The world we live in is millions of years old, and that same timeline has witnessed the emergence, development and fall of many civilizations. However, that does not mean that evidence of the prosperity of those civilizations has been lost. From the great works of ancient Egypt such as the Kheops Pyramid, the Sphinx of Giza,... to the magnificent temples of Maya, ancient Greece and the mysterious stone head statues on Easter Island. , we always have to wonder with wide eyes and wonder how the ancients were able to accomplish those miracles. And today, the legend of their wisdom was once again recreated in Yu-Gi-Oh! in the form of a card clan called "Chronomaly".
Instructions for playing Chronomaly
Sections covered in this guide:
Skill
These are the most common skills used by players in ranked matches:
Gateway to the Another Dimension (Skill Card) (100%)
Gateway to the Another Dimension (Skill Card)
ATK:
0
DEF:
0
Send 1 monster from your Deck / Extra Deck to your Graveyard and change the Level of all monsters on your field to the Level / Rank of the monster you have sent to the Graveyard. If you send a monster to your graveyard from your Deck, you can send 1 monster to your Graveyard from your hand. This Skill will only activate if you begin the Duel with a Deck that follows the conditions below. ● Your Deck / Extra Deck contains no monsters other than "Chronomaly" monsters or LIGHT "Number" monsters. ● Your Deck contains 12 or more "Chronomaly" monsters
A D/D Berformet in the form of a skill card, Gateway to the Another Dimension will change the level of all monsters on your field to the level of the monster sent to the grave, solving the problem of changing levels flexibly to xyz on monsters with higher ranks 3 and 4. In addition, with the effect of sending 1 monster from the deck to the grave, you will be sent 1 more monster from your hand to the grave! This is the way to mill the extra cards in your hand. It could be a Nebra Disk that cannot be used again for the next turn, it can trigger an effect to jump onto the field, or other Chronomaly monster cards to act as bait for Chronomaly City Babylon and Chronomaly Technology , which I will be mentioned in the following section.
Core Card
Chronomaly Nebra Disk (x3 - 100%)
Chronomaly Nebra Disk
ATK:
1800
DEF:
1500
When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.
As a version of Elemental HERO Stratos card specifically for Chronomaly, Chronomaly Nebra Disk can pick up any card named "Chronomaly" from the Deck and put it straight into our hand, a very good combo with Chronomaly Crystal Skull . Note the text of this card: our disc can search for "card" and not just "monster" like Skull so it can make its average ATK of only 1800 skyrocket. up to 2600 ATK thanks to Chronomaly Pyramid Eye Tablet . Although the second effect is not as useful as the first, it is also an important part of the OTK strategy, so having to use 3 is not too difficult to understand.
Chronomaly Crystal Skull (x3 - 100%)
Chronomaly Crystal Skull
ATK:
900
DEF:
600
If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.
The second Searcher in our deck. With the fastest effect among searchers (just discard it to be added), plus a small bonus that can pick up our card from the grave to hand, all with the very simple condition of controlling 1 "Chronomaly". "monster, Chronomaly Crystal Skull truly deserves to be one of our most valuable cards, second only to Chronomaly Nebra Disk in importance. With Chronomaly Nebra Disk and Chronomaly Crystal Skull , you can almost get everything you need right from turn 1. Because of that importance, we will have to use 3 in the deck.
Chronomaly Crystal Bones (x3 - 100%)
If Chronomaly Nebra Disk is the version of Elemental HERO Stratos , then this is the version of Cyber Dragon just for us, but with 1 superior point over the original version: If Bones is summoned with its own effect, it will create Instantly summon another Chronomaly from your hand or grave! Normally, you would prefer to summon from the Graveyard because it's +1 without too many conditions. It is also an indispensable piece in our OTK combo, a great card to draw on when you are in a top deck situation, so the number 3 is very suitable for it. Furthermore, you can always search for it straight from the deck via Chronomaly Nebra Disk and Chronomaly Crystal Skull.
Chronomaly Moai (x2 - 90%)
1 card is not too bad, gives us 1 "free" Material for 1 Rank 5 summon and is a piece in our OTK combo, possesses the ability to self-jump without chaining so owning it on the field is not difficult. , however its brick potential is quite large so the number 2 is enough for this card.
Chronomaly Mud Golem (x1 - 80%)
A card without restrictions that can be used on the field, providing penetrating attack capabilities for the entire Chronomaly army. Chronomaly Mud Golem is a piece that can be considered to increase the OTK ability of the deck. However, because there is no ability to jump onto the field, holding 2 or more copies in your hand will be extremely dangerous, so the number 1 is enough for this card.
Spell/Trap:
Besides Superheavy Samurai, there is no deck that doesn't use trap magic :>
Chronomaly Pyramid Eye Tablet (x1 - 80%)
Can be searched by Chronomaly Nebra Disk , it can turn our disc into a 2600 ATK beater that can Normal Summon, enough to deal with some current bosses - in addition, the 800 ATK it gives to Chronomaly Others should not be underestimated, enough to turn them into mini beaters capable of creating a significant amount of damage. However, as mentioned in the cards above, "if you hold too many, you will brick" so playing 1 is enough.
Chronomaly Technology (x1 - 100%)
Chronomaly Technology
Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters.
There is only 1 copy in the current game and this card has some mixed opinions. On the one hand, it has the ability to add cards outside the archetype for us, helping the whole deck possess more effective OTK abilities. However, on the other hand, this card is extremely easy to cause dead hands in the first turns because it cannot pay the cost that this card requires and completely locks the "toolbox" in our extra deck, only being able to summon Chronomaly. . But even so it is still a +1 card, and since it can be searched by the effect of Chronomaly Nebra Disk , playing the maximum number of this card is necessary.
Chronomaly City Babylon (x0-1 - 40%)
Basically, Chronomaly City Babylon is the only card besides Chronomaly Crystal Bones and Chronomaly Crystal Skull that allows us to consistently reuse resources from the Graveyard, which helps in the mid and late stages. Our game is less stressful about resources. However, in most cases you won't need its effect that much and with Chronomaly Crystal Bones and Chronomaly Crystal Skull you already have more than enough ways to recycle resources. Its usefulness in the Deck depends greatly on the amount of Chronomaly you use in the deck, and because it forces us to use EARTH Chronomaly, whether or not to use it depends on the player's wishes.
XYZ Bosses
Chronomaly's bosses, in terms of ability, of course will not be equal to other cards of the same age, but that does not mean that they are too weak for us to use.
Number 36: Chronomaly Chateau Huyuk (x2 - 90%)
Number 36: Chronomaly Chateau Huyuk
ATK:
2000
DEF:
2500
2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.
It's a card that speeds up our OTK combos a lot. By detaching 1 Overlay Unit, Number 36: Chronomaly Chateau Huyuk can reduce the attack of any monster on the opponent's field to Zero (0). With the second effect, by sacrificing 1 Chronomaly monster you control, number 36 will also destroy the monster whose attack power was changed from the original through the first effect. In addition, because both effects of this card are Quick Effects, the opponent will have to spend quite a bit of resources to overcome this snowball. Although it has somewhat strict summoning conditions (2 level 4 "Chronomaly" monsters), with our deck, spamming Number 36: Chronomaly Chateau Huyuk becomes easier than ever.
Number 6: Chronomaly Atlandis (x2 - 90%)
Number 6: Chronomaly Atlandis
ATK:
2600
DEF:
3000
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
And this is our boss: a giant stone man covered in lava standing tall on the ground, capable of throwing large meteorites into the world using thousands of volcanoes on his body. When reading at a glance its effect, although it seems a bit weak, it is the center of an entire OTK strategy. That's right, Number 06: Chronomaly Atlandis is a mobile OTK machine! Possessing quite a huge attack power (2600 - surpassing the attack power of the Black Witch) and an effect that turns an xyz monster in the grave into magic to equip yourself, while increasing ATK by half. The attack power of equipped monsters on himself, our giant will reach 4000 attack power with basic combo, ready to rush to punch the toughest monsters! Although the second effect is not used too much, dividing the opponent's life points in half might do the trick!
Extra Deck
As introduced in the first part, Chronomaly has a very flexible Extra Deck toolbox thanks to the ability to use a very large number of Xyz Monsters ranging from Rank 3 to Rank 5, but unfortunately we only have 3 spaces for all those toolboxes. And here are some typical monsters commonly found in an Extra Deck of Chronomaly:
Number 25: Force Focus (x1-2 - 80%)
Number 25: Force Focus
ATK:
2800
DEF:
2400
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
It is important to repeat three times, Chronomaly can take advantage of its Extra Deck toolbox to summon xyz monsters with ranks from 3 to 6, coincidentally, Force Focus brings almost everything that our artifacts need. First, Number 26: Force Focus has a rank of 6, so this camera is an extremely great target for our skill - Gateway to the Another Dimension ! By sending Force Focus itself to the grave, increase the level of all monsters on the field to 6, XYZ to Number 06: Chronomaly Atlandis and Atlandis will pull Force Focus into an equip spell for themselves, or can also use the monsters themselves. level 6 to xyz to get a second Force Focus ! A common OTK combo among Chronomaly players. Second, with the effect of number 26, it will disable the ability of a level 5 or higher monster on the opponent's field, helping to overcome annoying bosses like Bloom Diva the Melodious Choir or Gaia The Magical Dragon of Champion. 1 easy way. As for the number, it depends on the user's preference, but for me, I will play 2 to be able to overcome bosses in the following turns.
Number 39: Utopia and Number C39: Utopia Ray (x0-1 - 50%)
Number C39: Utopia Ray
ATK:
2500
DEF:
2000
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
The effectiveness of this couple is probably beyond debate. Number 39: Utopia, in addition to using the famous Moon Barrier to block up to 2 attacks, "wings of hope" can also Chaos Up to Number C39: Utopia Ray with the ability to reduce the attack of opponent monsters. Play 1000 and increase this card's attack by 500 until the end of the turn, resulting in an extremely quick flip. Pay attention to the summoning conditions of both - they are both level 4 monsters, completely satisfied with what Chronomaly possesses. Can be summoned through 2 Chronomaly monsters and the Gateway to the Another Dimension skill.
Gorgonic Guardian (x0-1 - 50%)
Gorgonic Guardian
ATK:
1600
DEF:
1200
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Since both Chronomaly Crystal Bones and Chronomaly Crystal Skull are Rock-Type, that opens up the possibility for us to use a pretty interesting tech card. Having the ability to negate any effect of an opponent's monster during both players' turns, plus reducing ATK to 0 in the same turn, this card will make the opponent much more cautious in their play. them to be able to "avoid" its effects. Use according to preference.
Number 61: Volcasaurus (x0-1 - 40%)
Number 61: Volcasaurus
ATK:
2500
DEF:
1000
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
A rank 5 monster possesses the ability to bombard opponent monsters and cause damage equivalent to the original attack of the destroyed monster. It can be added to the deck to combine with Number 06: Chronomaly Atlandis to provide additional More excellent OTK capabilities. Its only restriction is that you are not allowed to attack during that turn, but it is not too expensive with its heavy destruction ability.
Tech Card
Cosmic Cyclone and Mystical Space Typhoon (x1-3)
Chronomaly has the ability to flexibly rotate to create a series of monsters to execute OTK strategies, however, Chronomaly itself has no support in protection and is extremely afraid of decks that play heavy spells/traps. MST and CC will help you clear the way for pre-set traps to comfortably launch combos without fear of being harassed by your opponent's annoying cards.
Book of Moon (x1-3 - 60%)
One of the strongest spells in the game, this magic card has the ability to break the opponent's combo, destroying monsters with annoying disruptions that are waiting for us to activate effects or protect. monsters on your field from the effects of targeting your opponent's face-up monsters. An extremely powerful tech card and should be in the deck.
Treacherous Trap Hole (x2 -80%)
A trap card allows you to target 2 monsters on the field and destroy them with the only condition that there cannot be any trap cards in the grave! An extremely horrifying ability to devastate a wide area that not many leaves possess this destructive ability. However, pay close attention to the text of this card: TTH will destroy monsters without knowing if the target is face-up or Face-down, so Book Of Moon will not be able to protect, so save Pay attention to situations where you use your card.
Forbidden Lance and Forbidden Chalice (depending on the case)
With Chalice, it will increase the selected monster's attack by 400, but in return, their effects will be nullified. You can use this card to negate the effects of the opponent's monster, or play it differently. more to turn the Nebra Disk into a 3000 atk beater at level 4, ready to punch monsters like Blue-Eyes...
Combo
Chronomaly's Combos are actually quite easy to understand, but the effectiveness they bring is not small.
Number 6: Chronomaly Atlandis and Chronomaly Nebra Disk (1 Card Combo burn turn 1)
Number 6: Chronomaly Atlandis
ATK:
2600
DEF:
3000
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
Chronomaly Nebra Disk
ATK:
1800
DEF:
1500
When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.
B1: Normal summon Chronomaly Nebra Disk.
Number 36: Chronomaly Chateau Huyuk and Chronomaly Nebra Disk (1 Card Combo disrupts the opponent turn 1)
Number 36: Chronomaly Chateau Huyuk
ATK:
2000
DEF:
2500
2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.
Chronomaly Nebra Disk
ATK:
1800
DEF:
1500
When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.
B1: Normal summon Chronomaly Nebra Disk
summary
Chronomaly is not a very strong deck to play at the present time when the clan bosses seem quite incompetent against current meta monsters, however, this is still an interesting and worth playing deck for everyone. people, especially duelists who love to explore and visit famous monuments :>