Cubic Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
DARK 10
Crimson Nova the Dark Cubic Lord
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.

SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
LIGHT 4
Duza the Meteor Cubic Vessel
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.

SR Rarity
Eva
SR Rarity
Eva
SR Rarity
Eva
LIGHT 1
Eva
  • ATK:

  • 500

  • DEF:

  • 200


If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Gem-Knight Nepyrim
UR Rarity
Gem-Knight Nepyrim
UR Rarity
Gem-Knight Nepyrim
LIGHT 4
Gem-Knight Nepyrim
  • ATK:

  • 1550

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.

SR Rarity
Gem-Knight Quartz
SR Rarity
Gem-Knight Quartz
SR Rarity
Gem-Knight Quartz
EARTH 4
Gem-Knight Quartz
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

R Rarity
Mitsurugi no Mikoto, Kusanagi
R Rarity
Mitsurugi no Mikoto, Kusanagi
R Rarity
Mitsurugi no Mikoto, Kusanagi
DARK 4
Mitsurugi no Mikoto, Kusanagi
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.

SR Rarity
Mitsurugi no Mikoto, Saji
SR Rarity
Mitsurugi no Mikoto, Saji
SR Rarity
Mitsurugi no Mikoto, Saji
DARK 4
Mitsurugi no Mikoto, Saji
  • ATK:

  • 1000

  • DEF:

  • 1700


If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.

SR Rarity
Mudora the Sword Oracle
SR Rarity
Mudora the Sword Oracle
SR Rarity
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.

R Rarity
Night Sword Serpent
R Rarity
Night Sword Serpent
R Rarity
Night Sword Serpent
WATER 4
Night Sword Serpent
  • ATK:

  • 500

  • DEF:

  • 600


If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

UR Rarity
Ame no Habakiri no Mitsurugi
UR Rarity
Ame no Habakiri no Mitsurugi
UR Rarity
Ame no Habakiri no Mitsurugi
DARK 8
Ame no Habakiri no Mitsurugi
  • ATK:

  • 2400

  • DEF:

  • 1800


You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.

UR Rarity
Ame no Murakumo no Mitsurugi
UR Rarity
Ame no Murakumo no Mitsurugi
UR Rarity
Ame no Murakumo no Mitsurugi
DARK 8
Ame no Murakumo no Mitsurugi
  • ATK:

  • 3200

  • DEF:

  • 800


You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.

UR Rarity
Diviner of the Herald
UR Rarity
Diviner of the Herald
UR Rarity
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.

R Rarity
Herald of Orange Light
R Rarity
Herald of Orange Light
R Rarity
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
Spell Continuous
Brilliant Fusion

    When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

    SR Rarity
    Cubic Karma
    SR Rarity
    Cubic Karma
    SR Rarity
    Cubic Karma
    Spell Continuous
    Cubic Karma

      When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.

      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          N Rarity
          Mitsurugi Mirror
          N Rarity
          Mitsurugi Mirror
          N Rarity
          Mitsurugi Mirror
          Spell Normal
          Mitsurugi Mirror

            This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.

            UR Rarity
            Mitsurugi Prayers
            UR Rarity
            Mitsurugi Prayers
            UR Rarity
            Mitsurugi Prayers
            Spell Quick
            Mitsurugi Prayers

              When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.

              SR Rarity
              Mitsurugi Ritual
              SR Rarity
              Mitsurugi Ritual
              SR Rarity
              Mitsurugi Ritual
              Spell Normal
              Mitsurugi Ritual

                This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.

                UR Rarity
                Tearlaments Scream
                UR Rarity
                Tearlaments Scream
                UR Rarity
                Tearlaments Scream
                Spell Continuous
                Tearlaments Scream

                  If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.

                  UR Rarity
                  That Grass Looks Greener
                  UR Rarity
                  That Grass Looks Greener
                  UR Rarity
                  That Grass Looks Greener
                  Spell Normal
                  That Grass Looks Greener

                    If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      N Rarity
                      Mitsurugi Great Purification
                      N Rarity
                      Mitsurugi Great Purification
                      N Rarity
                      Mitsurugi Great Purification
                      Trap Normal
                      Mitsurugi Great Purification

                        When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.

                        N Rarity
                        Tearlaments Metanoise
                        N Rarity
                        Tearlaments Metanoise
                        N Rarity
                        Tearlaments Metanoise
                        Trap Normal
                        Tearlaments Metanoise

                          If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.

                          R Rarity
                          Tearlaments Sulliek
                          R Rarity
                          Tearlaments Sulliek
                          R Rarity
                          Tearlaments Sulliek
                          Trap Continuous
                          Tearlaments Sulliek

                            If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

                            R Rarity
                            Unification of the Cubic Lords
                            R Rarity
                            Unification of the Cubic Lords
                            R Rarity
                            Unification of the Cubic Lords
                            Trap Normal
                            Unification of the Cubic Lords

                              Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.

                              Extra Deck

                              UR Rarity
                              Crimson Nova Trinity the Dark Cubic Lord
                              UR Rarity
                              Crimson Nova Trinity the Dark Cubic Lord
                              UR Rarity
                              Crimson Nova Trinity the Dark Cubic Lord
                              DARK 10
                              Crimson Nova Trinity the Dark Cubic Lord
                              • ATK:

                              • 4500

                              • DEF:

                              • 3000


                              3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.

                              UR Rarity
                              Fiendsmith's Lacrima
                              UR Rarity
                              Fiendsmith's Lacrima
                              UR Rarity
                              Fiendsmith's Lacrima
                              LIGHT 6
                              Fiendsmith's Lacrima
                              • ATK:

                              • 2400

                              • DEF:

                              • 2400


                              2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                              R Rarity
                              Gem-Knight Amethyst
                              R Rarity
                              Gem-Knight Amethyst
                              R Rarity
                              Gem-Knight Amethyst
                              EARTH 7
                              Gem-Knight Amethyst
                              • ATK:

                              • 1950

                              • DEF:

                              • 2450


                              1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.

                              SR Rarity
                              Tearlaments Kitkallos
                              SR Rarity
                              Tearlaments Kitkallos
                              SR Rarity
                              Tearlaments Kitkallos
                              DARK 5
                              Tearlaments Kitkallos
                              • ATK:

                              • 2300

                              • DEF:

                              • 1200


                              1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                              UR Rarity
                              Tearlaments Rulkallos
                              UR Rarity
                              Tearlaments Rulkallos
                              UR Rarity
                              Tearlaments Rulkallos
                              WATER 8
                              Tearlaments Rulkallos
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

                              SR Rarity
                              Fiendsmith's Requiem
                              SR Rarity
                              Fiendsmith's Requiem
                              SR Rarity
                              Fiendsmith's Requiem
                              LIGHT
                              Fiendsmith's Requiem
                              • ATK:

                              • 600

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                              SR Rarity
                              Fiendsmith's Sequence
                              SR Rarity
                              Fiendsmith's Sequence
                              SR Rarity
                              Fiendsmith's Sequence
                              LIGHT
                              Fiendsmith's Sequence
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                              UR Rarity
                              Moon of the Closed Heaven
                              UR Rarity
                              Moon of the Closed Heaven
                              UR Rarity
                              Moon of the Closed Heaven
                              LIGHT
                              Moon of the Closed Heaven
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

                              Top

                              Top-Right


                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                              UR Rarity
                              Spright Elf
                              UR Rarity
                              Spright Elf
                              UR Rarity
                              Spright Elf
                              FIRE
                              Spright Elf
                              • ATK:

                              • 1400

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.

                              UR Rarity
                              Baronne de Fleur
                              UR Rarity
                              Baronne de Fleur
                              UR Rarity
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                              R Rarity
                              D/D/D Wave High King Caesar
                              R Rarity
                              D/D/D Wave High King Caesar
                              R Rarity
                              D/D/D Wave High King Caesar
                              WATER
                              D/D/D Wave High King Caesar
                              • ATK:

                              • 2800

                              • DEF:

                              • 1800


                              2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                              SR Rarity
                              King of the Feral Imps
                              SR Rarity
                              King of the Feral Imps
                              SR Rarity
                              King of the Feral Imps
                              DARK
                              King of the Feral Imps
                              • ATK:

                              • 2300

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

                              SR Rarity
                              Number 60: Dugares the Timeless
                              SR Rarity
                              Number 60: Dugares the Timeless
                              SR Rarity
                              Number 60: Dugares the Timeless
                              FIRE
                              Number 60: Dugares the Timeless
                              • ATK:

                              • 1200

                              • DEF:

                              • 1200


                              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                              R Rarity
                              Pilgrim Reaper
                              R Rarity
                              Pilgrim Reaper
                              R Rarity
                              Pilgrim Reaper
                              DARK
                              Pilgrim Reaper
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.

                              UR Rarity
                              The Zombie Vampire
                              UR Rarity
                              The Zombie Vampire
                              UR Rarity
                              The Zombie Vampire
                              DARK
                              The Zombie Vampire
                              • ATK:

                              • 3000

                              • DEF:

                              • 2800


                              2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                              Need 44 UR

                              UR Rarity
                              Crimson Nova the Dark Cubic Lord3 card
                              UR Rarity
                              Fairy Tail - Snow1 card
                              UR Rarity
                              Fiendsmith Engraver2 card
                              UR Rarity
                              Gem-Knight Nepyrim3 card
                              UR Rarity
                              Kashtira Fenrir1 card
                              UR Rarity
                              Keldo the Sacred Protector1 card
                              UR Rarity
                              Lacrima the Crimson Tears1 card
                              UR Rarity
                              Tearlaments Reinoheart3 card
                              UR Rarity
                              Tearlaments Scheiren2 card
                              UR Rarity
                              Crimson Nova Trinity the Dark Cubic Lord1 card
                              UR Rarity
                              Fiendsmith's Lacrima1 card
                              UR Rarity
                              Tearlaments Rulkallos1 card
                              UR Rarity
                              Moon of the Closed Heaven1 card
                              UR Rarity
                              Spright Elf1 card
                              UR Rarity
                              Ame no Habakiri no Mitsurugi3 card
                              UR Rarity
                              Ame no Murakumo no Mitsurugi1 card
                              UR Rarity
                              Baronne de Fleur1 card
                              UR Rarity
                              Diviner of the Herald2 card
                              UR Rarity
                              The Zombie Vampire1 card
                              UR Rarity
                              Brilliant Fusion3 card
                              UR Rarity
                              Fiendsmith's Tract1 card
                              UR Rarity
                              Foolish Burial1 card
                              UR Rarity
                              Mitsurugi Prayers3 card
                              UR Rarity
                              Tearlaments Scream2 card
                              UR Rarity
                              That Grass Looks Greener1 card
                              UR Rarity
                              Triple Tactics Thrust3 card

                              Main: 60 Extra: 15

                              UR Rarity
                              3 cardCrimson Nova the Dark Cubic Lord
                              UR Rarity
                              3 cardCrimson Nova the Dark Cubic Lord
                              Crimson Nova the Dark Cubic Lord
                              DARK 10
                              Crimson Nova the Dark Cubic Lord
                              • ATK:

                              • 3000

                              • DEF:

                              • 0


                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.


                              SR Rarity
                              2 cardDuza the Meteor Cubic Vessel
                              SR Rarity
                              2 cardDuza the Meteor Cubic Vessel
                              Duza the Meteor Cubic Vessel
                              LIGHT 4
                              Duza the Meteor Cubic Vessel
                              • ATK:

                              • 1600

                              • DEF:

                              • 1600


                              If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.


                              SR Rarity
                              1 cardEva
                              SR Rarity
                              1 cardEva
                              Eva
                              LIGHT 1
                              Eva
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.


                              N Rarity
                              1 cardFabled Lurrie
                              N Rarity
                              1 cardFabled Lurrie
                              Fabled Lurrie
                              LIGHT 1
                              Fabled Lurrie
                              • ATK:

                              • 200

                              • DEF:

                              • 400


                              If this card is discarded to the GY: Special Summon it.


                              UR Rarity
                              1 cardFairy Tail - Snow
                              UR Rarity
                              1 cardFairy Tail - Snow
                              Fairy Tail - Snow
                              LIGHT 4
                              Fairy Tail - Snow
                              • ATK:

                              • 1850

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                              UR Rarity
                              2 cardFiendsmith Engraver
                              UR Rarity
                              2 cardFiendsmith Engraver
                              Fiendsmith Engraver
                              LIGHT 6
                              Fiendsmith Engraver
                              • ATK:

                              • 1800

                              • DEF:

                              • 2400


                              You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                              UR Rarity
                              3 cardGem-Knight Nepyrim
                              UR Rarity
                              3 cardGem-Knight Nepyrim
                              Gem-Knight Nepyrim
                              LIGHT 4
                              Gem-Knight Nepyrim
                              • ATK:

                              • 1550

                              • DEF:

                              • 1600


                              If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.


                              SR Rarity
                              1 cardGem-Knight Quartz
                              SR Rarity
                              1 cardGem-Knight Quartz
                              Gem-Knight Quartz
                              EARTH 4
                              Gem-Knight Quartz
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


                              UR Rarity
                              1 cardKashtira Fenrir
                              UR Rarity
                              1 cardKashtira Fenrir
                              Kashtira Fenrir
                              EARTH 7
                              Kashtira Fenrir
                              • ATK:

                              • 2400

                              • DEF:

                              • 2400


                              If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                              UR Rarity
                              1 cardKeldo the Sacred Protector
                              UR Rarity
                              1 cardKeldo the Sacred Protector
                              Keldo the Sacred Protector
                              EARTH 4
                              Keldo the Sacred Protector
                              • ATK:

                              • 1200

                              • DEF:

                              • 1600


                              You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


                              UR Rarity
                              1 cardLacrima the Crimson Tears
                              UR Rarity
                              1 cardLacrima the Crimson Tears
                              Lacrima the Crimson Tears
                              LIGHT 4
                              Lacrima the Crimson Tears
                              • ATK:

                              • 1200

                              • DEF:

                              • 1200


                              (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                              R Rarity
                              1 cardMitsurugi no Mikoto, Kusanagi
                              R Rarity
                              1 cardMitsurugi no Mikoto, Kusanagi
                              Mitsurugi no Mikoto, Kusanagi
                              DARK 4
                              Mitsurugi no Mikoto, Kusanagi
                              • ATK:

                              • 1600

                              • DEF:

                              • 400


                              If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                              SR Rarity
                              1 cardMitsurugi no Mikoto, Saji
                              SR Rarity
                              1 cardMitsurugi no Mikoto, Saji
                              Mitsurugi no Mikoto, Saji
                              DARK 4
                              Mitsurugi no Mikoto, Saji
                              • ATK:

                              • 1000

                              • DEF:

                              • 1700


                              If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.


                              SR Rarity
                              1 cardMudora the Sword Oracle
                              SR Rarity
                              1 cardMudora the Sword Oracle
                              Mudora the Sword Oracle
                              EARTH 4
                              Mudora the Sword Oracle
                              • ATK:

                              • 1500

                              • DEF:

                              • 1800


                              You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


                              R Rarity
                              1 cardNight Sword Serpent
                              R Rarity
                              1 cardNight Sword Serpent
                              Night Sword Serpent
                              WATER 4
                              Night Sword Serpent
                              • ATK:

                              • 500

                              • DEF:

                              • 600


                              If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                              N Rarity
                              1 cardTearlaments Havnis
                              N Rarity
                              1 cardTearlaments Havnis
                              Tearlaments Havnis
                              DARK 3
                              Tearlaments Havnis
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                              SR Rarity
                              1 cardTearlaments Kashtira
                              SR Rarity
                              1 cardTearlaments Kashtira
                              Tearlaments Kashtira
                              WATER 7
                              Tearlaments Kashtira
                              • ATK:

                              • 2300

                              • DEF:

                              • 1200


                              During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                              UR Rarity
                              3 cardTearlaments Reinoheart
                              UR Rarity
                              3 cardTearlaments Reinoheart
                              Tearlaments Reinoheart
                              WATER 4
                              Tearlaments Reinoheart
                              • ATK:

                              • 1500

                              • DEF:

                              • 2100


                              If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                              UR Rarity
                              2 cardTearlaments Scheiren
                              UR Rarity
                              2 cardTearlaments Scheiren
                              Tearlaments Scheiren
                              DARK 4
                              Tearlaments Scheiren
                              • ATK:

                              • 1800

                              • DEF:

                              • 1300


                              During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                              UR Rarity
                              3 cardAme no Habakiri no Mitsurugi
                              UR Rarity
                              3 cardAme no Habakiri no Mitsurugi
                              Ame no Habakiri no Mitsurugi
                              DARK 8
                              Ame no Habakiri no Mitsurugi
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                              UR Rarity
                              1 cardAme no Murakumo no Mitsurugi
                              UR Rarity
                              1 cardAme no Murakumo no Mitsurugi
                              Ame no Murakumo no Mitsurugi
                              DARK 8
                              Ame no Murakumo no Mitsurugi
                              • ATK:

                              • 3200

                              • DEF:

                              • 800


                              You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                              UR Rarity
                              2 cardDiviner of the Herald
                              UR Rarity
                              2 cardDiviner of the Herald
                              Diviner of the Herald
                              LIGHT 2
                              Diviner of the Herald
                              • ATK:

                              • 500

                              • DEF:

                              • 300


                              If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                              R Rarity
                              3 cardHerald of Orange Light
                              R Rarity
                              3 cardHerald of Orange Light
                              Herald of Orange Light
                              LIGHT 2
                              Herald of Orange Light
                              • ATK:

                              • 300

                              • DEF:

                              • 500


                              When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                              Tag(s):

                              UR Rarity
                              3 cardBrilliant Fusion
                              UR Rarity
                              3 cardBrilliant Fusion
                              Brilliant Fusion
                              Spell Continuous
                              Brilliant Fusion

                                When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


                                SR Rarity
                                3 cardCubic Karma
                                SR Rarity
                                3 cardCubic Karma
                                Cubic Karma
                                Spell Continuous
                                Cubic Karma

                                  When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.


                                  UR Rarity
                                  1 cardFiendsmith's Tract
                                  UR Rarity
                                  1 cardFiendsmith's Tract
                                  Fiendsmith's Tract
                                  Spell Normal
                                  Fiendsmith's Tract

                                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                    UR Rarity
                                    1 cardFoolish Burial
                                    UR Rarity
                                    1 cardFoolish Burial
                                    Foolish Burial
                                    Spell Normal
                                    Foolish Burial

                                      Send 1 monster from your Deck to the GY.




                                      Tag(s):

                                      N Rarity
                                      1 cardMitsurugi Mirror
                                      N Rarity
                                      1 cardMitsurugi Mirror
                                      Mitsurugi Mirror
                                      Spell Normal
                                      Mitsurugi Mirror

                                        This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.


                                        UR Rarity
                                        3 cardMitsurugi Prayers
                                        UR Rarity
                                        3 cardMitsurugi Prayers
                                        Mitsurugi Prayers
                                        Spell Quick
                                        Mitsurugi Prayers

                                          When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                                          SR Rarity
                                          1 cardMitsurugi Ritual
                                          SR Rarity
                                          1 cardMitsurugi Ritual
                                          Mitsurugi Ritual
                                          Spell Normal
                                          Mitsurugi Ritual

                                            This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                            UR Rarity
                                            2 cardTearlaments Scream
                                            UR Rarity
                                            2 cardTearlaments Scream
                                            Tearlaments Scream
                                            Spell Continuous
                                            Tearlaments Scream

                                              If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                              UR Rarity
                                              1 cardThat Grass Looks Greener
                                              UR Rarity
                                              1 cardThat Grass Looks Greener
                                              That Grass Looks Greener
                                              Spell Normal
                                              That Grass Looks Greener

                                                If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                UR Rarity
                                                3 cardTriple Tactics Thrust
                                                UR Rarity
                                                3 cardTriple Tactics Thrust
                                                Triple Tactics Thrust
                                                Spell Normal
                                                Triple Tactics Thrust

                                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                  N Rarity
                                                  1 cardMitsurugi Great Purification
                                                  N Rarity
                                                  1 cardMitsurugi Great Purification
                                                  Mitsurugi Great Purification
                                                  Trap Normal
                                                  Mitsurugi Great Purification

                                                    When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.


                                                    N Rarity
                                                    1 cardTearlaments Metanoise
                                                    N Rarity
                                                    1 cardTearlaments Metanoise
                                                    Tearlaments Metanoise
                                                    Trap Normal
                                                    Tearlaments Metanoise

                                                      If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                      R Rarity
                                                      1 cardTearlaments Sulliek
                                                      R Rarity
                                                      1 cardTearlaments Sulliek
                                                      Tearlaments Sulliek
                                                      Trap Continuous
                                                      Tearlaments Sulliek

                                                        If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                        R Rarity
                                                        1 cardUnification of the Cubic Lords
                                                        R Rarity
                                                        1 cardUnification of the Cubic Lords
                                                        Unification of the Cubic Lords
                                                        Trap Normal
                                                        Unification of the Cubic Lords

                                                          Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.


                                                          UR Rarity
                                                          1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                          UR Rarity
                                                          1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                          Crimson Nova Trinity the Dark Cubic Lord
                                                          DARK 10
                                                          Crimson Nova Trinity the Dark Cubic Lord
                                                          • ATK:

                                                          • 4500

                                                          • DEF:

                                                          • 3000


                                                          3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.


                                                          UR Rarity
                                                          1 cardFiendsmith's Lacrima
                                                          UR Rarity
                                                          1 cardFiendsmith's Lacrima
                                                          Fiendsmith's Lacrima
                                                          LIGHT 6
                                                          Fiendsmith's Lacrima
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 2400


                                                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                          R Rarity
                                                          1 cardGem-Knight Amethyst
                                                          R Rarity
                                                          1 cardGem-Knight Amethyst
                                                          Gem-Knight Amethyst
                                                          EARTH 7
                                                          Gem-Knight Amethyst
                                                          • ATK:

                                                          • 1950

                                                          • DEF:

                                                          • 2450


                                                          1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.


                                                          SR Rarity
                                                          1 cardTearlaments Kitkallos
                                                          SR Rarity
                                                          1 cardTearlaments Kitkallos
                                                          Tearlaments Kitkallos
                                                          DARK 5
                                                          Tearlaments Kitkallos
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1200


                                                          1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                          UR Rarity
                                                          1 cardTearlaments Rulkallos
                                                          UR Rarity
                                                          1 cardTearlaments Rulkallos
                                                          Tearlaments Rulkallos
                                                          WATER 8
                                                          Tearlaments Rulkallos
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                          SR Rarity
                                                          1 cardFiendsmith's Requiem
                                                          SR Rarity
                                                          1 cardFiendsmith's Requiem
                                                          Fiendsmith's Requiem
                                                          LIGHT
                                                          Fiendsmith's Requiem
                                                          • ATK:

                                                          • 600

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom


                                                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                          SR Rarity
                                                          1 cardFiendsmith's Sequence
                                                          SR Rarity
                                                          1 cardFiendsmith's Sequence
                                                          Fiendsmith's Sequence
                                                          LIGHT
                                                          Fiendsmith's Sequence
                                                          • ATK:

                                                          • 1200

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                          UR Rarity
                                                          1 cardMoon of the Closed Heaven
                                                          UR Rarity
                                                          1 cardMoon of the Closed Heaven
                                                          Moon of the Closed Heaven
                                                          LIGHT
                                                          Moon of the Closed Heaven
                                                          • ATK:

                                                          • 1200

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top

                                                          Top-Right


                                                          2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                          UR Rarity
                                                          1 cardSpright Elf
                                                          UR Rarity
                                                          1 cardSpright Elf
                                                          Spright Elf
                                                          FIRE
                                                          Spright Elf
                                                          • ATK:

                                                          • 1400

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                          UR Rarity
                                                          1 cardBaronne de Fleur
                                                          UR Rarity
                                                          1 cardBaronne de Fleur
                                                          Baronne de Fleur
                                                          WIND 10
                                                          Baronne de Fleur
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                          R Rarity
                                                          1 cardD/D/D Wave High King Caesar
                                                          R Rarity
                                                          1 cardD/D/D Wave High King Caesar
                                                          D/D/D Wave High King Caesar
                                                          WATER
                                                          D/D/D Wave High King Caesar
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 1800


                                                          2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                          SR Rarity
                                                          1 cardKing of the Feral Imps
                                                          SR Rarity
                                                          1 cardKing of the Feral Imps
                                                          King of the Feral Imps
                                                          DARK
                                                          King of the Feral Imps
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 2000


                                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                                          SR Rarity
                                                          1 cardNumber 60: Dugares the Timeless
                                                          SR Rarity
                                                          1 cardNumber 60: Dugares the Timeless
                                                          Number 60: Dugares the Timeless
                                                          FIRE
                                                          Number 60: Dugares the Timeless
                                                          • ATK:

                                                          • 1200

                                                          • DEF:

                                                          • 1200


                                                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                          R Rarity
                                                          1 cardPilgrim Reaper
                                                          R Rarity
                                                          1 cardPilgrim Reaper
                                                          Pilgrim Reaper
                                                          DARK
                                                          Pilgrim Reaper
                                                          • ATK:

                                                          • -1

                                                          • DEF:

                                                          • -1


                                                          2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                                                          UR Rarity
                                                          1 cardThe Zombie Vampire
                                                          UR Rarity
                                                          1 cardThe Zombie Vampire
                                                          The Zombie Vampire
                                                          DARK
                                                          The Zombie Vampire
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2800


                                                          2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                          master-duel
                                                          Cubic
                                                          5

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