cardNumber F0: Utopic Future
                                                                        SR Rarity
                                                                        1 cardNumber F0: Utopic Future
                                                                        Number F0: Utopic Future
                                                                        LIGHT
                                                                        Number F0: Utopic Future
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                                                        SR Rarity
                                                                        2 cardStealth Kragen Spawn
                                                                        SR Rarity
                                                                        2 cardStealth Kragen Spawn
                                                                        Stealth Kragen Spawn
                                                                        WATER
                                                                        Stealth Kragen Spawn
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 1500


                                                                        2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                        UR Rarity
                                                                        1 cardToadally Awesome
                                                                        UR Rarity
                                                                        1 cardToadally Awesome
                                                                        Toadally Awesome
                                                                        WATER
                                                                        Toadally Awesome
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 0


                                                                        2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                                        R Rarity
                                                                        1 cardZoodiac Boarbow
                                                                        R Rarity
                                                                        1 cardZoodiac Boarbow
                                                                        Zoodiac Boarbow
                                                                        EARTH
                                                                        Zoodiac Boarbow
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                                                        N Rarity
                                                                        1 cardZoodiac Chakanine
                                                                        N Rarity
                                                                        1 cardZoodiac Chakanine
                                                                        Zoodiac Chakanine
                                                                        EARTH
                                                                        Zoodiac Chakanine
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                                                           

                                                                        Deck mẫu 02

                                                                        Need 25 UR

                                                                        UR Rarity
                                                                        Maxx "C"2 card
                                                                        UR Rarity
                                                                        PSY-Framelord Omega1 card
                                                                        UR Rarity
                                                                        Ash Blossom & Joyous Spring3 card
                                                                        UR Rarity
                                                                        Effect Veiler1 card
                                                                        UR Rarity
                                                                        Bahamut Shark2 card
                                                                        UR Rarity
                                                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                        UR Rarity
                                                                        Number 101: Silent Honor ARK1 card
                                                                        UR Rarity
                                                                        Number 4: Stealth Kragen1 card
                                                                        UR Rarity
                                                                        Number F0: Utopic Draco Future1 card
                                                                        UR Rarity
                                                                        Toadally Awesome1 card
                                                                        UR Rarity
                                                                        Tornado Dragon1 card
                                                                        UR Rarity
                                                                        Called by the Grave2 card
                                                                        UR Rarity
                                                                        Forbidden Droplet2 card
                                                                        UR Rarity
                                                                        Harpie's Feather Duster1 card
                                                                        UR Rarity
                                                                        One for One1 card
                                                                        UR Rarity
                                                                        Solemn Judgment2 card
                                                                        UR Rarity
                                                                        Solemn Strike2 card

                                                                        Main: 40 Extra: 15

                                                                        SR Rarity
                                                                        3 cardBeautunaful Princess
                                                                        SR Rarity
                                                                        3 cardBeautunaful Princess
                                                                        Beautunaful Princess
                                                                        WATER 1
                                                                        Beautunaful Princess
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.


                                                                        R Rarity
                                                                        3 cardBuzzsaw Shark
                                                                        R Rarity
                                                                        3 cardBuzzsaw Shark
                                                                        Buzzsaw Shark
                                                                        WATER 4
                                                                        Buzzsaw Shark
                                                                        • ATK:

                                                                        • 1600

                                                                        • DEF:

                                                                        • 500


                                                                        You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                        UR Rarity
                                                                        2 cardMaxx "C"
                                                                        UR Rarity
                                                                        2 cardMaxx "C"
                                                                        Maxx "C"
                                                                        EARTH 2
                                                                        Maxx "C"
                                                                        • ATK:

                                                                        • 500

                                                                        • DEF:

                                                                        • 200


                                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                        N Rarity
                                                                        1 cardRight-Hand Shark
                                                                        N Rarity
                                                                        1 cardRight-Hand Shark
                                                                        Right-Hand Shark
                                                                        WATER 4
                                                                        Right-Hand Shark
                                                                        • ATK:

                                                                        • 1500

                                                                        • DEF:

                                                                        • 1300


                                                                        When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                                                                        R Rarity
                                                                        3 cardSilent Angler
                                                                        R Rarity
                                                                        3 cardSilent Angler
                                                                        Silent Angler
                                                                        WATER 4
                                                                        Silent Angler
                                                                        • ATK:

                                                                        • 800

                                                                        • DEF:

                                                                        • 1400


                                                                        If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


                                                                        R Rarity
                                                                        3 cardXyz Remora
                                                                        R Rarity
                                                                        3 cardXyz Remora
                                                                        Xyz Remora
                                                                        WATER 4
                                                                        Xyz Remora
                                                                        • ATK:

                                                                        • 800

                                                                        • DEF:

                                                                        • 800


                                                                        You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


                                                                        N Rarity
                                                                        1 cardPSY-Frame Driver
                                                                        N Rarity
                                                                        1 cardPSY-Frame Driver
                                                                        PSY-Frame Driver
                                                                        LIGHT 6
                                                                        PSY-Frame Driver
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 0


                                                                        A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                                                                        UR Rarity
                                                                        3 cardAsh Blossom & Joyous Spring
                                                                        UR Rarity
                                                                        3 cardAsh Blossom & Joyous Spring
                                                                        Ash Blossom & Joyous Spring
                                                                        FIRE 3
                                                                        Ash Blossom & Joyous Spring
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 1800


                                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                        UR Rarity
                                                                        1 cardEffect Veiler
                                                                        UR Rarity
                                                                        1 cardEffect Veiler
                                                                        Effect Veiler
                                                                        LIGHT 1
                                                                        Effect Veiler
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                        SR Rarity
                                                                        2 cardPSY-Framegear Gamma
                                                                        SR Rarity
                                                                        2 cardPSY-Framegear Gamma
                                                                        PSY-Framegear Gamma
                                                                        LIGHT 2
                                                                        PSY-Framegear Gamma
                                                                        • ATK:

                                                                        • 1000

                                                                        • DEF:

                                                                        • 0


                                                                        Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                                                        UR Rarity
                                                                        2 cardCalled by the Grave
                                                                        UR Rarity
                                                                        2 cardCalled by the Grave
                                                                        Called by the Grave
                                                                        Spell Quick
                                                                        Called by the Grave

                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                          Tag(s):

                                                                          UR Rarity
                                                                          2 cardForbidden Droplet
                                                                          UR Rarity
                                                                          2 cardForbidden Droplet
                                                                          Forbidden Droplet
                                                                          Spell Quick
                                                                          Forbidden Droplet

                                                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            1 cardHarpie's Feather Duster
                                                                            UR Rarity
                                                                            1 cardHarpie's Feather Duster
                                                                            Harpie's Feather Duster
                                                                            Spell Normal
                                                                            Harpie's Feather Duster

                                                                              Destroy all Spell and Trap Cards your opponent controls.




                                                                              Tag(s):

                                                                              UR Rarity
                                                                              1 cardOne for One
                                                                              UR Rarity
                                                                              1 cardOne for One
                                                                              One for One
                                                                              Spell Normal
                                                                              One for One

                                                                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                                                SR Rarity
                                                                                3 cardPot of Desires
                                                                                SR Rarity
                                                                                3 cardPot of Desires
                                                                                Pot of Desires
                                                                                Spell Normal
                                                                                Pot of Desires

                                                                                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                  Tag(s):

                                                                                  SR Rarity
                                                                                  2 cardTwin Twisters
                                                                                  SR Rarity
                                                                                  2 cardTwin Twisters
                                                                                  Twin Twisters
                                                                                  Spell Quick
                                                                                  Twin Twisters

                                                                                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                                    R Rarity
                                                                                    3 cardWhite Mirror
                                                                                    R Rarity
                                                                                    3 cardWhite Mirror
                                                                                    White Mirror
                                                                                    Spell Normal
                                                                                    White Mirror

                                                                                      Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


                                                                                      UR Rarity
                                                                                      2 cardSolemn Judgment
                                                                                      UR Rarity
                                                                                      2 cardSolemn Judgment
                                                                                      Solemn Judgment
                                                                                      Trap Counter
                                                                                      Solemn Judgment

                                                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                        Tag(s):

                                                                                        UR Rarity
                                                                                        2 cardSolemn Strike
                                                                                        UR Rarity
                                                                                        2 cardSolemn Strike
                                                                                        Solemn Strike
                                                                                        Trap Counter
                                                                                        Solemn Strike

                                                                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                          Tag(s):

                                                                                          UR Rarity
                                                                                          1 cardPSY-Framelord Omega
                                                                                          UR Rarity
                                                                                          1 cardPSY-Framelord Omega
                                                                                          PSY-Framelord Omega
                                                                                          LIGHT 8
                                                                                          PSY-Framelord Omega
                                                                                          • ATK:

                                                                                          • 2800

                                                                                          • DEF:

                                                                                          • 2200


                                                                                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                                                          UR Rarity
                                                                                          2 cardBahamut Shark
                                                                                          UR Rarity
                                                                                          2 cardBahamut Shark
                                                                                          Bahamut Shark
                                                                                          WATER
                                                                                          Bahamut Shark
                                                                                          • ATK:

                                                                                          • 2600

                                                                                          • DEF:

                                                                                          • 2100


                                                                                          2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                                                          UR Rarity
                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                          UR Rarity
                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                          LIGHT
                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 3000


                                                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                          Tag(s):

                                                                                          SR Rarity
                                                                                          1 cardDrill Driver Vespenato
                                                                                          SR Rarity
                                                                                          1 cardDrill Driver Vespenato
                                                                                          Drill Driver Vespenato
                                                                                          EARTH
                                                                                          Drill Driver Vespenato
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 2100


                                                                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                                          SR Rarity
                                                                                          1 cardFull Armored Black Ray Lancer
                                                                                          SR Rarity
                                                                                          1 cardFull Armored Black Ray Lancer
                                                                                          Full Armored Black Ray Lancer
                                                                                          WATER
                                                                                          Full Armored Black Ray Lancer
                                                                                          • ATK:

                                                                                          • 2100

                                                                                          • DEF:

                                                                                          • 600


                                                                                          3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                                                          UR Rarity
                                                                                          1 cardNumber 101: Silent Honor ARK
                                                                                          UR Rarity
                                                                                          1 cardNumber 101: Silent Honor ARK
                                                                                          Number 101: Silent Honor ARK
                                                                                          WATER
                                                                                          Number 101: Silent Honor ARK
                                                                                          • ATK:

                                                                                          • 2100

                                                                                          • DEF:

                                                                                          • 1000


                                                                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                          UR Rarity
                                                                                          1 cardNumber 4: Stealth Kragen
                                                                                          UR Rarity
                                                                                          1 cardNumber 4: Stealth Kragen
                                                                                          Number 4: Stealth Kragen
                                                                                          WATER
                                                                                          Number 4: Stealth Kragen
                                                                                          • ATK:

                                                                                          • 1900

                                                                                          • DEF:

                                                                                          • 1500


                                                                                          2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                                          SR Rarity
                                                                                          1 cardNumber 59: Crooked Cook
                                                                                          SR Rarity
                                                                                          1 cardNumber 59: Crooked Cook
                                                                                          Number 59: Crooked Cook
                                                                                          FIRE
                                                                                          Number 59: Crooked Cook
                                                                                          • ATK:

                                                                                          • 2300

                                                                                          • DEF:

                                                                                          • 200


                                                                                          2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.


                                                                                          SR Rarity
                                                                                          1 cardNumber 71: Rebarian Shark
                                                                                          SR Rarity
                                                                                          1 cardNumber 71: Rebarian Shark
                                                                                          Number 71: Rebarian Shark
                                                                                          WATER
                                                                                          Number 71: Rebarian Shark
                                                                                          • ATK:

                                                                                          • 0

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                                                                                          UR Rarity
                                                                                          1 cardNumber F0: Utopic Draco Future
                                                                                          UR Rarity
                                                                                          1 cardNumber F0: Utopic Draco Future
                                                                                          Number F0: Utopic Draco Future
                                                                                          LIGHT
                                                                                          Number F0: Utopic Draco Future
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                                          SR Rarity
                                                                                          1 cardNumber F0: Utopic Future
                                                                                          SR Rarity
                                                                                          1 cardNumber F0: Utopic Future
                                                                                          Number F0: Utopic Future
                                                                                          LIGHT
                                                                                          Number F0: Utopic Future
                                                                                          • ATK:

                                                                                          • 0

                                                                                          • DEF:

                                                                                          • 0


                                                                                          2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                                                                          SR Rarity
                                                                                          1 cardStealth Kragen Spawn
                                                                                          SR Rarity
                                                                                          1 cardStealth Kragen Spawn
                                                                                          Stealth Kragen Spawn
                                                                                          WATER
                                                                                          Stealth Kragen Spawn
                                                                                          • ATK:

                                                                                          • 1900

                                                                                          • DEF:

                                                                                          • 1500


                                                                                          2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                                          UR Rarity
                                                                                          1 cardToadally Awesome
                                                                                          UR Rarity
                                                                                          1 cardToadally Awesome
                                                                                          Toadally Awesome
                                                                                          WATER
                                                                                          Toadally Awesome
                                                                                          • ATK:

                                                                                          • 2200

                                                                                          • DEF:

                                                                                          • 0


                                                                                          2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                                                          UR Rarity
                                                                                          1 cardTornado Dragon
                                                                                          UR Rarity
                                                                                          1 cardTornado Dragon
                                                                                          Tornado Dragon
                                                                                          WIND
                                                                                          Tornado Dragon
                                                                                          • ATK:

                                                                                          • 2100

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                                                                             



                                                                                          Combo

                                                                                            

                                                                                          Number 4: Stealth Kragen, Buzzsaw Shark and Right-Hand Shark (Combo Buzzsaw Shark đơn giản)

                                                                                          UR Rarity
                                                                                          Number 4: Stealth Kragen
                                                                                          UR Rarity
                                                                                          Number 4: Stealth Kragen
                                                                                          Number 4: Stealth Kragen
                                                                                          WATER
                                                                                          Number 4: Stealth Kragen
                                                                                          • ATK:

                                                                                          • 1900

                                                                                          • DEF:

                                                                                          • 1500


                                                                                          2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                                          R Rarity
                                                                                          Buzzsaw Shark
                                                                                          R Rarity
                                                                                          Buzzsaw Shark
                                                                                          Buzzsaw Shark
                                                                                          WATER 4
                                                                                          Buzzsaw Shark
                                                                                          • ATK:

                                                                                          • 1600

                                                                                          • DEF:

                                                                                          • 500


                                                                                          You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                                          N Rarity
                                                                                          Right-Hand Shark
                                                                                          N Rarity
                                                                                          Right-Hand Shark
                                                                                          Right-Hand Shark
                                                                                          WATER 4
                                                                                          Right-Hand Shark
                                                                                          • ATK:

                                                                                          • 1500

                                                                                          • DEF:

                                                                                          • 1300


                                                                                          When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


                                                                                          • Normal summon Buzzsaw Shark
                                                                                          • Activate Buzzsaw Shark 's effect, targeting yourself to summon Right-Hand Shark from your deck.
                                                                                          • Xyz Summon any Rank 4 Xyz monster - such as Number 4.

                                                                                          Combo với Xyz Remora

                                                                                          SR Rarity
                                                                                          Drill Driver Vespenato
                                                                                          SR Rarity
                                                                                          Drill Driver Vespenato
                                                                                          Drill Driver Vespenato
                                                                                          EARTH
                                                                                          Drill Driver Vespenato
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 2100


                                                                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                                          UR Rarity
                                                                                          Number F0: Utopic Draco Future
                                                                                          UR Rarity
                                                                                          Number F0: Utopic Draco Future
                                                                                          Number F0: Utopic Draco Future
                                                                                          LIGHT
                                                                                          Number F0: Utopic Draco Future
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                                          R Rarity
                                                                                          Xyz Remora
                                                                                          R Rarity
                                                                                          Xyz Remora
                                                                                          Xyz Remora
                                                                                          WATER 4
                                                                                          Xyz Remora
                                                                                          • ATK:

                                                                                          • 800

                                                                                          • DEF:

                                                                                          • 800


                                                                                          You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


                                                                                          R Rarity
                                                                                          Buzzsaw Shark
                                                                                          R Rarity
                                                                                          Buzzsaw Shark
                                                                                          Buzzsaw Shark
                                                                                          WATER 4
                                                                                          Buzzsaw Shark
                                                                                          • ATK:

                                                                                          • 1600

                                                                                          • DEF:

                                                                                          • 500


                                                                                          You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                                          UR Rarity
                                                                                          Toadally Awesome
                                                                                          UR Rarity
                                                                                          Toadally Awesome
                                                                                          Toadally Awesome
                                                                                          WATER
                                                                                          Toadally Awesome
                                                                                          • ATK:

                                                                                          • 2200

                                                                                          • DEF:

                                                                                          • 0


                                                                                          2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                                                          1. Get Buzzsaw Shark onto the field, whether it's by normal summon or by using Beautunaful Princess . (If hit by Ash, normal summon Saw).
                                                                                          2. Activate Buzzsaw Shark 's effect, summoning Right-Hand Shark .
                                                                                          3. Overlay to Bahamut Shark .
                                                                                          4. Bahamut Shark 's effect, special summon Toadally Awesome from the extra deck. As this is your 4th summon, Toadally Awesome will now protect you from Nibiru, the Primal Being .
                                                                                          5. Overlay Drill Driver Vespenato with Bahamut Shark , placing it in the Extra Monster Zone
                                                                                          6. Activate the effect of Xyz Remora , removing 2 materials from Drill Driver Vespenato .
                                                                                          7. Special Summon Xyz Remora , whose special effect summons Buzzsaw Shark and Right-Hand Shark from the grave.
                                                                                          8. Overlay any of the 2 level 4 fish on the field to create another Bahamut.
                                                                                          9. Bahamut Shark effect, special summon Number 47: Nightmare Shark / Number 71: Rebarian Shark from the extra deck, then overlay it into Full Armored Black Ray Lancer .
                                                                                          10. Overlay Bahamut Shark and Lancer to Number F0: Utopic Future , then you will overlay to Number F0: Utopic Draco Future .
                                                                                          This combo will end when you have approximately, 2 negatives, with Number F0: Utopic Draco Future and Toadally Awesome on the field. And you'll be left with two more meatballs on the field with Drill Driver Vespenato and another Level 4 Fish monster.

                                                                                          Did you know that most of the deck's combos are really just this combo, but you'll get more value if you have an extender in your hand. For example, starting with Silent Angler will allow you to use additional level 4 fish on the field to overlay Number 4: Stealth Kragen or Abyss Dweller .

                                                                                          REMEMBER TO SUMMON DRILL DRIVER VESPENATO IN THE EXTRA MONSTER AREA BECAUSE YOU NEED SPACE TO SUMMON WITH REMORA

                                                                                          Combo tiêu chuẩn với White Mirror

                                                                                          UR Rarity
                                                                                          Number F0: Utopic Draco Future
                                                                                          UR Rarity
                                                                                          Number F0: Utopic Draco Future
                                                                                          Number F0: Utopic Draco Future
                                                                                          LIGHT
                                                                                          Number F0: Utopic Draco Future
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                                          R Rarity
                                                                                          White Mirror
                                                                                          R Rarity
                                                                                          White Mirror
                                                                                          White Mirror
                                                                                          Spell Normal
                                                                                          White Mirror

                                                                                            Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


                                                                                            SR Rarity
                                                                                            Full Armored Black Ray Lancer
                                                                                            SR Rarity
                                                                                            Full Armored Black Ray Lancer
                                                                                            Full Armored Black Ray Lancer
                                                                                            WATER
                                                                                            Full Armored Black Ray Lancer
                                                                                            • ATK:

                                                                                            • 2100

                                                                                            • DEF:

                                                                                            • 600


                                                                                            3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                                                            R Rarity
                                                                                            Buzzsaw Shark
                                                                                            R Rarity
                                                                                            Buzzsaw Shark
                                                                                            Buzzsaw Shark
                                                                                            WATER 4
                                                                                            Buzzsaw Shark
                                                                                            • ATK:

                                                                                            • 1600

                                                                                            • DEF:

                                                                                            • 500


                                                                                            You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                                            UR Rarity
                                                                                            Toadally Awesome
                                                                                            UR Rarity
                                                                                            Toadally Awesome
                                                                                            Toadally Awesome
                                                                                            WATER
                                                                                            Toadally Awesome
                                                                                            • ATK:

                                                                                            • 2200

                                                                                            • DEF:

                                                                                            • 0


                                                                                            2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                                                            1. Normal summon Buzzsaw Shark
                                                                                            2. Activate its effect, special summoning Silent Angler from the deck.
                                                                                            3. Overlay to Bahamut Shark
                                                                                            4. Activate Bahamut, SPLIT SILENT ANGLER , special summon Toadally Awesome from the extra deck.
                                                                                            5. Activate White Mirror , special summon Silent Angler from the grave, and add another one from the deck.
                                                                                            6. Special Summon another Silent Angler from hand
                                                                                            7. Overlay to any Rank 4 Xyz, whether it's Number 4: Stealth Kragen , or another Bahamut.
                                                                                            8. If you decide to overlay Bahamut Shark : Activate Bahamut's effect, special summon Number 47: Nightmare Shark from the extra deck, then you will overlay it into Lancer.
                                                                                            9. With 2 Bahamut on the field, overlay to Number F0: Utopic Future , then overlay to Number F0: Utopic Draco Future .

                                                                                            Full Combo

                                                                                            UR Rarity
                                                                                            Number F0: Utopic Draco Future
                                                                                            UR Rarity
                                                                                            Number F0: Utopic Draco Future
                                                                                            Number F0: Utopic Draco Future
                                                                                            LIGHT
                                                                                            Number F0: Utopic Draco Future
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                                            R Rarity
                                                                                            White Mirror
                                                                                            R Rarity
                                                                                            White Mirror
                                                                                            White Mirror
                                                                                            Spell Normal
                                                                                            White Mirror

                                                                                              Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


                                                                                              N Rarity
                                                                                              Lantern Shark
                                                                                              N Rarity
                                                                                              Lantern Shark
                                                                                              Lantern Shark
                                                                                              WATER 4
                                                                                              Lantern Shark
                                                                                              • ATK:

                                                                                              • 1500

                                                                                              • DEF:

                                                                                              • 900


                                                                                              If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                                              UR Rarity
                                                                                              Number 4: Stealth Kragen
                                                                                              UR Rarity
                                                                                              Number 4: Stealth Kragen
                                                                                              Number 4: Stealth Kragen
                                                                                              WATER
                                                                                              Number 4: Stealth Kragen
                                                                                              • ATK:

                                                                                              • 1900

                                                                                              • DEF:

                                                                                              • 1500


                                                                                              2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                                              SR Rarity
                                                                                              Full Armored Black Ray Lancer
                                                                                              SR Rarity
                                                                                              Full Armored Black Ray Lancer
                                                                                              Full Armored Black Ray Lancer
                                                                                              WATER
                                                                                              Full Armored Black Ray Lancer
                                                                                              • ATK:

                                                                                              • 2100

                                                                                              • DEF:

                                                                                              • 600


                                                                                              3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                                                              UR Rarity
                                                                                              Abyss Dweller
                                                                                              UR Rarity
                                                                                              Abyss Dweller
                                                                                              Abyss Dweller
                                                                                              WATER
                                                                                              Abyss Dweller
                                                                                              • ATK:

                                                                                              • 1700

                                                                                              • DEF:

                                                                                              • 1400


                                                                                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                              R Rarity
                                                                                              Xyz Remora
                                                                                              R Rarity
                                                                                              Xyz Remora
                                                                                              Xyz Remora
                                                                                              WATER 4
                                                                                              Xyz Remora
                                                                                              • ATK:

                                                                                              • 800

                                                                                              • DEF:

                                                                                              • 800


                                                                                              You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.


                                                                                              R Rarity
                                                                                              Buzzsaw Shark
                                                                                              R Rarity
                                                                                              Buzzsaw Shark
                                                                                              Buzzsaw Shark
                                                                                              WATER 4
                                                                                              Buzzsaw Shark
                                                                                              • ATK:

                                                                                              • 1600

                                                                                              • DEF:

                                                                                              • 500


                                                                                              You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                                                                              UR Rarity
                                                                                              Toadally Awesome
                                                                                              UR Rarity
                                                                                              Toadally Awesome
                                                                                              Toadally Awesome
                                                                                              WATER
                                                                                              Toadally Awesome
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 0


                                                                                              2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.


                                                                                              Starting with Lantern Shark / Beautunaful Princess , Buzzsaw Shark , White Mirror and Xyz Remora will be your most effective hands, as with this hand, you can:

                                                                                              1. Normal summon Lantern Shark / Beautunaful Princess , then Special Summon Lantern Shark .
                                                                                              2. With Lantern Shark 's effect, special summon Buzzsaw Shark from hand
                                                                                              3. Buzzsaw Shark 's effect activates, special summoning a Silent Angler from the deck.
                                                                                              4. Overlay Silent Angler and Lantern Shark to Bahamut Shark
                                                                                              5. Bahamut Shark 's effect activates, detaching Silent Angler , special summoning Toadally Awesome from the extra deck. Unless you were normally summoned with Beautunaful Princess , Toadally Awesome will be your 5th summon, giving you protection from Nibiru, the Primal Being once again.
                                                                                              6. Activate White Mirror , special summon Silent Angler from the grave and add another card from the deck to the hand.
                                                                                              7. Overlay Silent Angler and Buzzsaw Shark , creating another Bahamut Shark .
                                                                                              8. Bahamut Shark again, special summon Number 47: Nightmare Shark / Number 71: Rebarian Shark which we then overlay into Lancer.
                                                                                              9. Use 2 Bahamut on the field, overlay Number F0: Utopic Future to Number F0: Utopic Draco Future , place it in the Extra Monster Zone
                                                                                              10. Xyz Remora effect, separates 2 materials from Number F0: Utopic Draco Future .
                                                                                              11. Special Summon Xyz Remora , revive 2 other fish from the grave.
                                                                                              12. Use 2 other fish, Overlay into Abyss Dweller
                                                                                              13. You should have Silent Angler in hand, special summon it.
                                                                                              14. Use the newly summoned Silent Angler , overlaying Number 4: Stealth Kragen .

                                                                                              With this 4-card combo, you will have Number F0: Utopic Draco Future , Toadally Awesome , Full Armored Black Ray Lancer , Number 4: Stealth Kragen , and 1 Abyss Dweller on the field. You will have 2 negates, 1 instant destruction effect and 1 grave blocker.



                                                                                              Final thoughts

                                                                                              Shark, Kragen control, Fish, Water Xyz, whatever you might call it, is a consistent deck that can easily gain control of the field with its simple Xyz combos. Right now, I'd say its power level is somewhere in the Rogue rating. Being able to power through several decks with just Stealth Kragen is certainly a worthy achievement, although the core issue the deck currently faces is vulnerability to negative effects and destroy, as a Forbidden Chalice can cause you to lose your turn on the spot. Which, I guess can be said for a lot of other decks. The deck's power will definitely increase as we start more extenders, but if every game we just normal summon Buzzsaw Shark and nothing else, then the deck's power will drop drastically.




                                                                                              Đơn vị đồng hành:

                                                                                              - Yu-Gi-Oh! Guidance Vietnam


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