Instructions for playing Tri-Brigade ft Zoodiac

Instructions for playing Tri-Brigade ft Zoodiac

Hello everyone, did you have a happy Lunar New Year? I do, but I also have a lot of free time to write tutorials for you guys haha ​​:v That's all for chatting, so what's the main topic today? Tri-Brigade and Zoodiac !!! This is a combination that is probably too familiar to those who are familiar with playing with Tri-Brigade sets. Not only that, introducing this combination will be very suitable for newbies to learn to build along. Because after all, this is another quite cheap Top Tier deck that YGO Vietnam wants to introduce.

P/s: Isn't it reasonable for the Year of the Tiger to introduce this line of articles ;)




overview

overview



The main theme as well as the main Engine of the deck is Tri-Brigade . The deck includes Beast, Beast-Warrior, and Winged Beast monsters. The name Tri-Brigade may be a combination of the words Tribe and Brigade. Gameplay revolves around trying to send as many Beast, Beast-Warrior, and Winged Beast monsters to the grave so that the Tri-Brigade can link summon by banishing an equal number of Beasts, Beast-Warriors, or Winged Beasts. The total number of Link Arrows of the Link monster of the corresponding type intended to be summoned.

Because of this theme of the line, we immediately think of the possible accompanying and combined effects of Zoodiac monsters. However, in this deck, Zoodiac plays the role of reinforcing the resources for Tri-Brigade .

Abbreviations

Like the previous articles I have written, this section is absolutely indispensable for you. The usual acronyms will be the names of the Tri-Brigades and Zoodiacs or some hard-to-read card names
  • Graveyard = GY
  • Lifepoint = LP
  • Tri-Brigade = TriBri
  • Tri-Brigade Fraktall = Frak
  • Zoodiac Thoroughblade = Blade
  • Tri-Brigade Ferrijit the Barren Blossom = Ferr
  • Tri-Brigade Bearbrumm the Rampant Rampager = Bear
  • Tri-Brigade Rugal the Silver Sheller = Rugal
  • Tri-Brigade Shuraig the Ominous Omen = Shuraig



The Tri-Brigade

  

Tri-Brigade Nervall (2-3x)

N Rarity
Tri-Brigade Nervall
N Rarity
Tri-Brigade Nervall
Tri-Brigade Nervall
WIND 1
Tri-Brigade Nervall
  • ATK:

  • 0

  • DEF:

  • 2000


You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


As the main searcher of the deck, let's not talk about its first effect because most TriBri have such an effect. What's worth mentioning is the second effect: When sent to the grave, it will give you 1 TriBri monster from the deck, whatever you need it can provide, except itself.

Tri-Brigade Kerass (1-3x)

N Rarity
Tri-Brigade Kerass
N Rarity
Tri-Brigade Kerass
Tri-Brigade Kerass
EARTH 2
Tri-Brigade Kerass
  • ATK:

  • 1200

  • DEF:

  • 1500


You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


Its only ability is to create a two-card combo with Nervall, which provides 1 TriBri and does not cost a Normal Summon turn.

Tri-Brigade Fraktall (3x)

R Rarity
Tri-Brigade Fraktall
R Rarity
Tri-Brigade Fraktall
Tri-Brigade Fraktall
FIRE 4
Tri-Brigade Fraktall
  • ATK:

  • 1900

  • DEF:

  • 1600


You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


This will be the main vertebra for the TriBri combo. Frak's ability creates more materials for summoning Link by sending itself to the grave. At the same time, you can send Nervall to the grave to provide more TriBri needed in your hand situation. What a great card!

Tri-Brigade Kitt (3x)

R Rarity
Tri-Brigade Kitt
R Rarity
Tri-Brigade Kitt
Tri-Brigade Kitt
FIRE 2
Tri-Brigade Kitt
  • ATK:

  • 700

  • DEF:

  • 1000


You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


Like Frak, Kitt helps replenish grave materials quite well. You can throw Frak into the grave and then bring Kitt to the grave and bring Nervall down again to quickly refill materials for when you perform the Link summon. An extremely useful card, so it's definitely worth playing multiple copies.



The Zoodiac

  

Zoodiac Thoroughblade (2-3x)

SR Rarity
Zoodiac Thoroughblade
SR Rarity
Zoodiac Thoroughblade
Zoodiac Thoroughblade
EARTH 4
Zoodiac Thoroughblade
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


The effect of sending cards to the grave is useful for letting Xyz Zoodiacs use them later to perform combos. In addition, giving you an additional free draw as well as an additional bonus reward.

Zoodiac Whiptail (3x)

R Rarity
Zoodiac Whiptail
R Rarity
Zoodiac Whiptail
Zoodiac Whiptail
EARTH 4
Zoodiac Whiptail
  • ATK:

  • 1200

  • DEF:

  • 400


(Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


Whiptail's effect is simply to attach itself to the material of an Xyz Beast Warrior, then the Xyz monster attached to the material will have an effect when fighting the opponent's monster, then after Damage Calculation, the opponent's monster will The opponent will be expelled immediately, no matter how great the attack or how great the opponent is. Thanks to this ability to attach materials anytime, anywhere, we can summon Whiptail to attack first and attach it to a certain Xyz later to gain another 1200 ATK.

Zoodiac Ramram (2-3x)

R Rarity
Zoodiac Ramram
R Rarity
Zoodiac Ramram
Zoodiac Ramram
EARTH 4
Zoodiac Ramram
  • ATK:

  • 400

  • DEF:

  • 2000


If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.


If Ramram is destroyed by battle or card effect, it can call a Zoodiac from the grave, which we can ask Zoodiac Drident to do, with 2000 defense and can add effects to Beast-Warrior type Xyz to help protect protects their monsters from traps or effects that target it, most players rate this card quite highly.

Zoodiac Ratpier (1x)

SR Rarity
Zoodiac Ratpier
SR Rarity
Zoodiac Ratpier
Zoodiac Ratpier
EARTH 4
Zoodiac Ratpier
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.


This is the most OP Zoodiac card in this line and maybe that's why we still can't use it right now (banned :v) but I think it's worth introducing this mouse to you. (just in case the banlist releases it :/)

Ratpier's effect simply refills material not only for Zoodiac but also for Tri-Brigade . What makes it OP is the effect of being used as an Xyz material: continuously summoning copies of it to the field (in the meta, this ability is quite appreciated).



Spell and Trap of both Engine lines

Since the use of magic and traps in both card lines is quite small, I will combine them in one section!

Zoodiac Barrage (3x)

UR Rarity
Zoodiac Barrage
UR Rarity
Zoodiac Barrage
Zoodiac Barrage
Spell Continuous
Zoodiac Barrage

    You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.


    A very versatile magic card with the effect of choosing a card you control and can special summon 1 Zoodiac. If destroyed by an opponent's card effect, it will become an Xyz material for an Xyz monster. your.

    And fortunately, this card is not limited or banned, so you can still use 2 to 3 copies of it.


    Tri-Brigade Oath (3x)

    N Rarity
    Tri-Brigade Oath
    N Rarity
    Tri-Brigade Oath
    Tri-Brigade Oath
    Trap Normal
    Tri-Brigade Oath

      Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn.


      A trap card helps us call more Tribrigade to the field during the opponent's turn with the main purpose of allowing Shurade who is on the field to activate his effect to banish 1 card of the opponent.

      The second effect, perhaps when you have enough monsters, Link will activate when you need at least 1 monster for each type of Beast, Beast-Warrior, and Winged Beast monster on the field to be able to select 1 face-up backrow of the opponent. Defend to negate until end of turn (can do this while their backrow is active, Oath's effect will be activated to negate).

      Tri-Brigade Revolt (1-2x)

      N Rarity
      Tri-Brigade Revolt
      N Rarity
      Tri-Brigade Revolt
      Tri-Brigade Revolt
      Trap Normal
      Tri-Brigade Revolt

        Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.


        Can special summon any number of banished Beast, Beast-Warrior, and/or Winged Beast monsters in the grave, but can immediately summon 1 Link Tri-Brigade monster that only uses materials from those monsters.



        Tech

           

        Handtrap

        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


          UR Rarity
          Nibiru, the Primal Being
          UR Rarity
          Nibiru, the Primal Being
          Nibiru, the Primal Being
          LIGHT 11
          Nibiru, the Primal Being
          • ATK:

          • 3000

          • DEF:

          • 600


          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


          UR Rarity
          Ash Blossom & Joyous Spring
          UR Rarity
          Ash Blossom & Joyous Spring
          Ash Blossom & Joyous Spring
          FIRE 3
          Ash Blossom & Joyous Spring
          • ATK:

          • 0

          • DEF:

          • 1800


          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          Perhaps there is no need to say much about these handtraps because they are a must-have in every deck to prevent or interrupt the opponent's turn, so just multiply by 3 depending on your preference.

          Called by the Grave (1-2x)

          UR Rarity
          Called by the Grave
          UR Rarity
          Called by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            Currently, with the banlist given by Master Duel, we can use up to 2 copies of this card. An extremely OP magic card with the ability to completely counter your opponent's handtraps.

            Fire Formation - Tenki (3x)

            SR Rarity
            Fire Formation - Tenki
            SR Rarity
            Fire Formation - Tenki
            Fire Formation - Tenki
            Spell Continuous
            Fire Formation - Tenki

              When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


              An indispensable search support card in most decks that use Beast Warrior.

              Pot of Avarice (2-3x)

              SR Rarity
              Pot of Avarice
              SR Rarity
              Pot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                Tag(s):

                The effect is quite simple, helping to restore stock if the Extra Deck runs out of necessary monsters or if the hand is too bad.



                Extra Deck

                The Extra Deck will go from Zoodiacs to Tri-Brigade then some other good Link support monsters.

                Zoodiac Chakanine (2x)

                N Rarity
                Zoodiac Chakanine
                N Rarity
                Zoodiac Chakanine
                Zoodiac Chakanine
                EARTH
                Zoodiac Chakanine
                • ATK:

                • 0

                • DEF:

                • 0


                2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                If you already have a Zoodiac monster in your grave, you should try to summon Zoodiac Chakanine as soon as possible. Chakanine is considered the origin of the Zoodiac Combo, removing one ingredient then we can call the Zoodiac monster in the grave to the field, from there we can call another Zoodiac Xyz

                Zoodiac Drident (1x)

                UR Rarity
                Zoodiac Drident
                UR Rarity
                Zoodiac Drident
                Zoodiac Drident
                EARTH
                Zoodiac Drident
                • ATK:

                • 0

                • DEF:

                • 0


                4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.


                If you have Ramram on your field, you can ask Drident to destroy Ramram and Ramram can summon another Zoodiac in the grave. At the same time, due to the quick effect, Drident is quite mobile and can destroy 1 opponent's monster or some nasty face-up magic/trap (Although many players want to play 3, they are limited so they can only play 1: v )

                Zoodiac Tigermortar (2x)

                R Rarity
                Zoodiac Tigermortar
                R Rarity
                Zoodiac Tigermortar
                Zoodiac Tigermortar
                EARTH
                Zoodiac Tigermortar
                • ATK:

                • 0

                • DEF:

                • 0


                3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


                The main mascot of 2022 has arrived. Tigermortar's ability is quite useful in helping attach materials to other Zoodiac Xyz. Mainly added to Chakanine when it has just been raised from the grave, then Chakaninne will call additional monsters on the field. Just keep repeating it until you have enough fun to call Link onto the field.

                The initial combo will mainly revolve around the above 3 cards. If done well, there will be quite a few resources in the grave for Tri-Brigade to show off. In case there is only one Zoodiac in hand and no Zoodiac in the grave, you should go to Drident to destroy one of your opponent's monsters to reduce the possibility of spamming monsters.

                Tri-Brigade Ferrijit the Barren Blossom (2x)

                SR Rarity
                Tri-Brigade Ferrijit the Barren Blossom
                SR Rarity
                Tri-Brigade Ferrijit the Barren Blossom
                Tri-Brigade Ferrijit the Barren Blossom
                EARTH
                Tri-Brigade Ferrijit the Barren Blossom
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Left

                Bottom-Left


                2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                When there are 2 to 3 Beast, Beast-Warrior, Winged Beast monsters on the field, you should try to summon them to activate the special summoning effect Tri-Brigade from your hand. From there Tri-Brigade that will continue to summon the Tri-Brigade Another link by expelling the Zoodiacs lying in the grave. If this card is sent to the grave, you can add 1 card to the first position of the main deck and then remove 1 card from your hand to the first position of the main deck (1 for 1).

                Tri-Brigade Bearbrumm the Rampant Rampager (1x)

                SR Rarity
                Tri-Brigade Bearbrumm the Rampant Rampager
                SR Rarity
                Tri-Brigade Bearbrumm the Rampant Rampager
                Tri-Brigade Bearbrumm the Rampant Rampager
                FIRE
                Tri-Brigade Bearbrumm the Rampant Rampager
                • ATK:

                • 1700

                • LINK-2

                Link Arrow:

                Left

                Bottom-Right


                2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.


                Bear's initial effect of calling back a banished monster is nothing worth mentioning, but when Bear is sent to the grave, it will allow 1 additional Tri-Brigade spell/trap from the deck, although it is disabled. Locking in can only call Tri-Brigade monsters, but having Bear also opens up many new combos for the deck and makes it simple to get Tri-Brigade Revolt into your hand.

                Tri-Brigade Rugal the Silver Sheller (1-2x)

                R Rarity
                Tri-Brigade Rugal the Silver Sheller
                R Rarity
                Tri-Brigade Rugal the Silver Sheller
                Tri-Brigade Rugal the Silver Sheller
                EARTH
                Tri-Brigade Rugal the Silver Sheller
                • ATK:

                • 2300

                • LINK-3

                Link Arrow:

                Bottom

                Bottom-Right

                Right


                2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                • Rugal's first effect can bring back a monster from its Graveyard to the field during your opponent's Main Phase, that monster's effect is negated and the End Phase can return it to the hand, if Rugal Being on top of Shuraig is so good we can use Shuraig's effect to banish 1 card :v .
                • The second effect is also quite good, when sent down, the grave will decrease by 300 ATK corresponding to each different type of monster you control. It wouldn't be bad if we could use Rugal and a Beast, Beast Warrior, or Winged Beast monster as materials for Shuraig, thereby activating Rugal's effect.

                Tri-Brigade Shuraig the Ominous Omen (2-3x)

                UR Rarity
                Tri-Brigade Shuraig the Ominous Omen
                UR Rarity
                Tri-Brigade Shuraig the Ominous Omen
                Tri-Brigade Shuraig the Ominous Omen
                DARK
                Tri-Brigade Shuraig the Ominous Omen
                • ATK:

                • 3000

                • LINK-4

                Link Arrow:

                Left

                Bottom-Left

                Bottom-Right

                Right


                2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                The deck's main monster has the strongest attack power in the deck, and the effect is equally strong when it is specially summoned or a Beast, Beast-Warrior, or Winged Beast monster is specially summoned and can be banished. appears 1 card on the field and of course the effect is only "one per turn" :v At the same time, if sent to the grave, you can add 1 Beast, Beast-Warrior, or Winged Beast with a level equal to or lower than the total number of Beasts, Beast-Warriors, or Winged Beasts are banished.

                Infinitrack Fortress Megaclops (1x)

                UR Rarity
                Infinitrack Fortress Megaclops
                UR Rarity
                Infinitrack Fortress Megaclops
                Infinitrack Fortress Megaclops
                EARTH
                Infinitrack Fortress Megaclops
                • ATK:

                • 4000

                • LINK-3

                Link Arrow:

                Bottom-Left

                Bottom-Right

                Right


                3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                A support or can also be called the main boss when the conditions on the field you have enough Zoodiac Xyz. Helps recycle those Xyz and use their effects continuously and continuously. Another plus point is that the attack power is quite high and it is only Link 3.

                Salamangreat Almiraj, Hraesvelgr and the Desperate Doom Eagle (Some Extra Deck tech)

                UR Rarity
                Salamangreat Almiraj
                UR Rarity
                Salamangreat Almiraj
                Salamangreat Almiraj
                FIRE
                Salamangreat Almiraj
                • ATK:

                • 0

                • LINK-1

                Link Arrow:

                Bottom-Right


                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                R Rarity
                Hraesvelgr, the Desperate Doom Eagle
                R Rarity
                Hraesvelgr, the Desperate Doom Eagle
                Hraesvelgr, the Desperate Doom Eagle
                WIND
                Hraesvelgr, the Desperate Doom Eagle
                • ATK:

                • 2400

                • LINK-3

                Link Arrow:

                Top

                Bottom-Left

                Bottom-Right


                2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.


                2 Tech monsters are quite good, when you're stuck, you have a normal Kit or Nervall, then go to Almiraj and start using the general effect when sending to the grave.

                As for Doom Eagle, he is a link 3 that knows how to clear the opponent's grave when he knows how to push the monsters they have placed in the grave, like the big dragons of Dragonmaids. In many cases, Doom Eagle will have an ATK of 4800 and fight extremely hard. painful.

                Ancient Warriors Oath - Double Dragon Lords (1-2x)

                UR Rarity
                Ancient Warriors Oath - Double Dragon Lords
                UR Rarity
                Ancient Warriors Oath - Double Dragon Lords
                Ancient Warriors Oath - Double Dragon Lords
                WIND
                Ancient Warriors Oath - Double Dragon Lords
                • ATK:

                • 1100

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                Another great support monster for our Tri-Brigades and Zoodiacs . Let's not talk about the first effect for now, what is worth mentioning is the second effect, because Tri-Brigade all have effs when sent to the grave, so Double Dragon Lords' sending helps us both act on Tri-Brigade 's eff and push one. opp card.

                Simorgh Bird of Sovereignty (0-1x)

                UR Rarity
                Simorgh, Bird of Sovereignty
                UR Rarity
                Simorgh, Bird of Sovereignty
                Simorgh, Bird of Sovereignty
                WIND
                Simorgh, Bird of Sovereignty
                • ATK:

                • 2400

                • LINK-3

                Link Arrow:

                Bottom-Left

                Bottom

                Bottom-Right


                2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                Another interesting option that I think you should consider adding to your deck. The ability to spam monsters is quite good (mainly pushing Nervall up) but on the other hand it has a limitation: it cannot be used to summon Link.

                Apollousa, Bow of the Goddess and Accesscode Talker (Secondary boss)

                UR Rarity
                Apollousa, Bow of the Goddess
                UR Rarity
                Apollousa, Bow of the Goddess
                Apollousa, Bow of the Goddess
                WIND
                Apollousa, Bow of the Goddess
                • ATK:

                • 0

                • LINK-4

                Link Arrow:

                Bottom-Left

                Bottom

                Bottom-Right

                Top


                2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                UR Rarity
                Accesscode Talker
                UR Rarity
                Accesscode Talker
                Accesscode Talker
                DARK
                Accesscode Talker
                • ATK:

                • 2300

                • LINK-4

                Link Arrow:

                Top

                Left

                Bottom

                Right


                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                Tag(s):

                Another way to play that doesn't rely too much on the main monster is Shuraig, you also have many options to bring the main monster you need to the field, diversify the way you play, so the opponent will not know what you will do and helpless with your yard.

                Number 41: Bagooska the Terribly Tired Tapir (1x)

                SR Rarity
                Number 41: Bagooska the Terribly Tired Tapir
                SR Rarity
                Number 41: Bagooska the Terribly Tired Tapir
                Number 41: Bagooska the Terribly Tired Tapir
                EARTH
                Number 41: Bagooska the Terribly Tired Tapir
                • ATK:

                • 2100

                • DEF:

                • 2000


                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                Zoodiac itself will also quickly provide the field with 2 level 4 monsters, enough to summon Number 41. This will be a good choice to put pressure on your opponent in the final turns when you are holding the victory. on hand.

                Divine Arsenal AA-ZEUS - Sky Thunder (1x)

                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                Divine Arsenal AA-ZEUS - Sky Thunder
                LIGHT
                Divine Arsenal AA-ZEUS - Sky Thunder
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                Tag(s):

                The main monster of most Xyz based decks and the case for this deck is Zoodiac. It's best to play 1 card.



                General comment

                Looking through the above sections, you may have realized that this deck depends largely on the Extra Deck. So you need to build yourself a good Extra Deck. Hope the above items have been of some help to you :)

                Strength:

                • Tri-Brigade supports and elevates a lot as well as Zoodiac supports the opposite.
                • There are many ways to combo, methods of summoning links using effects instead of traditional ones to help make the link deck more active.
                • Able to play Xyz combos, or set up the field with 3 negates and a main monster that knows banish cards.
                • High stability and the ability to search for each other make the deck rarely have dead hands.

                Weakness:

                • It's easy to pick up strong handtraps like Maxx "C", Droll, Nibiru,...
                • If the link summoning effect is disabled, many advantages will be lost, as well as resources wasted.
                • If you encounter heavy combo bets like dragon link, it is very difficult to win.



                Sample deck and some combos

                    

                Sample deck 1

                Need 18 UR

                UR Rarity
                Nibiru, the Primal Being3 card
                UR Rarity
                Ancient Warriors Oath - Double Dragon Lords1 card
                UR Rarity
                Tri-Brigade Shuraig the Ominous Omen2 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                Zoodiac Drident1 card
                UR Rarity
                Called by the Grave2 card
                UR Rarity
                Zoodiac Barrage3 card
                UR Rarity
                Infinite Impermanence3 card

                Main: 40 Extra: 15

                UR Rarity
                3 cardNibiru, the Primal Being
                UR Rarity
                3 cardNibiru, the Primal Being
                Nibiru, the Primal Being
                LIGHT 11
                Nibiru, the Primal Being
                • ATK:

                • 3000

                • DEF:

                • 600


                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                R Rarity
                3 cardTri-Brigade Fraktall
                R Rarity
                3 cardTri-Brigade Fraktall
                Tri-Brigade Fraktall
                FIRE 4
                Tri-Brigade Fraktall
                • ATK:

                • 1900

                • DEF:

                • 1600


                You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                N Rarity
                1 cardTri-Brigade Kerass
                N Rarity
                1 cardTri-Brigade Kerass
                Tri-Brigade Kerass
                EARTH 2
                Tri-Brigade Kerass
                • ATK:

                • 1200

                • DEF:

                • 1500


                You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                R Rarity
                2 cardTri-Brigade Kitt
                R Rarity
                2 cardTri-Brigade Kitt
                Tri-Brigade Kitt
                FIRE 2
                Tri-Brigade Kitt
                • ATK:

                • 700

                • DEF:

                • 1000


                You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                N Rarity
                3 cardTri-Brigade Nervall
                N Rarity
                3 cardTri-Brigade Nervall
                Tri-Brigade Nervall
                WIND 1
                Tri-Brigade Nervall
                • ATK:

                • 0

                • DEF:

                • 2000


                You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                R Rarity
                3 cardZoodiac Ramram
                R Rarity
                3 cardZoodiac Ramram
                Zoodiac Ramram
                EARTH 4
                Zoodiac Ramram
                • ATK:

                • 400

                • DEF:

                • 2000


                If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.


                SR Rarity
                2 cardZoodiac Thoroughblade
                SR Rarity
                2 cardZoodiac Thoroughblade
                Zoodiac Thoroughblade
                EARTH 4
                Zoodiac Thoroughblade
                • ATK:

                • 1600

                • DEF:

                • 0


                If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                R Rarity
                3 cardZoodiac Whiptail
                R Rarity
                3 cardZoodiac Whiptail
                Zoodiac Whiptail
                EARTH 4
                Zoodiac Whiptail
                • ATK:

                • 1200

                • DEF:

                • 400


                (Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                UR Rarity
                2 cardCalled by the Grave
                UR Rarity
                2 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  SR Rarity
                  3 cardFire Formation - Tenki
                  SR Rarity
                  3 cardFire Formation - Tenki
                  Fire Formation - Tenki
                  Spell Continuous
                  Fire Formation - Tenki

                    When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                    SR Rarity
                    2 cardPot of Avarice
                    SR Rarity
                    2 cardPot of Avarice
                    Pot of Avarice
                    Spell Normal
                    Pot of Avarice

                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                      Tag(s):

                      UR Rarity
                      3 cardZoodiac Barrage
                      UR Rarity
                      3 cardZoodiac Barrage
                      Zoodiac Barrage
                      Spell Continuous
                      Zoodiac Barrage

                        You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          N Rarity
                          1 cardTri-Brigade Oath
                          N Rarity
                          1 cardTri-Brigade Oath
                          Tri-Brigade Oath
                          Trap Normal
                          Tri-Brigade Oath

                            Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn.


                            N Rarity
                            3 cardTri-Brigade Revolt
                            N Rarity
                            3 cardTri-Brigade Revolt
                            Tri-Brigade Revolt
                            Trap Normal
                            Tri-Brigade Revolt

                              Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.


                              UR Rarity
                              1 cardAncient Warriors Oath - Double Dragon Lords
                              UR Rarity
                              1 cardAncient Warriors Oath - Double Dragon Lords
                              Ancient Warriors Oath - Double Dragon Lords
                              WIND
                              Ancient Warriors Oath - Double Dragon Lords
                              • ATK:

                              • 1100

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                              R Rarity
                              1 cardHraesvelgr, the Desperate Doom Eagle
                              R Rarity
                              1 cardHraesvelgr, the Desperate Doom Eagle
                              Hraesvelgr, the Desperate Doom Eagle
                              WIND
                              Hraesvelgr, the Desperate Doom Eagle
                              • ATK:

                              • 2400

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom-Right


                              2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.


                              SR Rarity
                              1 cardTri-Brigade Bearbrumm the Rampant Rampager
                              SR Rarity
                              1 cardTri-Brigade Bearbrumm the Rampant Rampager
                              Tri-Brigade Bearbrumm the Rampant Rampager
                              FIRE
                              Tri-Brigade Bearbrumm the Rampant Rampager
                              • ATK:

                              • 1700

                              • LINK-2

                              Link Arrow:

                              Left

                              Bottom-Right


                              2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.


                              SR Rarity
                              1 cardTri-Brigade Ferrijit the Barren Blossom
                              SR Rarity
                              1 cardTri-Brigade Ferrijit the Barren Blossom
                              Tri-Brigade Ferrijit the Barren Blossom
                              EARTH
                              Tri-Brigade Ferrijit the Barren Blossom
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Left

                              Bottom-Left


                              2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                              R Rarity
                              2 cardTri-Brigade Rugal the Silver Sheller
                              R Rarity
                              2 cardTri-Brigade Rugal the Silver Sheller
                              Tri-Brigade Rugal the Silver Sheller
                              EARTH
                              Tri-Brigade Rugal the Silver Sheller
                              • ATK:

                              • 2300

                              • LINK-3

                              Link Arrow:

                              Bottom

                              Bottom-Right

                              Right


                              2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                              UR Rarity
                              2 cardTri-Brigade Shuraig the Ominous Omen
                              UR Rarity
                              2 cardTri-Brigade Shuraig the Ominous Omen
                              Tri-Brigade Shuraig the Ominous Omen
                              DARK
                              Tri-Brigade Shuraig the Ominous Omen
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Left

                              Bottom-Left

                              Bottom-Right

                              Right


                              2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                              SR Rarity
                              1 cardNumber 41: Bagooska the Terribly Tired Tapir
                              SR Rarity
                              1 cardNumber 41: Bagooska the Terribly Tired Tapir
                              Number 41: Bagooska the Terribly Tired Tapir
                              EARTH
                              Number 41: Bagooska the Terribly Tired Tapir
                              • ATK:

                              • 2100

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                              R Rarity
                              1 cardZoodiac Boarbow
                              R Rarity
                              1 cardZoodiac Boarbow
                              Zoodiac Boarbow
                              EARTH
                              Zoodiac Boarbow
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                              N Rarity
                              2 cardZoodiac Chakanine
                              N Rarity
                              2 cardZoodiac Chakanine
                              Zoodiac Chakanine
                              EARTH
                              Zoodiac Chakanine
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                              UR Rarity
                              1 cardZoodiac Drident
                              UR Rarity
                              1 cardZoodiac Drident
                              Zoodiac Drident
                              EARTH
                              Zoodiac Drident
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.


                              R Rarity
                              2 cardZoodiac Tigermortar
                              R Rarity
                              2 cardZoodiac Tigermortar
                              Zoodiac Tigermortar
                              EARTH
                              Zoodiac Tigermortar
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


                                  (Made by wreckittim03)

                              Sample deck 2

                              Need 15 UR

                              UR Rarity
                              Ancient Warriors Oath - Double Dragon Lords1 card
                              UR Rarity
                              Apollousa, Bow of the Goddess1 card
                              UR Rarity
                              Tri-Brigade Shuraig the Ominous Omen1 card
                              UR Rarity
                              Ash Blossom & Joyous Spring3 card
                              UR Rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder1 card
                              UR Rarity
                              Zoodiac Drident1 card
                              UR Rarity
                              Called by the Grave2 card
                              UR Rarity
                              Zoodiac Barrage2 card
                              UR Rarity
                              Infinite Impermanence3 card

                              Main: 40 Extra: 15

                              SR Rarity
                              3 cardDroll & Lock Bird
                              SR Rarity
                              3 cardDroll & Lock Bird
                              Droll & Lock Bird
                              WIND 1
                              Droll & Lock Bird
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                              R Rarity
                              3 cardTri-Brigade Fraktall
                              R Rarity
                              3 cardTri-Brigade Fraktall
                              Tri-Brigade Fraktall
                              FIRE 4
                              Tri-Brigade Fraktall
                              • ATK:

                              • 1900

                              • DEF:

                              • 1600


                              You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                              N Rarity
                              1 cardTri-Brigade Kerass
                              N Rarity
                              1 cardTri-Brigade Kerass
                              Tri-Brigade Kerass
                              EARTH 2
                              Tri-Brigade Kerass
                              • ATK:

                              • 1200

                              • DEF:

                              • 1500


                              You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                              R Rarity
                              3 cardTri-Brigade Kitt
                              R Rarity
                              3 cardTri-Brigade Kitt
                              Tri-Brigade Kitt
                              FIRE 2
                              Tri-Brigade Kitt
                              • ATK:

                              • 700

                              • DEF:

                              • 1000


                              You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                              N Rarity
                              3 cardTri-Brigade Nervall
                              N Rarity
                              3 cardTri-Brigade Nervall
                              Tri-Brigade Nervall
                              WIND 1
                              Tri-Brigade Nervall
                              • ATK:

                              • 0

                              • DEF:

                              • 2000


                              You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                              R Rarity
                              2 cardZoodiac Ramram
                              R Rarity
                              2 cardZoodiac Ramram
                              Zoodiac Ramram
                              EARTH 4
                              Zoodiac Ramram
                              • ATK:

                              • 400

                              • DEF:

                              • 2000


                              If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.


                              SR Rarity
                              2 cardZoodiac Thoroughblade
                              SR Rarity
                              2 cardZoodiac Thoroughblade
                              Zoodiac Thoroughblade
                              EARTH 4
                              Zoodiac Thoroughblade
                              • ATK:

                              • 1600

                              • DEF:

                              • 0


                              If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                              R Rarity
                              3 cardZoodiac Whiptail
                              R Rarity
                              3 cardZoodiac Whiptail
                              Zoodiac Whiptail
                              EARTH 4
                              Zoodiac Whiptail
                              • ATK:

                              • 1200

                              • DEF:

                              • 400


                              (Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              UR Rarity
                              2 cardCalled by the Grave
                              UR Rarity
                              2 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                SR Rarity
                                3 cardFire Formation - Tenki
                                SR Rarity
                                3 cardFire Formation - Tenki
                                Fire Formation - Tenki
                                Spell Continuous
                                Fire Formation - Tenki

                                  When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                                  SR Rarity
                                  3 cardPot of Desires
                                  SR Rarity
                                  3 cardPot of Desires
                                  Pot of Desires
                                  Spell Normal
                                  Pot of Desires

                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                    Tag(s):

                                    UR Rarity
                                    2 cardZoodiac Barrage
                                    UR Rarity
                                    2 cardZoodiac Barrage
                                    Zoodiac Barrage
                                    Spell Continuous
                                    Zoodiac Barrage

                                      You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.


                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        N Rarity
                                        1 cardTri-Brigade Oath
                                        N Rarity
                                        1 cardTri-Brigade Oath
                                        Tri-Brigade Oath
                                        Trap Normal
                                        Tri-Brigade Oath

                                          Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn.


                                          N Rarity
                                          3 cardTri-Brigade Revolt
                                          N Rarity
                                          3 cardTri-Brigade Revolt
                                          Tri-Brigade Revolt
                                          Trap Normal
                                          Tri-Brigade Revolt

                                            Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.


                                            UR Rarity
                                            1 cardAncient Warriors Oath - Double Dragon Lords
                                            UR Rarity
                                            1 cardAncient Warriors Oath - Double Dragon Lords
                                            Ancient Warriors Oath - Double Dragon Lords
                                            WIND
                                            Ancient Warriors Oath - Double Dragon Lords
                                            • ATK:

                                            • 1100

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                                            UR Rarity
                                            1 cardApollousa, Bow of the Goddess
                                            UR Rarity
                                            1 cardApollousa, Bow of the Goddess
                                            Apollousa, Bow of the Goddess
                                            WIND
                                            Apollousa, Bow of the Goddess
                                            • ATK:

                                            • 0

                                            • LINK-4

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right

                                            Top


                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                            R Rarity
                                            1 cardHraesvelgr, the Desperate Doom Eagle
                                            R Rarity
                                            1 cardHraesvelgr, the Desperate Doom Eagle
                                            Hraesvelgr, the Desperate Doom Eagle
                                            WIND
                                            Hraesvelgr, the Desperate Doom Eagle
                                            • ATK:

                                            • 2400

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.


                                            SR Rarity
                                            1 cardTri-Brigade Bearbrumm the Rampant Rampager
                                            SR Rarity
                                            1 cardTri-Brigade Bearbrumm the Rampant Rampager
                                            Tri-Brigade Bearbrumm the Rampant Rampager
                                            FIRE
                                            Tri-Brigade Bearbrumm the Rampant Rampager
                                            • ATK:

                                            • 1700

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom-Right


                                            2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.


                                            SR Rarity
                                            1 cardTri-Brigade Ferrijit the Barren Blossom
                                            SR Rarity
                                            1 cardTri-Brigade Ferrijit the Barren Blossom
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            EARTH
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom-Left


                                            2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                            R Rarity
                                            2 cardTri-Brigade Rugal the Silver Sheller
                                            R Rarity
                                            2 cardTri-Brigade Rugal the Silver Sheller
                                            Tri-Brigade Rugal the Silver Sheller
                                            EARTH
                                            Tri-Brigade Rugal the Silver Sheller
                                            • ATK:

                                            • 2300

                                            • LINK-3

                                            Link Arrow:

                                            Bottom

                                            Bottom-Right

                                            Right


                                            2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                                            UR Rarity
                                            1 cardTri-Brigade Shuraig the Ominous Omen
                                            UR Rarity
                                            1 cardTri-Brigade Shuraig the Ominous Omen
                                            Tri-Brigade Shuraig the Ominous Omen
                                            DARK
                                            Tri-Brigade Shuraig the Ominous Omen
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Bottom-Left

                                            Bottom-Right

                                            Right


                                            2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                            UR Rarity
                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                            UR Rarity
                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            LIGHT
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                            Tag(s):

                                            R Rarity
                                            1 cardZoodiac Boarbow
                                            R Rarity
                                            1 cardZoodiac Boarbow
                                            Zoodiac Boarbow
                                            EARTH
                                            Zoodiac Boarbow
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                            N Rarity
                                            2 cardZoodiac Chakanine
                                            N Rarity
                                            2 cardZoodiac Chakanine
                                            Zoodiac Chakanine
                                            EARTH
                                            Zoodiac Chakanine
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                            UR Rarity
                                            1 cardZoodiac Drident
                                            UR Rarity
                                            1 cardZoodiac Drident
                                            Zoodiac Drident
                                            EARTH
                                            Zoodiac Drident
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.


                                            R Rarity
                                            2 cardZoodiac Tigermortar
                                            R Rarity
                                            2 cardZoodiac Tigermortar
                                            Zoodiac Tigermortar
                                            EARTH
                                            Zoodiac Tigermortar
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


                                            (Made by wreckittim03)

                                            Tri-Brigade Combo

                                            R Rarity
                                            Tri-Brigade Rugal the Silver Sheller
                                            R Rarity
                                            Tri-Brigade Rugal the Silver Sheller
                                            Tri-Brigade Rugal the Silver Sheller
                                            EARTH
                                            Tri-Brigade Rugal the Silver Sheller
                                            • ATK:

                                            • 2300

                                            • LINK-3

                                            Link Arrow:

                                            Bottom

                                            Bottom-Right

                                            Right


                                            2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.


                                            SR Rarity
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            SR Rarity
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            EARTH
                                            Tri-Brigade Ferrijit the Barren Blossom
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom-Left


                                            2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                            N Rarity
                                            Tri-Brigade Kerass
                                            N Rarity
                                            Tri-Brigade Kerass
                                            Tri-Brigade Kerass
                                            EARTH 2
                                            Tri-Brigade Kerass
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 1500


                                            You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.


                                            R Rarity
                                            Tri-Brigade Fraktall
                                            R Rarity
                                            Tri-Brigade Fraktall
                                            Tri-Brigade Fraktall
                                            FIRE 4
                                            Tri-Brigade Fraktall
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1600


                                            You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


                                            UR Rarity
                                            Ancient Warriors Oath - Double Dragon Lords
                                            UR Rarity
                                            Ancient Warriors Oath - Double Dragon Lords
                                            Ancient Warriors Oath - Double Dragon Lords
                                            WIND
                                            Ancient Warriors Oath - Double Dragon Lords
                                            • ATK:

                                            • 1100

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.


                                            R Rarity
                                            Tri-Brigade Kitt
                                            R Rarity
                                            Tri-Brigade Kitt
                                            Tri-Brigade Kitt
                                            FIRE 2
                                            Tri-Brigade Kitt
                                            • ATK:

                                            • 700

                                            • DEF:

                                            • 1000


                                            You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.


                                            N Rarity
                                            Tri-Brigade Nervall
                                            N Rarity
                                            Tri-Brigade Nervall
                                            Tri-Brigade Nervall
                                            WIND 1
                                            Tri-Brigade Nervall
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 2000


                                            You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


                                            The first and simplest combo of the Tri-Brigades will start with you having Kerass and Kitt in your hand
                                            • Drop Kitt from your hand into the grave to summon Kerass
                                            • Kitt's effect will activate, sending Nervall to the grave
                                            • Nervall's effect activates, bringing Frak to your hand
                                            • Use Frak to send any monster with it to the grave (your grave is now loaded with approximately 4 monsters).
                                            • Use Kerass's effect to summon Link Ferr first to use the special summon effect if you have another monster in your hand (ideally a Tri-Brigade).
                                            • Assuming you summon 1 Tri-Brigade thanks to Ferr, you can use that monster's effect to special summon Double Dragon Lords for an effect that interrupts your opponent.
                                            • To support the above, you will want to use Ferr, Kerass to bring Rugal to the field (Ferr goes to the grave to draw +1), and so on your opponent's turn, you use Rugal's effect to bring 1 monster from the grave. field, then use Double Dragon Lords' effect to send it back to the grave to activate his interrupt ability.
                                            • OR you can also go to your boss - Shuraig but I think you should wait until the next turn to do so or if you go later, do so to quickly expel the opponent's field.
                                            Of course, there will be many other combos of Tri-Brigade, but I will only briefly introduce how to use their combos. If possible, please share your combos with YGO Vietnam right away! ;)

                                            Combo Zoodiac

                                            N Rarity
                                            Zoodiac Chakanine
                                            N Rarity
                                            Zoodiac Chakanine
                                            Zoodiac Chakanine
                                            EARTH
                                            Zoodiac Chakanine
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                            SR Rarity
                                            Zoodiac Thoroughblade
                                            SR Rarity
                                            Zoodiac Thoroughblade
                                            Zoodiac Thoroughblade
                                            EARTH 4
                                            Zoodiac Thoroughblade
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 0


                                            If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                            R Rarity
                                            Zoodiac Boarbow
                                            R Rarity
                                            Zoodiac Boarbow
                                            Zoodiac Boarbow
                                            EARTH
                                            Zoodiac Boarbow
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                            R Rarity
                                            Zoodiac Tigermortar
                                            R Rarity
                                            Zoodiac Tigermortar
                                            Zoodiac Tigermortar
                                            EARTH
                                            Zoodiac Tigermortar
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


                                            R Rarity
                                            Zoodiac Whiptail
                                            R Rarity
                                            Zoodiac Whiptail
                                            Zoodiac Whiptail
                                            EARTH 4
                                            Zoodiac Whiptail
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 400


                                            (Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


                                            The Zoodiac combo will also simply start by first summoning to the field 2 Xyz monsters or sometimes 3, with only 2 Zoodiac cards (Blade, Whiptail) in hand.
                                            • Summon Blade to the field, Blade's effect allows you to discard 1 Zoodiac card in your hand to draw +1.
                                            • Xyz out Chakanine.
                                            • Use Chakanine to bring 1 Zoodiac from the grave to the field.
                                            • Xyz out Tigermortar.
                                            • Using Chakanine is no longer useful to Xyz to create another Zoodiac (ideally Boarbow)
                                            • Use Tigermortar to attach a Zoodiac from the grave to Boarbow (Blade).
                                            • Use the existing Whiptail in your hand to attach it to Boarbow, now you have 1 Xyz that can attack directly with 2k8 damage. In addition, when you finish punching, you can call Zeus onto the field to put pressure on your opponent.
                                            Thus, with just 1 normal summon, you can bring out quite a few strong monsters with this Zoodiac combo and can do it together and in parallel with the above Tri-Brigade combo. However, just like the combo above, if there is another combo that is better and want to share, please contact YGO Vietnam immediately!



                                            Final words

                                            So, the end of the article about the top tier deck Tri-Brigade ft Zoodiac has come to an end. A pretty op deck with the ability to continuously dance, not to mention the ability to banish quite strongly enough to punch your opponent before they can react... unless they have a handtrap :v because that can be their biggest weakness. the Tri-Brigade.

                                            I hope through this article, you will have a great time building yourself a strong Tri-Brigade deck as well as being able to climb Rank well. If you have any questions or problems, please contact YGO Vietnam immediately!

                                            Also sincerely thank the article Strategy: Tribrigade and Zoodiac by Minh Vinh from Yu-Gi-Oh! Guidance Vietnam – How to master Yugioh card game . Thank you Ygoguidance for giving us more opportunities and abilities to complete these tutorials! If you need it, here is the link to the article: https://ygoguidance.com/chien-thuat-tribrigade-zoodiac/




                                            Đơn vị đồng hành:

                                            - Yu-Gi-Oh! Guidance Vietnam


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