Instructions for playing Vampire (basic)

Instructions for playing Vampire (basic)

In this article, I will help you better understand the Vampire card race.




overview

Vampire is a deck of cards consisting of Zombie monsters that have a "blood-sucking" gameplay style. The gameplay of the deck is mainly to destroy cards on the field and destroy the opponent's deck or use the opponent's monsters to defeat their own owner.



Core

 

Vampire Familiar and Vampire Retainer (x2-3)
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer

Familiar

(1)

If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar".

(2)

If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field.

 

You can only use each effect of "Vampire Familiar" once per turn.

 

Retainer

(1)

If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand.

(2)

If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field.

 

You can only use each effect of "Vampire Retainer" once per turn.

 

FamiliarRetainer giúp cho bạn lấy được các quái thú, phép/bẫy Vampire cần thiết cho combo bằng cách trả 500 lp.

Các quái thú này cũng có thể tự triệu hồi từ mộ bằng cách đưa một lá bài Vampire từ tay hoặc sân xuống mộ, tuy nhiên nếu bạn triệu hồi chúng bằng cách này, chúng sẽ bị trục xuất khi ra khỏi sân đấu.

Vampire Vamp (x1)
R rarity
Vampire Vamp
R rarity
Vampire Vamp

(first)

Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 face-up monster on your opponent's controls, whose ATK is higher than this card's ; equip it to this card .

(2)

This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.

(3)

If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card .

 

Vamp is a key monster of the deck. With the ability to steal enemy monsters to equip yourself. Additionally, when Vamp goes to the Graveyard while equipped with the above effect, this monster can be special summoned to the field.

Vampire Kingdom and Vampire Takeover (x1-2)
R rarity
Vampire Kingdom
R rarity
Vampire Kingdom
R rarity
Vampire Takeover
R rarity
Vampire Takeover

Kingdom

(first)

Zombie-Type monsters gain 500 ATK during damage calculation only.

(2)

Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard : Target 1 card on the field ; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target .

Takeover

(first)

If you have no card in your Field Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck , then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position.

You can only activate 1 "Vampire Takeover" per turn.

 

Kingdom can bombard your opponent's field when a card is sent from their deck to the grave. Kingdom can also increase the attack of your zombie monsters by 500.

Takeover lets you activate Kingdom directly from your deck onto the field as long as your field has at least 1 and only zombie monsters, then you can revive 1 more Vampire from your grave.

Vampire Grace and Vampire Duke (x1-3)
R rarity
Vampire Grace
R rarity
Vampire Grace
UR rarity
Vampire Duke
UR rarity
Vampire Duke

Grace

(1)

When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 LP; Special Summon this card from your Graveyard.

You can only use this effect of "Vampire Grace" once per turn.

(2)

Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

Duke

(1)

When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position.

(2)

When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.

 

Mỗi lượt, Grace cho phép bạn bắt đối phương gửi một lá bài từ bộ bài xuống mộ. Hiệu ứng này có thể cho bạn có được thế chủ động để sử dụng được hiệu ứng của Kingdom.

Bạn có thể sử dụng hiệu ứng (1) của Duke để gọi 1 quái thú level 5 Vampire và thực hiện triệu hồi xyz. Hiệu ứng (2) của Duke có thể combo cùng với Kingdom vừa phá sân và vừa phá bộ bài của đối thủ.

Vampire's Desire (x2-3)
R rarity
Vampire's Desire
R rarity
Vampire's Desire

(1)

Activate 1 of these effects.

● Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level from that monster, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.

● Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.

You can only activate 1 "Vampire's Desire" per turn.


Vampire’s Desire giúp bạn gửi thêm các Vampire xuống mộ và thay đổi level của quái thú để triệu hồi xyz dễ dàng hơn.

Vampire’s Desire cũng có thể hồi sinh lại một Vampire từ mộ.

Vampire's Domain (x0-1)
N rarity
Vampire's Domain
N rarity
Vampire's Domain

(first)

Once per turn: You can pay 500 LP; During your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.)

(2)

Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.

 

Domain gives you one more Vampire normal summon during your turn. Vampire is a deck that sells a lot of health, so Domain 's ability to restore lp can help you maintain lp to continue using the skills of Vampire cards.

Vampire Awakening (x2)
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening

(first)

Special Summon 1 "Vampire" monster from your Deck , but destroy it during the End Phase of this turn.

You can only activate 1 "Vampire Awakening" per turn.

 

Awakening can help you summon a Vampire monster from the deck during your opponent's turn, but this monster will be destroyed at the end of the turn.

Vampire Scarlet Scourge (x1)
UR rarity
Vampire Scarlet Scourge
UR rarity
Vampire Scarlet Scourge

(1)

If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn.

You can only use this effect of "Vampire Scarlet Scourge" once per turn.

(2)

At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

 

Scarlet Scourge giúp bạn triệu hồi thêm 1 quái thú Vampire từ mộ khi được triệu hồi thường hoặc đặc biệt.



Extra deck

Vampire's extra deck is completely free, you can play any xyz monster with the appropriate rank. Skill Level Tuning can further assist you in summoning xyz.

Some suggestions:
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin
SR rarity
Adreus, Keeper of Armageddon
SR rarity
Adreus, Keeper of Armageddon
R rarity
Number 45: Crumble Logos the Prophet of Demolition
R rarity
Number 45: Crumble Logos the Prophet of Demolition
UR rarity
Constellar Ptolemy M7
UR rarity
Constellar Ptolemy M7
R rarity
Limited to 2 copies
Digital Bug Rhinosebus
R rarity
Limited to 2 copies
Digital Bug Rhinosebus
SR rarity
Diamond Dire Wolf
SR rarity
Diamond Dire Wolf

 



How to play

 

Sample deck
Destiny Draw

Need 5 UR

UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Constellar Ptolemy M7
UR rarity
Book of Moon
UR rarity
Book of Moon

Main: 24 Extra: 7

UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Gozuki
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
R rarity
Vampire Grace
R rarity
Vampire Grace
R rarity
Vampire Grace
R rarity
Vampire Grace
N rarity
Vampire Grimson
N rarity
Vampire Grimson
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
R rarity
Vampire Vamp
R rarity
Vampire Vamp
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Book of Moon
SR rarity
Limited to 3 copies
Enemy Controller
SR rarity
Limited to 3 copies
Enemy Controller
SR rarity
Vampire Kingdom
SR rarity
Vampire Kingdom
SR rarity
Vampire Kingdom
SR rarity
Vampire Kingdom
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
N rarity
Vampire's Domain
N rarity
Vampire's Domain
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
R rarity
Vampire Takeover
R rarity
Vampire Takeover
UR rarity
Constellar Ptolemy M7
UR rarity
Constellar Ptolemy M7
SR rarity
Diamond Dire Wolf
SR rarity
Diamond Dire Wolf
R rarity
Digital Bug Rhinosebus
R rarity
Digital Bug Rhinosebus
R rarity
Inzektor Exa-Beetle
R rarity
Inzektor Exa-Beetle
R rarity
Number 18: Heraldry Patriarch
R rarity
Number 18: Heraldry Patriarch
R rarity
Number 45: Crumble Logos the Prophet of Demolition
R rarity
Number 45: Crumble Logos the Prophet of Demolition
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin

 

Samurai Skull and Gozuki (starters)
R rarity
Samurai Skull
R rarity
Samurai Skull
UR rarity
Gozuki
UR rarity
Gozuki

Gozuki

(first)

During your Main Phase: You can send 1 Zombie monster from your Deck to the GY .

(2)

If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand.

You can only use each effect of "Gozuki" once per turn.

Samurai Skull

(first)

When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY .

(2)

If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".

 

Both Gozuki and Samurai Skull monsters have effects that can send a zombie monster from the deck to the grave. Take advantage of this effect and send Retainer to the grave, then use Retainer 's effect and continue the combo.

Vampire Grace and Vampire Kingdom (win condition)
R rarity
Vampire Grace
R rarity
Vampire Grace
R rarity
Vampire Kingdom
R rarity
Vampire Kingdom

The way for this deck to win is to use the Grace - Kingdom combo, each turn Grace will call out a type of card (monster, spell, trap) and force the opponent to drop a card of the same type from the deck to the grave, then Kingdom will be able to activate effects and shoot an opponent's card. You can do this every turn to clear your opponent's field and make it easier for Grace and your other monsters to attack.

You can add Grace to your hand with Familiar (send Familiar directly from the deck to the grave with Gozuki or Samurai Skull ; then use Familiar 's effect to send a Vampire card from your hand or on the field to summon itself to the field, So you can get Grace in your hand).

Vampire's Desire can be used to recall Grace that was sent to the grave with Gozuki or Samurai Skull .

Use Grace and force the opponent to send powerful spells and traps ( Mystical Space Typhoon, Karma Cut,... ) to the grave, making them unable to play those cards.

Kingdom can be activated directly from the deck with Takeover , or you can add this card to your hand with Retainer .

Kingdom can increase 500 ATK for all Zombie monsters, not just Vampires.

Be careful when using the Grace – Kingdom gameplay, because it will be a double-edged sword for you.

Strength:

  • You can bombard the opponent's field with Kingdom with multiple Graces and Kingdoms active. When you clear your opponent's field, you can finish them off more easily, or catch cards that block your opponent's attacks, and your monsters don't have to worry about spell cards or traps on the field. competitor.
  • The opponent will easily be out of deck because Grace can activate effects every turn and you can use the effects of multiple Graces on the field to make them out of deck faster.

Weakness:

  • Some card clans will perform better if they have cards in their grave. Grace will allow the opponent to choose the card to send to the grave (you are just the one choosing the type of card), so Grace will also unintentionally help the opponent thin the deck as well as get more resources for their grave. .
  • Some staples can also be played in the grave ( Kiteroid, Galaxy Cyclone, Paleozoic Canadia,... ) so sometimes Grace 's effect will be useless.

You need to consider carefully before using the Grace - Kingdom combo. It is safest to use this combo when you are sure that you can defeat the opponent right that turn to avoid consequences in the following turns. You can research and learn more about how to play many other decks to be more confident when using Grace 's effects.

Vampire Vamp (boss)
R rarity
Vampire Vamp
R rarity
Vampire Vamp

Another way to play Vampire and safer than the Grace – Kingdom combo is to use Vamp . With Vamp , you can capture an opponent's monster with higher ATK than Vamp (usually over 2000 ATK when Vamp is unequipped) as an item for this monster.

Not only that, Vamp is also increased equally with the ATK of the monsters equipped to it ( Vamp can increase to more than 4000 ATK), this helps Vamp be ready to defeat all opponents.

Attack reduction effects affecting Vamp will unintentionally give this monster the opportunity to take over monsters with ATK lower than 2000.

The difficulty when using Vamp 's monster steal effect is that Vamp or another Vampire is normally summoned to the field. Normal summoning Vamp is almost impossible because Vamp requires 2 sacrifice monsters, so this action will uselessly subtract 2 monsters from you.

The best way is to normally summon other Vampires to use Vamp 's effects, but you need to consider and summon appropriate monsters depending on the situation:

  • You can summon Familiar and Retainer without sacrificing, however these two monsters can only activate the effect of adding Vampire cards to your hand if specially summoned.
  • You can normal summon Grace by sacrificing Familiar , Retainer is special summoned from the grave (remember, after being special summoned using the effect of Familiar or Retainer to summon itself to the field, they will removed).

Vampire's Desire and Vampire Awakening (The fastest way to summon Vamp)
R rarity
Vampire's Desire
R rarity
Vampire's Desire
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening

Vamp can be special summoned from the deck with Awakening . Vampire monsters summoned at the end of the turn are destroyed. Use Vamp 's monster steal effect so that at the end of the turn this monster can rise from the grave to the field one more time.

Vampire's Desire can summon Vamp back from the grave. You can use Gozuki, Samurai Skull 's effect to send Vamp to the grave, then use Vampire's Desire to summon Vamp from the grave again.

Vampire's Desire and Vampire's Domain (Maximize Vamp's power)
R rarity
Vampire's Desire
R rarity
Vampire's Desire
N rarity
Vampire's Domain
N rarity
Vampire's Domain

Each different copy of Vamp can steal 1 monster. You can use Vampire's Desire to send the Vamp that used the effect to the grave and call another Vampire from the grave, this way the Vamp from the grave will be summoned back to the field (because when sent to the grave, the Vamp has equipment opponent's monster), Vamp can activate the monster steal effect again when another Vampire monster is normally summoned.

With an effect that allows you to normally summon 1 more Vampire monster of the Domain , your Vamp can steal up to 2 monsters in one turn with the above combo.

Vampire's Desire (key)
R rarity
Vampire's Desire
R rarity
Vampire's Desire

You can send Retainer to the grave with Vampire's Desire . Retainer will summon from the grave and help you get another Vampire spell or trap from the deck.

The previously targeted monster will have a level equal to the Retainer 's level, you can take advantage of this to summon xyz. By summoning xyz using Familiar or Retainer as material, these monsters will not be removed after being summoned by their own effects. You can easily get more goods in the next turns thanks to the available Familiar and Retainer in the grave as well as using Gozuki and Samurai Skull to send other monsters to the grave.

In addition, you can flexibly use Vampire's Desire to change Retainer's level by sending Grace from the deck to the grave to summon xyz 6.

Furthermore, the monster targeted by Vampire's Desire can be any of your monsters, which will make your deck easier to play as you can target your Gozuki or Samurai Skull monsters.



Different deck building directions

Skill: Level Tuning

Can be used if your Life Points are at 2000 or below.

Select 2 monsters on your side of the field and declare a monster level between 1 and 4. The selected monsters' levels will be equal to the number you declared.

This Skill can only be used once per Duel.

 

Using this skill can increase the rate of getting rank 4 from your extra deck as well as help prevent Retainer and Familiar from being eliminated after self-summoning by using them as xyz materials.

Enemy Controller and Vampire Scarlet Scourge (Strategy to capture enemy monsters)
SR rarity
Limited to 1 copy
Enemy Controller
SR rarity
Limited to 1 copy
Enemy Controller
UR rarity
Vampire Scarlet Scourge
UR rarity
Vampire Scarlet Scourge

You can play Vampire in the style of stealing your opponent's monsters with Scarlet Scourge .

The Enemy Controller can be used to sacrifice monsters summoned by Scarlet Scourge and steal an additional monster from your opponent during the battle phase.

You can also sacrifice an equipped Vamp to the Enemy Controller , Vamp can continue to take over 1 more enemy monster.

Vampire Duke and Vampire Kingdom (win condition)
UR rarity
Vampire Duke
UR rarity
Vampire Duke
R rarity
Vampire Kingdom
R rarity
Vampire Kingdom

You can use Duke instead of Grace in the Grace – Kingdom combo.

Use Awakening to summon Duke from the deck when Kingdom is on the field during your opponent's turn. Duke will activate the effect of forcing the opponent to send 1 card from the deck, then Kingdom will be eligible to activate the effect of shooting 1 card on the field.

When there is Duke in the grave, use Takeover to draw Kingdom directly from the deck to the field and then call Duke from the grave.

Vampire Sorcerer (Monsters help you summon Vampires more easily)
R rarity
Vampire Sorcerer
R rarity
Vampire Sorcerer

(first)

If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand.

(2)

You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing .

 

Sorcerer can help Vamp summon normally without sacrificing, Vamp can activate effects immediately after being normally summoned and steal the opponent's monster.

You can also use this effect to summon Duke or Scarlet Scourge and use their effects to summon additional Vampires from the grave.

Deck Template
Level Tuning

Need 7 UR

UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Vampire Duke
UR rarity
Vampire Scarlet Scourge
UR rarity
Constellar Ptolemy M7
UR rarity
Book of Moon
UR rarity
Book of Moon

Main: 25 Extra: 7

UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Gozuki
UR rarity
Gozuki
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
R rarity
Samurai Skull
UR rarity
Vampire Duke
UR rarity
Vampire Duke
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
SR rarity
Vampire Familiar
R rarity
Vampire Grace
R rarity
Vampire Grace
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
SR rarity
Vampire Retainer
UR rarity
Vampire Scarlet Scourge
UR rarity
Vampire Scarlet Scourge
R rarity
Vampire Sorcerer
R rarity
Vampire Sorcerer
R rarity
Vampire Vamp
R rarity
Vampire Vamp
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Book of Moon
SR rarity
Limited to 3 copies
Enemy Controller
SR rarity
Limited to 3 copies
Enemy Controller
SR rarity
Vampire Kingdom
SR rarity
Vampire Kingdom
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
R rarity
Vampire's Desire
N rarity
Vampire's Domain
N rarity
Vampire's Domain
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
SR rarity
Vampire Awakening
R rarity
Vampire Takeover
R rarity
Vampire Takeover
UR rarity
Constellar Ptolemy M7
UR rarity
Constellar Ptolemy M7
R rarity
Digital Bug Rhinosebus
R rarity
Digital Bug Rhinosebus
R rarity
Inzektor Exa-Beetle
R rarity
Inzektor Exa-Beetle
R rarity
Number 18: Heraldry Patriarch
R rarity
Number 18: Heraldry Patriarch
R rarity
Number 45: Crumble Logos the Prophet of Demolition
R rarity
Number 45: Crumble Logos the Prophet of Demolition
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin
SR rarity
Photon Strike Bounzer
SR rarity
Photon Strike Bounzer

   



Epilogue

Hope you have good experiences with the Vampire deck.




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