Burning Abyss Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Archfiend Heiress
SR Rarity
Archfiend Heiress
SR Rarity
Archfiend Heiress
DARK 3
Archfiend Heiress
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is sent to the GY by card effect, or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use this effect of "Archfiend Heiress" once per turn.

R Rarity
Cir, Malebranche of the Burning Abyss
R Rarity
Cir, Malebranche of the Burning Abyss
R Rarity
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.

N Rarity
Crusadia Leonis
N Rarity
Crusadia Leonis
N Rarity
Crusadia Leonis
EARTH 3
Crusadia Leonis
  • ATK:

  • 1200

  • DEF:

  • 1600


You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn.

SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.

R Rarity
Fiendish Rhino Warrior
R Rarity
Fiendish Rhino Warrior
R Rarity
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.

UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

SR Rarity
Gallis the Star Beast
SR Rarity
Gallis the Star Beast
SR Rarity
Gallis the Star Beast
EARTH 3
Gallis the Star Beast
  • ATK:

  • 800

  • DEF:

  • 800


You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.

SR Rarity
Graff, Malebranche of the Burning Abyss
SR Rarity
Graff, Malebranche of the Burning Abyss
SR Rarity
Graff, Malebranche of the Burning Abyss
DARK 3
Graff, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1500


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".

SR Rarity
Horse of the Floral Knights
SR Rarity
Horse of the Floral Knights
SR Rarity
Horse of the Floral Knights
WIND 3
Horse of the Floral Knights
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material.

UR Rarity
Legendary Fire King Ponix
UR Rarity
Legendary Fire King Ponix
UR Rarity
Legendary Fire King Ponix
FIRE 1
Legendary Fire King Ponix
  • ATK:

  • 500

  • DEF:

  • 200


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.

UR Rarity
Magical Scientist
UR Rarity
Magical Scientist
UR Rarity
Magical Scientist
DARK 1
Magical Scientist
  • ATK:

  • 300

  • DEF:

  • 300


Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.

UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

N Rarity
Scareclaw Acro
N Rarity
Scareclaw Acro
N Rarity
Scareclaw Acro
EARTH 3
Scareclaw Acro
  • ATK:

  • 0

  • DEF:

  • 2000


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.

N Rarity
Scareclaw Astra
N Rarity
Scareclaw Astra
N Rarity
Scareclaw Astra
EARTH 3
Scareclaw Astra
  • ATK:

  • 0

  • DEF:

  • 1300


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.

N Rarity
Scareclaw Belone
N Rarity
Scareclaw Belone
N Rarity
Scareclaw Belone
EARTH 3
Scareclaw Belone
  • ATK:

  • 0

  • DEF:

  • 1700


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.

UR Rarity
Scareclaw Reichheart
UR Rarity
Scareclaw Reichheart
UR Rarity
Scareclaw Reichheart
DARK 4
Scareclaw Reichheart
  • ATK:

  • 1500

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.

UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

UR Rarity
Unchained Soul of Sharvara
UR Rarity
Unchained Soul of Sharvara
UR Rarity
Unchained Soul of Sharvara
FIRE 6
Unchained Soul of Sharvara
  • ATK:

  • 2000

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.

SR Rarity
Unchained Soul of Shyama
SR Rarity
Unchained Soul of Shyama
SR Rarity
Unchained Soul of Shyama
WATER 6
Unchained Soul of Shyama
  • ATK:

  • 2000

  • DEF:

  • 1500


You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn.

SR Rarity
XX-Saber Darksoul
SR Rarity
XX-Saber Darksoul
SR Rarity
XX-Saber Darksoul
EARTH 3
XX-Saber Darksoul
  • ATK:

  • 100

  • DEF:

  • 100


During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

 Rarity
Confiscation
 Rarity
Confiscation
 Rarity
Confiscation
Spell Normal
Confiscation

    Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

     Rarity
    Delinquent Duo
     Rarity
    Delinquent Duo
     Rarity
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

      R Rarity
      Fiendsmith's Sanct
      R Rarity
      Fiendsmith's Sanct
      R Rarity
      Fiendsmith's Sanct
      Spell Quick
      Fiendsmith's Sanct

        If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith's Sanct" once per turn.

        UR Rarity
        Fiendsmith's Tract
        UR Rarity
        Fiendsmith's Tract
        UR Rarity
        Fiendsmith's Tract
        Spell Normal
        Fiendsmith's Tract

          Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

          UR Rarity
          Pot of Greed
          UR Rarity
          Pot of Greed
          UR Rarity
          Pot of Greed
          Spell Normal
          Pot of Greed

            Draw 2 cards.



            Tag(s):

            UR Rarity
            Primitive Planet Reichphobia
            UR Rarity
            Primitive Planet Reichphobia
            UR Rarity
            Primitive Planet Reichphobia
            Spell Field
            Primitive Planet Reichphobia

              When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.

              R Rarity
              Scareclaw Arrival
              R Rarity
              Scareclaw Arrival
              R Rarity
              Scareclaw Arrival
              Spell Normal
              Scareclaw Arrival

                Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.

                SR Rarity
                Soul Charge
                SR Rarity
                Soul Charge
                SR Rarity
                Soul Charge
                Spell Normal
                Soul Charge

                  Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.

                   Rarity
                  The Forceful Sentry
                   Rarity
                  The Forceful Sentry
                   Rarity
                  The Forceful Sentry
                  Spell Normal
                  The Forceful Sentry

                    Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

                    R Rarity
                    Earthbound Release
                    R Rarity
                    Earthbound Release
                    R Rarity
                    Earthbound Release
                    Trap Normal
                    Earthbound Release

                      When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).

                      N Rarity
                      Escape of the Unchained
                      N Rarity
                      Escape of the Unchained
                      N Rarity
                      Escape of the Unchained
                      Trap Normal
                      Escape of the Unchained

                        Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.

                        SR Rarity
                        Nightmare Archfiends
                        SR Rarity
                        Nightmare Archfiends
                        SR Rarity
                        Nightmare Archfiends
                        Trap Normal
                        Nightmare Archfiends

                          Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.

                          UR Rarity
                          Transaction Rollback
                          UR Rarity
                          Transaction Rollback
                          UR Rarity
                          Transaction Rollback
                          Trap Normal
                          Transaction Rollback

                            Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                            Extra Deck

                            SR Rarity
                            Berfomet the Mythical King of Phantom Beasts
                            SR Rarity
                            Berfomet the Mythical King of Phantom Beasts
                            SR Rarity
                            Berfomet the Mythical King of Phantom Beasts
                            WIND 6
                            Berfomet the Mythical King of Phantom Beasts
                            • ATK:

                            • 2400

                            • DEF:

                            • 600


                            2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.

                            UR Rarity
                            Fiendsmith's Desirae
                            UR Rarity
                            Fiendsmith's Desirae
                            UR Rarity
                            Fiendsmith's Desirae
                            LIGHT 9
                            Fiendsmith's Desirae
                            • ATK:

                            • 2800

                            • DEF:

                            • 2400


                            "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                            UR Rarity
                            Fiendsmith's Lacrima
                            UR Rarity
                            Fiendsmith's Lacrima
                            UR Rarity
                            Fiendsmith's Lacrima
                            LIGHT 6
                            Fiendsmith's Lacrima
                            • ATK:

                            • 2400

                            • DEF:

                            • 2400


                            2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                            UR Rarity
                            Cherubini, Ebon Angel of the Burning Abyss
                            UR Rarity
                            Cherubini, Ebon Angel of the Burning Abyss
                            UR Rarity
                            Cherubini, Ebon Angel of the Burning Abyss
                            DARK
                            Cherubini, Ebon Angel of the Burning Abyss
                            • ATK:

                            • 500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.

                            SR Rarity
                            Fiendsmith's Requiem
                            SR Rarity
                            Fiendsmith's Requiem
                            SR Rarity
                            Fiendsmith's Requiem
                            LIGHT
                            Fiendsmith's Requiem
                            • ATK:

                            • 600

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                            SR Rarity
                            Fiendsmith's Sequence
                            SR Rarity
                            Fiendsmith's Sequence
                            SR Rarity
                            Fiendsmith's Sequence
                            LIGHT
                            Fiendsmith's Sequence
                            • ATK:

                            • 1200

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                            UR Rarity
                            Moon of the Closed Heaven
                            UR Rarity
                            Moon of the Closed Heaven
                            UR Rarity
                            Moon of the Closed Heaven
                            LIGHT
                            Moon of the Closed Heaven
                            • ATK:

                            • 1200

                            • LINK-2

                            Link Arrow:

                            Top

                            Top-Right


                            2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                            UR Rarity
                            Scareclaw Light-Heart
                            UR Rarity
                            Scareclaw Light-Heart
                            UR Rarity
                            Scareclaw Light-Heart
                            DARK
                            Scareclaw Light-Heart
                            • ATK:

                            • 500

                            • LINK-1

                            Link Arrow:

                            Left


                            1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.

                            UR Rarity
                            Unchained Soul Lord of Yama
                            UR Rarity
                            Unchained Soul Lord of Yama
                            UR Rarity
                            Unchained Soul Lord of Yama
                            DARK
                            Unchained Soul Lord of Yama
                            • ATK:

                            • 2000

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.

                            SR Rarity
                            Unchained Soul of Rage
                            SR Rarity
                            Unchained Soul of Rage
                            SR Rarity
                            Unchained Soul of Rage
                            DARK
                            Unchained Soul of Rage
                            • ATK:

                            • 1800

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.

                            UR Rarity
                            Beatrice, Lady of the Eternal
                            UR Rarity
                            Beatrice, Lady of the Eternal
                            UR Rarity
                            Beatrice, Lady of the Eternal
                            LIGHT
                            Beatrice, Lady of the Eternal
                            • ATK:

                            • 2500

                            • DEF:

                            • 2800


                            2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

                            UR Rarity
                            Wind-Up Carrier Zenmaity
                            UR Rarity
                            Wind-Up Carrier Zenmaity
                            UR Rarity
                            Wind-Up Carrier Zenmaity
                            WATER
                            Wind-Up Carrier Zenmaity
                            • ATK:

                            • 1500

                            • DEF:

                            • 1500


                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.

                            Need 34 UR

                            UR Rarity
                            Fiendsmith Engraver2 card
                            UR Rarity
                            Legendary Fire King Ponix1 card
                            UR Rarity
                            Magical Scientist3 card
                            UR Rarity
                            Rescue Cat1 card
                            UR Rarity
                            Scareclaw Reichheart1 card
                            UR Rarity
                            Tour Guide From the Underworld1 card
                            UR Rarity
                            Unchained Soul of Sharvara1 card
                            UR Rarity
                            Fiendsmith's Desirae1 card
                            UR Rarity
                            Fiendsmith's Lacrima1 card
                            UR Rarity
                            Cherubini, Ebon Angel of the Burning Abyss1 card
                            UR Rarity
                            Moon of the Closed Heaven1 card
                            UR Rarity
                            Scareclaw Light-Heart1 card
                            UR Rarity
                            Unchained Soul Lord of Yama1 card
                            UR Rarity
                            Blue-Eyes White Dragon1 card
                            UR Rarity
                            Beatrice, Lady of the Eternal1 card
                            UR Rarity
                            Wind-Up Carrier Zenmaity1 card
                             Rarity
                            Confiscation3 card
                             Rarity
                            Delinquent Duo3 card
                            UR Rarity
                            Fiendsmith's Tract1 card
                            UR Rarity
                            Pot of Greed3 card
                            UR Rarity
                            Primitive Planet Reichphobia1 card
                             Rarity
                            The Forceful Sentry3 card
                            UR Rarity
                            Transaction Rollback1 card

                            Main: 47 Extra: 12

                            SR Rarity
                            1 cardArchfiend Heiress
                            SR Rarity
                            1 cardArchfiend Heiress
                            Archfiend Heiress
                            DARK 3
                            Archfiend Heiress
                            • ATK:

                            • 1000

                            • DEF:

                            • 0


                            If this card is sent to the GY by card effect, or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use this effect of "Archfiend Heiress" once per turn.


                            R Rarity
                            1 cardCir, Malebranche of the Burning Abyss
                            R Rarity
                            1 cardCir, Malebranche of the Burning Abyss
                            Cir, Malebranche of the Burning Abyss
                            DARK 3
                            Cir, Malebranche of the Burning Abyss
                            • ATK:

                            • 1600

                            • DEF:

                            • 1200


                            If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


                            N Rarity
                            1 cardCrusadia Leonis
                            N Rarity
                            1 cardCrusadia Leonis
                            Crusadia Leonis
                            EARTH 3
                            Crusadia Leonis
                            • ATK:

                            • 1200

                            • DEF:

                            • 1600


                            You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn.


                            SR Rarity
                            1 cardDanger!? Jackalope?
                            SR Rarity
                            1 cardDanger!? Jackalope?
                            Danger!? Jackalope?
                            DARK 3
                            Danger!? Jackalope?
                            • ATK:

                            • 500

                            • DEF:

                            • 2000


                            You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


                            R Rarity
                            1 cardFiendish Rhino Warrior
                            R Rarity
                            1 cardFiendish Rhino Warrior
                            Fiendish Rhino Warrior
                            EARTH 3
                            Fiendish Rhino Warrior
                            • ATK:

                            • 1400

                            • DEF:

                            • 900


                            Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


                            UR Rarity
                            2 cardFiendsmith Engraver
                            UR Rarity
                            2 cardFiendsmith Engraver
                            Fiendsmith Engraver
                            LIGHT 6
                            Fiendsmith Engraver
                            • ATK:

                            • 1800

                            • DEF:

                            • 2400


                            You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                            SR Rarity
                            1 cardGallis the Star Beast
                            SR Rarity
                            1 cardGallis the Star Beast
                            Gallis the Star Beast
                            EARTH 3
                            Gallis the Star Beast
                            • ATK:

                            • 800

                            • DEF:

                            • 800


                            You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.


                            SR Rarity
                            1 cardGraff, Malebranche of the Burning Abyss
                            SR Rarity
                            1 cardGraff, Malebranche of the Burning Abyss
                            Graff, Malebranche of the Burning Abyss
                            DARK 3
                            Graff, Malebranche of the Burning Abyss
                            • ATK:

                            • 1000

                            • DEF:

                            • 1500


                            If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".


                            SR Rarity
                            1 cardHorse of the Floral Knights
                            SR Rarity
                            1 cardHorse of the Floral Knights
                            Horse of the Floral Knights
                            WIND 3
                            Horse of the Floral Knights
                            • ATK:

                            • 400

                            • DEF:

                            • 800


                            If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material.


                            UR Rarity
                            1 cardLegendary Fire King Ponix
                            UR Rarity
                            1 cardLegendary Fire King Ponix
                            Legendary Fire King Ponix
                            FIRE 1
                            Legendary Fire King Ponix
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


                            UR Rarity
                            3 cardMagical Scientist
                            UR Rarity
                            3 cardMagical Scientist
                            Magical Scientist
                            DARK 1
                            Magical Scientist
                            • ATK:

                            • 300

                            • DEF:

                            • 300


                            Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.


                            UR Rarity
                            1 cardRescue Cat
                            UR Rarity
                            1 cardRescue Cat
                            Rescue Cat
                            EARTH 4
                            Rescue Cat
                            • ATK:

                            • 300

                            • DEF:

                            • 100


                            You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


                            N Rarity
                            1 cardScareclaw Acro
                            N Rarity
                            1 cardScareclaw Acro
                            Scareclaw Acro
                            EARTH 3
                            Scareclaw Acro
                            • ATK:

                            • 0

                            • DEF:

                            • 2000


                            You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.


                            N Rarity
                            1 cardScareclaw Astra
                            N Rarity
                            1 cardScareclaw Astra
                            Scareclaw Astra
                            EARTH 3
                            Scareclaw Astra
                            • ATK:

                            • 0

                            • DEF:

                            • 1300


                            You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.


                            N Rarity
                            1 cardScareclaw Belone
                            N Rarity
                            1 cardScareclaw Belone
                            Scareclaw Belone
                            EARTH 3
                            Scareclaw Belone
                            • ATK:

                            • 0

                            • DEF:

                            • 1700


                            You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                            UR Rarity
                            1 cardScareclaw Reichheart
                            UR Rarity
                            1 cardScareclaw Reichheart
                            Scareclaw Reichheart
                            DARK 4
                            Scareclaw Reichheart
                            • ATK:

                            • 1500

                            • DEF:

                            • 2100


                            You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.


                            UR Rarity
                            1 cardTour Guide From the Underworld
                            UR Rarity
                            1 cardTour Guide From the Underworld
                            Tour Guide From the Underworld
                            DARK 3
                            Tour Guide From the Underworld
                            • ATK:

                            • 1000

                            • DEF:

                            • 600


                            When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


                            UR Rarity
                            1 cardUnchained Soul of Sharvara
                            UR Rarity
                            1 cardUnchained Soul of Sharvara
                            Unchained Soul of Sharvara
                            FIRE 6
                            Unchained Soul of Sharvara
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.


                            SR Rarity
                            1 cardUnchained Soul of Shyama
                            SR Rarity
                            1 cardUnchained Soul of Shyama
                            Unchained Soul of Shyama
                            WATER 6
                            Unchained Soul of Shyama
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn.


                            SR Rarity
                            1 cardXX-Saber Darksoul
                            SR Rarity
                            1 cardXX-Saber Darksoul
                            XX-Saber Darksoul
                            EARTH 3
                            XX-Saber Darksoul
                            • ATK:

                            • 100

                            • DEF:

                            • 100


                            During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.


                            UR Rarity
                            1 cardBlue-Eyes White Dragon
                            UR Rarity
                            1 cardBlue-Eyes White Dragon
                            Blue-Eyes White Dragon
                            LIGHT 8
                            Blue-Eyes White Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                             Rarity
                            3 cardConfiscation
                             Rarity
                            3 cardConfiscation
                            Confiscation
                            Spell Normal
                            Confiscation

                              Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.


                               Rarity
                              3 cardDelinquent Duo
                               Rarity
                              3 cardDelinquent Duo
                              Delinquent Duo
                              Spell Normal
                              Delinquent Duo

                                Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                R Rarity
                                1 cardFiendsmith's Sanct
                                R Rarity
                                1 cardFiendsmith's Sanct
                                Fiendsmith's Sanct
                                Spell Quick
                                Fiendsmith's Sanct

                                  If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith's Sanct" once per turn.


                                  UR Rarity
                                  1 cardFiendsmith's Tract
                                  UR Rarity
                                  1 cardFiendsmith's Tract
                                  Fiendsmith's Tract
                                  Spell Normal
                                  Fiendsmith's Tract

                                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                    UR Rarity
                                    3 cardPot of Greed
                                    UR Rarity
                                    3 cardPot of Greed
                                    Pot of Greed
                                    Spell Normal
                                    Pot of Greed

                                      Draw 2 cards.




                                      Tag(s):

                                      UR Rarity
                                      1 cardPrimitive Planet Reichphobia
                                      UR Rarity
                                      1 cardPrimitive Planet Reichphobia
                                      Primitive Planet Reichphobia
                                      Spell Field
                                      Primitive Planet Reichphobia

                                        When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.


                                        R Rarity
                                        1 cardScareclaw Arrival
                                        R Rarity
                                        1 cardScareclaw Arrival
                                        Scareclaw Arrival
                                        Spell Normal
                                        Scareclaw Arrival

                                          Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.


                                          SR Rarity
                                          3 cardSoul Charge
                                          SR Rarity
                                          3 cardSoul Charge
                                          Soul Charge
                                          Spell Normal
                                          Soul Charge

                                            Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.


                                             Rarity
                                            3 cardThe Forceful Sentry
                                             Rarity
                                            3 cardThe Forceful Sentry
                                            The Forceful Sentry
                                            Spell Normal
                                            The Forceful Sentry

                                              Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.


                                              R Rarity
                                              1 cardEarthbound Release
                                              R Rarity
                                              1 cardEarthbound Release
                                              Earthbound Release
                                              Trap Normal
                                              Earthbound Release

                                                When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).


                                                N Rarity
                                                1 cardEscape of the Unchained
                                                N Rarity
                                                1 cardEscape of the Unchained
                                                Escape of the Unchained
                                                Trap Normal
                                                Escape of the Unchained

                                                  Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.


                                                  SR Rarity
                                                  1 cardNightmare Archfiends
                                                  SR Rarity
                                                  1 cardNightmare Archfiends
                                                  Nightmare Archfiends
                                                  Trap Normal
                                                  Nightmare Archfiends

                                                    Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.


                                                    UR Rarity
                                                    1 cardTransaction Rollback
                                                    UR Rarity
                                                    1 cardTransaction Rollback
                                                    Transaction Rollback
                                                    Trap Normal
                                                    Transaction Rollback

                                                      Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                      SR Rarity
                                                      1 cardBerfomet the Mythical King of Phantom Beasts
                                                      SR Rarity
                                                      1 cardBerfomet the Mythical King of Phantom Beasts
                                                      Berfomet the Mythical King of Phantom Beasts
                                                      WIND 6
                                                      Berfomet the Mythical King of Phantom Beasts
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 600


                                                      2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.


                                                      UR Rarity
                                                      1 cardFiendsmith's Desirae
                                                      UR Rarity
                                                      1 cardFiendsmith's Desirae
                                                      Fiendsmith's Desirae
                                                      LIGHT 9
                                                      Fiendsmith's Desirae
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2400


                                                      "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                      UR Rarity
                                                      1 cardFiendsmith's Lacrima
                                                      UR Rarity
                                                      1 cardFiendsmith's Lacrima
                                                      Fiendsmith's Lacrima
                                                      LIGHT 6
                                                      Fiendsmith's Lacrima
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 2400


                                                      2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                      UR Rarity
                                                      1 cardCherubini, Ebon Angel of the Burning Abyss
                                                      UR Rarity
                                                      1 cardCherubini, Ebon Angel of the Burning Abyss
                                                      Cherubini, Ebon Angel of the Burning Abyss
                                                      DARK
                                                      Cherubini, Ebon Angel of the Burning Abyss
                                                      • ATK:

                                                      • 500

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                      SR Rarity
                                                      1 cardFiendsmith's Requiem
                                                      SR Rarity
                                                      1 cardFiendsmith's Requiem
                                                      Fiendsmith's Requiem
                                                      LIGHT
                                                      Fiendsmith's Requiem
                                                      • ATK:

                                                      • 600

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom


                                                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                      SR Rarity
                                                      1 cardFiendsmith's Sequence
                                                      SR Rarity
                                                      1 cardFiendsmith's Sequence
                                                      Fiendsmith's Sequence
                                                      LIGHT
                                                      Fiendsmith's Sequence
                                                      • ATK:

                                                      • 1200

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                      UR Rarity
                                                      1 cardMoon of the Closed Heaven
                                                      UR Rarity
                                                      1 cardMoon of the Closed Heaven
                                                      Moon of the Closed Heaven
                                                      LIGHT
                                                      Moon of the Closed Heaven
                                                      • ATK:

                                                      • 1200

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top

                                                      Top-Right


                                                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                      UR Rarity
                                                      1 cardScareclaw Light-Heart
                                                      UR Rarity
                                                      1 cardScareclaw Light-Heart
                                                      Scareclaw Light-Heart
                                                      DARK
                                                      Scareclaw Light-Heart
                                                      • ATK:

                                                      • 500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Left


                                                      1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.


                                                      UR Rarity
                                                      1 cardUnchained Soul Lord of Yama
                                                      UR Rarity
                                                      1 cardUnchained Soul Lord of Yama
                                                      Unchained Soul Lord of Yama
                                                      DARK
                                                      Unchained Soul Lord of Yama
                                                      • ATK:

                                                      • 2000

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.


                                                      SR Rarity
                                                      1 cardUnchained Soul of Rage
                                                      SR Rarity
                                                      1 cardUnchained Soul of Rage
                                                      Unchained Soul of Rage
                                                      DARK
                                                      Unchained Soul of Rage
                                                      • ATK:

                                                      • 1800

                                                      • LINK-2

                                                      Link Arrow:

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                                                      2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                                                      UR Rarity
                                                      1 cardBeatrice, Lady of the Eternal
                                                      UR Rarity
                                                      1 cardBeatrice, Lady of the Eternal
                                                      Beatrice, Lady of the Eternal
                                                      LIGHT
                                                      Beatrice, Lady of the Eternal
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2800


                                                      2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                                      UR Rarity
                                                      1 cardWind-Up Carrier Zenmaity
                                                      UR Rarity
                                                      1 cardWind-Up Carrier Zenmaity
                                                      Wind-Up Carrier Zenmaity
                                                      WATER
                                                      Wind-Up Carrier Zenmaity
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1500


                                                      2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.


                                                      master-duel
                                                      Burning Abyss
                                                      5

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