is a very strong archetype at the moment, easy to build and cheap, this is a deck that can help you completely climb KoG extremely easily with OTK playstyle, very strong on turn 2 and can cause difficulties for the enemy When taking turn 1, you have the ability to search, push cards, shoot cards and negate !!!
Instructions for Playing Ancient Warrior
Skill
Spell Swap: Fire Formation - Tenki (Skill Card) (100%)
Spell Swap: Fire Formation - Tenki (Skill Card)
ATK:
0
DEF:
0
Return 1 "Fire Formation" Continuous Spell Card from your hand to the Deck, and add 1 "Fire Formation - Tenki" from your Deck to your hand. You cannot Normal or Special Summon any monsters except Beast-Warrior Type monsters during the Duel you activate this Skill (excluding Special Summons from the Extra Deck). This Skill can only be used once per Duel.
Skill allows you to search for Tenki - a searcher of the deck. To use this skill, you usually bring Tensu - a card that allows you to normally summon one more time.
CORE
Ancient Warriors - Masterful Sun Mou (x3)
Ancient Warriors - Masterful Sun Mou
ATK:
1800
DEF:
1500
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.
● You can send 1 card from your hand or field to the Graveyard; add 1 "Ancient Warriors" from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou".
● If your "Ancient Warriors" is activated (except during Damage Step): You can target 1 monster your opponent controls; Return it to your hand.
Ancient Warriors Saga - Three Visits (x2-3)
Ancient Warriors Saga - Three Visits
During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.
Fire Formation - Gyokkou, Fire Formation - Tensu and Fire Formation - Tenki (x2-3)
Fire Formation - Gyokkou
Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.
Ancient Warriors - Ingenious Zhuge Kong (x2-3)
Ancient Warriors - Ingenious Zhuge Kong
ATK:
1000
DEF:
2000
If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.
If this card is added from the Deck to your hand by the effect of "Ancient Warriors" : You can Special Summon it. When a Spell / Trap Card is activated (Quick Effect): You can send 1 "Ancient Warriors" Card you control to the Graveyard; disable activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 "Ancient Warriors" you control to the Graveyard; disable activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.
Ancient Warriors - Valiant Zhang De (x1-3)
Ancient Warriors - Valiant Zhang De
ATK:
2700
DEF:
900
Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
● If you control 2 "Ancient Warriors" : You can Special Summon this card from your hand.
● If your opponent controls more monsters than you: You can activate this effect; This card can make up to 2 attacks on monsters per Battle Phase this turn.
Ancient Warriors - Fearsome Zhang Yuan (x0-3)
Ancient Warriors - Fearsome Zhang Yuan
ATK:
2300
DEF:
2000
All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ● At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.
All "Ancient Warriors" you control cannot be destroyed in combat. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn.
● At the start of the Damage Step, when your "Ancient Warriors" battles your opponent's face-up monster: You can Special Summon this card from your hand and if you do, that monster is your opponent's. will lose 1000 ATK.
● If the card(s) your opponent controls are destroyed by battle or card effects: You can target 1 card your opponent controls; destroy it.
Ancient Warriors - Loyal Guan Yun (x2-3)
Ancient Warriors - Loyal Guan Yun
ATK:
2500
DEF:
1800
If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn.
Ancient Warriors - Graceful Zhou Gong (x0-2)
Ancient Warriors - Graceful Zhou Gong
ATK:
1600
DEF:
1600
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn.
You can continuously choose 1 Spell/Trap card you control; send it to the Graveyard, and if you do, add 1 "Ancient Warriors" Spell/Trap card from your Deck to your hand. If your "Ancient Warriors" monster effect is activated (except during the Damage Step): You can target 1 Effect monster your opponent controls; negate its effects until the end of this turn. Each "Ancient Warriors - Graceful Zhou Gong" effect can only be used once per turn.
Ancient Warriors - Virtuous Liu Xuan (x0-2)
Ancient Warriors - Virtuous Liu Xuan
ATK:
1400
DEF:
1200
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ● When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.
While you control an "Ancient Warriors" , your opponent's monster cannot target this card for an attack. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn.
● If your opponent controls more monsters than you: You can send 1 card from your hand or field to the Graveyard; Special Summon 1 "Ancient Warriors" from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ● When an attack is declared regarding an "Ancient Warriors" you control: You can draw 1 card.
Ancient Warriors Saga - Defense of Changban (x1)
Ancient Warriors Saga - Defense of Changban
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.
● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; Monsters your opponent controls cannot target "Ancient Warriors" for attacks this turn.
● When your opponent's monster declares an attack: You can remove this card from your Graveyard; Special Summon 1 "Ancient Warriors" from your Deck.
Ancient Warriors Oath - Double Dragon Lords (x2-3)
Ancient Warriors Oath - Double Dragon Lords
ATK:
1100
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.
All "Ancient Warriors" you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the Graveyard, then select 1 face-up card your opponent controls; Return it to your hand.
Staple
Brotherhood of the Fire Fist - Tiger King (x1-2)
Brotherhood of the Fire Fist - Tiger King
ATK:
2200
DEF:
1800
2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.
2 Level 4 Warrior-Beast monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" directly from your Deck. Once per turn: You can detach 1 ingredient from this card; negate the effects of all face-up Effect monsters currently on the field, except Warrior-monsters, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 "Fire Formation" you control to the Graveyard; Special Summon 2 Level 4 or lower Warrior-Monsters with the same ATK from your Deck, in face-up Defense Position.
Abyss Dweller (x1)
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
While this card has a starting material of WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; Your opponent cannot activate any card effects in their Graveyard this turn.
Fire Fighting Daruma Doll (x0-1)
Fire Fighting Daruma Doll
ATK:
1500
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.
This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap card per field; destroy them. When this card destroys your opponent's monster by battle: You can target 1 of the monsters, Fighters or Winged monsters, that were discarded or are in your Graveyard; Add it to your hand.
Knightmare Phoenix and Knightmare Unicorn (Knightmares)
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Bottom
Right
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
It's a pity that Double Dragon Loose's arrows are too bad to optimize the effect, however Knightmare are very strong, both easy to level and have removal, good ATK.