Wow, Exodia is a monument to Yu-gi-oh!, in addition to the coolness from the anime, the feeling of winning with 5 pieces of Exodia always leaves us with an indescribable feeling. And not long ago Yugi's grandfather was present at Duel Links with the new Skill Exodia and of course it is better than the old skill " Grandpa's card ".
Now I will introduce the Aromage Deck along with the new Skill " The Forbidden Power ". In the past, there were many people who mixed Exodia with Aromage because of Archetype aromage's strong LP recovery and draw but still could not achieve high efficiency. Now with the new skill, this combination is more reasonable than ever.

Exodia Ft Aromage Introduction & Quick Guide
Sections covered in this guide:
Skill
First of all, we have to talk about the Skill part, which will give us a 5-piece magic umbrella
Talking about old skills, our deck originally had 20 cards, the skill "Grandpa's Card" will give us 5 more Exodia bricks, they both thicken our deck and make bricks when in hand.
With this new Skill " The Forbidden Power ", instead of stuffing it into the deck, it will send pieces of Exodia to the grave in 3 different ways with each -1000 LP.
Aromage
Aromage will give us the amount of LP to meet the Skill requirements along with a little drawing ability.
We should probably x1 each card because there will be many cases where we need them.
- Humid Winds : Pay LP to search for "Aroma" Monster, sometimes recover a little LP (Pay 1000 too, do you think it fits the skill? :V)
- Dried Winds: Destroy face-up monsters when recovering LP. The second effect in particular and the card in general are not too effective, but you should still bring x1 just in case.
- When you control an Aroma monster, Garden allows you to gain 500 LP and increase the ATK and DEF of all monsters you control by 500 until the end of your opponent's next turn. This effect is important for activating effects like Aromage Jasmine's early in the game and drawing.
- If you Normal or Special Summon an Aroma monster, this card allows you to gain 1000 LP . Surely it goes without saying that everyone will know that you have to activate this spell first before summoning Jasmine =))) Gardening -> Jasmine = +1000 LP + 1 draw + 1 bonus summon Aromage
- Gardening's second effect allows you to Special Summon an Aroma monster from your deck if your opponent prepares to punch you while your LP is lower than theirs . This is almost a perfect effect to defend or buy time until we have 5 pieces of Exodia, we can special Rosemary to switch opp's monsters to defense, prevent them from attacking and then buff ourselves by 1000 LP, etc. .. (Until I eat cosmic or MST :v)
EXODIAAA And How to win with this deck
PLSSSSS PLEASE READ THIS SECTION CAREFULLY!!
I know no one likes to read too much, so I'll keep it short. You will see that the Aromage part is completely made up of monsters with low ATK, no extras, spells/traps are only support, so to win with this deck we must summon EXODIA.
So please read carefully to win the game, otherwise you will be asked to play this game and write articles :v
* NOTE: A small interesting thing you should know to make it easier to play is that the skill we use is not One Per Turn, each skill's effect can be activated immediately after 1000 life points are deducted. SO IN 1 TURN I CAN ACTIVATE THIS SKILL MAX 3 TIMES AND HAVE FULL 5 EXODIA PIECES UNDER THE GRAVE.
For example: In opp's previous turn, you already set both Humind Winds and Blessed Winds, you can:
- Pay 1000 LP to Search a certain Aroma, send the Aroma monster you searched to the grave with Blessed Winds
- Opp ends opp's turn, when it's his turn, activate the skill and there is Exodia's Head in the grave (because it was -1000LP).
- Recover the Exodia Head from the grave with Dark Eruption , continue to pay 1000 LP with Humid Winds to search (because we have moved to the next turn, we can continue to activate the effect of Humid Winds)
- Activate another skill effect, adding 2 of Exodia's hands to the grave
- Continue using Blessed Winds Pay 1000 LP to revive 1 Aroma in the grave (the card I sent in step 1)
- Reactivate the Skill and get 2 leg pieces in the grave
Dark Eruption is one of the three bricks I mentioned above. Its mission will be to get Exodia's Head from the grave so that it can add 2 legs and 2 arms in the following Skill clicks.
The reason I call it a brick is because if it's in the hand early then it won't really have any effect, the hand is dead.
Epilogue
If you're too bored with the nut meta, try having fun with this deck, it's a lot of fun =))). It looks cumbersome, but it's actually not as difficult to summon EXODIA through this deck as you might think
Wishing you all the best, after all it's f2p, why not try it!!






























