Instructions for playing Mayakashi

Instructions for playing Mayakashi

This is an article about the Mayakashi card clan.




Overview & gameplay

Mayakashi is a deck of cards with the gameplay of summoning bosses by leveling up. The deck's Tuner can continuously rise from the grave to help you summon synchro combos. When the boss is destroyed, the Mayakashi will lose their level, synchro Mayakashi monsters will be summoned from the grave if a higher level monster is destroyed. Additionally when Mayakashi synchro monsters are summoned from the grave, each monster can activate its own effect.



Core

 

Dakki the Graceful Mayakashi (x2)

SR Rarity
Dakki, the Graceful Mayakashi
SR Rarity
Dakki, the Graceful Mayakashi
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


(first)

You can only control 1 "Dakki, the Graceful Mayakashi".

(2)

When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck , while this card is in the GY (except during the Damage Step): You can Special Summon this card .

You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.

 

Dakki is Mayakashi's main tuner monster.

Dakki can be re-summoned from the grave when you special summon a Mayakashi monster from your extra deck. However, in return, during that turn, you are only allowed to special summon the Mayakashi monster from the extra deck.

With the ability to summon from the grave an unlimited number of times per turn, Dakki helps you spam Mayakashi monsters continuously in one turn and reach the boss very easily.

Yuki-Musume the Ice Mayakashi (x3)

R Rarity
Yuki-Musume, the Ice Mayakashi
R Rarity
Yuki-Musume, the Ice Mayakashi
Yuki-Musume, the Ice Mayakashi
WATER 1
Yuki-Musume, the Ice Mayakashi
  • ATK:

  • 0

  • DEF:

  • 1900


If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


(first)

If you control a "Mayakashi" card , other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY : You can Special Summon this card , then send 1 Zombie monster from your Deck to the GY .

You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn.

(2)

You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.

 

Yuki-Musume can be special summoned from the grave or in your hand if you have Mayakashi monsters, spells, or traps on the field. After summoning, you must send 1 zombie monster from the deck to the grave.

Summoning Yuki-Musume without consuming your normal summon will make your combos easier when you have Dakki available on the field.

The effect of sending an unlimited zombie monster, Mayakashi, from the deck to the grave makes Mayakashi able to synergize well with other zombie monsters such as the Shiranui clan.

Mayakashi Return (x3)

SR Rarity
Mayakashi Return
SR Rarity
Mayakashi Return
Mayakashi Return
Spell Normal
Mayakashi Return

    Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


    (first)

    Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY .

    You can only activate 1 "Mayakashi Return" per turn.

     

    Mayakashi Return allows you to get any Mayakashi combo (monster, spell, trap) piece into your hand or send them to the grave. This is a card that helps Mayakashi increase connectivity and is easy to activate without requiring any additional conditions.

    Mayakashi Winter (x2-3)

    SR Rarity
    Mayakashi Winter
    SR Rarity
    Mayakashi Winter
    Mayakashi Winter
    Spell Continuous
    Mayakashi Winter

      Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


      (first)

      Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY.

      You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn.

      (2)

      Send this card and 1 "Mayakashi" monster you control to the GY ; draw 1 card .

      (3)

      Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it .

       

      You can only use 1 of 2 effects (2) or (3) of Mayakashi Winter during the turn.

      You can send this card on the field and Yuki-Musume or Dakki go to the Graveyard to draw 1 more card. Because the two monsters Dakki and Yuki-Musume can both be summoned from the grave, you will not incur losses when using this effect.

      If this card is in the grave, you can banish this card and 1 other zombie monster to revive any Mayakashi monster from the grave. Mayakashi Return can send Mayakashi Winter from the deck to the grave very easily, allowing you to perform this effect at any time. The cost of this effect is not limited to banishing only Mayakashi monsters so you can banish other unnecessary zombie monsters.

      Mayakashi Winter while on the field reduces attack and defense by 100 for each Mayakashi monster in your grave.

      Tengu, the Winged Mayakashi, Yoko and the Graceful Mayakashi (x1)

      R Rarity
      Tengu, the Winged Mayakashi
      R Rarity
      Tengu, the Winged Mayakashi
      Tengu, the Winged Mayakashi
      WIND 7
      Tengu, the Winged Mayakashi
      • ATK:

      • 2600

      • DEF:

      • 1500


      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


      UR Rarity
      Yoko, the Graceful Mayakashi
      UR Rarity
      Yoko, the Graceful Mayakashi
      Yoko, the Graceful Mayakashi
      FIRE 9
      Yoko, the Graceful Mayakashi
      • ATK:

      • 2900

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


      Tengu

      1 Tuner + 1+ non-Tuner monsters

      (1)

      You can only control 1 "Tengu, the Winged Mayakashi".

      You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn.

      (2)

      ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.

      (3)

      If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.

      Yoko

      1 Tuner + 1+ non-Tuner monsters

      (1)

      You can only control 1 "Yoko, the Graceful Mayakashi".

      You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn.

      (2)

      ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.

      (3)

      If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.

       

      Các quái thú synchro của Mayakashi khác nhau dẽ có level hơn kém nhau 2 level (bằng với level của Dakki).

      Hầu như các quái thú synchro của Mayakashi đều có những đặc điểm như sau:

      • Nguyên liệu triệu hồi vô cùng đơn giản, bất kỳ deck nào cũng có thể triệu hồi được.
      • Bạn chỉ có thể có nhiều quái thú Mayakashi trùng tên trên sân.
      • Các quái thú Mayakashi trong mộ có thể tự triệu hồi từ mộ bằng cách loại bỏ 1 quái thú zombie khác nếu có 1 quái thú synchro bất kỳ với level cao hơn quái thú Mayakashi đó là 2 bị tiêu diệt (khi battle hoặc bởi hiệu ứng của đối phương).
      • Các quái thú Mayakashi khi triệu hồi từ mộ sẽ có hiệu ứng riêng.

      Tsuchigumo, the Poisonous Mayakashi, Oboro-Guruma and the Wheeled Mayakashi (x1)

      N Rarity
      Tsuchigumo, the Poisonous Mayakashi
      N Rarity
      Tsuchigumo, the Poisonous Mayakashi
      Tsuchigumo, the Poisonous Mayakashi
      EARTH 5
      Tsuchigumo, the Poisonous Mayakashi
      • ATK:

      • 2000

      • DEF:

      • 1800


      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


      N Rarity
      Oboro-Guruma, the Wheeled Mayakashi
      N Rarity
      Oboro-Guruma, the Wheeled Mayakashi
      Oboro-Guruma, the Wheeled Mayakashi
      EARTH 3
      Oboro-Guruma, the Wheeled Mayakashi
      • ATK:

      • 800

      • DEF:

      • 2100


      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


      After Mayakashi synchro monsters are summoned from the grave, they can activate the following effects:

      • Oboro-Guruma (level 3): during this turn, this monster cannot be destroyed by battle.
      • Tsuchigumo (level 5): each player sends 3 cards from the top of the pile to the grave.
      • Tengu (level 7): shoots 1 spell, the enemy's trap does not target.
      • Yoko (level 9): shoots 1 opponent's monster without targeting.



      How to play

       

      Sample deck

      LP Boost Alpha

      Need 3 UR

      UR Rarity
      Nine-Tailed Fox
      UR Rarity
      Shiranui Squiresaga
      UR Rarity
      Yoko, the Graceful Mayakashi

      Main: 20 Extra: 7

      UR Rarity
      Nine-Tailed Fox
      UR Rarity
      Nine-Tailed Fox
      Nine-Tailed Fox
      FIRE 6
      Nine-Tailed Fox
      • ATK:

      • 2200

      • DEF:

      • 2000


      If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).


      R Rarity
      Shafu, the Wheeled Mayakashi
      R Rarity
      Shafu, the Wheeled Mayakashi
      Shafu, the Wheeled Mayakashi
      EARTH 3
      Shafu, the Wheeled Mayakashi
      • ATK:

      • 1200

      • DEF:

      • 400


      If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      SR Rarity
      Shiranui Solitaire
      SR Rarity
      Shiranui Solitaire
      Shiranui Solitaire
      FIRE 4
      Shiranui Solitaire
      • ATK:

      • 500

      • DEF:

      • 0


      You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


      SR Rarity
      Shiranui Solitaire
      SR Rarity
      Shiranui Solitaire
      Shiranui Solitaire
      FIRE 4
      Shiranui Solitaire
      • ATK:

      • 500

      • DEF:

      • 0


      You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


      N Rarity
      Yasha, the Skeletal Mayakashi
      N Rarity
      Yasha, the Skeletal Mayakashi
      Yasha, the Skeletal Mayakashi
      DARK 5
      Yasha, the Skeletal Mayakashi
      • ATK:

      • 2000

      • DEF:

      • 0


      You can discard 1 other "Mayakashi" monster; Special Summon this card from your hand. You can only use this effect of "Yasha, the Skeletal Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      R Rarity
      Yuki-Musume, the Ice Mayakashi
      R Rarity
      Yuki-Musume, the Ice Mayakashi
      Yuki-Musume, the Ice Mayakashi
      WATER 1
      Yuki-Musume, the Ice Mayakashi
      • ATK:

      • 0

      • DEF:

      • 1900


      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      R Rarity
      Yuki-Musume, the Ice Mayakashi
      R Rarity
      Yuki-Musume, the Ice Mayakashi
      Yuki-Musume, the Ice Mayakashi
      WATER 1
      Yuki-Musume, the Ice Mayakashi
      • ATK:

      • 0

      • DEF:

      • 1900


      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      R Rarity
      Yuki-Musume, the Ice Mayakashi
      R Rarity
      Yuki-Musume, the Ice Mayakashi
      Yuki-Musume, the Ice Mayakashi
      WATER 1
      Yuki-Musume, the Ice Mayakashi
      • ATK:

      • 0

      • DEF:

      • 1900


      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


      SR Rarity
      Dakki, the Graceful Mayakashi
      SR Rarity
      Dakki, the Graceful Mayakashi
      Dakki, the Graceful Mayakashi
      FIRE 2
      Dakki, the Graceful Mayakashi
      • ATK:

      • 1000

      • DEF:

      • 0


      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


      SR Rarity
      Dakki, the Graceful Mayakashi
      SR Rarity
      Dakki, the Graceful Mayakashi
      Dakki, the Graceful Mayakashi
      FIRE 2
      Dakki, the Graceful Mayakashi
      • ATK:

      • 1000

      • DEF:

      • 0


      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


      SR Rarity
      Dakki, the Graceful Mayakashi
      SR Rarity
      Dakki, the Graceful Mayakashi
      Dakki, the Graceful Mayakashi
      FIRE 2
      Dakki, the Graceful Mayakashi
      • ATK:

      • 1000

      • DEF:

      • 0


      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


      R Rarity
      Shiranui Spectralsword
      R Rarity
      Shiranui Spectralsword
      Shiranui Spectralsword
      FIRE 2
      Shiranui Spectralsword
      • ATK:

      • 800

      • DEF:

      • 0


      If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


      SR Rarity
      Ghost Meets Girl - A Shiranui's Story
      SR Rarity
      Ghost Meets Girl - A Shiranui's Story
      Ghost Meets Girl - A Shiranui's Story
      Spell Quick
      Ghost Meets Girl - A Shiranui's Story

        If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.


        SR Rarity
        Ghost Meets Girl - A Shiranui's Story
        SR Rarity
        Ghost Meets Girl - A Shiranui's Story
        Ghost Meets Girl - A Shiranui's Story
        Spell Quick
        Ghost Meets Girl - A Shiranui's Story

          If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.


          SR Rarity
          Mayakashi Return
          SR Rarity
          Mayakashi Return
          Mayakashi Return
          Spell Normal
          Mayakashi Return

            Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


            SR Rarity
            Mayakashi Return
            SR Rarity
            Mayakashi Return
            Mayakashi Return
            Spell Normal
            Mayakashi Return

              Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


              SR Rarity
              Mayakashi Return
              SR Rarity
              Mayakashi Return
              Mayakashi Return
              Spell Normal
              Mayakashi Return

                Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                SR Rarity
                Mayakashi Winter
                SR Rarity
                Mayakashi Winter
                Mayakashi Winter
                Spell Continuous
                Mayakashi Winter

                  Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


                  SR Rarity
                  Mayakashi Winter
                  SR Rarity
                  Mayakashi Winter
                  Mayakashi Winter
                  Spell Continuous
                  Mayakashi Winter

                    Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


                    R Rarity
                    Mayakashi Metamorphosis
                    R Rarity
                    Mayakashi Metamorphosis
                    Mayakashi Metamorphosis
                    Trap Normal
                    Mayakashi Metamorphosis

                      Discard 1 card, then target 1 of your "Mayakashi" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Mayakashi" monsters. You can only activate 1 "Mayakashi Metamorphosis" per turn.


                      N Rarity
                      Oboro-Guruma, the Wheeled Mayakashi
                      N Rarity
                      Oboro-Guruma, the Wheeled Mayakashi
                      Oboro-Guruma, the Wheeled Mayakashi
                      EARTH 3
                      Oboro-Guruma, the Wheeled Mayakashi
                      • ATK:

                      • 800

                      • DEF:

                      • 2100


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                      N Rarity
                      Shiranui Samuraisaga
                      N Rarity
                      Shiranui Samuraisaga
                      Shiranui Samuraisaga
                      FIRE 6
                      Shiranui Samuraisaga
                      • ATK:

                      • 2500

                      • DEF:

                      • 0


                      1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.


                      R Rarity
                      Shiranui Shogunsaga
                      R Rarity
                      Shiranui Shogunsaga
                      Shiranui Shogunsaga
                      FIRE 8
                      Shiranui Shogunsaga
                      • ATK:

                      • 3000

                      • DEF:

                      • 0


                      1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                      UR Rarity
                      Shiranui Squiresaga
                      UR Rarity
                      Shiranui Squiresaga
                      Shiranui Squiresaga
                      FIRE 7
                      Shiranui Squiresaga
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                      R Rarity
                      Tengu, the Winged Mayakashi
                      R Rarity
                      Tengu, the Winged Mayakashi
                      Tengu, the Winged Mayakashi
                      WIND 7
                      Tengu, the Winged Mayakashi
                      • ATK:

                      • 2600

                      • DEF:

                      • 1500


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                      N Rarity
                      Tsuchigumo, the Poisonous Mayakashi
                      N Rarity
                      Tsuchigumo, the Poisonous Mayakashi
                      Tsuchigumo, the Poisonous Mayakashi
                      EARTH 5
                      Tsuchigumo, the Poisonous Mayakashi
                      • ATK:

                      • 2000

                      • DEF:

                      • 1800


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                      UR Rarity
                      Yoko, the Graceful Mayakashi
                      UR Rarity
                      Yoko, the Graceful Mayakashi
                      Yoko, the Graceful Mayakashi
                      FIRE 9
                      Yoko, the Graceful Mayakashi
                      • ATK:

                      • 2900

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                       

                      Tengu, the Winged Mayakashi, Yoko and the Graceful Mayakashi (Win condition)

                      R Rarity
                      Tengu, the Winged Mayakashi
                      R Rarity
                      Tengu, the Winged Mayakashi
                      Tengu, the Winged Mayakashi
                      WIND 7
                      Tengu, the Winged Mayakashi
                      • ATK:

                      • 2600

                      • DEF:

                      • 1500


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                      UR Rarity
                      Yoko, the Graceful Mayakashi
                      UR Rarity
                      Yoko, the Graceful Mayakashi
                      Yoko, the Graceful Mayakashi
                      FIRE 9
                      Yoko, the Graceful Mayakashi
                      • ATK:

                      • 2900

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                      Mayakashi's gameplay is to continuously synchro summon Mayakashi monsters by looping Dakki .

                      Oboro-Guruma is the lowest level Mayakashi synchro monster (summoned with Dakki and Yuki-Musume ). Then from Oboro-Guruma , Mayakashi monsters will level up from 3 to 5, 7, 9 thanks to Dakki 's effect of continuously jumping back onto the field.

                      As a result, your final field will have 1 Yoko with 2900 field turret ATK and 1 Dakki that can be used as a cost for trap cards to disrupt the opponent.

                      In your grave there are 3 Mayakashi monsters that can be revived: Tengu , Tsuchigumo and Oboro-Guruma .

                      • If the opponent destroys your Yoko , Tengu will be able to revive and at the same time activate the enemy's spell and trap effect.
                      • If your Tengu continues to be defeated, Tsuchigumo will be raised from the grave. Tsuchigumo 's effect helps you send necessary cards to the grave for the next turn such as Yuki-Musume , Mayakashi Winter . However, you need to consider when using this effect because it will also affect the opponent. Sending 3 cards from the top of the deck to the grave will create an advantage for some other decks.
                      • Oboro-Guruma is the last monster summoned after Tsuchigumo is destroyed, and no more monsters can be summoned again after Oboro-Guruma is destroyed. The ability to not be destroyed by battle in 1 turn can help you survive somewhat during the opponent's turn.

                      Summary : Find a way to summon Yoko and summon the Mayakashi from the grave when Yoko is destroyed to help you stay on the field.

                      Dakki, the Graceful Mayakashi, Mayakashi Return, Yuki-Musume and the Ice Mayakashi (Combo of 2 cards)

                      SR Rarity
                      Dakki, the Graceful Mayakashi
                      SR Rarity
                      Dakki, the Graceful Mayakashi
                      Dakki, the Graceful Mayakashi
                      FIRE 2
                      Dakki, the Graceful Mayakashi
                      • ATK:

                      • 1000

                      • DEF:

                      • 0


                      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                      SR Rarity
                      Mayakashi Return
                      SR Rarity
                      Mayakashi Return
                      Mayakashi Return
                      Spell Normal
                      Mayakashi Return

                        Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                        R Rarity
                        Yuki-Musume, the Ice Mayakashi
                        R Rarity
                        Yuki-Musume, the Ice Mayakashi
                        Yuki-Musume, the Ice Mayakashi
                        WATER 1
                        Yuki-Musume, the Ice Mayakashi
                        • ATK:

                        • 0

                        • DEF:

                        • 1900


                        If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                        Cards in hand: 2 of 3 cards Dakki, Yuki-Musume, Mayakashi Return .

                        To perform this combo, you need 2 monsters in your hand: Dakki and Yuki-Musume . Mayakashi Return will help you add the remaining monster to your hand. Yuki-Musume can be summoned from the grave so it does not need to be in hand.

                        • Normal summon Dakki .
                        • Special Summon Yuki-Musume from hand or grave. Note that to summon Yuki-Musume , your deck must have a zombie monster for Yuki-Musume to send to the grave.
                        • Synchro summon Oboro-Guruma with Dakki and Yuki-Musume .
                        • Grave Dakki can activate the effect when a Mayakashi monster is summoned from the extra deck. Special summon Dakki to the field again.
                        • Since Dakki 's effect has an unlimited number of activations per turn, you can continue to resummon Dakki after synchro summoning Tsuchigumo with Dakki and Oboro-Guruma .
                        • Continue using Dakki and Tsuchigumo to summon Tengu and finally use Dakki and Tengu to summon Yoko .
                        • After summoning Yoko , Dakki can return to the field one more time.

                        End combo: 1 Yoko and 1 Dakki on the field. In the grave there is 1 Yuki-Musume , 1 Oboro-Guruma , 1 Tsuchigumo and 1 Tengu .

                        Tip

                        N Rarity
                        Yasha, the Skeletal Mayakashi
                        N Rarity
                        Yasha, the Skeletal Mayakashi
                        Yasha, the Skeletal Mayakashi
                        DARK 5
                        Yasha, the Skeletal Mayakashi
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        You can discard 1 other "Mayakashi" monster; Special Summon this card from your hand. You can only use this effect of "Yasha, the Skeletal Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                        SR Rarity
                        Mayakashi Winter
                        SR Rarity
                        Mayakashi Winter
                        Mayakashi Winter
                        Spell Continuous
                        Mayakashi Winter

                          Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


                          R Rarity
                          Mayakashi Metamorphosis
                          R Rarity
                          Mayakashi Metamorphosis
                          Mayakashi Metamorphosis
                          Trap Normal
                          Mayakashi Metamorphosis

                            Discard 1 card, then target 1 of your "Mayakashi" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Mayakashi" monsters. You can only activate 1 "Mayakashi Metamorphosis" per turn.


                            R Rarity
                            Shafu, the Wheeled Mayakashi
                            R Rarity
                            Shafu, the Wheeled Mayakashi
                            Shafu, the Wheeled Mayakashi
                            EARTH 3
                            Shafu, the Wheeled Mayakashi
                            • ATK:

                            • 1200

                            • DEF:

                            • 400


                            If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                            • Shafu , when summoned, can revive 1 Mayakashi monster from your grave, that monster's effects are negated. Using Shafu to summon Dakki from the grave can help you continue your combo.
                            • Yoko and other Mayakashi monsters can be re-summoned from the grave by removing Mayakashi Winter and 1 other zombie monster from the grave. Mayakashi Return can help you send Mayakashi from your deck to the grave or send any Mayakashi monster you need to the grave.
                            • Using Metamorphosis can help you summon Mayakashi monsters from the grave or that have been discarded by discarding 1 card from your hand. Because this is a trap card, you can suddenly activate and summon Tengu and Yoko to the field and use their effects to destroy the opponent's field.
                            • Yasha is a monster that can be summoned to the field from the hand. Summoning this monster gives your field a body of 2000 ATK and also helps your Yuki-Musume to activate effects more easily, Yasha helps you summon Synchro 7 faster.



                            Combined with Shiranui

                             

                            Shiranui Solitaire (Key)

                            SR Rarity
                            Shiranui Solitaire
                            SR Rarity
                            Shiranui Solitaire
                            Shiranui Solitaire
                            FIRE 4
                            Shiranui Solitaire
                            • ATK:

                            • 500

                            • DEF:

                            • 0


                            You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


                            (1)

                            You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck.

                            (2)

                            If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them.

                            You can only use each effect of "Shiranui Solitaire" once per turn.

                             

                            Solitaire có thể triệu hồi trực tiếp Dakki từ bộ bài cho combo của bạn.

                            Shiranui Spectralsword (Supports synchro summoning)

                            R Rarity
                            Shiranui Spectralsword
                            R Rarity
                            Shiranui Spectralsword
                            Shiranui Spectralsword
                            FIRE 2
                            Shiranui Spectralsword
                            • ATK:

                            • 800

                            • DEF:

                            • 0


                            If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


                            (first)

                            If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card , and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had .

                            You can only use this effect of "Shiranui Spectralsword" once per turn.

                             

                            Spectralsword can help you summon a synchro zombie monster by removing the necessary monsters from the Graveyard.

                            You cannot use Spectralsword 's effects during the turn this card is sent to the Graveyard. Use Yuki-Musume to send this monster to the Graveyard during a combo.

                            In later turns, after you have used up all of Mayakashi's resources, you can continue the combo with Spectralsword .

                            Ghost Meets Girl - A Shiranui's Story (Key)

                            SR Rarity
                            Ghost Meets Girl - A Shiranui's Story
                            SR Rarity
                            Ghost Meets Girl - A Shiranui's Story
                            Ghost Meets Girl - A Shiranui's Story
                            Spell Quick
                            Ghost Meets Girl - A Shiranui's Story

                              If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.


                              (first)

                              If your opponent controls a monster : Discard 1 Zombie monster ; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY , also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves .

                              You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.

                               

                              A Shiranui's Story makes your deck more cohesive as this card can summon Solitaire straight from the deck.

                              This is a quick-play spell so you can summon Spectralsword with this card during your opponent's turn to be ready to use this monster's effect on your next turn.

                              The weakness of A Shiranui's Story is that it will be difficult for you to use this card if you go turn 1 because this card requires your opponent to control monsters on the field.

                              Shiranui Samuraisaga (The beast that guards the yard)

                              N Rarity
                              Shiranui Samuraisaga
                              N Rarity
                              Shiranui Samuraisaga
                              Shiranui Samuraisaga
                              FIRE 6
                              Shiranui Samuraisaga
                              • ATK:

                              • 2500

                              • DEF:

                              • 0


                              1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.


                              1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters

                              (first)

                              Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck , and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's.

                              (2)

                              If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK.

                              You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.

                               

                              Samuraisaga has the effect (1) that makes it impossible for the opponent to kill you easily through battle. Use Samuraisaga to return Mayakashi monsters like Tengu and Yoko to the extra deck so you can call them out again in future turns.

                              Shiranui Squiresaga (Boss)

                              UR Rarity
                              Shiranui Squiresaga
                              UR Rarity
                              Shiranui Squiresaga
                              Shiranui Squiresaga
                              FIRE 7
                              Shiranui Squiresaga
                              • ATK:

                              • 2100

                              • DEF:

                              • 0


                              1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                              1 Tuner + 1+ non-Tuner monsters

                              You can only Special Summon "Shiranui Squiresaga(s)" once per turn.

                              (first)

                              Once per turn: You can banish 1 face-up monster you control or in your GY , then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.

                              ● Zombie: You can have all monsters you control gain 300 ATK.

                              ● FIRE: You can destroy 1 Spell/Trap on the field .

                              ● Synchro: You can destroy 1 monster on the field .

                               

                              Each turn, Squiresaga can remove 1 monster from the Graveyard and apply effects corresponding to the nature of the removed monster.

                              • Removing synchro Mayakashi monsters or Shiranui monsters can satisfy all 2 effects of Squiresaga .
                              • Removing Yoko or synchro Shiranui monsters can satisfy all three effects.

                              Furthermore, when Shiranui monsters are removed, they can continue to activate other unique effects.

                              Shiranui Shogunsaga (Boss)

                              R Rarity
                              Shiranui Shogunsaga
                              R Rarity
                              Shiranui Shogunsaga
                              Shiranui Shogunsaga
                              FIRE 8
                              Shiranui Shogunsaga
                              • ATK:

                              • 3000

                              • DEF:

                              • 0


                              1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                              1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters

                              (first)

                              If this card is Special Summoned : You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK , until the end of this turn.

                              (2)

                              If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.

                              You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.

                               

                              Shogunsaga is a monster that helps you quickly otk opponents by eliminating monsters with high ATK like Yoko and Tengu . Samuraisaga or Metamorphosis can return discarded monsters to the field or graveyard if you are unable to otk your opponent with Shogunsaga .



                              Other supports

                               

                              Nine-Tailed Fox (Support)

                              UR Rarity
                              Nine-Tailed Fox
                              UR Rarity
                              Nine-Tailed Fox
                              Nine-Tailed Fox
                              FIRE 6
                              Nine-Tailed Fox
                              • ATK:

                              • 2200

                              • DEF:

                              • 2000


                              If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).


                              (first)

                              If this card is in your hand or GY : You can Tribute 2 monsters ; Special Summon this card .

                              You can only use this effect of "Nine-Tailed Fox" once per turn.

                              (2)

                              If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage.

                              (3)

                              If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).

                              Nine-Tailed Fox can be sent to the grave using Yuki-Musume 's effect.

                              This monster can be summoned from the grave, so it will be a key monster in the mid and late stages of the game, when you have run out of extra deck resources.

                              Spectralsword can be removed along with this monster to summon Shogunsaga .

                              Samurai Skull and Gozuki (Support)

                              R Rarity
                              Samurai Skull
                              R Rarity
                              Samurai Skull
                              Samurai Skull
                              DARK 4
                              Samurai Skull
                              • ATK:

                              • 1700

                              • DEF:

                              • 0


                              When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


                              UR Rarity
                              Gozuki
                              UR Rarity
                              Gozuki
                              Gozuki
                              EARTH 4
                              Gozuki
                              • ATK:

                              • 1700

                              • DEF:

                              • 800


                              During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


                              Gozuki and Samurai Skull are two good support monsters for zombie decks that can help you send a zombie monster from the deck to the grave.

                              Boost Warrior (Support)

                              N Rarity
                              Boost Warrior
                              N Rarity
                              Boost Warrior
                              Boost Warrior
                              FIRE 1
                              Boost Warrior
                              • ATK:

                              • 300

                              • DEF:

                              • 200


                              If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


                              Boost Warrior can be summoned from your hand when you control Dakki , this monster can replace Yuki-Musume in some cases.

                              Ballista Squad (Support)

                              UR Rarity
                              Ballista Squad
                              UR Rarity
                              Ballista Squad
                              Ballista Squad
                              Trap Normal
                              Ballista Squad

                                Tribute 1 monster, then target 1 card your opponent controls; destroy it.


                                Normally, at the end of the combo, your field will have 1 extra Dakki . You can Ballista Squad to sacrifice this Dakki and destroy 1 opponent's card.

                                Oasis of Dragon Souls and Super Team Buddy Force Unite! (Support)

                                SR Rarity
                                Oasis of Dragon Souls
                                SR Rarity
                                Oasis of Dragon Souls
                                Oasis of Dragon Souls
                                Trap Continuous
                                Oasis of Dragon Souls

                                  Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.


                                  SR Rarity
                                  Super Team Buddy Force Unite!
                                  SR Rarity
                                  Super Team Buddy Force Unite!
                                  Super Team Buddy Force Unite!
                                  Trap Normal
                                  Super Team Buddy Force Unite!

                                    Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


                                    Super Team Buddy Force Unite! and Oasis of Dragon Souls can be flipped unexpectedly during your opponent's turn. Summon Yoko, Tengu with this effect, you can activate their effects to break the opponent's combo.

                                    See You Later! (Skill Card) (Skill suggestion)

                                    UR Rarity
                                    See You Later! (Skill Card)
                                    UR Rarity
                                    See You Later! (Skill Card)
                                    See You Later! (Skill Card)
                                    See You Later! (Skill Card)
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    Can be used when your Life Points decrease by 1500. Select 1 monster you control and which you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.


                                    See You Later!

                                    Can be used when your Life Points decrease by 1500.

                                    Select 1 monster you control and which you are the original owner of. Return the selected monster to the hand.

                                    This Skill can only be used once per Duel.

                                     

                                    Yuki-Musume is a Gozuki that does not cost a normal summon during your turn, however Yuki-Musume has an effect that prevents you from summoning another monster Mayakashi from the extra deck while this monster is still on the field.

                                    You can use Yuki-Musume to send a suitable monster to the Graveyard to combo with Spectralsword . Skill: See You Later! Helps you push Yuki-Musume back to your hand and you will be able to summon other Shiranui monsters.



                                    Epilogue

                                    Thank you for reading the entire article, hope you have good experiences with this Mayakashi deck.




                                    Companion unit:

                                    - Yu-Gi-Oh! Guidance Vietnam





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