Cubic Deck Breakdown

Cards Usage Statistic

Main Deck

UR rarity
Crimson Nova the Dark Cubic Lord
UR rarity
Crimson Nova the Dark Cubic Lord
UR rarity
Crimson Nova the Dark Cubic Lord
DARK 10
Crimson Nova the Dark Cubic Lord
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.

SR rarity
Duza the Meteor Cubic Vessel
SR rarity
Duza the Meteor Cubic Vessel
SR rarity
Duza the Meteor Cubic Vessel
LIGHT 4
Duza the Meteor Cubic Vessel
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.

N rarity
Geira Guile the Cubic King
N rarity
Geira Guile the Cubic King
N rarity
Geira Guile the Cubic King
WIND 2
Geira Guile the Cubic King
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.

UR rarity
Magicians' Souls
UR rarity
Magicians' Souls
UR rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R rarity
Vijam the Cubic Seed
R rarity
Vijam the Cubic Seed
R rarity
Vijam the Cubic Seed
DARK 1
Vijam the Cubic Seed
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.

UR rarity
Illusion of Chaos
UR rarity
Illusion of Chaos
UR rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

SR rarity
Cubic Dharma
SR rarity
Cubic Dharma
SR rarity
Cubic Dharma
Spell Continuous
Cubic Dharma

    You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.

    SR rarity
    Cubic Karma
    SR rarity
    Cubic Karma
    SR rarity
    Cubic Karma
    Spell Continuous
    Cubic Karma

      When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.

      N rarity
      Cubic Wave
      N rarity
      Cubic Wave
      N rarity
      Cubic Wave
      Spell Normal
      Cubic Wave

        Target 1 "Cubic" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of "Cubic" monsters from your Graveyard, then target face-up monsters your opponent controls equal to the number of those banished "Cubic" monsters; place 1 Cubic Counter on each of them. (Monsters with a Cubic Counter cannot attack, also negate their effects.)

        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          UR rarity
          Limited to 1 copy
          Harpie's Feather Duster
          UR rarity
          Limited to 1 copy
          Harpie's Feather Duster
          UR rarity
          Limited to 1 copy
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            UR rarity
            Limited to 1 copy
            Heavy Storm
            UR rarity
            Limited to 1 copy
            Heavy Storm
            UR rarity
            Limited to 1 copy
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              UR rarity
              Limited to 2 copies
              Super Polymerization
              UR rarity
              Limited to 2 copies
              Super Polymerization
              UR rarity
              Limited to 2 copies
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                Tag(s):

                UR rarity
                Triple Tactics Talent
                UR rarity
                Triple Tactics Talent
                UR rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR rarity
                  Triple Tactics Thrust
                  UR rarity
                  Triple Tactics Thrust
                  UR rarity
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    N rarity
                    Cubic Causality
                    N rarity
                    Cubic Causality
                    N rarity
                    Cubic Causality
                    Trap Normal
                    Cubic Causality

                      Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of "Cubic Causality" once per turn.

                      UR rarity
                      Limited to 2 copies
                      Red Reboot
                      UR rarity
                      Limited to 2 copies
                      Red Reboot
                      UR rarity
                      Limited to 2 copies
                      Red Reboot
                      Trap Counter
                      Red Reboot

                        When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                        R rarity
                        Unification of the Cubic Lords
                        R rarity
                        Unification of the Cubic Lords
                        R rarity
                        Unification of the Cubic Lords
                        Trap Normal
                        Unification of the Cubic Lords

                          Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.

                          Extra Deck

                          UR rarity
                          Garura, Wings of Resonant Life
                          UR rarity
                          Garura, Wings of Resonant Life
                          UR rarity
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                          SR rarity
                          Predaplant Dragostapelia
                          SR rarity
                          Predaplant Dragostapelia
                          SR rarity
                          Predaplant Dragostapelia
                          DARK 8
                          Predaplant Dragostapelia
                          • ATK:

                          • 2700

                          • DEF:

                          • 1900


                          1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                          SR rarity
                          Dharc the Dark Charmer, Gloomy
                          SR rarity
                          Dharc the Dark Charmer, Gloomy
                          SR rarity
                          Dharc the Dark Charmer, Gloomy
                          DARK
                          Dharc the Dark Charmer, Gloomy
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                          SR rarity
                          Knightmare Cerberus
                          SR rarity
                          Knightmare Cerberus
                          SR rarity
                          Knightmare Cerberus
                          EARTH
                          Knightmare Cerberus
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Top

                          Left


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.

                          SR rarity
                          Knightmare Phoenix
                          SR rarity
                          Knightmare Phoenix
                          SR rarity
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                          UR rarity
                          Knightmare Unicorn
                          UR rarity
                          Knightmare Unicorn
                          UR rarity
                          Knightmare Unicorn
                          DARK
                          Knightmare Unicorn
                          • ATK:

                          • 2200

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                          SR rarity
                          Lyna the Light Charmer, Lustrous
                          SR rarity
                          Lyna the Light Charmer, Lustrous
                          SR rarity
                          Lyna the Light Charmer, Lustrous
                          LIGHT
                          Lyna the Light Charmer, Lustrous
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                          N rarity
                          Pentestag
                          N rarity
                          Pentestag
                          N rarity
                          Pentestag
                          DARK
                          Pentestag
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                          UR rarity
                          Relinquished Anima
                          UR rarity
                          Relinquished Anima
                          UR rarity
                          Relinquished Anima
                          DARK
                          Relinquished Anima
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                          Need 27 UR

                          UR rarity
                          Crimson Nova the Dark Cubic Lord3 copies
                          UR rarity
                          Magicians' Souls2 copies
                          UR rarity
                          Mulcharmy Fuwalos2 copies
                          UR rarity
                          Mulcharmy Purulia2 copies
                          UR rarity
                          Elder Entity N'tss1 copy
                          UR rarity
                          Garura, Wings of Resonant Life1 copy
                          UR rarity
                          Knightmare Unicorn1 copy
                          UR rarity
                          Rasterliger1 copy
                          UR rarity
                          Relinquished Anima1 copy
                          UR rarity
                          Illusion of Chaos2 copies
                          UR rarity
                          Limited to 1 copy
                          Harpie's Feather Duster1 copy
                          UR rarity
                          Limited to 1 copy
                          Heavy Storm1 copy
                          UR rarity
                          Slash Draw1 copy
                          UR rarity
                          Triple Tactics Talent1 copy
                          UR rarity
                          Triple Tactics Thrust2 copies
                          UR rarity
                          Ultimate Slayer3 copies
                          UR rarity
                          Limited to 2 copies
                          Red Reboot2 copies

                          Main: 40 Extra: 15

                          UR rarity
                          3 copiesCrimson Nova the Dark Cubic Lord
                          UR rarity
                          3 copiesCrimson Nova the Dark Cubic Lord
                          UR rarity
                          Crimson Nova the Dark Cubic Lord
                          DARK 10
                          Crimson Nova the Dark Cubic Lord
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.


                          SR rarity
                          3 copiesDuza the Meteor Cubic Vessel
                          SR rarity
                          3 copiesDuza the Meteor Cubic Vessel
                          SR rarity
                          Duza the Meteor Cubic Vessel
                          LIGHT 4
                          Duza the Meteor Cubic Vessel
                          • ATK:

                          • 1600

                          • DEF:

                          • 1600


                          If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.


                          N rarity
                          1 copyGeira Guile the Cubic King
                          N rarity
                          1 copyGeira Guile the Cubic King
                          N rarity
                          Geira Guile the Cubic King
                          WIND 2
                          Geira Guile the Cubic King
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.


                          UR rarity
                          2 copiesMagicians' Souls
                          UR rarity
                          2 copiesMagicians' Souls
                          UR rarity
                          Magicians' Souls
                          DARK 1
                          Magicians' Souls
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                          UR rarity
                          2 copiesMulcharmy Fuwalos
                          UR rarity
                          2 copiesMulcharmy Fuwalos
                          UR rarity
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          UR rarity
                          2 copiesMulcharmy Purulia
                          UR rarity
                          2 copiesMulcharmy Purulia
                          UR rarity
                          Mulcharmy Purulia
                          WATER 4
                          Mulcharmy Purulia
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          R rarity
                          3 copiesVijam the Cubic Seed
                          R rarity
                          3 copiesVijam the Cubic Seed
                          R rarity
                          Vijam the Cubic Seed
                          DARK 1
                          Vijam the Cubic Seed
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.


                          UR rarity
                          2 copiesIllusion of Chaos
                          UR rarity
                          2 copiesIllusion of Chaos
                          UR rarity
                          Illusion of Chaos
                          DARK 7
                          Illusion of Chaos
                          • ATK:

                          • 2100

                          • DEF:

                          • 2500


                          You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                          SR rarity
                          1 copyCubic Dharma
                          SR rarity
                          1 copyCubic Dharma
                          SR rarity
                          Cubic Dharma
                          Spell Continuous
                          Cubic Dharma

                            You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.


                            SR rarity
                            3 copiesCubic Karma
                            SR rarity
                            3 copiesCubic Karma
                            SR rarity
                            Cubic Karma
                            Spell Continuous
                            Cubic Karma

                              When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.


                              N rarity
                              2 copiesCubic Wave
                              N rarity
                              2 copiesCubic Wave
                              N rarity
                              Cubic Wave
                              Spell Normal
                              Cubic Wave

                                Target 1 "Cubic" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of "Cubic" monsters from your Graveyard, then target face-up monsters your opponent controls equal to the number of those banished "Cubic" monsters; place 1 Cubic Counter on each of them. (Monsters with a Cubic Counter cannot attack, also negate their effects.)


                                SR rarity
                                Limited to 1 copy
                                1 copyFoolish Burial Goods
                                SR rarity
                                Limited to 1 copy
                                1 copyFoolish Burial Goods
                                SR rarity
                                Limited to 1 copy
                                Foolish Burial Goods
                                Spell Normal
                                Foolish Burial Goods

                                  Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                  UR rarity
                                  Limited to 1 copy
                                  1 copyHarpie's Feather Duster
                                  UR rarity
                                  Limited to 1 copy
                                  1 copyHarpie's Feather Duster
                                  UR rarity
                                  Limited to 1 copy
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    UR rarity
                                    Limited to 1 copy
                                    1 copyHeavy Storm
                                    UR rarity
                                    Limited to 1 copy
                                    1 copyHeavy Storm
                                    UR rarity
                                    Limited to 1 copy
                                    Heavy Storm
                                    Spell Normal
                                    Heavy Storm

                                      Destroy all Spell and Trap Cards on the field.


                                      UR rarity
                                      1 copySlash Draw
                                      UR rarity
                                      1 copySlash Draw
                                      UR rarity
                                      Slash Draw
                                      Spell Normal
                                      Slash Draw

                                        Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.


                                        UR rarity
                                        1 copyTriple Tactics Talent
                                        UR rarity
                                        1 copyTriple Tactics Talent
                                        UR rarity
                                        Triple Tactics Talent
                                        Spell Normal
                                        Triple Tactics Talent

                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                          Tag(s):

                                          UR rarity
                                          2 copiesTriple Tactics Thrust
                                          UR rarity
                                          2 copiesTriple Tactics Thrust
                                          UR rarity
                                          Triple Tactics Thrust
                                          Spell Normal
                                          Triple Tactics Thrust

                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                            UR rarity
                                            3 copiesUltimate Slayer
                                            UR rarity
                                            3 copiesUltimate Slayer
                                            UR rarity
                                            Ultimate Slayer
                                            Spell Normal
                                            Ultimate Slayer

                                              Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                              N rarity
                                              1 copyCubic Causality
                                              N rarity
                                              1 copyCubic Causality
                                              N rarity
                                              Cubic Causality
                                              Trap Normal
                                              Cubic Causality

                                                Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of "Cubic Causality" once per turn.


                                                UR rarity
                                                Limited to 2 copies
                                                2 copiesRed Reboot
                                                UR rarity
                                                Limited to 2 copies
                                                2 copiesRed Reboot
                                                UR rarity
                                                Limited to 2 copies
                                                Red Reboot
                                                Trap Counter
                                                Red Reboot

                                                  When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                  R rarity
                                                  3 copiesUnification of the Cubic Lords
                                                  R rarity
                                                  3 copiesUnification of the Cubic Lords
                                                  R rarity
                                                  Unification of the Cubic Lords
                                                  Trap Normal
                                                  Unification of the Cubic Lords

                                                    Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.


                                                    UR rarity
                                                    1 copyElder Entity N'tss
                                                    UR rarity
                                                    1 copyElder Entity N'tss
                                                    UR rarity
                                                    Elder Entity N'tss
                                                    LIGHT 4
                                                    Elder Entity N'tss
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 1200


                                                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                    UR rarity
                                                    1 copyGarura, Wings of Resonant Life
                                                    UR rarity
                                                    1 copyGarura, Wings of Resonant Life
                                                    UR rarity
                                                    Garura, Wings of Resonant Life
                                                    DARK 6
                                                    Garura, Wings of Resonant Life
                                                    • ATK:

                                                    • 1500

                                                    • DEF:

                                                    • 2400


                                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                    SR rarity
                                                    1 copyBarricadeborg Blocker
                                                    SR rarity
                                                    1 copyBarricadeborg Blocker
                                                    SR rarity
                                                    Barricadeborg Blocker
                                                    DARK
                                                    Barricadeborg Blocker
                                                    • ATK:

                                                    • 1000

                                                    • LINK-2

                                                    Link Arrow:

                                                    Left

                                                    Bottom


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                    N rarity
                                                    1 copyBerserker of the Tenyi
                                                    N rarity
                                                    1 copyBerserker of the Tenyi
                                                    N rarity
                                                    Berserker of the Tenyi
                                                    DARK
                                                    Berserker of the Tenyi
                                                    • ATK:

                                                    • 3000

                                                    • LINK-3

                                                    Link Arrow:

                                                    Top

                                                    Top-Right

                                                    Bottom-Right


                                                    2+ monsters, including a Link Monster


                                                    SR rarity
                                                    1 copyDharc the Dark Charmer, Gloomy
                                                    SR rarity
                                                    1 copyDharc the Dark Charmer, Gloomy
                                                    SR rarity
                                                    Dharc the Dark Charmer, Gloomy
                                                    DARK
                                                    Dharc the Dark Charmer, Gloomy
                                                    • ATK:

                                                    • 1850

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                    SR rarity
                                                    1 copyKnightmare Cerberus
                                                    SR rarity
                                                    1 copyKnightmare Cerberus
                                                    SR rarity
                                                    Knightmare Cerberus
                                                    EARTH
                                                    Knightmare Cerberus
                                                    • ATK:

                                                    • 1600

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Left


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                    SR rarity
                                                    1 copyKnightmare Phoenix
                                                    SR rarity
                                                    1 copyKnightmare Phoenix
                                                    SR rarity
                                                    Knightmare Phoenix
                                                    FIRE
                                                    Knightmare Phoenix
                                                    • ATK:

                                                    • 1900

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Right


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                    UR rarity
                                                    1 copyKnightmare Unicorn
                                                    UR rarity
                                                    1 copyKnightmare Unicorn
                                                    UR rarity
                                                    Knightmare Unicorn
                                                    DARK
                                                    Knightmare Unicorn
                                                    • ATK:

                                                    • 2200

                                                    • LINK-3

                                                    Link Arrow:

                                                    Left

                                                    Right

                                                    Bottom


                                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                    SR rarity
                                                    1 copyLyna the Light Charmer, Lustrous
                                                    SR rarity
                                                    1 copyLyna the Light Charmer, Lustrous
                                                    SR rarity
                                                    Lyna the Light Charmer, Lustrous
                                                    LIGHT
                                                    Lyna the Light Charmer, Lustrous
                                                    • ATK:

                                                    • 1850

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                    N rarity
                                                    1 copyPentestag
                                                    N rarity
                                                    1 copyPentestag
                                                    N rarity
                                                    Pentestag
                                                    DARK
                                                    Pentestag
                                                    • ATK:

                                                    • 1600

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Bottom


                                                    2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                    UR rarity
                                                    1 copyRasterliger
                                                    UR rarity
                                                    1 copyRasterliger
                                                    UR rarity
                                                    Rasterliger
                                                    LIGHT
                                                    Rasterliger
                                                    • ATK:

                                                    • 2000

                                                    • LINK-4

                                                    Link Arrow:

                                                    Top

                                                    Left

                                                    Right

                                                    Bottom


                                                    2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                                                    UR rarity
                                                    1 copyRelinquished Anima
                                                    UR rarity
                                                    1 copyRelinquished Anima
                                                    UR rarity
                                                    Relinquished Anima
                                                    DARK
                                                    Relinquished Anima
                                                    • ATK:

                                                    • 0

                                                    • LINK-1

                                                    Link Arrow:

                                                    Top


                                                    1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                    SR rarity
                                                    Limited to 1 copy
                                                    1 copyHerald of the Arc Light
                                                    SR rarity
                                                    Limited to 1 copy
                                                    1 copyHerald of the Arc Light
                                                    SR rarity
                                                    Limited to 1 copy
                                                    Herald of the Arc Light
                                                    LIGHT 4
                                                    Herald of the Arc Light
                                                    • ATK:

                                                    • 600

                                                    • DEF:

                                                    • 1000


                                                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                    SR rarity
                                                    1 copyGolden Cloud Beast - Malong
                                                    SR rarity
                                                    1 copyGolden Cloud Beast - Malong
                                                    SR rarity
                                                    Golden Cloud Beast - Malong
                                                    LIGHT 6
                                                    Golden Cloud Beast - Malong
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 1000


                                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                    SR rarity
                                                    1 copyMereologic Aggregator
                                                    SR rarity
                                                    1 copyMereologic Aggregator
                                                    SR rarity
                                                    Mereologic Aggregator
                                                    DARK
                                                    Mereologic Aggregator
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 3000


                                                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                    master-duel
                                                    Cubic
                                                    5







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