Instructions for playing Majespecter

Instructions for playing Majespecter

Majespecter is an Archetype that collects Pendulum monsters with similar characteristics: no Pendulum effects, all are WIND Spellcaster.


Gameplay: Control
Should I play F2P: should
Should a newbie play: yes, if you love cute artwork or like to play for fun.




Skill

 

Destiny Draw (Skill Card) ( Draw cards that cannot be searched in the usual way)

UR Rarity
Destiny Draw (Skill Card)
UR Rarity
Destiny Draw (Skill Card)
Destiny Draw (Skill Card)
Destiny Draw (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


[If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase.] During your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over.


Destiny draw allows you to draw any card in the deck, so if you mix this deck with cards with few searchable or unsearchable cards and have strong outplay properties like Lightning Vortex , Drowning Mirror Force , Needle Ceiling , ...

Swing Into Action: Pendulum Summon! (Skill Card) (Backrow optimization)

UR Rarity
Swing Into Action: Pendulum Summon! (Skill Card)
UR Rarity
Swing Into Action: Pendulum Summon! (Skill Card)
Swing Into Action: Pendulum Summon! (Skill Card)
Swing Into Action: Pendulum Summon! (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


At the beginning of the Duel, add a Pendulum Zone to your field. This Skill will only activate if you begin the Duel with a Deck that has 12 or more Pendulum Monsters (Extra Deck does not count).


When people see this skill, they will be a bit confused, why Majespecter only has 2 cards and a max of 6 copies but it takes 12 Pendulum monsters to activate the skill. Simply because you can mix other Pendulum cards in to create a deck of 12 cards

In addition, the skill also gives you 2 free Pendulum boxes to easily set backrows.



Core

 

Majespecter Raccoon - Bunbuku (X3)

R Rarity
Majespecter Raccoon - Bunbuku
R Rarity
Majespecter Raccoon - Bunbuku
Majespecter Raccoon - Bunbuku
WIND 35
Majespecter Raccoon - Bunbuku
  • ATK:

  • 1200

  • DEF:

  • 900


When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


Bunb uku is a Scale 5 monster and has Level 3. Bunb uku can be played dirty by Xyzing Nightmare Shark or Number 20 . Bunb uku is a searcher who specializes in searching for monsters. And the monster search effect is very important for the Pendulum deck because you have 2 Scales far apart from each other which will optimize the Level limit of a Pendulum summon. Bunb uku also cannot be targeted or destroyed by card effects.

Majespecter Fox - Kyubi (X2-3)

N Rarity
Majespecter Fox - Kyubi
N Rarity
Majespecter Fox - Kyubi
Majespecter Fox - Kyubi
WIND 42
Majespecter Fox - Kyubi
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


Currently, Majespecter's trap only has 1 trap in Duel Links and it is not very useful. But in return, Kyu bi has scale 2, a wide scale that can help you summon Level 3 monsters or higher to Xyz or Synchro, blah bla,... Kyu bi is a Level 4 monster, so it will be useful in some situations. outplay situation, OTK ( Chaos Number 39 , Number 70 ,...), grave lock ( Abyss Dweller ), sandbag to block special summon ( Roach ),...

And of course Kyu bi is not selected or destroyed by effects.

Majespecter Storm and Majespecter Cyclone (X1-3)

R Rarity
Majespecter Storm
R Rarity
Majespecter Storm
Majespecter Storm
Spell Normal
Majespecter Storm

    Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.


    R Rarity
    Majespecter Cyclone
    R Rarity
    Majespecter Cyclone
    Majespecter Cyclone
    Spell Quick
    Majespecter Cyclone

      Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.


      Because there is currently no search spell Majespecter, bringing too much will easily cause deadhand. You should only bring a total of 3-5 of these 2 cards

      Cyclone and Storm both Tribute 1 of your WIND Spellcaster monsters to target a monster, but
      Storm proves to be a superior friend to Cyclone . IN THE CURRENT META, there is a lot of resistance to destruction and pushing back to DECK brings a huge advantage, like if you just pushed the opponent's Blue-Eyes back, The opponent's next turn will draw Blue-Eyes , so the opponent will lose 1 draw if they don't have any cards to deal with the Blue-Eyes just drawn. In addition, in the LATER META, Monster Reborn will be placed in the deck like Lord Staple, so pushing back or banish will be more important.

      Majesty's Pegasus (X1-3)

      R Rarity
      Majesty's Pegasus
      R Rarity
      Majesty's Pegasus
      Majesty's Pegasus
      Spell Field
      Majesty's Pegasus

        All "Majespecter" monsters on the field gain 300 ATK and DEF. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower "Majespecter" monster from your Deck. You can only use this effect of "Majesty's Pegasus" once per turn.


        The strongest thing that Pegasus brings is not 300 ATK DEF to stay on the field or OTK. That is the ability to search without cost. Reading this, people will think that you have to sacrifice 1 WIND Spellcaster monster, and you will actually lose 1 sandbag. But Pendulum monsters (I mean Majespecters) when sacrificed will fly back to the Extra Deck and you can spam them back to the field at any time. This helps you search straight for monsters on the field, but unintentionally makes it easier for you to Xyz.

        Majespecter Sonics (X0-1)

        N Rarity
        Majespecter Sonics
        N Rarity
        Majespecter Sonics
        Majespecter Sonics
        Spell Quick
        Majespecter Sonics

          Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.


          Sonics allows you to double the current ATK and DEF of a Majespecter, so you can play a low body Majespecter but still OTK. Yayyyyyyy. But ANY combat damage you take will be halved...

          A card that helps you destroy monsters with large bodies, but the price is too high, because the bodies of these Majespecters are weak, so the weakness is that they are easily OTKed. Here, if you use Sonics and get reverse OTK, it's even more stressful. So Sonics are currently emitting waste and causing bricks.

          Majespecter Gust (X0-2)

          N Rarity
          Majespecter Gust
          N Rarity
          Majespecter Gust
          Majespecter Gust
          Trap Normal
          Majespecter Gust

            Target 1 "Majespecter" card in your Pendulum Zone; Special Summon it.


            A card that helps you summon Xyz more easily by summoning Pendulum to a monster and then using this card to spawn 1 more monster of the same Level or to have more sandbags. Unfortunately, it's a trap card so it's slow. If you use it as a sandbag, it can still be flipped, but if you play Xyz, you have to wait 3 turns (your turn, your opponent's turn, your turn) in the hope that your opponent doesn't OTK you. You summon Pendulum next turn and flip this card

            If I make sandbags, I will use Kiteroid
            If it's easier to summon Xyz, I'll Pendulum go to Bunb uku and search quickly
            So this card is not used by many people.



            Staple

             

            Engine Odd-Eyes

            UR Rarity
            Odd-Eyes Advance Dragon
            UR Rarity
            Odd-Eyes Advance Dragon
            Odd-Eyes Advance Dragon
            DARK 8
            Odd-Eyes Advance Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.


            SR Rarity
            Performapal Odd-Eyes Unicorn
            SR Rarity
            Performapal Odd-Eyes Unicorn
            Performapal Odd-Eyes Unicorn
            LIGHT 18
            Performapal Odd-Eyes Unicorn
            • ATK:

            • 100

            • DEF:

            • 600


            [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field). [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.


            UR Rarity
            Odd-Eyes Pendulum Dragon
            UR Rarity
            Odd-Eyes Pendulum Dragon
            Odd-Eyes Pendulum Dragon
            DARK 74
            Odd-Eyes Pendulum Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


            UR Rarity
            Odd-Eyes Arc Pendulum Dragon
            UR Rarity
            Odd-Eyes Arc Pendulum Dragon
            Odd-Eyes Arc Pendulum Dragon
            DARK 78
            Odd-Eyes Arc Pendulum Dragon
            • ATK:

            • 2700

            • DEF:

            • 2000


            [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


            UR Rarity
            Sky Iris
            UR Rarity
            Sky Iris
            Sky Iris
            Spell Field
            Sky Iris

              Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


              Sky Iris mainly covers and searches for Odd-Eyes Unicorn . Sky Iris has the ability to protect monsters "Performaple", "Odd-Eyes" and "Magician in your Pendulum area from being targeted by effects (usually backrow shooting or Pendulum breaking effects are both targets). In addition, you can You can destroy 1 face-up card on the field to search for 1 Odd-Eyes card from the deck.


              Odd-Eyes Pendulum Dragon mainly takes the search ability while in the Pendulum Zone. Explode yourself to get the Unic orn in your hand

              Performaple Odd -Eyes Unicorn is a monster that has both the Archetype "Performaple" and "Odd-Eyes" so it is easy to search for in hand. Part of the reason why many people bring this card into the mix is ​​that this is a Scale 8 monster. The scale area is very large but has no limited effects, only Pendulum can be summoned in the archetype.
              Odd-Eyes Arc Pendulum Dragon can be searched using Sky Iris. Although in Monster Zone, this is a Blue-Eyes phase ke, but when in Pendulum Zone, Arc Pendulum Dragon has the ability to regenerate the grave as well as thin the deck very well. The effect is easy to activate. Scale is 8 and summons Pendulum as easily as Unic orn .

              Odd-Eyes Advance Dragon is a very versatile monster. You can summon this card by sacrificing a Level 5 or higher monster (any monster, doesn't have to be Odd-Eyes). If this card is Tributed Summoned, you can destroy 1 opponent's card (no target) and inflict damage equal to half that monster's original ATK. Also, if this card destroys your opponent's monster, you can summon 1 Level 5 or higher monster from your hand or Graveyard. A monster with a large body, capable of untargeted shooting, causing good damage and combat, and capable of recreating and mixing many decks. So Odd-Eyes Advance Dragon is very popular.

              Cosmic Cyclone and Mystical Space Typhoon (X0-3)

              UR Rarity
              Cosmic Cyclone
              UR Rarity
              Cosmic Cyclone
              Cosmic Cyclone
              Spell Quick
              Cosmic Cyclone

                Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                UR Rarity
                Mystical Space Typhoon
                UR Rarity
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  The same goal is to not give the opponent a chance to harass you, but Cosmic Cyclone and MST follow two separate playing styles.

                  Specifically :
                  Cosmic Cyclone : ​​requires you to pay 1000 LP to target and remove the enemy spell/trap from the game
                  ===> This makes it easier to activate Level Duplication skills or skills that require LP
                  MST only targets and destroys 1 spell/trap without paying a cost
                  ===> This will help you play skills that do not require low LP to activate and can still destroy enemy spells/traps without wasting your resources.

                  Book of Moon and Forbidden Chalice (X0-3)

                  UR Rarity
                  Book of Moon
                  UR Rarity
                  Book of Moon
                  Book of Moon
                  Spell Quick
                  Book of Moon

                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                    SR Rarity
                    Forbidden Chalice
                    SR Rarity
                    Forbidden Chalice
                    Forbidden Chalice
                    Spell Quick
                    Forbidden Chalice

                      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                      They all have the same ability to lock the effects of monsters that can attack opponents during your turn so you can combo more easily, but BoM and Chalice are used depending on different situations such as:

                      Chalice : cheaper than BoM with the ability to prevent effects but increases the blocked monster by 400 ATK
                      BoM : Place monsters on the field face down (if monsters are face down, except Krawler, the effect will be prevented). In addition, BoM also helps your monsters punch low ATK to DEF monsters like Levianeer and can protect your monsters from cards like Karma Cut (and of course your monster will be in defense position and you have an extra piece of meat to use). Block 1 attack and still consume enemy resources).

                      Storm (X0-1)

                      SR Rarity
                      Storm
                      SR Rarity
                      Storm
                      Storm
                      Spell Normal
                      Storm

                        Destroy as many Spell/Trap Cards you control as possible, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of cards destroyed by this effect.


                        Storm is a very popular card when used with Pendulum, because when Pendulum monsters are placed in the Pendulum Zone, they will be shown magic. Therefore, this card will destroy those 2 Pendulum cards and destroy the opponent's backrow (no target), so this is a very cancerous effect if there is no target. In addition, when the Pendulum monster is destroyed, it will return to the Extra Deck and can be summoned back to the field.



                        Staple Extra Deck

                         

                        Number 39: Utopia and Number C39: Utopia Ray (X0-1)

                        UR Rarity
                        Number 39: Utopia
                        UR Rarity
                        Number 39: Utopia
                        Number 39: Utopia
                        LIGHT
                        Number 39: Utopia
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                        UR Rarity
                        Number C39: Utopia Ray
                        UR Rarity
                        Number C39: Utopia Ray
                        Number C39: Utopia Ray
                        LIGHT
                        Number C39: Utopia Ray
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                        Number 39: Utopia

                        ===> used to jump to Number C39: Utopia Ray
                        Number C39: Utopia Ray
                        You can Xyz Summon this card by using Number 39 as the material. Number 39 and all its current materials will be transferred to this card.
                        When your base score is 1000 or lower. You can discard 1 Xyz material from this card, this card gains 500 ATK, and if it does, 1 opponent's monster loses 1000 ATK (not targeted).
                        ===> This is a card with extremely strong OTK and comeback abilities. As long as the opponent does not have enough ATK or DEF to OTK you and you have enough resources to summon this monster, there is a high chance you will turn the bet.

                        Number 70: Malevolent Sin (X0-2)

                        SR Rarity
                        Number 70: Malevolent Sin
                        SR Rarity
                        Number 70: Malevolent Sin
                        Number 70: Malevolent Sin
                        DARK
                        Number 70: Malevolent Sin
                        • ATK:

                        • 2400

                        • DEF:

                        • 1200


                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                        Number 70 has a very strong late-stage OTK ability with 1 ability to banish enemy monsters and attack. The biggest fear of Number 70 is when you have 2 Number 70s on the field and have Xyz materials and unblocked abilities. You can banish up to 2 enemy monsters and deal up to 4800 damage.

                        Number 47: Nightmare Shark (X0-2)

                        UR Rarity
                        Number 47: Nightmare Shark
                        UR Rarity
                        Number 47: Nightmare Shark
                        Number 47: Nightmare Shark
                        WATER
                        Number 47: Nightmare Shark
                        • ATK:

                        • 2000

                        • DEF:

                        • 2000


                        2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                        Number 47: Nightmare Shark has an extremely dirty ability, which is to spend 1 Xyz material to punch straight at your starting point with a 2k ATK body. Although the side effect is that your other monster cannot attack when it uses the effect, but if you cannot block it, another Number 47 will come onto the field and punch you again (if used to hit the original point, it usually brings 2 leaves ). Nightmare Shark has the ability to overcome all large-bodied enemy monsters and win (if not blocked).

                        Number 20: Giga-Brilliant, Digital Bug Corebage, Gaia Dragon and the Thunder Charger (X0-1)

                        SR Rarity
                        Number 20: Giga-Brilliant
                        SR Rarity
                        Number 20: Giga-Brilliant
                        Number 20: Giga-Brilliant
                        LIGHT
                        Number 20: Giga-Brilliant
                        • ATK:

                        • 1800

                        • DEF:

                        • 1800


                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                        R Rarity
                        Digital Bug Corebage
                        R Rarity
                        Digital Bug Corebage
                        Digital Bug Corebage
                        LIGHT
                        Digital Bug Corebage
                        • ATK:

                        • 2200

                        • DEF:

                        • 1800


                        2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.


                        SR Rarity
                        Gaia Dragon, the Thunder Charger
                        SR Rarity
                        Gaia Dragon, the Thunder Charger
                        Gaia Dragon, the Thunder Charger
                        WIND
                        Gaia Dragon, the Thunder Charger
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                        Number 20 here is a monster that is only used as a material for higher ranks. Because the summoning conditions only require 2 Level 3 monsters, many people bring Number 20 as a Staple for the F2P version of the Extra Deck.


                        Digital Bug Corebage can be Xyz Summoned by separating 2 of Number 20 's materials to jump onto the field and Number 20 will become this card's material. Its strongest effect is to discard 1 Xyz Material and push 1 defense position card to the deck. Although the last effect has the effect of increasing Xyz Materials for this card, if you do not play purely Digital Bug, it will be difficult to activate, so Corebage will usually activate the effect and then jump in rank again.

                        Gaia Dragon can be Xyz Summoned by using a Rank 5 or 6 monster as material for it and transferring all materials to Gaia Dragon . In the case above, Corebage no longer has Xyz materials, so Gaia Dragon will have only one Xyz material, Corebage , but Xyz materials are not very important to Gaia Dragon because Gaia Dragon does not use Xyz materials for any effects. at all. Gaia Dragon has penetration. Just imagine that the process of jumping rank is to move from a weak body to a slightly higher body and penetrate it.



                        Combo

                         

                        Number 39: Utopia and Number C39: Utopia Ray (OTK )

                        UR Rarity
                        Number 39: Utopia
                        UR Rarity
                        Number 39: Utopia
                        Number 39: Utopia
                        LIGHT
                        Number 39: Utopia
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                        UR Rarity
                        Number C39: Utopia Ray
                        UR Rarity
                        Number C39: Utopia Ray
                        Number C39: Utopia Ray
                        LIGHT
                        Number C39: Utopia Ray
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                        Do it when you have 1000 LP or less.

                        Step 1: build Pendulum Scale with 2 Scale monsters lower than 4 and greater than 4.
                        Step 2: Pendulum summon 2 Level 4 monsters from your hand and/or Extra Deck
                        Step 3: Summon No39 , use No39 to level Chaos No39
                        Step 4: Use Chaos No39 effect 3 times and reduce enemy monsters with ATK 3000 or lower and OTK with 4000 damage.

                        Odd-Eyes Advance Dragon (Odd-Eyes OTK)

                        UR Rarity
                        Odd-Eyes Advance Dragon
                        UR Rarity
                        Odd-Eyes Advance Dragon
                        Odd-Eyes Advance Dragon
                        DARK 8
                        Odd-Eyes Advance Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.


                        Can be done when the opponent has a big meat like BE or only has 1 monster or is low on LP

                        Step 1: Set the Pendulum Scale to run from 0 --> 4, 6 --> 13. The main purpose is to summon monsters of Level 5 or higher
                        Step 2: Tribute a Level 5 or higher monster, summon Odd-Eyes Advance Dragon , activate effect
                        Step 3: total attack power (can include multiple monsters if necessary or just use 1 Odd-Eyes Advance Dragon ).




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