D.D. Deck Breakdown

Main Deck

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
Trap Normal
Infinite Impermanence

    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

    Need 22 UR

    UR Rarity
    Gizmek Orochi, the Serpentron Sky Slasher3 card
    UR Rarity
    Maxx "C"2 card
    UR Rarity
    Mulcharmy Fuwalos1 card
    UR Rarity
    Swordsoul Supreme Sovereign - Chengying3 card
    UR Rarity
    Ash Blossom & Joyous Spring2 card
    UR Rarity
    Dingirsu, the Orcust of the Evening Star1 card
    UR Rarity
    Gold Sarcophagus1 card
    UR Rarity
    Golden Castle of Stromberg2 card
    UR Rarity
    Harpie's Feather Duster1 card
    UR Rarity
    Raigeki1 card
    UR Rarity
    Upstart Goblin2 card
    UR Rarity
    Infinite Impermanence3 card

    Main: 40 Extra: 15

    R Rarity
    1 cardBattle Fader
    R Rarity
    1 cardBattle Fader
    Battle Fader
    DARK 1
    Battle Fader
    • ATK:

    • 0

    • DEF:

    • 0


    When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


    R Rarity
    1 cardD.D. Scout Plane
    R Rarity
    1 cardD.D. Scout Plane
    D.D. Scout Plane
    DARK 2
    D.D. Scout Plane
    • ATK:

    • 800

    • DEF:

    • 1200


    Once per turn, during the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position.


    SR Rarity
    3 cardEater of Millions
    SR Rarity
    3 cardEater of Millions
    Eater of Millions
    DARK 1
    Eater of Millions
    • ATK:

    • -1

    • DEF:

    • -1


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


    UR Rarity
    3 cardGizmek Orochi, the Serpentron Sky Slasher
    UR Rarity
    3 cardGizmek Orochi, the Serpentron Sky Slasher
    Gizmek Orochi, the Serpentron Sky Slasher
    DARK 8
    Gizmek Orochi, the Serpentron Sky Slasher
    • ATK:

    • 2450

    • DEF:

    • 2450


    If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


    R Rarity
    3 cardGolden Homunculus
    R Rarity
    3 cardGolden Homunculus
    Golden Homunculus
    LIGHT 6
    Golden Homunculus
    • ATK:

    • 1500

    • DEF:

    • 1500


    This card gains 300 ATK and DEF for each of your banished cards.


    SR Rarity
    3 cardGren Maju Da Eiza
    SR Rarity
    3 cardGren Maju Da Eiza
    Gren Maju Da Eiza
    FIRE 3
    Gren Maju Da Eiza
    • ATK:

    • -1

    • DEF:

    • -1


    This card's ATK/DEF are each equal to the number of your banished cards x 400.


    R Rarity
    1 cardMarmiting Captain
    R Rarity
    1 cardMarmiting Captain
    Marmiting Captain
    EARTH 3
    Marmiting Captain
    • ATK:

    • 1200

    • DEF:

    • 400


    When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.


    UR Rarity
    2 cardMaxx "C"
    UR Rarity
    2 cardMaxx "C"
    Maxx "C"
    EARTH 2
    Maxx "C"
    • ATK:

    • 500

    • DEF:

    • 200


    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


    UR Rarity
    1 cardMulcharmy Fuwalos
    UR Rarity
    1 cardMulcharmy Fuwalos
    Mulcharmy Fuwalos
    WIND 4
    Mulcharmy Fuwalos
    • ATK:

    • 100

    • DEF:

    • 600


    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


    SR Rarity
    2 cardNecroface
    SR Rarity
    2 cardNecroface
    Necroface
    DARK 4
    Necroface
    • ATK:

    • 1200

    • DEF:

    • 1800


    If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


    R Rarity
    2 cardTour Bus To Forbidden Realms
    R Rarity
    2 cardTour Bus To Forbidden Realms
    Tour Bus To Forbidden Realms
    DARK 3
    Tour Bus To Forbidden Realms
    • ATK:

    • 600

    • DEF:

    • 1000


    FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.


    UR Rarity
    2 cardAsh Blossom & Joyous Spring
    UR Rarity
    2 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    UR Rarity
    1 cardGold Sarcophagus
    UR Rarity
    1 cardGold Sarcophagus
    Gold Sarcophagus
    Spell Normal
    Gold Sarcophagus

      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


      UR Rarity
      2 cardGolden Castle of Stromberg
      UR Rarity
      2 cardGolden Castle of Stromberg
      Golden Castle of Stromberg
      Spell Field
      Golden Castle of Stromberg

        Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          SR Rarity
          1 cardPot of Desires
          SR Rarity
          1 cardPot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            SR Rarity
            1 cardPot of Extravagance
            SR Rarity
            1 cardPot of Extravagance
            Pot of Extravagance
            Spell Normal
            Pot of Extravagance

              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




              Tag(s):

              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                N Rarity
                1 cardReload
                N Rarity
                1 cardReload
                Reload
                Spell Quick
                Reload

                  Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                  SR Rarity
                  3 cardSoul Absorption
                  SR Rarity
                  3 cardSoul Absorption
                  Soul Absorption
                  Spell Continuous
                  Soul Absorption

                    If a card(s) is banished: Gain 500 LP for each.


                    UR Rarity
                    2 cardUpstart Goblin
                    UR Rarity
                    2 cardUpstart Goblin
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        R Rarity
                        1 cardBlackwing Armor Master
                        R Rarity
                        1 cardBlackwing Armor Master
                        Blackwing Armor Master
                        DARK 7
                        Blackwing Armor Master
                        • ATK:

                        • 2500

                        • DEF:

                        • 1500


                        1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                        R Rarity
                        1 cardGeo Genex
                        R Rarity
                        1 cardGeo Genex
                        Geo Genex
                        EARTH 6
                        Geo Genex
                        • ATK:

                        • 1800

                        • DEF:

                        • 2800


                        "Genex Controller" + 1 or more non-Tuner EARTH monsters Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).


                        SR Rarity
                        1 cardHerald of the Arc Light
                        SR Rarity
                        1 cardHerald of the Arc Light
                        Herald of the Arc Light
                        LIGHT 4
                        Herald of the Arc Light
                        • ATK:

                        • 600

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                        N Rarity
                        1 cardMecha Phantom Beast Jaculuslan
                        N Rarity
                        1 cardMecha Phantom Beast Jaculuslan
                        Mecha Phantom Beast Jaculuslan
                        WIND 9
                        Mecha Phantom Beast Jaculuslan
                        • ATK:

                        • 2700

                        • DEF:

                        • 2000


                        1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck.


                        N Rarity
                        1 cardShiranui Swordsaga
                        N Rarity
                        1 cardShiranui Swordsaga
                        Shiranui Swordsaga
                        FIRE 5
                        Shiranui Swordsaga
                        • ATK:

                        • 1900

                        • DEF:

                        • 0


                        1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn.


                        UR Rarity
                        3 cardSwordsoul Supreme Sovereign - Chengying
                        UR Rarity
                        3 cardSwordsoul Supreme Sovereign - Chengying
                        Swordsoul Supreme Sovereign - Chengying
                        WATER 10
                        Swordsoul Supreme Sovereign - Chengying
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                        UR Rarity
                        1 cardDingirsu, the Orcust of the Evening Star
                        UR Rarity
                        1 cardDingirsu, the Orcust of the Evening Star
                        Dingirsu, the Orcust of the Evening Star
                        DARK
                        Dingirsu, the Orcust of the Evening Star
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                        SR Rarity
                        3 cardLeviair the Sea Dragon
                        SR Rarity
                        3 cardLeviair the Sea Dragon
                        Leviair the Sea Dragon
                        WIND
                        Leviair the Sea Dragon
                        • ATK:

                        • 1800

                        • DEF:

                        • 1600


                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                        R Rarity
                        3 cardSubmersible Carrier Aero Shark
                        R Rarity
                        3 cardSubmersible Carrier Aero Shark
                        Submersible Carrier Aero Shark
                        WATER
                        Submersible Carrier Aero Shark
                        • ATK:

                        • 1900

                        • DEF:

                        • 1000


                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.



                        D.D. Decks in MASTER DUEL








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