Instructions for playing Live☆Twin

Instructions for playing Live☆Twin


Commenting on Live☆Twin, this is a deck that is quite easy to play and strong, but unfortunately it is not very cheap =)). However, a Meta is a meta, and if it's strong, it can't be mentioned and what's the point in looking at them.

Now let's see what this Archetype of cute V-tubers can do




overview

overview

The Vtuber twins debuted in Duel Links in the Deep Emotion box... however, they were not widely popular due to their rarity. Komoney was really too greedy to turn both starters into Ultra Rare, damn it.

A quick bit of information about Archetype : Live and Evil are a pair who work as adorable Vtubers by day and become "Phantom Thieves" by night. Their Livestream Channel serves as a way for them to become famous and control the population, while also facilitating certain individuals to carry out malicious requests that they make after nightfall. Most of these requests are just her actions of stealing things for customers, and this action is shown through the Evil Twin Traps cards.

This is a half-season Control Deck that revolves around winning through resource consumption. As time goes on, this deck becomes stronger due to the amount of value they can create. Normal Summon Live☆Twin Ki-sikil or Live☆Twin Lil-la to start, if not negated, this deck will receive a free draw every turn with the ability of Evil★Twin Ki-sikil and Destroy 1 with Evil★Twin Lil- la One per turn. Thanks to Ki-sikil's draw ability, we can easily get cards that can destroy enemy groups like Effect Veiler or Ice Dragon's Prision.

And below is an introduction to each leaf in Archetype:



Live☆Twin cards

 

Live☆Twin Lil-la and Live☆Twin Ki-sikil (x3)

UR Rarity
Live☆Twin Lil-la
UR Rarity
Live☆Twin Lil-la
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


UR Rarity
Live☆Twin Ki-sikil
UR Rarity
Live☆Twin Ki-sikil
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


One card combo, these 2 cards have the same effect, which is to special summon the other card (Lil-la or Ki-Sikil) from the hand or deck. However, it should be noted that you must not control any other monster on the field to activate and this is a hard one per turn.

The side effects of these two cards are what differentiates them: 1 card increases 500 LP, 1 card causes the enemy to lose 500 LP. Although it is not one per turn, in my opinion, this is not a very useful effect. Mainly, we will summon one of these two cards for Link to summon

Live☆Twin Home (x1)

R Rarity
Live☆Twin Home
R Rarity
Live☆Twin Home
Live☆Twin Home
Spell Quick
Live☆Twin Home

    Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


    This can be considered an Extender or an additional Starter . Summon 1 Live Twin from the deck at a cost of 1 card in hand. Paired with Secret Password , this deck has 9 different ways to deploy gameplay. This card is truly a savior if unfortunately we take Effect Veiler on turn 1 or lose our normal summon turn on turn 2.

    Note : You cannot summon monsters other than Evil★Twin after using this card. This means that the Knightmare pile in the extra cannot be used

    Secret Password (x2-3)

    R Rarity
    Secret Password
    R Rarity
    Secret Password
    Secret Password
    Spell Normal
    Secret Password

      Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


      We can use this to get everything in the deck . It can also become a Starter/Extender when adding Live☆Twin Home or add some annoying ability with Evil★Twin Present . We can also search for Evil★Twin Ki-sikil & Lil-la if there are both Ki-sikil & Lil-la on the field, but this case usually happens on turn 3 onwards, we will mainly search for something more necessary on turn 1-2.

      Live☆Twin Channel and Evil★Twin GG EZ (x0-1)

      N Rarity
      Live☆Twin Channel
      N Rarity
      Live☆Twin Channel
      Live☆Twin Channel
      Spell Field
      Live☆Twin Channel

        When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.


        N Rarity
        Evil★Twin GG EZ
        N Rarity
        Evil★Twin GG EZ
        Evil★Twin GG EZ
        Trap Continuous
        Evil★Twin GG EZ

          You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster, then activate 1 of the following effects. ● You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. ● When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect. You can only use this effect of "Evil★Twin GG EZ" once per turn.


          Really not necessary . Besides the cool name vc (GG EZ), these two cards are quite weak and only cost deck slots. So we won't put these two cards in

          Evil★Twin Present (x1)

          R Rarity
          Evil★Twin Present
          R Rarity
          Evil★Twin Present
          Evil★Twin Present
          Trap Normal
          Evil★Twin Present

            If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ● Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 "Evil★Twin Present" per turn.


            Disruption. It can become a Creature Swap card or simply a Clear backrow card if both Ki-sikil and Lil-la are on the field.


            Evil★Twins Ki-sikil & Lil-la (x0-1)

            UR Rarity
            Evil★Twins Ki-sikil & Lil-la
            UR Rarity
            Evil★Twins Ki-sikil & Lil-la
            Evil★Twins Ki-sikil & Lil-la
            DARK 8
            Evil★Twins Ki-sikil & Lil-la
            • ATK:

            • 2200

            • DEF:

            • 2200


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.


            Meat helps you OTK . Normally this card is not used very often without Evil★Twin's Trouble Sunny, but more positively it is still quite good to use in this original 4k point format.

            The summoning effect of this card can be very helpful in destroying previously set up opp fields that are too strong. In addition, the 4.4k ATK index is very suitable for OTK or to overcome enemy boss monsters. . 90% of people will summon this card after Destroying a card with Lil-la's effect.

            Evil★Twin Lil-la and Evil★Twin Ki-sikil (Live☆Twin Link)

            SR Rarity
            Evil★Twin Lil-la
            SR Rarity
            Evil★Twin Lil-la
            Evil★Twin Lil-la
            DARK
            Evil★Twin Lil-la
            • ATK:

            • 1100

            • LINK-2

            Link Arrow:

            Left

            Bottom


            2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


            SR Rarity
            Evil★Twin Ki-sikil
            SR Rarity
            Evil★Twin Ki-sikil
            Evil★Twin Ki-sikil
            LIGHT
            Evil★Twin Ki-sikil
            • ATK:

            • 1100

            • LINK-2

            Link Arrow:

            Right

            Bottom


            2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


            These two cards are the Heart and Soul of this deck . Ki-sikil (pink) will take on the draw ability for the deck and Lil-la (blue) will harass multiple opps with destroy each turn.

            Lil-la usually only gets x2 in traditional YGO, but due to the way Duel Links work, I think she's a necessary x3 because the coin toss is unpredictable.

            When going first, we often have to use x2 Ki-sikil (Pink), 1 to draw and 1 to set-up to summon Lil-la (Green) to destroy during opp's turn. Going second is the opposite, we will start with Lil-la to destroy a card immediately. Note that using their effect will lock you into only being able to summon Fiend , which means the nerf will not give you a Link 4 card on turn 4. Because of this Lock summon, Knightmare is highly appreciated when accompanied. vs decks.



            Skill

             

            The Legend of the Heroes (Skill Card) (64%)

            UR Rarity
            The Legend of the Heroes (Skill Card)
            UR Rarity
            The Legend of the Heroes (Skill Card)
            The Legend of the Heroes (Skill Card)
            The Legend of the Heroes (Skill Card)
            • ATK:

            • 0

            • DEF:

            • 0


            Each of the following effects can be used once per Duel. ・Can be used if the total Link Rating of the monsters on your field is 3 or more. Increase your Life Points by 2000. ・Can be used on turn 5 and onward. Return 4 Link Monsters from your Graveyard to the Extra Deck, and add 1 "Mekk-Knight Crusadia Avramax" from outside of your Deck to your Extra Deck.


            The Legend of the Heroes. Give you 2k LP for free if you have both Evil★Twins Ki-sikil and Lil-la , and Recycle the Link Monsters and add Mekk Knight Crusadia Avramax to help you in some difficult situations. Personally, I think this is the most suitable skill for this deck, and any Char can be used, so choose it depending on your preference.

            Fiend Farewell (Skill Card) (bonus)

            UR Rarity
            Fiend Farewell (Skill Card)
            UR Rarity
            Fiend Farewell (Skill Card)
            Fiend Farewell (Skill Card)
            Fiend Farewell (Skill Card)
            • ATK:

            • 0

            • DEF:

            • 0


            Can be used when one of your monsters is destroyed in battle. 1 random Fiend-Type monster from your Deck is sent to the Graveyard.


            Fiend Farewell. Send Evil★Twins Ki-sikil & Lil-la from the Deck to the Graveyard when a monster you control is destroyed in battle. This is a skill that increases our OTK ability. Think of this skill as a Draw Sense skill without having to spend your normal Draw turn, although activating it will be a bit harder to achieve as most decks can now remove your Live Twins before attacking. labour.

            Draw Sense: High-Level (extra)

             Rarity
            Draw Sense: High-Level
             Rarity
            Draw Sense: High-Level
            Draw Sense: High-Level
            Draw Sense: High-Level
            • ATK:

            • 0

            • DEF:

            • 0


            Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.


            This is an alternative case for Fiend Farewell . Although it costs a normal draw, it is easier to activate the skill. Besides, we already have Ki-sikil's drawing ability, so wasting a normal draw isn't too big



            Tech

             

            Enemy Controller and Cynet Crosswipe (Option)

            SR Rarity
            Enemy Controller
            SR Rarity
            Enemy Controller
            Enemy Controller
            Spell Quick
            Enemy Controller

              Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


              SR Rarity
              Cynet Crosswipe
              SR Rarity
              Cynet Crosswipe
              Cynet Crosswipe
              Spell Quick
              Cynet Crosswipe

                Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


                Can help you avoid effect targets on Live☆Twins , and exchange for cards your opponent has.

                If you don't know how it works, here it is: Chain Link 1 Normal Summon Twin, Chain Link 2 Enemy Controller / Cynet Crosswipe . With E-Con, you can steal one of your opponent's monsters and Link them to the Twin for a free removal. As for Crosswipe, you can Destroy any card so we can use it to counter Backrow, and because your Field will be empty due to Crosswipe , when the new Twin is summoned from the deck, their Effect will activate, giving allows you to summon another Twin from your deck!

                E-Con is easily preferred because it works on Fiend- Evil★Twins, while Crosswipe only works on Cyberse- Live☆Twins.

                Ballista Squad (Option)

                UR Rarity
                Ballista Squad
                UR Rarity
                Ballista Squad
                Ballista Squad
                Trap Normal
                Ballista Squad

                  Tribute 1 monster, then target 1 card your opponent controls; destroy it.


                  Ballista Squad can be considered Cynet Crosswipe when played with Evil★Twins, but is a Trap card. Removing an Evil★Twin from the field during your opponent's turn is often a valuable effect, as it makes the effects of other Evil★Twins usable . In these cases, Ki-sikil is often called out, meaning Ballista Squad not only translates to "Destroy a card" but also "Draw 1 card".

                  Chaos Dragon Levianeer and Black Luster Soldier - Envoy of the Beginning (Option)

                  UR Rarity
                  Chaos Dragon Levianeer
                  UR Rarity
                  Chaos Dragon Levianeer
                  Chaos Dragon Levianeer
                  DARK 8
                  Chaos Dragon Levianeer
                  • ATK:

                  • 3000

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


                  UR Rarity
                  Black Luster Soldier - Envoy of the Beginning
                  UR Rarity
                  Black Luster Soldier - Envoy of the Beginning
                  Black Luster Soldier - Envoy of the Beginning
                  LIGHT 8
                  Black Luster Soldier - Envoy of the Beginning
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                  This is an alternative to Ki-sikil & Lil-la . "Chaos" monsters always work well with Twins because they have the Chaos Attributes of Light and Dark.

                  Although they cannot be searched in Archetype, the help of Draw Sense: High-Level will make them easier to draw into hand. Not having to tribute Evil Twins on the field is a big advantage for us unlike Evil★Twins Ki-sikil & Lil-la . Also, they actually have effects that can activate unlike Ki-sikil & Lilla, which 80% of the time won't be able to activate.



                  A few pieces of the puzzle are missing

                   

                  Not yet available in Duel Links

                   Rarity
                  Evil★Twin Challenge
                   Rarity
                  Evil★Twin Challenge
                  Evil★Twin Challenge
                  Trap Normal
                  Evil★Twin Challenge

                    Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect. ● Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material. You can only activate 1 "Evil★Twin Challenge" per turn.


                     Rarity
                    Live☆Twin Lil-la Treat
                     Rarity
                    Live☆Twin Lil-la Treat
                    Live☆Twin Lil-la Treat
                    DARK 2
                    Live☆Twin Lil-la Treat
                    • ATK:

                    • 500

                    • DEF:

                    • 0


                    If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


                     Rarity
                    Live☆Twin Sunny's Snitch
                     Rarity
                    Live☆Twin Sunny's Snitch
                    Live☆Twin Sunny's Snitch
                    Spell Continuous
                    Live☆Twin Sunny's Snitch

                      When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                       Rarity
                      Live☆Twin Ki-sikil Frost
                       Rarity
                      Live☆Twin Ki-sikil Frost
                      Live☆Twin Ki-sikil Frost
                      LIGHT 2
                      Live☆Twin Ki-sikil Frost
                      • ATK:

                      • 500

                      • DEF:

                      • 0


                      If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


                       Rarity
                      Evil★Twin's Trouble Sunny
                       Rarity
                      Evil★Twin's Trouble Sunny
                      Evil★Twin's Trouble Sunny
                      LIGHT
                      Evil★Twin's Trouble Sunny
                      • ATK:

                      • 3300

                      • LINK-4

                      Link Arrow:

                      Left

                      Bottom

                      Right

                      Top


                      2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                      Even though it hasn't appeared in Duel Links yet, I'll still talk about it

                      • Live☆Twin Ki-sikil Frost and Live☆Twin Lil-la Treat are both Extenders and the best targets to summon from the deck. Most notably, Ki-sikil Frost can help you gain more advantages thanks to the ability to draw cards by banishing yourself from the Graveyard when your opponent draws cards.

                      • Live☆Twin Sunny's Snitch is a way to easily get starters and burn lp.

                      • Evil★Twin Challenge is Monster Reborn and also has quite a bonus effect, Perfect Recovery.

                      • Evil★Twin's Trouble Sunny fixes every problem the deck has. From dealing damage, dodging effects to destroying the enemy field, just like the name suggests.



                      Set up sân

                      1. Normal summon or Live☆Twin and summon the remaining card in the deck.

                      2. If you go first, summon Evil★Twin Ki-sikil. If going later, summon Lil-la (unless your opponent has nothing on the field)

                      3. With Ki-sikil, summon Live☆Twin Lil-la back from GY.

                      4. Link summons Evil★ Twin Lil-la and activates the effect that summons Evil★ Twin Ki-sikil back.

                      5. Draw a card with Ki-sikil's eff and Link summons a new Ki-sikil from Extra using both Evil★Twins on the field and end your turn (remember to place any Spell/Trap before ending). !).

                      This is why Link Twins should be played x3, you will have to spend 2 of the copies on the first set-up. You will easily run out of resources and go offline in the following turns if you don't have x3. Also, why is the second effect of Skill Legends of the Heroes important, reusing Links to continue playing the game is very important.




                      Companion unit:

                      - Yu-Gi-Oh! Guidance Vietnam





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