Vendread Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.

R Rarity
Dark Necromancer
R Rarity
Dark Necromancer
R Rarity
Dark Necromancer
DARK 4
Dark Necromancer
  • ATK:

  • 1000

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can send 1 Fiend or Zombie Ritual Monster from your hand or Deck to the GY, then you can add 1 Ritual Spell from your Deck to your hand. If this card is banished: You can target 1 of your banished Level 4 or lower Fiend or Zombie monsters; Special Summon it. You can only use each effect of "Dark Necromancer" once per turn.

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

R Rarity
Scar of the Vendread
R Rarity
Scar of the Vendread
R Rarity
Scar of the Vendread
DARK 6
Scar of the Vendread
  • ATK:

  • 2300

  • DEF:

  • 0


If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.

N Rarity
Vendread Houndhorde
N Rarity
Vendread Houndhorde
N Rarity
Vendread Houndhorde
DARK 3
Vendread Houndhorde
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn. ● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.

N Rarity
Vendread Revenants
N Rarity
Vendread Revenants
N Rarity
Vendread Revenants
DARK 4
Vendread Revenants
  • ATK:

  • 1800

  • DEF:

  • 200


If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. ● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.

SR Rarity
Revendread Executor
SR Rarity
Revendread Executor
SR Rarity
Revendread Executor
DARK 8
Revendread Executor
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.

R Rarity
Revendread Slayer
R Rarity
Revendread Slayer
R Rarity
Revendread Slayer
DARK 6
Revendread Slayer
  • ATK:

  • 2400

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.

SR Rarity
Vendread Battlelord
SR Rarity
Vendread Battlelord
SR Rarity
Vendread Battlelord
DARK 7
Vendread Battlelord
  • ATK:

  • 2700

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn.

UR Rarity
Vendread Scavenger
UR Rarity
Vendread Scavenger
UR Rarity
Vendread Scavenger
DARK 8
Vendread Scavenger
  • ATK:

  • 2800

  • DEF:

  • 0


You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Curse of the Ancient Turtle
R Rarity
Curse of the Ancient Turtle
R Rarity
Curse of the Ancient Turtle
Spell Normal
Curse of the Ancient Turtle

    Banish 1 Zombie monster from your hand or GY; send 1 Zombie monster from your Deck to the GY. When your Zombie monster is destroyed by battle: You can banish this card from your GY; Special Summon 1 Zombie monster with 2000 or less DEF from your Deck. You can only use each effect of "Curse of the Ancient Turtle" once per turn.

    UR Rarity
    Delta of Invitation
    UR Rarity
    Delta of Invitation
    UR Rarity
    Delta of Invitation
    Spell Field
    Delta of Invitation

      When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.

      UR Rarity
      Gold Sarcophagus
      UR Rarity
      Gold Sarcophagus
      UR Rarity
      Gold Sarcophagus
      Spell Normal
      Gold Sarcophagus

        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

        SR Rarity
        Pre-Preparation of Rites
        SR Rarity
        Pre-Preparation of Rites
        SR Rarity
        Pre-Preparation of Rites
        Spell Normal
        Pre-Preparation of Rites

          Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

          SR Rarity
          Ravenous Vendread
          SR Rarity
          Ravenous Vendread
          SR Rarity
          Ravenous Vendread
          Spell Normal
          Ravenous Vendread

            Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect. ● Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster. You can only activate 1 "Ravenous Vendread" per turn.

            N Rarity
            Revendread Evolution
            N Rarity
            Revendread Evolution
            N Rarity
            Revendread Evolution
            Spell Normal
            Revendread Evolution

              This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.

              R Rarity
              Revendread Origin
              R Rarity
              Revendread Origin
              R Rarity
              Revendread Origin
              Spell Normal
              Revendread Origin

                This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

                R Rarity
                Vendread Charge
                R Rarity
                Vendread Charge
                R Rarity
                Vendread Charge
                Spell Quick
                Vendread Charge

                  Send 1 Zombie monster from your hand or face-up from your field to the GY; Special Summon 1 "Vendread" monster from your Deck. You can only activate 1 "Vendread Charge" per turn.

                  UR Rarity
                  Zombie World
                  UR Rarity
                  Zombie World
                  UR Rarity
                  Zombie World
                  Spell Field
                  Zombie World

                    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

                    Extra Deck

                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    DARK
                    Accesscode Talker
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                    Tag(s):

                    UR Rarity
                    Avendread Savior
                    UR Rarity
                    Avendread Savior
                    UR Rarity
                    Avendread Savior
                    DARK
                    Avendread Savior
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

                    R Rarity
                    Cross-Sheep
                    R Rarity
                    Cross-Sheep
                    R Rarity
                    Cross-Sheep
                    EARTH
                    Cross-Sheep
                    • ATK:

                    • 700

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

                    SR Rarity
                    Dyna Mondo
                    SR Rarity
                    Dyna Mondo
                    SR Rarity
                    Dyna Mondo
                    EARTH
                    Dyna Mondo
                    • ATK:

                    • 2200

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.

                    SR Rarity
                    Flying Mary, the Wandering Ghost Ship
                    SR Rarity
                    Flying Mary, the Wandering Ghost Ship
                    SR Rarity
                    Flying Mary, the Wandering Ghost Ship
                    WATER
                    Flying Mary, the Wandering Ghost Ship
                    • ATK:

                    • 0

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.

                    UR Rarity
                    I:P Masquerena
                    UR Rarity
                    I:P Masquerena
                    UR Rarity
                    I:P Masquerena
                    DARK
                    I:P Masquerena
                    • ATK:

                    • 800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    FIRE
                    Knightmare Phoenix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Right


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR Rarity
                    Underworld Goddess of the Closed World
                    UR Rarity
                    Underworld Goddess of the Closed World
                    UR Rarity
                    Underworld Goddess of the Closed World
                    LIGHT
                    Underworld Goddess of the Closed World
                    • ATK:

                    • 3000

                    • LINK-5

                    Link Arrow:

                    Top

                    Top-Right

                    Right

                    Bottom

                    Bottom-Right


                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                    SR Rarity
                    Vampire Sucker
                    SR Rarity
                    Vampire Sucker
                    SR Rarity
                    Vampire Sucker
                    DARK
                    Vampire Sucker
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

                    Need 31 UR

                    UR Rarity
                    Fiendsmith Engraver1 card
                    UR Rarity
                    Maxx "C"2 card
                    UR Rarity
                    Mulcharmy Fuwalos3 card
                    UR Rarity
                    Elder Entity N'tss1 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    Avendread Savior1 card
                    UR Rarity
                    I:P Masquerena1 card
                    UR Rarity
                    Moon of the Closed Heaven1 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Underworld Goddess of the Closed World1 card
                    UR Rarity
                    Ame no Habakiri no Mitsurugi3 card
                    UR Rarity
                    Ame no Murakumo no Mitsurugi1 card
                    UR Rarity
                    Baronne de Fleur1 card
                    UR Rarity
                    Chaos Angel1 card
                    UR Rarity
                    Diviner of the Herald2 card
                    UR Rarity
                    Dark Ruler No More1 card
                    UR Rarity
                    Gold Sarcophagus1 card
                    UR Rarity
                    Mitsurugi Prayers3 card
                    UR Rarity
                    Triple Tactics Talent2 card
                    UR Rarity
                    Triple Tactics Thrust3 card

                    Main: 60 Extra: 15

                    R Rarity
                    3 cardDark Necromancer
                    R Rarity
                    3 cardDark Necromancer
                    Dark Necromancer
                    DARK 4
                    Dark Necromancer
                    • ATK:

                    • 1000

                    • DEF:

                    • 1400


                    If this card is Normal or Special Summoned: You can send 1 Fiend or Zombie Ritual Monster from your hand or Deck to the GY, then you can add 1 Ritual Spell from your Deck to your hand. If this card is banished: You can target 1 of your banished Level 4 or lower Fiend or Zombie monsters; Special Summon it. You can only use each effect of "Dark Necromancer" once per turn.


                    SR Rarity
                    2 cardDroll & Lock Bird
                    SR Rarity
                    2 cardDroll & Lock Bird
                    Droll & Lock Bird
                    WIND 1
                    Droll & Lock Bird
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                    UR Rarity
                    1 cardFiendsmith Engraver
                    UR Rarity
                    1 cardFiendsmith Engraver
                    Fiendsmith Engraver
                    LIGHT 6
                    Fiendsmith Engraver
                    • ATK:

                    • 1800

                    • DEF:

                    • 2400


                    You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                    R Rarity
                    1 cardImpcantation Talismandra
                    R Rarity
                    1 cardImpcantation Talismandra
                    Impcantation Talismandra
                    DARK 6
                    Impcantation Talismandra
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                    UR Rarity
                    2 cardMaxx "C"
                    UR Rarity
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    R Rarity
                    1 cardMitsurugi no Mikoto, Kusanagi
                    R Rarity
                    1 cardMitsurugi no Mikoto, Kusanagi
                    Mitsurugi no Mikoto, Kusanagi
                    DARK 4
                    Mitsurugi no Mikoto, Kusanagi
                    • ATK:

                    • 1600

                    • DEF:

                    • 400


                    If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                    SR Rarity
                    1 cardMitsurugi no Mikoto, Saji
                    SR Rarity
                    1 cardMitsurugi no Mikoto, Saji
                    Mitsurugi no Mikoto, Saji
                    DARK 4
                    Mitsurugi no Mikoto, Saji
                    • ATK:

                    • 1000

                    • DEF:

                    • 1700


                    If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.


                    UR Rarity
                    3 cardMulcharmy Fuwalos
                    UR Rarity
                    3 cardMulcharmy Fuwalos
                    Mulcharmy Fuwalos
                    WIND 4
                    Mulcharmy Fuwalos
                    • ATK:

                    • 100

                    • DEF:

                    • 600


                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                    R Rarity
                    1 cardNight Sword Serpent
                    R Rarity
                    1 cardNight Sword Serpent
                    Night Sword Serpent
                    WATER 4
                    Night Sword Serpent
                    • ATK:

                    • 500

                    • DEF:

                    • 600


                    If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                    R Rarity
                    1 cardScar of the Vendread
                    R Rarity
                    1 cardScar of the Vendread
                    Scar of the Vendread
                    DARK 6
                    Scar of the Vendread
                    • ATK:

                    • 2300

                    • DEF:

                    • 0


                    If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.


                    N Rarity
                    1 cardVendread Houndhorde
                    N Rarity
                    1 cardVendread Houndhorde
                    Vendread Houndhorde
                    DARK 3
                    Vendread Houndhorde
                    • ATK:

                    • 0

                    • DEF:

                    • 2100


                    If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn. ● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.


                    N Rarity
                    1 cardVendread Revenants
                    N Rarity
                    1 cardVendread Revenants
                    Vendread Revenants
                    DARK 4
                    Vendread Revenants
                    • ATK:

                    • 1800

                    • DEF:

                    • 200


                    If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. ● Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.


                    UR Rarity
                    3 cardAme no Habakiri no Mitsurugi
                    UR Rarity
                    3 cardAme no Habakiri no Mitsurugi
                    Ame no Habakiri no Mitsurugi
                    DARK 8
                    Ame no Habakiri no Mitsurugi
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                    UR Rarity
                    1 cardAme no Murakumo no Mitsurugi
                    UR Rarity
                    1 cardAme no Murakumo no Mitsurugi
                    Ame no Murakumo no Mitsurugi
                    DARK 8
                    Ame no Murakumo no Mitsurugi
                    • ATK:

                    • 3200

                    • DEF:

                    • 800


                    You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                    SR Rarity
                    3 cardImpcantation Chalislime
                    SR Rarity
                    3 cardImpcantation Chalislime
                    Impcantation Chalislime
                    DARK 7
                    Impcantation Chalislime
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.


                    R Rarity
                    3 cardRevendread Slayer
                    R Rarity
                    3 cardRevendread Slayer
                    Revendread Slayer
                    DARK 6
                    Revendread Slayer
                    • ATK:

                    • 2400

                    • DEF:

                    • 0


                    You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.


                    SR Rarity
                    3 cardVendread Battlelord
                    SR Rarity
                    3 cardVendread Battlelord
                    Vendread Battlelord
                    DARK 7
                    Vendread Battlelord
                    • ATK:

                    • 2700

                    • DEF:

                    • 0


                    You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn.


                    UR Rarity
                    2 cardDiviner of the Herald
                    UR Rarity
                    2 cardDiviner of the Herald
                    Diviner of the Herald
                    LIGHT 2
                    Diviner of the Herald
                    • ATK:

                    • 500

                    • DEF:

                    • 300


                    If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                    SR Rarity
                    3 cardBook of Eclipse
                    SR Rarity
                    3 cardBook of Eclipse
                    Book of Eclipse
                    Spell Quick
                    Book of Eclipse

                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                      UR Rarity
                      1 cardDark Ruler No More
                      UR Rarity
                      1 cardDark Ruler No More
                      Dark Ruler No More
                      Spell Normal
                      Dark Ruler No More

                        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                        Tag(s):

                        UR Rarity
                        1 cardGold Sarcophagus
                        UR Rarity
                        1 cardGold Sarcophagus
                        Gold Sarcophagus
                        Spell Normal
                        Gold Sarcophagus

                          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                          N Rarity
                          1 cardMitsurugi Mirror
                          N Rarity
                          1 cardMitsurugi Mirror
                          Mitsurugi Mirror
                          Spell Normal
                          Mitsurugi Mirror

                            This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.


                            UR Rarity
                            3 cardMitsurugi Prayers
                            UR Rarity
                            3 cardMitsurugi Prayers
                            Mitsurugi Prayers
                            Spell Quick
                            Mitsurugi Prayers

                              When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                              SR Rarity
                              1 cardMitsurugi Ritual
                              SR Rarity
                              1 cardMitsurugi Ritual
                              Mitsurugi Ritual
                              Spell Normal
                              Mitsurugi Ritual

                                This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                SR Rarity
                                3 cardPre-Preparation of Rites
                                SR Rarity
                                3 cardPre-Preparation of Rites
                                Pre-Preparation of Rites
                                Spell Normal
                                Pre-Preparation of Rites

                                  Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                                  SR Rarity
                                  3 cardPreparation of Rites
                                  SR Rarity
                                  3 cardPreparation of Rites
                                  Preparation of Rites
                                  Spell Normal
                                  Preparation of Rites

                                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                    SR Rarity
                                    1 cardRavenous Vendread
                                    SR Rarity
                                    1 cardRavenous Vendread
                                    Ravenous Vendread
                                    Spell Normal
                                    Ravenous Vendread

                                      Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect. ● Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster. You can only activate 1 "Ravenous Vendread" per turn.


                                      N Rarity
                                      2 cardRevendread Evolution
                                      N Rarity
                                      2 cardRevendread Evolution
                                      Revendread Evolution
                                      Spell Normal
                                      Revendread Evolution

                                        This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.


                                        R Rarity
                                        2 cardRevendread Origin
                                        R Rarity
                                        2 cardRevendread Origin
                                        Revendread Origin
                                        Spell Normal
                                        Revendread Origin

                                          This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                                          UR Rarity
                                          2 cardTriple Tactics Talent
                                          UR Rarity
                                          2 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            UR Rarity
                                            3 cardTriple Tactics Thrust
                                            UR Rarity
                                            3 cardTriple Tactics Thrust
                                            Triple Tactics Thrust
                                            Spell Normal
                                            Triple Tactics Thrust

                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                              N Rarity
                                              1 cardMitsurugi Great Purification
                                              N Rarity
                                              1 cardMitsurugi Great Purification
                                              Mitsurugi Great Purification
                                              Trap Normal
                                              Mitsurugi Great Purification

                                                When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.


                                                UR Rarity
                                                1 cardElder Entity N'tss
                                                UR Rarity
                                                1 cardElder Entity N'tss
                                                Elder Entity N'tss
                                                LIGHT 4
                                                Elder Entity N'tss
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1200


                                                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                UR Rarity
                                                1 cardAccesscode Talker
                                                UR Rarity
                                                1 cardAccesscode Talker
                                                Accesscode Talker
                                                DARK
                                                Accesscode Talker
                                                • ATK:

                                                • 2300

                                                • LINK-4

                                                Link Arrow:

                                                Top

                                                Left

                                                Right

                                                Bottom


                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                Tag(s):

                                                UR Rarity
                                                1 cardAvendread Savior
                                                UR Rarity
                                                1 cardAvendread Savior
                                                Avendread Savior
                                                DARK
                                                Avendread Savior
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                                SR Rarity
                                                2 cardDyna Mondo
                                                SR Rarity
                                                2 cardDyna Mondo
                                                Dyna Mondo
                                                EARTH
                                                Dyna Mondo
                                                • ATK:

                                                • 2200

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                                                SR Rarity
                                                1 cardFiendsmith's Requiem
                                                SR Rarity
                                                1 cardFiendsmith's Requiem
                                                Fiendsmith's Requiem
                                                LIGHT
                                                Fiendsmith's Requiem
                                                • ATK:

                                                • 600

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                UR Rarity
                                                1 cardI:P Masquerena
                                                UR Rarity
                                                1 cardI:P Masquerena
                                                I:P Masquerena
                                                DARK
                                                I:P Masquerena
                                                • ATK:

                                                • 800

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                UR Rarity
                                                1 cardMoon of the Closed Heaven
                                                UR Rarity
                                                1 cardMoon of the Closed Heaven
                                                Moon of the Closed Heaven
                                                LIGHT
                                                Moon of the Closed Heaven
                                                • ATK:

                                                • 1200

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Top-Right


                                                2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                UR Rarity
                                                1 cardS:P Little Knight
                                                UR Rarity
                                                1 cardS:P Little Knight
                                                S:P Little Knight
                                                DARK
                                                S:P Little Knight
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Left

                                                Right


                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                Underworld Goddess of the Closed World
                                                LIGHT
                                                Underworld Goddess of the Closed World
                                                • ATK:

                                                • 3000

                                                • LINK-5

                                                Link Arrow:

                                                Top

                                                Top-Right

                                                Right

                                                Bottom

                                                Bottom-Right


                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                UR Rarity
                                                1 cardBaronne de Fleur
                                                UR Rarity
                                                1 cardBaronne de Fleur
                                                Baronne de Fleur
                                                WIND 10
                                                Baronne de Fleur
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2400


                                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                UR Rarity
                                                1 cardChaos Angel
                                                UR Rarity
                                                1 cardChaos Angel
                                                Chaos Angel
                                                DARK 10
                                                Chaos Angel
                                                • ATK:

                                                • 3500

                                                • DEF:

                                                • 2800


                                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                SR Rarity
                                                1 cardHerald of the Arc Light
                                                SR Rarity
                                                1 cardHerald of the Arc Light
                                                Herald of the Arc Light
                                                LIGHT 4
                                                Herald of the Arc Light
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 1000


                                                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                R Rarity
                                                1 cardCode Igniter
                                                R Rarity
                                                1 cardCode Igniter
                                                Code Igniter
                                                DARK
                                                Code Igniter
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 2000


                                                2 Level 4 monsters If this card is Xyz Summoned: You can add 1 Cyberse Ritual Monster from your Deck to your hand. You can detach 1 material from this card; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is sent to the GY as Link Material: You can add 1 "A.I." Trap from your Deck to your hand. You can only use each effect of "Code Igniter" once per turn.


                                                R Rarity
                                                1 cardD/D/D Wave High King Caesar
                                                R Rarity
                                                1 cardD/D/D Wave High King Caesar
                                                D/D/D Wave High King Caesar
                                                WATER
                                                D/D/D Wave High King Caesar
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1800


                                                2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                master-duel
                                                Vendread
                                                5







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