Well, to be honest, I don't think this deck can do much. However, it is an OTK but F2P deck that is very friendly to newbies or those who are bored and want to experience a newer deck.
The deck's art is relatively beautiful but the effects are a bit dull =))). Welp, anyway I hope you guys still like them, watch this tutorial and feel the pile of effs that make you feel like you're playing YGO in 2008 =))

Instructions for playing War Rock
Sections covered in this guide:
Sample deck
Skill
War rock monsters
War Rock Card Searcher when an Earth Warrior monster you control fights after Damage Caculation, will also increase the ATK of other "War Rock" monsters by 200. The card's effect when leaving the field will be summoned. 1 "War Rock" level 5 or higher such as Meteoragon or Mahmud.
Oh my god... we finally have a card with the ability to defend itself... in fact this is the only card in this archetype that has the ability to defend itself.
This card is probably much better than Fortia at being an extender, easily summoned from your other monsters, from there we can XYZ or swarm the field a little more.
Although this is not level 4, you will not need to tribute anything to this card so it is considered similar to level 4 while also allowing you to summon some of the Rank 5 monsters we currently have.
Spell/Trap
Finally, we have a pretty great spell that carries the entire deck. This field spell is a mile ahead of the heroes' Stratos because it even helps you remove large brick monsters from your hand .
This is the only reason I can see why some people might think this deck is a bit competitive compared to other decks.
The traps that reach the top of lettuce are scattered with grapes, both annoying and effective. They make things difficult for our opponents, which we really need because War Rock is quite weak in the defensive department
Each trap has its own discomfort, everyone has probably encountered them and knows their effects, so there's no need to say more :V
Extra deck
Combo
A combat-oriented Deck like War rock really has very few combos to talk about, but I will still point out a few basic gameplay.
Actually, in the popular War rock versions at duel links, Gactos is quite rarely used. But personally, I think Gactos is quite good, helping us easily get xyz rank 4 or Link.
- Activate Mountain, Search 1 war rock level 4. We will search for Gactos if we have another level 4 War rock, or vice versa Search Fortia or Wentos if we already have Gactos in hand
- Normal summon Fortia or Wentos
- Activate Gactos' effect and special summon Gactos on the field
- Summon Number 70 or Dark Rebellion if you have enough ability to kill the enemy or when there are no more war rocks in hand
- (Recommended for stability): we should really summon Heroic or Utopia so we can free summon 1 more war rock from hand to attack or set up the field (if available).
This combo is the most common combo in War Rock, it is not only easy to hit but can also prepare for the next turn:
- Activate Field spell, search metepragon
- Normal summon Fortia
- At the start of the Battle Phase, special summon Meteoragon via the field spell's effect
- Attack, add 1 War rock through Fortia's effect, from here we can search to prepare for the next turn or we can even search for War rock Diginity to ensure safety right in this battle.




























































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