Summary: Gorgonic are DARK Rock monsters, with a playstyle that favors field swarms and reduces enemy ATK to 0
Instructions for playing Gorgonic
Skill
Sentrification (Skill Card) (100%)
Sentrification has the following effects:
Core
Gorgonic Gargoyle (X3)
Gorgonic Gargoyle has the ability to special summon very easily. As long as there is a Rock-type monster that is normally summoned, this card will special summon it to the field.
Gorgonic Guardian (X3)
Gorgonic Guardian
ATK:
1600
DEF:
1200
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Although the summoning conditions are 2 Level 3 Rock-type monsters, once summoned, Gorgonic Guardian is worth the money.
Gorgonic Cerberus (X0-1)
When Gorgonic Cerberus is normal summoned, you can make all your Rock-type monsters Level 3. This effect can be played with Level 4 Rock brick so no one plays it.
Gorgonic Golem (X0)
Gorgonic Golem
ATK:
1200
DEF:
600
If this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
Although Gorgonic Golem has the ability to reduce ATK to 0 and block spells/traps, in the meta, setting monsters is very slow (summoning in attack position is easily OTK), and destruction is also gradually being replaced by banish and push back. hand, even destroy monsters whose effects you cannot trigger. So Gorgonic Golem becomes weak at the present time.
Gorgonic Ghoul (X0)
Gorgonic Ghoul 's effect is too dull, even easy to brick, so it cannot be used in the deck
Staple
Soldier Of Stone
Giant Soldier Of Stone is a Rock-type, Level 3 monster so it can be played with Gorgonic monsters, and because it is a Normal Monster, it can be mixed with search cards or directly summoned from the deck.
Cosmic Cyclone and Mystical Space Typhoon (X0-3)
The same goal is to not give the opponent a chance to harass you, but Cosmic Cyclone and MST follow two separate playing styles.
Book of Moon and Forbidden Chalice (X0-3)
They all have the same ability to lock the effects of monsters that can attack opponents during your turn so you can combo more easily, but BoM and Chalice are used depending on different situations such as:
Treacherous Trap Hole (X0-2)
If you have no trap cards in your grave, you can target 2 monsters on the field and destroy them. With this effect of Treacherous Trap Hole , you can be proactive in controlling the field, even breaking the opponent's combo and the opponent will surrender when there are no cards to defend. Treacherous Trap Hole should be used for decks that rarely carry traps.
Chronomaly Crystal Bones (X0-3)
Crystal Bone is a Rock-type, Level 3 monster that has the ability to special summon itself to the field if you do not control a monster and your opponent controls a monster. Crystal Bone is more suitable for going later, however if you used Painful Decision , you can Normal Summon this card to jump Sentry from the grave.
Neo-Spacian Grand Mole (X0-2)
Grand Mole is a Rock-type monster, Level 3. Not as disabled as his junior ( Galaxy-Eyes Photon Dragon ), Grand Mole 's effect has no target (target is extremely important because of target-oriented decks like Galaxy- Eyes is under Saber Dancer odds). When this card attacks an opponent's monster, at the beginning of the Damage Step, return both cards to the hand.
Number 20: Giga-Brilliant, Digital Bug Corebage, Gaia Dragon and the Thunder Charger (X0-1)
Digital Bug Corebage
ATK:
2200
DEF:
1800
2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
Number 20 here is a monster that is only used as a material for higher ranks. Because the summoning conditions only require 2 Level 3 monsters, many people bring Number 20 as a Staple for the F2P version of the Extra Deck.
Number 47: Nightmare Shark (X1-3)
Number 47: Nightmare Shark
ATK:
2000
DEF:
2000
2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
Number 47: Nightmare Shark has an extremely dirty ability, which is to spend 1 Xyz material to punch straight at your origin with a 2k ATK body. Although the side effect is that your other monster cannot attack when it uses the effect, but if you cannot block it, another Number 47 will come onto the field and punch you again (if used to hit the original point, it usually brings 2 leaves ). Nightmare Shark has the ability to overcome all large-bodied enemy monsters and win (if not blocked).
Ghostrick Alucard (X0-2)
Ghostrick Alucard
ATK:
1800
DEF:
1600
2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Alucard is mainly included in the deck because it is easy to summon and has the ability to capture the opponent's face-down cards (both monsters and magic/traps). Alucard can be mixed with cards like Book Of Moon very well.
Combo
Giant Soldier of Stone, Painful Decision and Sentry Soldier of Stone (Turn first)
You use Painful Decision , throw 1 Giant to get 1 Giant , then activate the skill, 1 Giant will become a Sentry .
Painful Decision, Chronomaly Crystal Bones and Neo-Spacian Grand Mole (Go next (destroy 2 cards))
Use Painful Decision (throw 1 Giant, take 1 Giant, then use Skill), then Special Summon Crystal Bone
F2P
Deck Template
Right Back at You
Main: 20 Extra: 7
Triamid Pulse
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
Triamid Pulse
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
Triamid Pulse
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
Gorgonic Guardian
ATK:
1600
DEF:
1200
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Gorgonic Guardian
ATK:
1600
DEF:
1200
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Number 47: Nightmare Shark
ATK:
2000
DEF:
2000
2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
Number 47: Nightmare Shark
ATK:
2000
DEF:
2000
2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
Number 47: Nightmare Shark
ATK:
2000
DEF:
2000
2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.