Instructions for playing Desperado

Instructions for playing Desperado

Summary: Desperado is a deck whose gameplay revolves around the DARK Machine monster. When that monster is destroyed by the opponent or yourself, you will jump Desperado out and control the match, then win.

Playstyle: Midrange
Should you play F2P: no
Should newbies play: yes




Skill

 

Baggy Sleeves (Skill Card) (100% at KoG and professional)
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Baggy Sleeves (Skill Card)
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Baggy Sleeves (Skill Card)

If your Level 7 or higher monster is destroyed by battle, your normal draw in the next Draw Phase becomes 2 cards. This skill will only activate once per Battle.


This skill helps your final boss ( Desperado Barrel Dragon ) or other Level 7 Machine monsters that are unfortunately defeated, you can have 2 more resources to combo or stay on the field.

Destiny Draw (Skill Card) (20% )
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Destiny Draw (Skill Card)
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Destiny Draw (Skill Card)

Can be used when your Life Points are reduced by 2000. During the Draw Phase, instead of proceeding with a normal draw, draw a card of your choice. This skill can only be used once per Battle.


Helps you reverse the situation or search.



Core

*If you mix Cyberdark into Desperado, that deck will be called a Cyberdark deck.

Desperado Barrel Dragon (X3)
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Desperado Barrel Dragon
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Desperado Barrel Dragon

DECK'S SOUL!!!

[1] Desperado can be special summoned from the hand if your face-up DARK Machine monster is destroyed, this effect not only helps increase the deck's speed when calling out the boss early, but also helps you mix with other DARK Machine monsters.
[2] Desperado has a quick effect that targets: once per turn, during your battle phase, you can roll 3 coins, destroying HEAD monsters on the field up to the number of coins you rolled resulting in Heads, if By some magical means you roll 3 heads, you draw 1 card. But when this effect activates, this card cannot attack.

[3] If Desperado is sent to the grave for a cost or a blah effect (generally sending to the grave will activate), you can add 1 Level 7 or lower monster with a coin toss effect from your deck. hand.

===> The main monster of the deck, has strong control ability thanks to untargeted bombardment, has a large body and can be mixed with other strong engines like Cyberdark,...

Twin-Barrel Dragon (X1-2)
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Twin-Barrel Dragon
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Twin-Barrel Dragon

It is a Level 4 monster and has a coin toss effect, so it can be searched using Desperado .

As a DARK Machine monster, Twin-Barrel Dragon has the ability to mix extremely well with Desperado .
When this card is summoned: you can target 1 card your opponent controls, flip 2 coins, if both heads are gone, you destroy the card you target.

Machina Fortress (X3)
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Machina Fortress
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Machina Fortress

Although Machina Fortress is not a DARK monster, it can activate the Baggy Sleeves skill because it is Level 7 and is a Machine.

One of the things that makes Machina Fortress trusted as a mercenary for Machine decks in general and Desperado in particular is the effect that when in your hand or grave, you can throw one or more Machine monsters with a total Level of 8 to summon. recover it from hand or grave. And coincidentally, Desperado is Level 8 and when thrown into the grave, he will search for 1 more monster in his hand.

If this card is destroyed by battle and sent to the Graveyard, you can target 1 card and destroy it. This effect helps Machina Fortress to be able to deal with the monsters that Desperado lacks. Because it has a body with 2k5 ATK at a decent level, if you accidentally kill yourself with another 2k5 ATK monster and go to the grave, then you shoot 1 card, you will gain 1 resource, so this card can jump as long as it lasts. on the field, then you can still control resources.

Machina Fortress also has another really bad effect. BEFORE your opponent's monster's effect targets this face-up card, you look at your opponent's hand :3, and throw 1 card from their hand to the grave. If an opponent's monster activates a target effect on this card, but this card is not removed from the field, as long as it is targeted, you still gain cards.

*Bonus: the third effect is theoretically +0 resources because you lose 1, they lose 1. But if you discard their important card, they will not be able to combo, or even surrender.

Machina Gearframe (X2)
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Machina Gearframe
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Machina Gearframe

Normally, the searcher should x3, however in Desperado , the searcher is encouraged to bring x2 because the deck usually brings 20 cards to optimize card extraction, plus the Baggy Sleeves skill allows you to draw 2 cards so the draw rate increases to Machina Fortress. is very high.


Gearframe 's second effect is often used for two purposes:
•Protect monsters
•Jump onto the field with a Level 4 body and summon Xyz.



Staple

 

Super Team Buddy Force Unite! (X3)
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Super Team Buddy Force Unite!
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Super Team Buddy Force Unite!

After reading the core, everyone will be like: nani, where my Machine DARK?

The answer is that the current playing style banishes and pushes too much into the hand so playing the old way is no longer suitable, just like Desperado used to appear in tier 1 a lot so it's easy to get caught.

Buddy allows you to target 1 card on the field, then summon from your hand or grave a monster of the same type as the targeted monster. Because the core is all Machine, this card will be a must-have staple if you don't mix with other engines like Cyberdark,... If you remember Machina Fortress throw 1 or more cards totaling 8 stars to summon it and if you throw Desperado will find 1 more card, then with this card, you can summon Desperado from the grave by targeting Machina Fortress .

If this card is destroyed, you can place another Buddy card from your deck face down on the field.
===> If your opponent targets and destroys this card, but you turn it up (higher chain link), effect 1 will activate, then effect 2 will activate and place 1 more Buddy face down.

Cosmic Cyclone and Mystical Space Typhoon (X0-3)
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Cosmic Cyclone
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Cosmic Cyclone
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Mystical Space Typhoon
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Mystical Space Typhoon

The same goal is to not give the opponent a chance to harass you, but Cosmic Cyclone and MST follow two separate playing styles.

Specifically :
Cosmic Cyclone : ​​requires you to pay 1000 LP to target and remove the enemy spell/trap from the game
===> This makes it easier to activate Level Duplication skills or skills that require LP
MST only targets and destroys 1 spell/trap without paying a cost
===> This will help you play skills that do not require low LP to activate and can still destroy enemy spells/traps without wasting your resources.

Book of Moon and Forbidden Chalice (X0-3)
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Book of Moon
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Book of Moon
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Forbidden Chalice
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Forbidden Chalice

They all have the same ability to lock the effects of monsters that can attack opponents during your turn so you can combo more easily, but BoM and Chalice are used depending on different situations such as:

Chalice : cheaper than BoM with the ability to prevent effects but increases the blocked monster by 400 ATK
BoM : Place monsters on the field face down (if monsters are face down, except Krawler, the effect will be prevented). In addition, BoM also helps your monsters punch low ATK to DEF monsters like Levianeer and can protect your monsters from cards like Karma Cut (and of course your monster will be in defense position and you have an extra piece of meat to use). Block 1 attack and still consume enemy resources).

Raigeki Break and Karma Cut (X0-3)
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Raigeki Break
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Raigeki Break
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Karma Cut
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Karma Cut

Both cards use a cost of throwing any card in your hand to the grave and a target to control the game in your favor, however.

- Karma Cut : can only target monsters and banish that monster. If the opponent has a monster with the same name in the grave, banish all monsters in the grave.
- Raigeki Break : choose any card and destroy that card.



Staple Extra Deck

 

Number 39: Utopia and Number C39: Utopia Ray (X0-1)
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Number 39: Utopia
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Number 39: Utopia
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Number C39: Utopia Ray
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Number C39: Utopia Ray

Number 39: Utopia

===> used to jump to Number C39: Utopia Ray
Number C39: Utopia Ray
You can Xyz Summon this card by using Number 39 as the material. Number 39 and all of its current materials will be transferred to this card.
When your base score is 1000 or lower. You can discard 1 Xyz material from this card, this card gains 500 ATK, and if it does, 1 opponent's monster loses 1000 ATK (not targeted).
===> This is a card with extremely strong OTK and comeback abilities. As long as the opponent does not have enough ATK or DEF to OTK you and you have enough resources to summon this monster, there is a high chance you will turn the bet.

Number 70: Malevolent Sin (X0-2)
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Number 70: Malevolent Sin
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Number 70: Malevolent Sin

Number 70 has a very strong late-stage OTK ability with 1 ability to banish enemy monsters and attack. The biggest fear of Number 70 is when you have 2 Number 70s on the field and have Xyz materials and unblocked abilities. You can banish up to 2 enemy monsters and deal up to 4800 damage.

Number 50: Blackship of Corn (X0-1)
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Number 50: Blackship of Corn
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Number 50: Blackship of Corn

Number 50 is very useful in the current meta to fight against hordes that cannot be destroyed, have weak ATK like Bloom Diva ,...

Number 50 has the ability to target and send 1 monster with ATK lower or equal to it. Due to its 2k1 ATK, it can be used to deal with Cyber ​​Dragon, then cause damage to the opponent. But this card cannot attack when using this effect.

Mecha Phantom Beast Dracossack (X0-1)
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Mecha Phantom Beast Dracossack
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Mecha Phantom Beast Dracossack

Dracossack is very easy to summon, only requires 2 Level 7 monsters, with the ability to spend 1 Xyz material to create 2 bullets and sandbag protection, Dracossack becomes difficult to destroy. Dracossack can sacrifice 1 projectile of its own or itself to destroy 1 card on the field. This effect helps Dracossack shoot both backrows and monsters, helping to clear the field very well.



Combo

 

Basic combos
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Super Team Buddy Force Unite!
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Super Team Buddy Force Unite!
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Twin-Barrel Dragon
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Twin-Barrel Dragon
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Desperado Barrel Dragon
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Desperado Barrel Dragon
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Machina Fortress
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Machina Fortress

*Combo has Buddy placed face down before

Activate Machina Fortress effect from hand or grave, throw Desperado down to summon it to the field
Desperado sends to the Graveyard to search for 1 Level 7 or lower monster with coin toss ability, searching for Twin-Barrel Dragon .
Use Buddy to target Machina Fortress to summon Desperado from the grave to the field.
Normal summon Twin-Barrel Dragon and bombard the spell/trap (if possible).
Desperado enters Battle Phase and activates the effect to destroy all monsters (if possible).
1700 + 2500 = 4200
OTK

Desperado Def Sân
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Super Team Buddy Force Unite!
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Super Team Buddy Force Unite!
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Desperado Barrel Dragon
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Desperado Barrel Dragon
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Machina Fortress
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Machina Fortress
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Machina Gearframe
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Machina Gearframe

Summon Machina Gearframe to search for Machina Fortress , use the Machina Fortress effect to throw Desperado into the grave and use the Desperado effect to search. Set Buddy to end your turn. On your opponent's turn, use Buddy to summon Desperado .




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