Instructions for Playing Vendread

Instructions for Playing Vendread

Actually, the ritual mechanism of the game is quite boring and lmao when you use a ritual monster in your hand, a ritual spell in your hand and some ingredients just to make a lump of meat and eat raigeki.


but vendread is better than that because it throws the line straight into the grave and then rituals to always launch into battle, has a big body to OTK, doesn't get targeted, cools down, protects the battle phase, searches and mills like a hack

Well, if it's bricked, it's still bricked

Sections covered in this guide:




Skill

 

Master of Rites II (100%)
Card rarity
Master of Rites II
Card rarity
Master of Rites II

skill places a cage for you, when you have a cage you take no damage if a Ritual monster is punched, a Ritual monster cannot be targeted or destroyed by monsters



In general, this is a skill that is both delicious and inexpensive

Level Duplication (Skill Card) and Vendread Striges (Used to be popular but now it's a bit of a flop so I leave it here to show my gratitude)
UR rarity
Level Duplication (Skill Card)
UR rarity
Level Duplication (Skill Card)
R rarity
Vendread Striges
R rarity
Vendread Striges

First you ritual monster use the crow, the crow goes to the grave and shows the ritual monster then jumps up, use the skill on the crow equal to the level of your ritual monster and the ritual plays again, strong combo when OTK



CORE

Rital Beast   "Vendread" Summoned by using this card on the field gains the following effect. I will abbreviate it as (1)

Vendread Houndhorde (x1)
R rarity
Vendread Houndhorde
R rarity
Vendread Houndhorde

Doggy-Chan


has the ability to both throw goods into the grave and jump up to get his own body

with the ability (1) allows you to banish spells/traps of opp's turn, you and opp, both poking away annoying cards and -1 opp's resource each turn

Vendread Revenants (x1)
SR rarity
Vendread Revenants
SR rarity
Vendread Revenants

A bit blunt compared to a dog, the effect of jumping up when destroyed and sent to the grave also has light resistance to OTK, but cannot fight strong OTK like Galaxy-Eyes, the good thing about this one is the effect (1) banish 1 SPECIAL Summoned monster, every turn

Vendread Anima (x0-1)
N rarity
Vendread Anima
N rarity
Vendread Anima

Mainly used to jump the banned Vendread onto the field and the effect (1) is something very terrible if you have a cage that the skill creates, but bringing this one will also increase the brick rate :)

Revendread Origin (x3)
SR rarity
Revendread Origin
SR rarity
Revendread Origin

chad


The special feature of this card is the monster ritual from the grave, and the monster goes to the grave very easily, use samurai skull to throw it and you're done. Because it jumps from the grave, it also has the ability to restore goods, and it also has a protection effect. destroy by banish

Revendread Evolution (x2-3)
R rarity
Revendread Evolution
R rarity
Revendread Evolution

F2P


also ritual from the grave but the monster self-destructs at the end of the next phase turn, but the trick is to throw monsters from the deck to the grave as bait for the ritual, so in theory the thrown monster will get other cards to ritualize (disguised search).

Vendread Nights (x0-2)
N rarity
Vendread Nights
N rarity
Vendread Nights

Searcher and Conveniently have a cost to increase the item in the grave, but they can't search for ritual spells so it's buh buh lmao, and the effect of punching one more time is to punch a monster, meaning it only clears 1 more of opp's monsters, not If you can punch straight at the origin, it's no longer a monster and you can't punch anymore

Revendread Slayer (x2-3)
SR rarity
Revendread Slayer
SR rarity
Revendread Slayer

has the ability to banish cards so that Anima can pick up the banned card, has the ability to search for Ritual Spell (something you can only draw after 3 generations), then throw Vendread monsters from the deck to the grave to jump or get ritualized from the grave, Even though the effect is negated, it's still called Revendread Slayer, not like some other guy

Revendread Executor (x1-2)
R rarity
Revendread Executor
R rarity
Revendread Executor

chad


ATK 3000, make opp only target this card, but with the skill cage, opp cannot target monsters, so => ​​all your cards are not targeted. If this monster is destroyed, search for a Vendread spell/monster/trap from your deck to hand, yes, if you like ritual spell or monster then search, in general this monster is very good.

On the field, he even considers himself Revendread Slayer

What about F2P?

Vendread Battlelord (x0-2)
R rarity
Vendread Battlelord
R rarity
Vendread Battlelord

Choose a type of monster/spell/trap card and opp can't activate cards or effects of the same type, the ATK is so big you can also search for monsters



F2P



Extra Deck

 

Avendread Savior (x1-2 )
SR rarity
Avendread Savior
SR rarity
Avendread Savior

easy to get, named Revendread Slayer when on the field, pick up items from the grave (spells/traps/Vendread monsters from the grave) every turn, because you make opp not target after setting the field, then opp can only use non-target effects or punch you, and this one both reduces opp's ATK to def and punch opp and mills to the grave to get more resources


10/10



Staple

 

Manju of the Ten Thousand Hands (x2-3 )
SR rarity
Manju of the Ten Thousand Hands
SR rarity
Manju of the Ten Thousand Hands

Search the reputation of every ritual deck, search for Ritual monsters or Ritual spells not once per turn :)


Weakness: It's so expensive because the box is on sale for 50% off :/

Samurai Skull (x0-3)
R rarity
Samurai Skull
R rarity
Samurai Skull

The main effect is to throw any zombies that you find annoying, this is a disguised search because the ones thrown like dogs will jump up, ritual monsters will be ritualized in the grave,...

Knightmare Cerberus, Knightmare Phoenix and Knightmare Unicorn (mercenary)
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Phoenix
SR rarity
Knightmare Phoenix
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn

Easy to build, strong ability to destroy boards






lmao no one uses the draw 1 effect with anything so don't care

Code Talker (x0-1)
UR rarity
Code Talker
UR rarity
Code Talker

F2P, it's easy to level up, when you level up 2 guys are free to trigger effects, ATK is good, not destroyed by combat effects so sometimes can resist OTK

Beatrice, Lady of the Eternal, Photon Strike Bounzer and Constellar Ptolemy M7 (Xyz Rank 6)
SR rarity
Limited to 3 copies
Beatrice, Lady of the Eternal
SR rarity
Limited to 3 copies
Beatrice, Lady of the Eternal
SR rarity
Photon Strike Bounzer
SR rarity
Photon Strike Bounzer
UR rarity
Constellar Ptolemy M7
UR rarity
Constellar Ptolemy M7

M7: easy to pick up, pick up your own goods or push back opp monsters, good ATK

Photon Strike Bounzer: easy to get, negate monsters then burn for easy OTK, decent ATK
Beatrice: easy to get, throw 1 card you like to the grave for free, because it's thrown on both player's turns so you can throw up to 2 cards, good DEF, good ATK

Galaxy-Eyes Full Armor Photon Dragon, Number 22: Zombiestein and Galaxy-Eyes Cipher Dragon (Rank 8 )
UR rarity
Galaxy-Eyes Full Armor Photon Dragon
UR rarity
Galaxy-Eyes Full Armor Photon Dragon
SR rarity
Number 22: Zombiestein
SR rarity
Number 22: Zombiestein
UR rarity
Galaxy-Eyes Cipher Dragon
UR rarity
Galaxy-Eyes Cipher Dragon

Number 22: negate card, ATK is as big as a cart wheel, punch it away

Cipher-kun: mainly goes to Full Armor
Full Armor: shoot the card then a 4000 ATK lump of meat rushes into OTK go brrrrrrrrr

Inzektor Exa-Beetle and Digital Bug Rhinosebus (mercenary)
R rarity
Inzektor Exa-Beetle
R rarity
Inzektor Exa-Beetle
R rarity
Limited to 2 copies
Digital Bug Rhinosebus
R rarity
Limited to 2 copies
Digital Bug Rhinosebus

Exa-Bettle: does opp trigger but mainly on Rhinosebus

Rhinosebus: shoot cards without target, sometimes shoot all cards opp go brrrrrrrrrr

Brute Enforcer (jerking loose hands)
SR rarity
Brute Enforcer
SR rarity
Brute Enforcer

If opp doesn't want to lose a card, he must throw a card of the same type :)

Link Disciple and Knightmare Mermaid (Hello Iblee-chan)
R rarity
Link Disciple
R rarity
Link Disciple
UR rarity
Forbidden
Knightmare Mermaid
UR rarity
Forbidden
Knightmare Mermaid

Iblee magic

Vampire Sucker (x0-1)
SR rarity
Vampire Sucker
SR rarity
Vampire Sucker

yes, i want to suck the vampire sucker



This one has many good effects, but mainly takes the draw 1 effect to + resources after you subtract at least 2 resources per opp's turn.

Puzzlomino the Drop-n-Deleter (x0-1)
UR rarity
Puzzlomino, the Drop-n-Deleter
UR rarity
Puzzlomino, the Drop-n-Deleter

Whatever level you want for the ritual, this person will take care of it all

x0-1
SR rarity
The Phantom Knights of Break Sword
SR rarity
The Phantom Knights of Break Sword
SR rarity
Djinn Demolisher of Rituals
SR rarity
Djinn Demolisher of Rituals
UR rarity
Limited to 3 copies
Tour Guide From the Underworld
UR rarity
Limited to 3 copies
Tour Guide From the Underworld
UR rarity
Dante, Traveler of the Burning Abyss
UR rarity
Dante, Traveler of the Burning Abyss

Tour Guide throws a Djinn (banish from the grave as a ritual material, protects the target) holding an ax onto the field, at this point you will have enough for Ritual level 6 or Xyz to produce Break Sword, Dante,...


Break Sword: shoot go card brrrrrrr
Dante: mill 3 (+3 disguised resources), ATK DEF is good, after punching, you can defend yourself so you don't have to worry about being OTK (unless opp is too strong in OTK or punches through)




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