Borrel Link Play Guide

Borrel Link Play Guide

Although it's a bit late, after Banish, Borrel Link was not affected at all even though he was ranked at Tier 1. So today I will post a Guide about Borrel Link (Star Seraph)




Overview

Overview


Rokket is an Archetype consisting of DARK Dragons, whose gameplay mainly revolves around destroying itself and "Floating" into another Rokket monster during the End Phase, or spamming the field by destroying other cards you control to summon Rokket monsters. These Rokket are often paired with their cousin: Borrel.

As for Borrel, it's an Archetype that also includes DARK Dragons that act as the Boss monster Rokket. Most Borrel monsters are Link-4 or higher (except Miniborrell Dragon and Quadborrel Dragon, which are Link-2s), but there are also non-Link Borrel monsters, each with a unique summon type (except Pendulum). And of course, these will also have a strong connection to Rokket.



Skill

 

Borreload Link (Skill Card) (100%)

UR Rarity
Borreload Link (Skill Card)
UR Rarity
Borreload Link (Skill Card)
Borreload Link (Skill Card)
Borreload Link (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


You can only use this Skill's second and third effects once per Duel. 1: During this Duel, you can Normal Summon/Set monsters whose sum of ATK and DEF equals 4000 without Tributing, but you cannot Normal or Special Summon monsters, except DARK Cyberse or DARK Dragon monsters. 2: Reveal 1 Level 7 or higher Dragon monster in your hand, and then send 2 Level 7 or higher Dragon monsters from your hand and/or Deck to the Graveyard, and add 1 monster whose sum of ATK and DEF equals 4000 from your Deck to your hand. This turn, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. 3: If a monster is on your opponent's field or in their Graveyard, play 1 Link-2 "Borrel" monster from your Extra Deck to your field.


I won't talk about the effects of the Skill again, just focus on the tips to use.

Tip : Because Borreload Riot Dragon has the ability to fly from the grave to hand, 90% of the time we will put Riot + Galatic Spiral in the grave, search for Double Disruptor to get the maximum benefit. If you already have Double Disruptor , get Red-Eyes Black Meteor Dragon to add 1 summoning material for Link and 1 Light Monster in the grave for Levianeer



Monster (Monster)

 

Magnarokket Dragon (x1-3)

SR Rarity
Magnarokket Dragon
SR Rarity
Magnarokket Dragon
Magnarokket Dragon
DARK 4
Magnarokket Dragon
  • ATK:

  • 1800

  • DEF:

  • 1200


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.


Magnarokket Dragon when targeted by a Link Monster can destroy itself and send an enemy monster to the graveyard (this is not a Target) and means this is a pretty strong removal effect.

The rest is mainly like other Rokket, it is a material to summon monsters from Extra but has the effect of summoning more monsters at the end of the turn when destroyed, from there combining with spells to gain many advantages.

Metalrokket Dragon (x1-3)

R Rarity
Metalrokket Dragon
R Rarity
Metalrokket Dragon
Metalrokket Dragon
DARK 4
Metalrokket Dragon
  • ATK:

  • 1700

  • DEF:

  • 1400


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.


Metalrokket Dragon has the same effect as Magnarokket, but instead this card can destroy all cards in the column, from there we can deal with some cases where the opponent plays many spell traps.

Silverrokket Dragon (x0-1 Limit 3)

SR Rarity
Silverrokket Dragon
SR Rarity
Silverrokket Dragon
Silverrokket Dragon
DARK 4
Silverrokket Dragon
  • ATK:

  • 1900

  • DEF:

  • 100


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


Perhaps just talking about Silverrokket 's most special effect, the activation condition is the same as other Rokket, then we can "See through" the enemy's extra deck and banish 1 card in it.
This will be a nightmare for some Decks that rely heavily on a boss in Extra.

Exploderokket Dragon (x3)

R Rarity
Exploderokket Dragon
R Rarity
Exploderokket Dragon
Exploderokket Dragon
DARK 7
Exploderokket Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Exploderokket Dragon". You can only use each effect of "Exploderokket Dragon" once per turn.


-2000 LP for both players (In Duel Links, 1000 is quite painful). And of course, when targeted by a Link Monster

It is the only level 7 Rokket and ATK + DEF = 4000 so when used with skill, it will help our deck stabilize and not brick.

Rokket Tracer (x2-3)

SR Rarity
Rokket Tracer
SR Rarity
Rokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


First, let's talk about the Deck's main starter: Rokket Tracer . A card with a quick effect that allows us to target a face-up card on our field and destroy it, while summoning another rokket from the deck.

What makes this card special is the Quick Effect, let me explain:

  • One common thing about starters with quick effects is that they can be chained right after being hit by destructive effects, so they can still activate the effect by targeting themselves while they've just hooked the opponent's staple.

  • The second thing is that it can combine very well with quick spell: Quick Launch , these two cards can complement each other to avoid the enemy's disturbing effects. At the same time, if we turn on Toggle On , we can Chain Quick Launch right after Tracer, Tracer targets Quick Launch and destroys the spell we activate to save resources.

    *NOTE: This is a bit confusing to write, but you'll know it right away when you play :v
You should also pay attention to the side effect of Rokket Tracer, which is that it locks summon Extra decks only in the Dark system.

Double Disruptor Dragon (x1-2)

UR Rarity
Double Disruptor Dragon
UR Rarity
Double Disruptor Dragon
Double Disruptor Dragon
DARK 8
Double Disruptor Dragon
  • ATK:

  • 2500

  • DEF:

  • 1500


You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.


Search Rapid Trigger and Heavy Interlock by Banishing itself from the graveyard, and can revive 2 different Rokket monsters from the graveyard by Tributing itself.

Surely you have realized: The total Attack and Defense of this card is more than 4000, when combined with the skill we will benefit a lot from it. 1 is we can summon this card to the field to revive, otherwise throw it to the grave and banish it with the 2nd effect of Skill Borrel Link

Borreload Riot Dragon (x1)

SR Rarity
Borreload Riot Dragon
SR Rarity
Borreload Riot Dragon
Borreload Riot Dragon
DARK 8
Borreload Riot Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


Borrel's Great Bright Star

Negates 1 opponent's monster summon, then destroys a Rokket monster you control or destroys itself. It also has a respawn ability that works well with child Roksets because it has Destroy.
The important thing here is that when Ritual Summoned with Heavy Interlock , it will become a nightmare for Decks that use bosses in Extra (this is something that every deck has, right :v)



Extra Deck

 

Borreload Dragon (x1)

UR Rarity
Borreload Dragon
UR Rarity
Borreload Dragon
Borreload Dragon
DARK
Borreload Dragon
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Left

Right

Bottom-Left

Bottom-Right


3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


The summoning condition requires 3+ Monster Effects so we cannot summon it with 2 Link 2 cards (We will get 1 free Link 2 through the 3rd effect of that Skill)


Untarget by monster effect, block effects that turn cards upside down like: Book of moon,... ( because it is a Link monster ), Quick eff target reduces damage ( we can activate this effect in the enemy's turn to target our own cards, activate the effects of the child Rokkets and make it difficult for the opponent ), or even Steal. Its Steal ability is not even a target, just attack and steal but remember to leave the space empty and still steal.

Borrelsword Dragon (x1)

UR Rarity
Borrelsword Dragon
UR Rarity
Borrelsword Dragon
Borrelsword Dragon
DARK
Borrelsword Dragon
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Top

Left

Bottom-Left

Bottom


3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


This is also a Link 4 borrel Boss. The effect is not too impressive, just mainly attack type like Borreload Dragon.

Cannot be destroyed by Battle, targets 1 monster and changes it to Defense Position (can combine with effects of child Rokket), increases ATK,...

Borreload Furious Dragon (x1)

UR Rarity
Borreload Furious Dragon
UR Rarity
Borreload Furious Dragon
Borreload Furious Dragon
DARK 8
Borreload Furious Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


The Quick Effect and not being one per turn is what makes this card truly scary. If we go Turn 1 and fuse with Rapid Trigger , then on the opponent's next turn we will have 2 meatballs and 2 destroys from Furious Dragon. Its 2nd effect is also quite easy to use to be able to comeback the match when both are late.

There is a small problem here, the second effect of the Skill locks us from summoning Link in that turn, so we cannot summon this card in the turn we use the Skill. But don't worry too much because
  Rapid Trigger Quick Play Spell so we can still summon during the enemy's turn.

Quadborrel Dragon (x2)

UR Rarity
Quadborrel Dragon
UR Rarity
Quadborrel Dragon
Quadborrel Dragon
DARK
Quadborrel Dragon
  • ATK:

  • 1000

  • LINK-2

Link Arrow:

Left

Bottom


2 Dragon monsters, including a "Rokket" monster You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of "Rokket" monsters with different names, from your hand or GY, up to its Link Rating. You can only use this effect of "Quadborrel Dragon" once per turn.


Discard 1 card from your hand to destroy a monster on the field, and if it is a Link Monster, you can summon Rokket at its Link level. Note: for the rest of your turn, you cannot summon Link-2 or lower monsters if you use this effect.


Tip:
when we go later, we can completely use the 3rd ability of Skill to Free Summon this card. And because it is summoned by Skill, it will not be counted by the Effect of Nibiru or Winda. Then we can activate the effect of this card to catch handtrap, if it is negated, we can completely Link 4 to Borrel as usual.

Booster Dragon (x1)

N Rarity
Booster Dragon
N Rarity
Booster Dragon
Booster Dragon
DARK
Booster Dragon
  • ATK:

  • 1900

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 "Rokket" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.


The simple atk buff effect becomes useful when our Rokket monsters ( except Tracer ) when targeted by Link Monster will activate the effect, from there we can use this card to bait the abilities of the child Rokket.

Dillingerous Dragon (x1)

R Rarity
Dillingerous Dragon
R Rarity
Dillingerous Dragon
Dillingerous Dragon
DARK
Dillingerous Dragon
  • ATK:

  • 1600

  • LINK-2

Link Arrow:

Top

Bottom


2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.


This is also Link 2 that can be released for free by Skill. Its ability to crawl back from the grave is really good for climbing Link, or simply to have more body to stand on in the enemy turn.

Link 3 leaves

R Rarity
Flash Charge Dragon
R Rarity
Flash Charge Dragon
Flash Charge Dragon
DARK
Flash Charge Dragon
  • ATK:

  • 2300

  • LINK-3

Link Arrow:

Top-Left

Top

Top-Right


2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.


UR Rarity
Decode Talker
UR Rarity
Decode Talker
Decode Talker
DARK
Decode Talker
  • ATK:

  • 2300

  • LINK-3

Link Arrow:

Top

Bottom-Left

Bottom-Right


2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


UR Rarity
Triple Burst Dragon
UR Rarity
Triple Burst Dragon
Triple Burst Dragon
DARK
Triple Burst Dragon
  • ATK:

  • 2400

  • LINK-3

Link Arrow:

Top

Left

Bottom


2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


SR Rarity
World Gears of Theurlogical Demiurgy
SR Rarity
World Gears of Theurlogical Demiurgy
World Gears of Theurlogical Demiurgy
DARK
World Gears of Theurlogical Demiurgy
  • ATK:

  • 3500

  • LINK-3

Link Arrow:

Left

Right

Bottom


3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.


Because this is a deck that focuses on Link, spamming body and climbing Link is quite easy. Here are the best Link-3 support cards for this Deck:

  • Triple Burst Dragon : This card is quite good compared to the rest, the ability to Negate all in Damage Step helps us to confidently finish off the enemy. The important thing is the second effect is extremely good because it will combine very well with Quadborrel and level 4 Rokket.

  • World Gears of Theurlogical Demiurgy : This card requires 3 level 5 monsters or higher, so we cannot slowly climb Link. However, 3500 Atk is not affected by any Monster effect, which will be a difficult problem for the opponent.

  • Flash Charger Dragon : 100% chance that we will summon this card to the Extra Monster Zone, so 2/3 of this card's Link arrows will point to the enemy's side of the field, leaving them with only 1 safe space to summon monsters.

  • Decode Talker : Increases Damage, has some protection effect but requires sacrifice



Spell/Trap

 

Quick Launch (x3)

SR Rarity
Quick Launch
SR Rarity
Quick Launch
Quick Launch
Spell Quick
Quick Launch

    Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


    1 quick spell deserves 3 slots in our deck. As mentioned above, this card can combine very well with Rokket Tracer , we can use this card to summon Tracer from the Main deck and start the combo. Or even if our combo chain is interrupted by the opponent's effect, we can keep this card as a backup and continue the combo.

    Handwriting is a bit difficult to visualize for those who don't know, but remember to turn on Toggle On to be able to use Tracer destroy Quick Launch at the same time.

    Rapid Trigger (x1)

    UR Rarity
    Rapid Trigger
    UR Rarity
    Rapid Trigger
    Rapid Trigger
    Spell Quick
    Rapid Trigger

      Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.


      Rapid Trigger : We can only get these 2 cards in the game and the impressive thing is that it is Quick Fusion. In addition, fusion by destroying material will also trigger the effects of the Rokket and summon other Rokket from the Deck.

      However, some of you who build decks without playing Furious can skip this card.

      Heavy Interlock (x1)

      SR Rarity
      Heavy Interlock
      SR Rarity
      Heavy Interlock
      Heavy Interlock
      Spell Normal
      Heavy Interlock

        This card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or destroy "Rokket" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.


        This card takes Riot Dragon to the next level, making it a monster that cannot be destroyed by battle or affected by active effects when facing monsters summoned from the Extra Deck. It's also easily searchable through Double Disruption Dragon.



        Tech & Staple

        It's not for nothing that these Tier 1 decks are extremely stable and hard to brick. So we can easily push this deck to 25 cards or even more. Even though it's locked around Dragon and Dark Cyberse cards, we still have a lot of good options with Dragon Level >7 cards.

        Galactic Spiral Dragon (x11)

        SR Rarity
        Galactic Spiral Dragon
        SR Rarity
        Galactic Spiral Dragon
        Galactic Spiral Dragon
        DARK 8
        Galactic Spiral Dragon
        • ATK:

        • 2500

        • DEF:

        • 2500


        While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of "Galactic Spiral Dragon" once per turn.


        Dragon - level 8 - ATK + DEF > 4000 (Ez sends to grave via skill)

        Since our deck is all Light/Dark Dragon, it means we only need 2 monsters to special summon this card from the grave, freeing up 1 piece of meat to play with.

        Chaos Dragon Levianeer (x1-2)

        UR Rarity
        Chaos Dragon Levianeer
        UR Rarity
        Chaos Dragon Levianeer
        Chaos Dragon Levianeer
        DARK 8
        Chaos Dragon Levianeer
        • ATK:

        • 3000

        • DEF:

        • 0


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


        Levianeer was once a big hit with its ability to clear the enemy field and finish them off. It requires us to have both Dark and Light monsters in the graveyard to achieve the best effect (while the locked deck can only summon Dark), but this is also easy to do because we will play around Light HandTraps like Effect Veiler, Lance or even Light Dragons level > 8.

        But ATK + DEF is not 4000 so it can't be searched through skill

        Red-Eyes Black Meteor Dragon (x1)

        UR Rarity
        Red-Eyes Black Meteor Dragon
        UR Rarity
        Red-Eyes Black Meteor Dragon
        Red-Eyes Black Meteor Dragon
        DARK 6
        Red-Eyes Black Meteor Dragon
        • ATK:

        • 2000

        • DEF:

        • 2000


        You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


        This card mainly acts as an Extender and support for Levianeer since it can send an additional Light card to the graveyard.

        Odd-Eyes Advance Dragon (x1)

        UR Rarity
        Odd-Eyes Advance Dragon
        UR Rarity
        Odd-Eyes Advance Dragon
        Odd-Eyes Advance Dragon
        DARK 8
        Odd-Eyes Advance Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.


        The summoning condition is extremely simple when going with Borrel, +1 Destroy and causing a little more Effect Dame, 1 slot right away for this one.

        Light-type decoy cards for Levineer

        UR Rarity
        Effect Veiler
        UR Rarity
        Effect Veiler
        Effect Veiler
        LIGHT 1
        Effect Veiler
        • ATK:

        • 0

        • DEF:

        • 0


        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


        UR Rarity
        Artifact Lancea
        UR Rarity
        Artifact Lancea
        Artifact Lancea
        LIGHT 5
        Artifact Lancea
        • ATK:

        • 1700

        • DEF:

        • 2300


        You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


        SR Rarity
        Blue-Eyes White Dragon
        SR Rarity
        Blue-Eyes White Dragon
        Blue-Eyes White Dragon
        LIGHT 8
        Blue-Eyes White Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


        R Rarity
        Hyozanryu
        R Rarity
        Hyozanryu
        Hyozanryu
        LIGHT 7
        Hyozanryu
        • ATK:

        • 2100

        • DEF:

        • 2800


        A dragon created from a massive diamond that sparkles with blinding light.


        Because of his skill, Mr. Liem's ​​Blue-Eyes was used as a background, similar to the dragon cards > level 7 of the Light system.

        HandTrap cards like Veiler and Lance are great because they can be thrown to the graveyard easily. Artifact Lance in particular has at least 1 copy of this card because it can be searched through Skill 2's ability.

        The Melody of Awakening Dragon (x3)

        SR Rarity
        The Melody of Awakening Dragon
        SR Rarity
        The Melody of Awakening Dragon
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


          Since the deck has so many Dragon cards that satisfy The Melody of Awakening Dragon 's conditions, the search range for this card is extremely wide. Changing a card to put down can sometimes even be an advantage if you put down Light cards.

          Common goods

          SR Rarity
          Forbidden Chalice
          SR Rarity
          Forbidden Chalice
          Forbidden Chalice
          Spell Quick
          Forbidden Chalice

            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              Forbidden Lance
              UR Rarity
              Forbidden Lance
              Forbidden Lance
              Spell Quick
              Forbidden Lance

                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                SR Rarity
                Treacherous Trap Hole
                SR Rarity
                Treacherous Trap Hole
                Treacherous Trap Hole
                Trap Normal
                Treacherous Trap Hole

                  If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                  These are very popular cards in Duel Links, so there is no need to say much. We can completely put these cards in the deck, even if the number of cards in the deck is up to 30 Cards, there is no need to worry because there is Skill.



                  Combo

                  Combo


                  For Link Borreload Decks, the combos are less structured than the old Borrel Launch decks, making the deck a little more complicated. This is because there are many factors, like going first or last, the opponent you encounter, etc., that will force you to choose different paths. Let's use this hand as an example:

                  Click here to see Combo

                  1. Activate the skill's 2nd ability: Reveal an Exploderrokket Dragon , send Galactic Spiral Dragon and Borreload Riot Dragon to the grave, add Double Disruptor Dragon to hand.

                  2. Normal Summon Exploderrokket Dragon

                  3. Special Summon by sending any Normal Red-Eyes Black Meteor Dragon monster from the deck to the graveyard.

                  4. Activate Borreload Riot Dragon 's ability, target itself and destroy Double Disruptor Dragon in hand then add Borreload Riot Dragon back to hand

                  5. Banish Double Disruptor Dragon to add Heavy Interlock

                  6. Destroy Exploderrokket and sacrifice Red-Eyes Black Meteor Dragon to summon Borreload Riot Dragon

                  7. At the end of the turn, your destroyed Exploderrokket Dragon in the graveyard will summon another Rokket, allowing you to keep Borreload Riot Dragon on the field after negating a summon.

                  8. Activate Artifact Lancea during your opponent's draw phase if you suspect they're running a banish-heavy deck.

                  Another way: you can sacrifice Galactic Spiral to Borreload Riot Dragon if you don't want to spend too many resources (and will have the potential to use said resources to summon Borreload or Borrelsword if you go later).

                  If you don't mind using Borreload Riot Dragon to self-destruct if you've already made your Negate summon
                  , you can banish Exploderrokket Dragon, Red-Eyes Black Meteor Dragon , and Galactic Spiral Dragon to summon Chaos Dragon Levianeer and activate its ability to discard a card from your opponent's hand!



                  Advice

                  • Practice a lot. I recommend playing against NPCs first so you can get a better understanding of your deck. Also, you can ask a friend to play against you, this will help you understand how to deal with other decks and their weaknesses.

                  • Never be afraid to experiment. The deck builds I have given in this guide are just examples, feel free to change them to suit your own needs! If you think a card might work well in your deck, try it out! Who knows, you might discover a new combo for that deck.
                  • "Know yourself and your enemy and you can fight a hundred battles with no danger of defeat." Knowing the other decks that are appearing on the leaderboard will be very useful information. That way, the element of surprise won't catch you off guard and you'll know your opponent's weaknesses.

                  • 3 decks with the same tier 1 but I have Star Seraph being cut. Rumor has it that it's because the deck from Zexal brought little profit to Komoney so they left. As for those who build this deck, rest assured for now =))




                  Companion unit:

                  - Yu-Gi-Oh! Guidance Vietnam





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