Instructions for Playing Banish Control

Instructions for Playing Banish Control

Warning: get out of here quickly, before you become an animal


Banish Control is a deck with 2 ways to win, 1 is opp being decked out (draining all the deck), 2 is opp surr. Playing the deck is fun and leisurely, but not everything that lights up will flash, because if you do that, the loser is you

To play this deck, you must know how to read (which we don't have), know the weaknesses of the opp deck, know how to calculate carefully and know how to deposit money because this deck has bombs.




Skill

 

Holy Guard (Skill Card) (100%)
UR rarity
Holy Guard (Skill Card)
UR rarity
Holy Guard (Skill Card)

In general, if you punch opp during your turn, you will not receive combat damage. This helps those who attack opp banish opp and will not cause you to lose LP. This skill is used in Amazoness because there is a trap that punches banish and you. no LP loss



Let's Get Out of Here Before It's Too Late

 

Dimensional Fissure (x3)
UR rarity
Dimensional Fissure
UR rarity
Dimensional Fissure

If you place this card and opp doesn't let this card leave the field, all monsters (including yours) sent to the grave will be banned. The good thing here is that some groups, for example Lightsworn, send top deck cards to the grave. For example, Celestia's Tribute Summon will send top deck cards to the grave, but because this card is on the field, that effect will NOT ACTIVATE rather than sending top deck cards to the banish zone.

D.D. Crow (x3)
UR rarity
D.D. Crow
UR rarity
D.D. Crow

Because it's a quick effect used from the hand, even if you're behind, you can still use it to make it difficult for opp (handtrap).


You just need to throw this card into the grave and choose a card in opp's grave, banish it, the strength of this card is that it can end a combo card or when opp bricks, or aim right at opp's choke point, especially guy ml Harp Horror

D.D. Warrior Lady (x3)
UR rarity
D.D. Warrior Lady
UR rarity
D.D. Warrior Lady

is a very dirty card, it finished punching and after the damage calculation phase when this card punched each other with opp, both cards were banned, the dirty thing here is to go immediately and not return to the end phase or anything, That means opp doesn't have a summon, but this one hits the boss. Opp is considered to have abandoned the boss and you only use 1 normal summon.

D.D. Assailant (x3)
UR rarity
D.D. Assailant
UR rarity
D.D. Assailant

Same as the one above, but after punching this card, it is destroyed by battle when fighting with the new opp monster and banishes both of them, of course they go without returning them.

D.D. Warrior (x3)
UR rarity
D.D. Warrior
UR rarity
D.D. Warrior

Well, this guy is just like the others, after punching him, he flies away without returning it, but it's cheaper :)

Ice Dragon's Prison (x3)
UR rarity
Limited to 3 copies
Ice Dragon's Prison
UR rarity
Limited to 3 copies
Ice Dragon's Prison

is an extremely strong card, so strong that when opp turns this card over, all the water flows out


This card jumps 1 opp monster onto your field, with the effect negated, then banishes 1 monster on both players' fields of the same Type (e.g. Dragon, Warrior, Ricardo Milos,... )

This card is strong not only in that it banishes a card from opp's grave and field at the same time, this card is also strong in that the monster summon and banish happen at the same time, meaning the cards "If your opp summon monster, ..." will not work

Bottomless Trap Hole (x3)
UR rarity
Bottomless Trap Hole
UR rarity
Bottomless Trap Hole

trap hole but stronger because it has banish and is not limited. In the past, when banish was banned, there was no banish trigger effect like now, this card is very strong, well, monsters will be banned only after being destroyed by this card. Those who are resistant to destruction like it

Chain Disappearance (x3)
UR rarity
Chain Disappearance
UR rarity
Chain Disappearance

As long as opp summons a monster with 1000 ATK or lower, you ban that monster, then banish all cards with the same name from opp's hand and deck, this will "magic" all of opp's starter copies. , just snatch the hand or thin the deck to make opp more bitter and win faster (because deckout is faster or opp surr faster)



Extra Deck ?

 

Number S39: Utopia the Lightning, Number 39: Utopia and Number C39: Utopia Ray (OTK)
SR rarity
Number S39: Utopia the Lightning
SR rarity
Number S39: Utopia the Lightning
UR rarity
Number 39: Utopia
UR rarity
Number 39: Utopia
UR rarity
Number C39: Utopia Ray
UR rarity
Number C39: Utopia Ray

You're in control but feel like opp is too dominant and about to lose the situation? OTK broadcast makes the game fast. If you miss OTK, you lose, but the game is fast :)

Knightmare Phoenix and Knightmare Unicorn (shoot cards boom boom)
SR rarity
Knightmare Phoenix
SR rarity
Knightmare Phoenix
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn

Well, there are a few cards that are resistant to banish so you need to return them to the deck (Unicorn) or clear the OTK backrow or continue controlling (Phoenix).



Staple

 

What can you do when you're poor?
UR rarity
Decode Talker
UR rarity
Decode Talker
UR rarity
Dark Rebellion Xyz Dragon
UR rarity
Dark Rebellion Xyz Dragon
R rarity
Predaplant Chlamydosundew
R rarity
Predaplant Chlamydosundew
UR rarity
Predaplant Chimerafflesia
UR rarity
Predaplant Chimerafflesia
SR rarity
Limited to 1 copy
Enemy Controller
SR rarity
Limited to 1 copy
Enemy Controller
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin
UR rarity
Caius the Shadow Monarch
UR rarity
Caius the Shadow Monarch

Well, there's something to play, in which the monster cards help you OTK opp easier after controlling, but I recommend controlling 30 cards more, because it's fun (hackers hacked my computer, I'm not an animal).




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