Summary: Desperado is a deck whose gameplay revolves around the DARK Machine monster. When that monster is destroyed by the opponent or yourself, you will jump Desperado out and control the match, then win.
Instructions for playing Desperado
Sections covered in this guide:
Skill
Baggy Sleeves (Skill Card) (100% at KoG and professional)
If your Level 7 or higher monster is destroyed by battle, your normal draw in the next Draw Phase becomes 2 cards. This skill will only activate once per Battle.
Destiny Draw (Skill Card) (20% )
Can be used when your Life Points are reduced by 2000. During the Draw Phase, instead of proceeding with a normal draw, draw a card of your choice. This skill can only be used once per Battle.
Core
*If you mix Cyberdark into Desperado, that deck will be called a Cyberdark deck.
Desperado Barrel Dragon (X3)
Desperado Barrel Dragon
ATK:
2800
DEF:
2200
If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.
DECK'S SOUL!!!
Twin-Barrel Dragon (X1-2)
It is a Level 4 monster and has a coin toss effect, so it can be searched using Desperado .
Machina Fortress (X3)
Machina Fortress
ATK:
2500
DEF:
1600
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
Although Machina Fortress is not a DARK monster, it can activate the Baggy Sleeves skill because it is Level 7 and is a Machine.
Machina Gearframe (X2)
Machina Gearframe
ATK:
1800
DEF:
0
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Normally, the searcher should x3, however in Desperado , the searcher is encouraged to bring x2 because the deck usually brings 20 cards to optimize card extraction, plus the Baggy Sleeves skill allows you to draw 2 cards so the draw rate increases to Machina Fortress. is very high.
Staple
Super Team Buddy Force Unite! (X3)
Super Team Buddy Force Unite!
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.
After reading the core, everyone will be like: nani, where my Machine DARK?
Cosmic Cyclone and Mystical Space Typhoon (X0-3)
The same goal is to not give the opponent a chance to harass you, but Cosmic Cyclone and MST follow two separate playing styles.
Book of Moon and Forbidden Chalice (X0-3)
They all have the same ability to lock the effects of monsters that can attack opponents during your turn so you can combo more easily, but BoM and Chalice are used depending on different situations such as:
Raigeki Break and Karma Cut (X0-3)
Both cards use a cost of throwing any card in your hand to the grave and a target to control the game in your favor, however.
Staple Extra Deck
Number 39: Utopia and Number C39: Utopia Ray (X0-1)
Number C39: Utopia Ray
ATK:
2500
DEF:
2000
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
Number 39: Utopia
Number 70: Malevolent Sin (X0-2)
Number 70: Malevolent Sin
ATK:
2400
DEF:
1200
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Number 70 has a very strong late-stage OTK ability with 1 ability to banish enemy monsters and attack. The biggest fear of Number 70 is when you have 2 Number 70s on the field and have Xyz materials and unblocked abilities. You can banish up to 2 enemy monsters and deal up to 4800 damage.
Number 50: Blackship of Corn (X0-1)
Number 50: Blackship of Corn
ATK:
2100
DEF:
1500
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.
Number 50 is very useful in the current meta to fight against hordes that cannot be destroyed, have weak ATK like Bloom Diva ,...
Mecha Phantom Beast Dracossack (X0-1)
Mecha Phantom Beast Dracossack
ATK:
2600
DEF:
2200
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Dracossack is very easy to summon, only requires 2 Level 7 monsters, with the ability to spend 1 Xyz material to create 2 bullets and sandbag protection, Dracossack becomes difficult to destroy. Dracossack can sacrifice 1 projectile of its own or itself to destroy 1 card on the field. This effect helps Dracossack shoot both backrows and monsters, helping to clear the field very well.
Combo
Basic combos
Super Team Buddy Force Unite!
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.
Desperado Barrel Dragon
ATK:
2800
DEF:
2200
If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.
Machina Fortress
ATK:
2500
DEF:
1600
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
*Combo has Buddy placed face down before
Desperado Def Sân
Super Team Buddy Force Unite!
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.
Desperado Barrel Dragon
ATK:
2800
DEF:
2200
If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.
Machina Fortress
ATK:
2500
DEF:
1600
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
Machina Gearframe
ATK:
1800
DEF:
0
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Summon Machina Gearframe to search for Machina Fortress , use the Machina Fortress effect to throw Desperado into the grave and use the Desperado effect to search. Set Buddy to end your turn. On your opponent's turn, use Buddy to summon Desperado .