Lunalight or Moonlight is a deck of cards used by the character Serena in the anime Arc-V. In the anime, the deck has a summoning gameplay that combines the deck's main monsters Cat Dancer , Panther Dancer , Leo Dancer with ATK buff supports, attacking multiple times to finish off the opponent. Unlike the anime with the ability to spam many monsters as well as unlimited summoning methods from extra decks, Lunalight is used as an engine in combo decks.
Instructions for playing Lunalight - Part 3, a few small combos of the deck
Sections covered in this guide:
Lunalight Kaleido Chick (Key)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Very important.
- Appears in most deck combos.
- Ability to send Lunalight monsters from deck/extra deck to the grave.
- Is priority for normal summons during the turn.
- Retrieve Polymerization from the grave.
- Prevents effect activation during battle phase.
Lunalight Tiger (Key)
Lunalight Tiger
ATK:
1200
DEF:
800
[ Pendulum Effect ] Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
Very important.
- Appears in most deck combos.
- Lunalight monsters can be revived from the grave.
- Soft opt effect.
Lunalight Yellow Marten (Key)
Lunalight Yellow Marten
ATK:
800
DEF:
2000
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
Very important.
- Appears in most deck combos.
- It is a priority to send to the grave with Kaleido Chick .
- Can help Tiger reuse effects.
- Get Lunalight spells/traps from your deck.
Lunalight Emerald Bird (Key)
Lunalight Emerald Bird
ATK:
1200
DEF:
1000
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
- Helps filter the cards in hand.
- Has the ability to revive Lunalight that is in the grave or is being discarded.
Lunalight Black Sheep, Lunalight Wolf and Lunalight Purple Butterfly (Key)
Lunalight Black Sheep
ATK:
100
DEF:
600
You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".
Lunalight Wolf
ATK:
2000
DEF:
1800
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lunalight Purple Butterfly
ATK:
1000
DEF:
1000
You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
Wolf :
- Provides fusion capabilities.
- Lunalight monsters attack through damage.
Black Sheep :
- Get Polymerization from the deck.
- Retrieve the Lunalight monster from the grave.
- Retrieve the pendulum monster Lunalight from the extra deck.
Purple Butterfly :
- Summons Lunalight from hand.
- Increases ATK.
Lunalight Fusion and Lunalight Serenade Dance (Key)
Lunalight Fusion
Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use 1 "Lunalight" monster in your Deck or Extra Deck as Fusion Material. You can only activate 1 "Lunalight Fusion" per turn.
Lunalight Serenade Dance
When a Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can target 1 of those monsters; apply these effects in sequence. ● Special Summon 1 "Lunalight Token" (Beast-Warrior/DARK/Level 4/ATK 2000/DEF 2000) to your opponent's field. ● That target gains 500 ATK for each monster your opponent controls (even if this card leaves the field). During your Main Phase: You can banish this card from your GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "Lunalight" monster from your Deck. You can only use this effect of "Lunalight Serenade Dance" once per turn.
Lunalight Fusion :
- Fusion of Lunalight monsters, can use materials from deck/extra deck.
- Get it from your deck to your hand thanks to Yellow Marten .
Serenade Dance :
- Summon a Lunalight monster from your deck.
- Helps Lunalight monsters maximize the amount of damage they can deal.
Luna Light Perfume (Key)
Very important.
No support from other Lunalight cards.
- Revive Lunalight from the grave.
- Add the Lunalight monster from your deck to your hand.
- Soft opt effect.
- Cannot search!!!
Lunalight Cat Dancer, Lunalight Panther Dancer and Lunalight Leo Dancer (Boss)
Lunalight Cat Dancer
ATK:
2400
DEF:
2000
2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
Lunalight Panther Dancer
ATK:
2800
DEF:
2500
"Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
Lunalight Leo Dancer
ATK:
3500
DEF:
3000
"Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.
Cat Dancer :
- Easy to summon.
Panther Dancer :
- It's Cat Dancer but no cost.
- Usually costs Kaleido Chick to summon Leo Dancer .
Leo Dancer :
- Anti-target.
- Wide area destruction effect.
Lunalight White Rabbit, Lunalight Sabre Dancer and Lunalight Crimson Fox (Optional)
Lunalight White Rabbit
ATK:
800
DEF:
800
When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position. Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
Lunalight Sabre Dancer
ATK:
3000
DEF:
2600
3 "Lunalight" monsters Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn.
Lunalight Crimson Fox
ATK:
1800
DEF:
600
If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster(s) you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.
Saber Dancer :
- Increases Lunalight monsters by 3000 ATK.
White Rabbit :
- Revive the Lunalight monster.
- Scan spells/traps.
Crimson Fox :
- Protect Lunalight monsters when they are targeted.
- Reduces opponent's monster ATK.
Mini combos 1
Lunalight Kaleido Chick and Lunalight Tiger (Cards in hand)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Tiger
ATK:
1200
DEF:
800
[ Pendulum Effect ] Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
This is a small combo to help you get acquainted with Lunalight.
Implementation steps
Lunalight Black Sheep
ATK:
100
DEF:
600
You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".
Lunalight Yellow Marten
ATK:
800
DEF:
2000
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
Lunalight Emerald Bird
ATK:
1200
DEF:
1000
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
Lunalight Purple Butterfly
ATK:
1000
DEF:
1000
You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, send 1 level 4 Lunalight monster from the deck to the grave as cost (2 best targets to pay the cost of Kaleido Chick 's effect are Yellow Marten and Emerald Bird ).
B3: Activate Tiger from your hand into the pendulum zone, use Tiger 's effect, revive the monster just sent by Kaleido Chick .
Result: on your field there are 3 cards including 2 level 4 monsters and 1 Tiger with pendulum scale 5. After performing this combo, you still have not had any restrictions on summoning, this helps you have You can freely use other link and xyz monsters that are suitable for the deck's strategy.
Comment
Kaleido Chick and Tiger are also the two most necessary combo pieces, and have the highest searchability rate among Lunalight's combos. These two cards also open up more possibilities for the deck to call out other monsters. stronger, which I will mention in the following sections.
Another thing to note is that you need to decide carefully for the normal summon during your turn. Because most normal summons are for Kaleido Chick , you can send 1 more Lunalight monster from the deck to the grave.
Mini combo 2
Lunalight Kaleido Chick and Lunalight Wolf (Cards in hand)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Wolf
ATK:
2000
DEF:
1800
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
This combo helps you understand how Yellow Marten interacts with other cards.
Implementation steps
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Tiger
ATK:
1200
DEF:
800
[ Pendulum Effect ] Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
Lunalight Yellow Marten
ATK:
800
DEF:
2000
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
Lunalight Purple Butterfly
ATK:
1000
DEF:
1000
You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, sending Yellow Marten from the deck to the grave as cost.
Step 3: Activate Wolf from your hand into the pendulum zone.
B4: Activate Yellow Marten 's grave effect to push Wolf from the field back to the hand (with target) and special summon her back to the field.
Result: On your field there are 2 monsters, Kaleido Chick and Yellow Marten , and you have 1 Wolf left in your hand.
Comment
The purpose of this combo is to take full advantage of the pendulum scale of this deck, and of course having Wolf in your hand is the worst case that can happen.
Usually, this combo will be used to reuse Tiger 's pendulum effect. After activating Tiger 's effect, because Tiger 's effect is only "Once per turn: ..." (Soft OPT) instead of the card name effect limit (Hard OPT), you can activate Reactivate that resurrection effect if it is a "different" Tiger , for example, 2 Tigers on either side of the pendulum zone can activate the effect once per scale, or use Yellow Marten to push the Tiger back to your hand and activate. Play this card again as in this combo.
If you make good use of this combo, you can summon up to 3 Lunalight monsters (1 normal summon, 2 uses of Tiger 's effect), giving you a lot of materials to summon powerful monsters. different from extra deck.
Expand combos
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Wolf
ATK:
2000
DEF:
1800
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lunalight Cat Dancer
ATK:
2400
DEF:
2000
2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
Lunalight Yellow Marten
ATK:
800
DEF:
2000
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
Lunalight Panther Dancer
ATK:
2800
DEF:
2500
"Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
You can continue the combo above and summon Cat Dancer .
B5: Activate Wolf from your hand into the pendulum zone again.
B6: Using Wolf 's effect, fusion summon Cat Dancer by removing Kaleido Chick and Yellow Marten .
A small note that Wolf can only use monsters on the field or in the grave as fusion materials, NOT materials from his hand!
B7: Activate Kaleido Chick 's effect when removed, your opponent will not be able to activate the effect in the battle phase this turn.
Comment
Kaleido Chick is a necessary monster in most Lunalight combos, but don't forget that the original purpose of this monster is to help summoned Lunalight monsters fuse into Panther Dancer and Leo Dancer more easily. thanks to her ability to "treat as" fusion materials from her extra deck.
Compared to Leo Dancer , Panther Dancer is easier to summon to the field due to the material requirements of these two monsters. You can also summon Panther Dancer with two cards, Kaleido Chick and Wolf, of this combo.
Mini combos 3
Lunalight Kaleido Chick and Lunalight Wolf (Cards in hand)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Wolf
ATK:
2000
DEF:
1800
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
A simple fusion summon combo.
Implementation steps
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, sending Cat Dancer from extra deck to the grave for cost.
Step 3: Activate Wolf from your hand into the pendulum zone.
B4: Using Wolf 's effect, fusion summon Panther Dancer by removing Kaleido Chick and Cat Dancer .
B5: Activate Kaleido Chick 's effect when removed, your opponent will not be able to activate the effect during the battle phase this turn.
Comment
Lunalight Cat Dancer
ATK:
2400
DEF:
2000
2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
Lunalight Panther Dancer
ATK:
2800
DEF:
2500
"Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
Lunalight Sabre Dancer
ATK:
3000
DEF:
2600
3 "Lunalight" monsters Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn.
Lunalight Leo Dancer
ATK:
3500
DEF:
3000
"Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.
In this situation, if there is another Lunalight monster on the field or in the grave, there are many ways to fusion summon your main force other than using ingredients like the combo above. Depending on the situation, you can use different fusion methods. With each different fusion method, the remaining monsters on the field or in your grave after the fusion is complete will be different.
- Kaleido Chick (effect used) + any 1 Lunalight = Panther Dancer
- Cat Dancer + any 1 Lunalight = Panther Dancer
- Kaleido Chick (send Panther Dancer for cost) + any 2 Lunalights = Leo Dancer
Mini combos 4
Lunalight Kaleido Chick and Lunalight Black Sheep (Cards in hand)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Black Sheep
ATK:
100
DEF:
600
You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".
In this combo, you will have 3 directions depending on the monster sent to the grave by Kaleido Chick 's cost.
If Yellow Marten is sent to the grave
Lunalight Cat Dancer
ATK:
2400
DEF:
2000
2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
Lunalight Yellow Marten
ATK:
800
DEF:
2000
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
Lunalight Panther Dancer
ATK:
2800
DEF:
2500
"Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, sending Yellow Marten from the deck to the grave as cost.
B3: Activate Yellow Marten 's grave effect to push Kaleido Chick from the field back to the hand (with target) and special summon her back to the field.
Step 4: Activate Black Sheep 's effect, discard this card (cost) to add 1 Polymerization from your deck to your hand.
B5: Activate Polymerization from hand, fusion summon Cat Dancer using Kaleido Chick in hand (sent to grave) and Yellow Marten on field (discarded) as fusion materials.
Note that Yellow Marten will be removed if she leaves the field after using the revive effect from her grave.
B6: Activate Kaleido Chick 's effect in the grave, regain 1 Polymerization from the grave to hand.
Result: On the field you have 1 Cat Dancer , in your hand you have 1 Polymerization .
You can continue the combo if you have another Lunalight monster in your hand or on the field.
B7: Continue activating Polymerization from hand, use Cat Dancer and 1 Lunalight monster on the other hand/field, fusion summon Panther Dancer .
If Tiger or Wolf is sent to the grave
Lunalight Wolf
ATK:
2000
DEF:
1800
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. [ Monster Effect ] If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lunalight Tiger
ATK:
1200
DEF:
800
[ Pendulum Effect ] Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
Lunalight Cat Dancer
ATK:
2400
DEF:
2000
2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, sending Tiger/Wolf from the deck to the grave is cost.
B3: Activate Black Sheep 's effect, discard this card (cost) to get Tiger/Wolf from grave to hand (no target).
Step 4: Depending on the monster you put back in your hand, you can continue the combo in the following directions:
- Tiger : Summon Black Sheep again from the grave, now you have 2 monsters to link summon.
- Wolf : Fusion Summon Cat Dancer with Kaleido Chick and Black Sheep .
Mini combos 5
Lunalight Kaleido Chick and Lunalight Blue Cat (Cards in hand)
Lunalight Kaleido Chick
ATK:
1400
DEF:
800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
Lunalight Blue Cat
ATK:
1600
DEF:
1200
If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
Gravity Controller, Brotherhood of the Fire Fist - Tiger King and Fire Formation - Tenki (Other cards)
Gravity Controller
ATK:
1000
LINK-1
Link Arrow:
Bottom-Left
1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
Brotherhood of the Fire Fist - Tiger King
ATK:
2200
DEF:
1800
2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.
In this combo, besides the Lunalight monsters, you need to run 1 Brotherhood of the Fire Fist – Tiger King , 1 Fire Formation – Tenki , and 1 Gravity Controller .
Steps to perform combos
B1: Normal summon Kaleido Chick .
B2: Use Kaleido Chick 's effect, sending Purple Butterfly from the deck to the grave is cost.
B3: Activate Purple Butterfly 's grave effect, remove this monster (cost) to special summon 1 Lunalight monster from your hand.
B4: Currently on your field there are 2 level 4 Lunalight monsters. Use these 2 monsters to summon xyz to Tiger King AT EXTRA MONSTER ZONE.
Extremely important : Tiger King needs to be in EXTRA MONSTER ZONE (EMZ) to continue the combo.
{EMZ are 2 positions added to the player's board from master rule 4, this is where the summoned monsters from the extra deck are placed. In most cases, each player can only use 1 of 2 EMZs (maximum 6 monsters in total), the remaining slot will be reserved for your opponent.}
B5: Activate Tiger King 's effect when summoned, place Tenki directly from the deck on the field.
Step 6: Link summon to Gravity Controller (material: 1 monster that is not a link monster in EMZ) with Tiger King .
B7: Activate Tenki to get Lunalight Tiger from the deck to your hand.
A small note is that Tenki can only search for Beast-Warrior level 4 or lower from the deck. Most Lunalight monsters can be searched with this card except Wolf .
Step 8: Activate Tiger from your hand into the pendulum zone.
Step 9: Use Tiger 's effect to revive Kaleido Chick .
B10: Use Kaleido Chick 's effect, send Yellow Marten to the grave.
Although the effects of monsters summoned by Tiger have been negated, COST is a requirement that must be fulfilled before resolving a certain effect (if any), this action cannot be canceled. negated.
Because Kaleido Chick 's action of sending a Lunalight monster from the deck/extra deck to the grave, COST will still be performed normally even if this monster's effect is negated.
Step 11: Activate Yellow Marten 's grave effect, target and push Tiger's hand to summon this monster from the grave.
Comment
The combo will be paused here, the next steps are up to you to decide depending on your play style and deck construction so you can continue to summon different monsters.
Your yard currently has 1 Gravity Controller , 1 Kaleido Chick and 1 Yellow Marten . Your hand still has Tiger and you can reactivate her effect.
Since there are no summoning limits this turn, you can freely summon other 2, 3, 4 or xyz 4 link monsters.
You can wait for Kaleido Chick to go to the grave to use Tiger and revive this card again, then you can send 1 more Lunalight monster from your deck/extra deck to the grave.
Yellow Marten will be removed after using the revive effect. You can use this monster as material for xyz summon, this will prevent this monster from being removed because this action does not kill her. That “leave field”.
Don't forget that Tenki also gives you a small 100ATK boost on Beast-Warrior monsters.
In this combo, the purpose of summoning Gravity Controller is to send Lunalight monsters as materials for Tiger King to the grave. This is not necessary if you have a better way to send Lunalight monsters to the grave.
Talking about Tenki , this is a searcher card that appears in many strategies, including top tournament decks, and there was a time when Tenki appeared on the board list. But Tiger King , which can help you search for Tenki , is rarely used when Tri-Brigade uses more link monsters than xyz or Zoodiac can summon xyz with just 1 Zoodiac monster.
It seems that besides the pure Fire Fist strategy, Lunalight is the next archetype that can make good use of both Tiger King and Tenki . Besides searching for Tenki to search for Lunalight Tiger instead of Luna Light Perfume , Tiger King also prevents your Yellow Marten from being eliminated after using her revival effect. Furthermore, Tiger King is a relatively good break board. By discarding 1 material from this card (cost), face-up effect monsters on the field other than Beast-Warrior will be effectively negated. Respond until the end of your opponent's next turn.
Conclusion
Above, I have given you a few small combos of Lunalight so you can get familiar with how to play this deck. Thank you for your interest.