Kuriboh Deck Breakdown

Main Deck

R Rarity
Kuriboh
R Rarity
Kuriboh
R Rarity
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

N Rarity
Dark Magic Attack
N Rarity
Dark Magic Attack
N Rarity
Dark Magic Attack
Spell Normal
Dark Magic Attack

    If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.

    N Rarity
    Thousand Knives
    N Rarity
    Thousand Knives
    N Rarity
    Thousand Knives
    Spell Normal
    Thousand Knives

      If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.

      Need 3 UR

      UR Rarity
      Black Luster Soldier - Envoy of the Beginning
      UR Rarity
      Dark Magician
       Rarity
      Spellbinding Circle

      Main: 45 Extra: 1

      N Rarity
      1 cardApprentice Magician
      N Rarity
      1 cardApprentice Magician
      Apprentice Magician
      DARK 2
      Apprentice Magician
      • ATK:

      • 400

      • DEF:

      • 800


      If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


      R Rarity
      1 cardBig Shield Gardna
      R Rarity
      1 cardBig Shield Gardna
      Big Shield Gardna
      EARTH 4
      Big Shield Gardna
      • ATK:

      • 100

      • DEF:

      • 2600


      When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.


      UR Rarity
      1 cardBlack Luster Soldier - Envoy of the Beginning
      UR Rarity
      1 cardBlack Luster Soldier - Envoy of the Beginning
      Black Luster Soldier - Envoy of the Beginning
      LIGHT 8
      Black Luster Soldier - Envoy of the Beginning
      • ATK:

      • 3000

      • DEF:

      • 2500


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


      R Rarity
      1 cardBreaker the Magical Warrior
      R Rarity
      1 cardBreaker the Magical Warrior
      Breaker the Magical Warrior
      DARK 4
      Breaker the Magical Warrior
      • ATK:

      • 1600

      • DEF:

      • 1000


      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


      N Rarity
      1 cardBuster Blader
      N Rarity
      1 cardBuster Blader
      Buster Blader
      EARTH 7
      Buster Blader
      • ATK:

      • 2600

      • DEF:

      • 2300


      Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.


      N Rarity
      1 cardDark Elf
      N Rarity
      1 cardDark Elf
      Dark Elf
      DARK 4
      Dark Elf
      • ATK:

      • 2000

      • DEF:

      • 800


      This card requires a cost of 1000 of your own Life Points to attack.


      SR Rarity
      1 cardDark Magician Girl
      SR Rarity
      1 cardDark Magician Girl
      Dark Magician Girl
      DARK 6
      Dark Magician Girl
      • ATK:

      • 2000

      • DEF:

      • 1700


      Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


      N Rarity
      1 cardDark Magician of Chaos
      N Rarity
      1 cardDark Magician of Chaos
      Dark Magician of Chaos
      DARK 8
      Dark Magician of Chaos
      • ATK:

      • 2800

      • DEF:

      • 2600


      During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


      SR Rarity
      1 cardElectromagnetic Turtle
      SR Rarity
      1 cardElectromagnetic Turtle
      Electromagnetic Turtle
      LIGHT 4
      Electromagnetic Turtle
      • ATK:

      • 0

      • DEF:

      • 1800


      During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.


      SR Rarity
      1 cardKing of the Swamp
      SR Rarity
      1 cardKing of the Swamp
      King of the Swamp
      WATER 3
      King of the Swamp
      • ATK:

      • 500

      • DEF:

      • 1100


      This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


      R Rarity
      1 cardKuriboh
      R Rarity
      1 cardKuriboh
      Kuriboh
      DARK 1
      Kuriboh
      • ATK:

      • 300

      • DEF:

      • 200


      During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


      SR Rarity
      1 cardKycoo the Ghost Destroyer
      SR Rarity
      1 cardKycoo the Ghost Destroyer
      Kycoo the Ghost Destroyer
      DARK 4
      Kycoo the Ghost Destroyer
      • ATK:

      • 1800

      • DEF:

      • 700


      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


      N Rarity
      1 cardObnoxious Celtic Guard
      N Rarity
      1 cardObnoxious Celtic Guard
      Obnoxious Celtic Guard
      EARTH 4
      Obnoxious Celtic Guard
      • ATK:

      • 1400

      • DEF:

      • 1200


      Cannot be destroyed by battle with a monster that has 1900 or more ATK.


      R Rarity
      1 cardSangan
      R Rarity
      1 cardSangan
      Sangan
      DARK 3
      Sangan
      • ATK:

      • 1000

      • DEF:

      • 600


      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


      R Rarity
      1 cardSkilled Dark Magician
      R Rarity
      1 cardSkilled Dark Magician
      Skilled Dark Magician
      DARK 4
      Skilled Dark Magician
      • ATK:

      • 1900

      • DEF:

      • 1700


      Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


      N Rarity
      1 cardSkilled White Magician
      N Rarity
      1 cardSkilled White Magician
      Skilled White Magician
      LIGHT 4
      Skilled White Magician
      • ATK:

      • 1700

      • DEF:

      • 1900


      Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.


      N Rarity
      1 cardSwift Gaia the Fierce Knight
      N Rarity
      1 cardSwift Gaia the Fierce Knight
      Swift Gaia the Fierce Knight
      DARK 7
      Swift Gaia the Fierce Knight
      • ATK:

      • 2300

      • DEF:

      • 2100


      If this is the only card in your hand, you can Normal Summon it without Tributing.


      R Rarity
      1 cardMagician of Faith
      R Rarity
      1 cardMagician of Faith
      Magician of Faith
      LIGHT 1
      Magician of Faith
      • ATK:

      • 300

      • DEF:

      • 400


      FLIP: Target 1 Spell in your GY; add that target to your hand.


      R Rarity
      1 cardOld Vindictive Magician
      R Rarity
      1 cardOld Vindictive Magician
      Old Vindictive Magician
      DARK 2
      Old Vindictive Magician
      • ATK:

      • 450

      • DEF:

      • 600


      FLIP: Target 1 monster your opponent controls; destroy that target.


      N Rarity
      1 cardBeta The Magnet Warrior
      N Rarity
      1 cardBeta The Magnet Warrior
      Beta The Magnet Warrior
      EARTH 4
      Beta The Magnet Warrior
      • ATK:

      • 1700

      • DEF:

      • 1600


      ''Alpha, Beta, and Gamma meld as one to form a powerful monster.''


      UR Rarity
      1 cardDark Magician
      UR Rarity
      1 cardDark Magician
      Dark Magician
      DARK 7
      Dark Magician
      • ATK:

      • 2500

      • DEF:

      • 2100


      ''The ultimate wizard in terms of attack and defense.''


      N Rarity
      1 cardGazelle the King of Mythical Beasts
      N Rarity
      1 cardGazelle the King of Mythical Beasts
      Gazelle the King of Mythical Beasts
      EARTH 4
      Gazelle the King of Mythical Beasts
      • ATK:

      • 1500

      • DEF:

      • 1200


      This monster moves so fast that it looks like an illusion to mortal eyes. (This card is always treated as a "Phantom Beast" card.)


      N Rarity
      1 cardGiant Soldier of Stone
      N Rarity
      1 cardGiant Soldier of Stone
      Giant Soldier of Stone
      EARTH 3
      Giant Soldier of Stone
      • ATK:

      • 1300

      • DEF:

      • 2000


      A giant warrior made of stone. A punch from this creature has earth-shaking results.


      N Rarity
      1 cardMystical Elf
      N Rarity
      1 cardMystical Elf
      Mystical Elf
      LIGHT 4
      Mystical Elf
      • ATK:

      • 800

      • DEF:

      • 2000


      A delicate elf that lacks offense, but has a terrific defense backed by mystical power.


      N Rarity
      1 cardQueen's Knight
      N Rarity
      1 cardQueen's Knight
      Queen's Knight
      LIGHT 4
      Queen's Knight
      • ATK:

      • 1500

      • DEF:

      • 1600


      This knight catches her opponents off guard, dominating them with swift yet graceful attacks.


      SR Rarity
      1 cardSummoned Skull
      SR Rarity
      1 cardSummoned Skull
      Summoned Skull
      DARK 6
      Summoned Skull
      • ATK:

      • 2500

      • DEF:

      • 1200


      A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


      R Rarity
      1 cardBook of Moon
      R Rarity
      1 cardBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        N Rarity
        1 cardDark Magic Attack
        N Rarity
        1 cardDark Magic Attack
        Dark Magic Attack
        Spell Normal
        Dark Magic Attack

          If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


          R Rarity
          1 cardDark Magic Curtain
          R Rarity
          1 cardDark Magic Curtain
          Dark Magic Curtain
          Spell Normal
          Dark Magic Curtain

            Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).


            N Rarity
            1 cardDe-Spell
            N Rarity
            1 cardDe-Spell
            De-Spell
            Spell Normal
            De-Spell

              Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)


              R Rarity
              1 cardDedication through Light and Darkness
              R Rarity
              1 cardDedication through Light and Darkness
              Dedication through Light and Darkness
              Spell Quick
              Dedication through Light and Darkness

                Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.


                SR Rarity
                1 cardDiffusion Wave-Motion
                SR Rarity
                1 cardDiffusion Wave-Motion
                Diffusion Wave-Motion
                Spell Normal
                Diffusion Wave-Motion

                  (This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.


                  R Rarity
                  1 cardMagic Formula
                  R Rarity
                  1 cardMagic Formula
                  Magic Formula
                  Spell Equip
                  Magic Formula

                    Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


                    R Rarity
                    1 cardMultiply
                    R Rarity
                    1 cardMultiply
                    Multiply
                    Spell Quick
                    Multiply

                      Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.


                      N Rarity
                      1 cardPolymerization
                      N Rarity
                      1 cardPolymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        R Rarity
                        1 cardSage's Stone
                        R Rarity
                        1 cardSage's Stone
                        Sage's Stone
                        Spell Normal
                        Sage's Stone

                          If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.


                          SR Rarity
                          1 cardSwords of Revealing Light
                          SR Rarity
                          1 cardSwords of Revealing Light
                          Swords of Revealing Light
                          Spell Normal
                          Swords of Revealing Light

                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                            R Rarity
                            1 cardThe Shallow Grave
                            R Rarity
                            1 cardThe Shallow Grave
                            The Shallow Grave
                            Spell Normal
                            The Shallow Grave

                              Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.


                              N Rarity
                              1 cardThousand Knives
                              N Rarity
                              1 cardThousand Knives
                              Thousand Knives
                              Spell Normal
                              Thousand Knives

                                If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                                R Rarity
                                1 cardChain Destruction
                                R Rarity
                                1 cardChain Destruction
                                Chain Destruction
                                Trap Normal
                                Chain Destruction

                                  When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.


                                  N Rarity
                                  1 cardLightforce Sword
                                  N Rarity
                                  1 cardLightforce Sword
                                  Lightforce Sword
                                  Trap Normal
                                  Lightforce Sword

                                    Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                    SR Rarity
                                    1 cardMagic Cylinder
                                    SR Rarity
                                    1 cardMagic Cylinder
                                    Magic Cylinder
                                    Trap Normal
                                    Magic Cylinder

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                      SR Rarity
                                      1 cardMagical Hats
                                      SR Rarity
                                      1 cardMagical Hats
                                      Magical Hats
                                      Trap Normal
                                      Magical Hats

                                        During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                        N Rarity
                                        1 cardShift
                                        N Rarity
                                        1 cardShift
                                        Shift
                                        Trap Normal
                                        Shift

                                          When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.


                                           Rarity
                                          1 cardSpellbinding Circle
                                           Rarity
                                          1 cardSpellbinding Circle
                                          Spellbinding Circle
                                          Trap Continuous
                                          Spellbinding Circle

                                            Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                            R Rarity
                                            1 cardDark Paladin
                                            R Rarity
                                            1 cardDark Paladin
                                            Dark Paladin
                                            DARK 8
                                            Dark Paladin
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2400


                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                            master-duel
                                            Kuriboh
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