Unchained Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Abominable Unchained Soul
SR rarity
Abominable Unchained Soul
SR rarity
Abominable Unchained Soul
DARK 8
Abominable Unchained Soul
  • ATK:

  • 3000

  • DEF:

  • 1500


You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.

R rarity
Buio the Dawn's Light
R rarity
Buio the Dawn's Light
R rarity
Buio the Dawn's Light
DARK 3
Buio the Dawn's Light
  • ATK:

  • 1000

  • DEF:

  • 1500


Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Buio the Dawn's Light" once per turn. If this card is in your hand: You can target 1 Fiend Effect Monster you control; negate its effects, and if you do, Special Summon this card. If this card is sent to the GY: You can add 1 "Mutiny in the Sky" from your Deck to your hand.

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N rarity
Fabled Lurrie
N rarity
Fabled Lurrie
N rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR rarity
Fiendsmith Engraver
UR rarity
Fiendsmith Engraver
UR rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR rarity
Lacrima the Crimson Tears
UR rarity
Lacrima the Crimson Tears
UR rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Tour Guide From the Underworld
UR rarity
Tour Guide From the Underworld
UR rarity
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

UR rarity
Unchained Soul of Sharvara
UR rarity
Unchained Soul of Sharvara
UR rarity
Unchained Soul of Sharvara
FIRE 6
Unchained Soul of Sharvara
  • ATK:

  • 2000

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.

SR rarity
Unchained Soul of Shyama
SR rarity
Unchained Soul of Shyama
SR rarity
Unchained Soul of Shyama
WATER 6
Unchained Soul of Shyama
  • ATK:

  • 2000

  • DEF:

  • 1500


You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn.

N rarity
Unchained Twins - Aruha
N rarity
Unchained Twins - Aruha
N rarity
Unchained Twins - Aruha
FIRE 3
Unchained Twins - Aruha
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.

N rarity
Unchained Twins - Sarama
N rarity
Unchained Twins - Sarama
N rarity
Unchained Twins - Sarama
DARK 3
Unchained Twins - Sarama
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R rarity
Abomination's Prison
R rarity
Abomination's Prison
R rarity
Abomination's Prison
Spell Normal
Abomination's Prison

    Add 1 "Unchained" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abomination's Prison" once per turn.

    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      R rarity
      Fiendsmith's Sanct
      R rarity
      Fiendsmith's Sanct
      R rarity
      Fiendsmith's Sanct
      Spell Quick
      Fiendsmith's Sanct

        If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith's Sanct" once per turn.

        UR rarity
        Fiendsmith's Tract
        UR rarity
        Fiendsmith's Tract
        UR rarity
        Fiendsmith's Tract
        Spell Normal
        Fiendsmith's Tract

          Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

          R rarity
          Mutiny in the Sky
          R rarity
          Mutiny in the Sky
          R rarity
          Mutiny in the Sky
          Spell Normal
          Mutiny in the Sky

            Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck as material. If this card is in your GY: You can send 1 Fiend or Fairy monster from your hand or face-up field to the GY; add this card to your hand. You can only use each effect of "Mutiny in the Sky" once per turn.

            UR rarity
            Triple Tactics Talent
            UR rarity
            Triple Tactics Talent
            UR rarity
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              N rarity
              Abominable Chamber of the Unchained
              N rarity
              Abominable Chamber of the Unchained
              N rarity
              Abominable Chamber of the Unchained
              Trap Normal
              Abominable Chamber of the Unchained

                Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.

                N rarity
                Escape of the Unchained
                N rarity
                Escape of the Unchained
                N rarity
                Escape of the Unchained
                Trap Normal
                Escape of the Unchained

                  Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.

                  Extra Deck

                  UR rarity
                  Aerial Eater
                  UR rarity
                  Aerial Eater
                  UR rarity
                  Aerial Eater
                  WIND 6
                  Aerial Eater
                  • ATK:

                  • 2100

                  • DEF:

                  • 2600


                  2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.

                  UR rarity
                  Fiendsmith's Desirae
                  UR rarity
                  Fiendsmith's Desirae
                  UR rarity
                  Fiendsmith's Desirae
                  LIGHT 9
                  Fiendsmith's Desirae
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                  UR rarity
                  Fiendsmith's Lacrima
                  UR rarity
                  Fiendsmith's Lacrima
                  UR rarity
                  Fiendsmith's Lacrima
                  LIGHT 6
                  Fiendsmith's Lacrima
                  • ATK:

                  • 2400

                  • DEF:

                  • 2400


                  2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                  SR rarity
                  Luce the Dusk's Dark
                  SR rarity
                  Luce the Dusk's Dark
                  SR rarity
                  Luce the Dusk's Dark
                  DARK 8
                  Luce the Dusk's Dark
                  • ATK:

                  • 3500

                  • DEF:

                  • 3000


                  3 Fiend and/or Fairy monsters in your GY Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Luce the Dusk's Dark" once per turn. You can target 1 card your opponent controls; send 1 Fiend or Fairy monster from your Deck to the GY, and if you do, destroy that card. If another card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 card on the field; destroy it.

                  UR rarity
                  A Bao A Qu, the Lightless Shadow
                  UR rarity
                  A Bao A Qu, the Lightless Shadow
                  UR rarity
                  A Bao A Qu, the Lightless Shadow
                  DARK
                  A Bao A Qu, the Lightless Shadow
                  • ATK:

                  • 2800

                  • LINK-4

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left

                  Bottom-Right


                  2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.

                  SR rarity
                  Fiendsmith's Requiem
                  SR rarity
                  Fiendsmith's Requiem
                  SR rarity
                  Fiendsmith's Requiem
                  LIGHT
                  Fiendsmith's Requiem
                  • ATK:

                  • 600

                  • LINK-1

                  Link Arrow:

                  Bottom


                  1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                  SR rarity
                  Fiendsmith's Sequence
                  SR rarity
                  Fiendsmith's Sequence
                  SR rarity
                  Fiendsmith's Sequence
                  LIGHT
                  Fiendsmith's Sequence
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                  UR rarity
                  Moon of the Closed Heaven
                  UR rarity
                  Moon of the Closed Heaven
                  UR rarity
                  Moon of the Closed Heaven
                  LIGHT
                  Moon of the Closed Heaven
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top

                  Top-Right


                  2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                  UR rarity
                  S:P Little Knight
                  UR rarity
                  S:P Little Knight
                  UR rarity
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                  UR rarity
                  Unchained Soul Lord of Yama
                  UR rarity
                  Unchained Soul Lord of Yama
                  UR rarity
                  Unchained Soul Lord of Yama
                  DARK
                  Unchained Soul Lord of Yama
                  • ATK:

                  • 2000

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.

                  SR rarity
                  Unchained Soul of Anguish
                  SR rarity
                  Unchained Soul of Anguish
                  SR rarity
                  Unchained Soul of Anguish
                  DARK
                  Unchained Soul of Anguish
                  • ATK:

                  • 2400

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.

                  SR rarity
                  Unchained Soul of Rage
                  SR rarity
                  Unchained Soul of Rage
                  SR rarity
                  Unchained Soul of Rage
                  DARK
                  Unchained Soul of Rage
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.

                  R rarity
                  D/D/D Wave High King Caesar
                  R rarity
                  D/D/D Wave High King Caesar
                  R rarity
                  D/D/D Wave High King Caesar
                  WATER
                  D/D/D Wave High King Caesar
                  • ATK:

                  • 2800

                  • DEF:

                  • 1800


                  2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                  Need 22 UR

                  UR rarity
                  Mulcharmy Fuwalos2 copies
                  UR rarity
                  Mulcharmy Purulia2 copies
                  UR rarity
                  Nibiru, the Primal Being2 copies
                  UR rarity
                  Tour Guide From the Underworld1 copy
                  UR rarity
                  A Bao A Qu, the Lightless Shadow1 copy
                  UR rarity
                  Gorgon of Zilofthonia1 copy
                  UR rarity
                  Moon of the Closed Heaven1 copy
                  UR rarity
                  S:P Little Knight1 copy
                  UR rarity
                  Underworld Goddess of the Closed World1 copy
                  UR rarity
                  W:P Fancy Ball1 copy
                  UR rarity
                  Ash Blossom & Joyous Spring3 copies
                  UR rarity
                  Ghost Belle & Haunted Mansion1 copy
                  UR rarity
                  Ghost Ogre & Snow Rabbit1 copy
                  UR rarity
                  Limited to 1 copy
                  Heavy Storm1 copy
                  UR rarity
                  Raigeki1 copy
                  UR rarity
                  Triple Tactics Talent1 copy
                  UR rarity
                  Triple Tactics Thrust1 copy

                  Main: 43 Extra: 15

                  SR rarity
                  1 copyAbominable Unchained Soul
                  SR rarity
                  1 copyAbominable Unchained Soul
                  SR rarity
                  Abominable Unchained Soul
                  DARK 8
                  Abominable Unchained Soul
                  • ATK:

                  • 3000

                  • DEF:

                  • 1500


                  You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


                  R rarity
                  2 copiesBuio the Dawn's Light
                  R rarity
                  2 copiesBuio the Dawn's Light
                  R rarity
                  Buio the Dawn's Light
                  DARK 3
                  Buio the Dawn's Light
                  • ATK:

                  • 1000

                  • DEF:

                  • 1500


                  Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Buio the Dawn's Light" once per turn. If this card is in your hand: You can target 1 Fiend Effect Monster you control; negate its effects, and if you do, Special Summon this card. If this card is sent to the GY: You can add 1 "Mutiny in the Sky" from your Deck to your hand.


                  SR rarity
                  1 copyDark Spirit of Banishment
                  SR rarity
                  1 copyDark Spirit of Banishment
                  SR rarity
                  Dark Spirit of Banishment
                  DARK 3
                  Dark Spirit of Banishment
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.


                  SR rarity
                  1 copyDark Spirit of Malice
                  SR rarity
                  1 copyDark Spirit of Malice
                  SR rarity
                  Dark Spirit of Malice
                  DARK 3
                  Dark Spirit of Malice
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.


                  SR rarity
                  Limited to 2 copies
                  2 copiesDroll & Lock Bird
                  SR rarity
                  Limited to 2 copies
                  2 copiesDroll & Lock Bird
                  SR rarity
                  Limited to 2 copies
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  R rarity
                  1 copyFiendish Rhino Warrior
                  R rarity
                  1 copyFiendish Rhino Warrior
                  R rarity
                  Fiendish Rhino Warrior
                  EARTH 3
                  Fiendish Rhino Warrior
                  • ATK:

                  • 1400

                  • DEF:

                  • 900


                  Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


                  SR rarity
                  1 copyGameciel, the Sea Turtle Kaiju
                  SR rarity
                  1 copyGameciel, the Sea Turtle Kaiju
                  SR rarity
                  Gameciel, the Sea Turtle Kaiju
                  WATER 8
                  Gameciel, the Sea Turtle Kaiju
                  • ATK:

                  • 2200

                  • DEF:

                  • 3000


                  You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                  UR rarity
                  2 copiesMulcharmy Fuwalos
                  UR rarity
                  2 copiesMulcharmy Fuwalos
                  UR rarity
                  Mulcharmy Fuwalos
                  WIND 4
                  Mulcharmy Fuwalos
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                  UR rarity
                  2 copiesMulcharmy Purulia
                  UR rarity
                  2 copiesMulcharmy Purulia
                  UR rarity
                  Mulcharmy Purulia
                  WATER 4
                  Mulcharmy Purulia
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                  UR rarity
                  2 copiesNibiru, the Primal Being
                  UR rarity
                  2 copiesNibiru, the Primal Being
                  UR rarity
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  R rarity
                  1 copyRadian, the Multidimensional Kaiju
                  R rarity
                  1 copyRadian, the Multidimensional Kaiju
                  R rarity
                  Radian, the Multidimensional Kaiju
                  DARK 7
                  Radian, the Multidimensional Kaiju
                  • ATK:

                  • 2800

                  • DEF:

                  • 2500


                  You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


                  UR rarity
                  1 copyTour Guide From the Underworld
                  UR rarity
                  1 copyTour Guide From the Underworld
                  UR rarity
                  Tour Guide From the Underworld
                  DARK 3
                  Tour Guide From the Underworld
                  • ATK:

                  • 1000

                  • DEF:

                  • 600


                  When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


                  SR rarity
                  1 copyUnchained Soul of Disaster
                  SR rarity
                  1 copyUnchained Soul of Disaster
                  SR rarity
                  Unchained Soul of Disaster
                  DARK 8
                  Unchained Soul of Disaster
                  • ATK:

                  • 0

                  • DEF:

                  • 3000


                  Gains 300 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ● If this card on the field is destroyed by battle or card effect: You can target 1 "Unchained" monster in your GY, except "Unchained Soul of Disaster"; Special Summon it.


                  N rarity
                  3 copiesUnchained Twins - Aruha
                  N rarity
                  3 copiesUnchained Twins - Aruha
                  N rarity
                  Unchained Twins - Aruha
                  FIRE 3
                  Unchained Twins - Aruha
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.


                  N rarity
                  2 copiesUnchained Twins - Rakea
                  N rarity
                  2 copiesUnchained Twins - Rakea
                  N rarity
                  Unchained Twins - Rakea
                  WATER 3
                  Unchained Twins - Rakea
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.


                  N rarity
                  2 copiesUnchained Twins - Sarama
                  N rarity
                  2 copiesUnchained Twins - Sarama
                  N rarity
                  Unchained Twins - Sarama
                  DARK 3
                  Unchained Twins - Sarama
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.


                  UR rarity
                  3 copiesAsh Blossom & Joyous Spring
                  UR rarity
                  3 copiesAsh Blossom & Joyous Spring
                  UR rarity
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR rarity
                  1 copyGhost Belle & Haunted Mansion
                  UR rarity
                  1 copyGhost Belle & Haunted Mansion
                  UR rarity
                  Ghost Belle & Haunted Mansion
                  EARTH 3
                  Ghost Belle & Haunted Mansion
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                  UR rarity
                  1 copyGhost Ogre & Snow Rabbit
                  UR rarity
                  1 copyGhost Ogre & Snow Rabbit
                  UR rarity
                  Ghost Ogre & Snow Rabbit
                  LIGHT 3
                  Ghost Ogre & Snow Rabbit
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                  R rarity
                  3 copiesAbomination's Prison
                  R rarity
                  3 copiesAbomination's Prison
                  R rarity
                  Abomination's Prison
                  Spell Normal
                  Abomination's Prison

                    Add 1 "Unchained" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abomination's Prison" once per turn.


                    SR rarity
                    1 copyDark Hole
                    SR rarity
                    1 copyDark Hole
                    SR rarity
                    Dark Hole
                    Spell Normal
                    Dark Hole

                      Destroy all monsters on the field.


                      UR rarity
                      Limited to 1 copy
                      1 copyHeavy Storm
                      UR rarity
                      Limited to 1 copy
                      1 copyHeavy Storm
                      UR rarity
                      Limited to 1 copy
                      Heavy Storm
                      Spell Normal
                      Heavy Storm

                        Destroy all Spell and Trap Cards on the field.


                        R rarity
                        1 copyMutiny in the Sky
                        R rarity
                        1 copyMutiny in the Sky
                        R rarity
                        Mutiny in the Sky
                        Spell Normal
                        Mutiny in the Sky

                          Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck as material. If this card is in your GY: You can send 1 Fiend or Fairy monster from your hand or face-up field to the GY; add this card to your hand. You can only use each effect of "Mutiny in the Sky" once per turn.


                          UR rarity
                          1 copyRaigeki
                          UR rarity
                          1 copyRaigeki
                          UR rarity
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.




                            Tag(s):

                            UR rarity
                            1 copyTriple Tactics Talent
                            UR rarity
                            1 copyTriple Tactics Talent
                            UR rarity
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                              Tag(s):

                              UR rarity
                              1 copyTriple Tactics Thrust
                              UR rarity
                              1 copyTriple Tactics Thrust
                              UR rarity
                              Triple Tactics Thrust
                              Spell Normal
                              Triple Tactics Thrust

                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                N rarity
                                2 copiesAbominable Chamber of the Unchained
                                N rarity
                                2 copiesAbominable Chamber of the Unchained
                                N rarity
                                Abominable Chamber of the Unchained
                                Trap Normal
                                Abominable Chamber of the Unchained

                                  Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.


                                  N rarity
                                  2 copiesEscape of the Unchained
                                  N rarity
                                  2 copiesEscape of the Unchained
                                  N rarity
                                  Escape of the Unchained
                                  Trap Normal
                                  Escape of the Unchained

                                    Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.


                                    SR rarity
                                    1 copyLuce the Dusk's Dark
                                    SR rarity
                                    1 copyLuce the Dusk's Dark
                                    SR rarity
                                    Luce the Dusk's Dark
                                    DARK 8
                                    Luce the Dusk's Dark
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 3000


                                    3 Fiend and/or Fairy monsters in your GY Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Luce the Dusk's Dark" once per turn. You can target 1 card your opponent controls; send 1 Fiend or Fairy monster from your Deck to the GY, and if you do, destroy that card. If another card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 card on the field; destroy it.


                                    UR rarity
                                    1 copyA Bao A Qu, the Lightless Shadow
                                    UR rarity
                                    1 copyA Bao A Qu, the Lightless Shadow
                                    UR rarity
                                    A Bao A Qu, the Lightless Shadow
                                    DARK
                                    A Bao A Qu, the Lightless Shadow
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                    SR rarity
                                    1 copyAkashic Magician
                                    SR rarity
                                    1 copyAkashic Magician
                                    SR rarity
                                    Akashic Magician
                                    DARK
                                    Akashic Magician
                                    • ATK:

                                    • 1700

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Bottom


                                    2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.


                                    SR rarity
                                    1 copyDharc the Dark Charmer, Gloomy
                                    SR rarity
                                    1 copyDharc the Dark Charmer, Gloomy
                                    SR rarity
                                    Dharc the Dark Charmer, Gloomy
                                    DARK
                                    Dharc the Dark Charmer, Gloomy
                                    • ATK:

                                    • 1850

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                    UR rarity
                                    1 copyGorgon of Zilofthonia
                                    UR rarity
                                    1 copyGorgon of Zilofthonia
                                    UR rarity
                                    Gorgon of Zilofthonia
                                    DARK
                                    Gorgon of Zilofthonia
                                    • ATK:

                                    • 100

                                    • LINK-3

                                    Link Arrow:

                                    Top-Left

                                    Top

                                    Top-Right


                                    2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters.


                                    UR rarity
                                    1 copyMoon of the Closed Heaven
                                    UR rarity
                                    1 copyMoon of the Closed Heaven
                                    UR rarity
                                    Moon of the Closed Heaven
                                    LIGHT
                                    Moon of the Closed Heaven
                                    • ATK:

                                    • 1200

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Top-Right


                                    2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                    UR rarity
                                    1 copyS:P Little Knight
                                    UR rarity
                                    1 copyS:P Little Knight
                                    UR rarity
                                    S:P Little Knight
                                    DARK
                                    S:P Little Knight
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Right


                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                    SR rarity
                                    1 copyTopologic Bomber Dragon
                                    SR rarity
                                    1 copyTopologic Bomber Dragon
                                    SR rarity
                                    Topologic Bomber Dragon
                                    DARK
                                    Topologic Bomber Dragon
                                    • ATK:

                                    • 3000

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.


                                    SR rarity
                                    2 copiesUnchained Soul of Anguish
                                    SR rarity
                                    2 copiesUnchained Soul of Anguish
                                    SR rarity
                                    Unchained Soul of Anguish
                                    DARK
                                    Unchained Soul of Anguish
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.


                                    SR rarity
                                    2 copiesUnchained Soul of Rage
                                    SR rarity
                                    2 copiesUnchained Soul of Rage
                                    SR rarity
                                    Unchained Soul of Rage
                                    DARK
                                    Unchained Soul of Rage
                                    • ATK:

                                    • 1800

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Bottom


                                    2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                                    UR rarity
                                    1 copyUnderworld Goddess of the Closed World
                                    UR rarity
                                    1 copyUnderworld Goddess of the Closed World
                                    UR rarity
                                    Underworld Goddess of the Closed World
                                    LIGHT
                                    Underworld Goddess of the Closed World
                                    • ATK:

                                    • 3000

                                    • LINK-5

                                    Link Arrow:

                                    Top

                                    Top-Right

                                    Right

                                    Bottom

                                    Bottom-Right


                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                    UR rarity
                                    1 copyW:P Fancy Ball
                                    UR rarity
                                    1 copyW:P Fancy Ball
                                    UR rarity
                                    W:P Fancy Ball
                                    DARK
                                    W:P Fancy Ball
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.


                                    SR rarity
                                    1 copyWee Witch's Apprentice
                                    SR rarity
                                    1 copyWee Witch's Apprentice
                                    SR rarity
                                    Wee Witch's Apprentice
                                    DARK
                                    Wee Witch's Apprentice
                                    • ATK:

                                    • 1400

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.


                                    master-duel
                                    Unchained
                                    5







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