Instructions for playing Railway

Instructions for playing Railway

A deck that has been in tier 3 for quite a long time, even reaching Tier 2. Sadly, it was recently pushed out of the tier. However, Railway is still a very strong and worth playing deck, always ranked among the top decks used by many high-ranking people (there is also super cute Anna :3)

The deck's strengths are spamming out very aggressive level monsters, Xyz abilities, clearing the opponent's field and OTKing enemies with XYZ monsters ATK 3000-4000. In addition, recently in the new box there is a Link support that is very good for Railway, both defensive and offensive, which is what helps this deck to level up. In addition, virtual skills give us monsters with up to 2800-3000 ATK to punch opponents to death if they have nothing to stop them.

As for the weakness, like all ATK decks, having their combo interrupted is a really annoying thing, sometimes expectations and 3 MSTs are not enough, so facing those who play games with 3 backrow sets, I have to suffer. First think about using the deck's destruction ability appropriately.

Overall rating: 8/10




Skill

 

Unstoppable Train! (Skill Card) (100%)
UR rarity
Unstoppable Train! (Skill Card)
UR rarity
Unstoppable Train! (Skill Card)

A perfect skill for Railway that can also be used Twice per Duel. We can easily see that the deck is heavy with level 10 bricks, so this skill has helped us relieve the burden and summon one of them easily (normal summon without sacrificing) and From there, activate the effects of other cards to special summon on the field.

In many cases (even I was punched) I lost frustratingly because of this skill. Many times when you think the opponent can't do anything more, they activate the skill and summon a huge monster with 3000 ATK and shut you down :v. That's also the reason this skill is used 100%



Core

 

Heavy Freight Train Derricrane (x3)
UR rarity
Heavy Freight Train Derricrane
UR rarity
Heavy Freight Train Derricrane

Has high ATK and DEF, but it is mainly used as an Xyz support because it can special summon itself when you summon another monster. Its specialty is that it can destroy a card your opponent controls when it is detached as Xyz material and not once per turn.

If used to Xyz on Gustav Max, you can use Gustav Max's effect to deal 1000 damage and activate Freight Train's effect to destroy your opponent's monster so you can attack directly with Gustav Max to OTK. With Flying Pegasus, you can create Abyss Dweller if you need to detach an effect quickly so you can destroy a card your opponent controls on their turn.

Its ATK and DEF will be halved if special summoned from its own effect, but you can reset the stats by using Chalice or Book of Moon on it if needed. If you have no other monsters in your hand, you can use the skill to summon this monster on the field and it will still be a good beater because of its high ATK.

Ruffian Railcar (x1)
N rarity
Ruffian Railcar
N rarity
Ruffian Railcar

This card's 250 Effect effect is usually not used except on turn 1 because you cannot proceed to the Battle Phase if you use this effect.

The main purpose of this card is to special summon through the Field card, then it will be level 10. Then we can easily Link or Xyz, send it to the grave and we will have 1 free search. end of turn. In addition, level 4 or 1800 Atk is also quite ok when on the field to fight or to Xyz rank 4 instead of rank 10.

I can already smell the turn 1 play card when I hear it, right =))

Super Express Bullet Train (x3)
SR rarity
Super Express Bullet Train
SR rarity
Super Express Bullet Train

Another special summon monster to help us Xyz, but this special summon is more flexible than Freight Train because you can do it if you already have a monster on your field instead of having to summon Another monster.

It has high ATK but has a major limitation if you want to attack. Using the skill makes it a high attack Beater through a simple normal summon, but only lasts for one turn. Using Chalice on it will also work if you need it to attack without sacrificing your other monsters.

The final effect restores a card to your graveyard. If you have no other monsters in the graveyard, make sure to detach another monster you used to Xyz instead of this being the first card. A good card to recover is usually Flying Pegasus because it is basically an Xyz support card, allowing you to continuously summon rank 4 or 10.

Night Express Knight (x1 )
UR rarity
Night Express Knight
UR rarity
Night Express Knight

Another Monster can be summoned normally without skill so you can use Freight Train and Bullet Train.

It has 0 if summoned normally without the skill, but you can use Chalice on it to become 3400 ATK, which will reset it to 3000 the next turn.

Flying Pegasus Railroad Stampede (x3)
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede

Flying Pegasus becomes an Xyz card if you have at least one monster in your grave, but it's still useful even on your first turn because Freight Train and Bullet Train can special summon themselves to help create Xyz.

The other Machine monsters are all level 10 to make rank 10. This is the only low level monster that can be properly summoned and having this allows you to Xyz rank 4 for more options in the Extra decl. The monster revival effect is also very useful, so you can bring back the Freight Train again as a material to detach and activate its destruction effect.



Spell/ Trap

 

Revolving Switchyard (x3)
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard

A field card has the ability to search for the Railway deck, but with the condition that one card in hand must be discarded. In addition, it can also help us easily Xyz rank 10 through its first effect. We can use it to special Ruffian or Flying Pegasus, swarm monsters and can create many ways to play.

Mystical Space Typhoon (x3)
UR rarity
Mystical Space Typhoon
UR rarity
Mystical Space Typhoon

This deck doesn't really handle being interrupted by backrow very well, so giving this deck x3 MST can help ensure that you can play more safely. Coupled with Freight Train's effect from something like Abyss Dweller, you'll be able to destroy multiple cards during your opponent's turn.

Treacherous Trap Hole (x1)
SR rarity
Limited to 1 copy
Treacherous Trap Hole
SR rarity
Limited to 1 copy
Treacherous Trap Hole

Hitting 2 targets with 1 arrow, shooting 2 enemy monsters is very difficult, preventing them from summoning XYZ or even Link. The weakness of this card is that it is limited to 1 and is difficult and unlucky to mix with other traps. In addition, there must be 2 or more monsters on the field to activate its effects.

Book of Moon (x2-x3)
UR rarity
Book of Moon
UR rarity
Book of Moon

Unlike the remaining techs, Book of moon is quite useful for Railway. In addition to preventing the opponent from playing the game, we can use it on the monsters we specially summon, such as Night Express Knight. On my next turn, we turn over and there will be a Night Express Knight with 3000 ATK/Def instead of 0 like when we first special summoned it.

Compulsory Evacuation Device (x1-x2)
UR rarity
Limited to 3 copies
Compulsory Evacuation Device
UR rarity
Limited to 3 copies
Compulsory Evacuation Device

Kick 1 monster's ass on the field immediately. With the current situation, if meta decks are Link, other techs such as Floodgate, Book of Moon, E controller,... will be useless against Link monsters. This card will be the best choice to interrupt the enemy's combo.

Because of its strength, it has Limit 3. One more thing is that we can only get it through Selection Box.



Extra

 

Superdreadnought Rail Cannon Juggernaut Liebe (x2)
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe

You can XYZ Summon Juggernaut Liebe directly using a rank 10 Machine Xyz monster like Gustav Max or Skypalace Gangaridai. Juggernaut Liebe will have 6000 ATK due to its effects with multiple attacks on monsters your opponent controls if it has at least 2 Xyz Materials. Note that additional attacks are only available when attacking monsters, and after defeating those monsters, you cannot attack directly.

Superdreadnought Rail Cannon Gustav Max (x1)
UR rarity
Superdreadnought Rail Cannon Gustav Max
UR rarity
Superdreadnought Rail Cannon Gustav Max

The deck's main Xyz monster comes with a level 10 monster. It can deal up to 1000 Effect damage and has 3000 ATK, enough to OTK if you can attack directly.

You will have a better chance of OTK if you use Freight Train as one of the Xyz materials.

Double Headed Anger Knuckle (x1)
UR rarity
Double Headed Anger Knuckle
UR rarity
Double Headed Anger Knuckle

The new support for Railway is also the only link card in the deck. The first effect of Double Headed Anger Knuckle is an effect that sacrifices resources in exchange for a level 10 Machine on the field.

We can use this card to satisfy the eff's condition, then we can bring it back the next turn with its second effect.

Skypalace Gangaridai (x2)
R rarity
Skypalace Gangaridai
R rarity
Skypalace Gangaridai

Skypalace Gangaridai has a card removal effect with an additional 500 damage. You can then Xyz Summon Juggernaut Liebe with this card to help ensure a quick game, rather than giving your opponent another turn to cumback.

Abyss Dweller (x1)
UR rarity
Abyss Dweller
UR rarity
Abyss Dweller

Has a quick effect to detach XYZ material, you can use this card to detach Freight Train so you can destroy 1 of your opponent's cards on their turn as a way to cause disruption.

Dweller also helps us against decks that rely on activated effects in the grave, however we do not have WATER-attribute monsters in the deck, so Abyss Dweller will only have 1700 ATK.

Steelswarm Roach (x1)
SR rarity
Steelswarm Roach
SR rarity
Steelswarm Roach

XYZ rank 4 can also activate effects during the opponent's turn, preventing some types of special summons (of course we will separate Freight Train when making XYZ material and add 1 turn of Destroy).



Other cards options

 

Monster Reborn (x1)
UR rarity
Limited to 1 copy
Monster Reborn
UR rarity
Limited to 1 copy
Monster Reborn

To help us have another beast on the field. Using this card to revive Flying Pegasus will also activate its effect to bring another monster back from the grave, making it a good upside cumback card.


(So ​​it's not easy for it to be limited to 1 in virtual alime :v)

Book of Moon (...)
UR rarity
Book of Moon
UR rarity
Book of Moon

Harassment and combo break tools are very useful for stopping opponents. Additionally it can also be used on your own monster to avoid target cards like Karma Cut or to reset your own monster's ATK/DEF.

Forbidden Chalice (...)
SR rarity
Forbidden Chalice
SR rarity
Forbidden Chalice

To negate your opponent's monster EFF, but you can also use this to offset the disadvantages of Freight Train, Bullet Train and Express Knight.

Unlike Book of Moon, you can use this card in the Damage Step to reset your monster's ATK/DEF to trick your opponents into attacking you without thinking clearly.

Fiendish Chain (...)
UR rarity
Fiendish Chain
UR rarity
Fiendish Chain

Prevents combos, however it can be canceled if your opponent chain removes Spell/Trap with quick eff. This card also cannot prevent chained monsters from being used as Synchro, Xyz or Link materials (that's why warning points are more favored).

Xyz Reborn (.)
UR rarity
Xyz Reborn
UR rarity
Xyz Reborn

Since this is an XYZ focused deck, there's a good chance we'll be using this card in a bloody battle. Xyz Reborn can bring back Gustav Max with 1000 damage dealt or Juggernaut Liebe with 6000 ATK.

Xyz Reborn (.)
UR rarity
Xyz Reborn
UR rarity
Xyz Reborn

Since this is an XYZ focused deck, there's a good chance we'll be using this card in a bloody battle. Xyz Reborn can bring back Gustav Max with 1000 damage dealt or Juggernaut Liebe with 6000 ATK.

Barrage Blast (.)
SR rarity
Barrage Blast
SR rarity
Barrage Blast

Barrage Blast is a good Continuous Trap with many Destroy effects if you control an Xyz Machine Monster with at least 2 Xyz Materials.

The second effect deals additional damage when your Xyz machine Monster is destroyed by battle or by an effect. In the case of this Deck, the specific amount of damage will be as follows:

  • Number 27: Dreadnought Dreadnoid (Rank 4): 400 Dmg
  • Gustav Max & Skypalace Gangaridai (Rank 10): 1000 Dmg
  • Juggernaut Liebe (Rank 11): 1100 Dmg

Number 27: Dreadnought Dreadnoid (.)
R rarity
Number 27: Dreadnought Dreadnoid
R rarity
Number 27: Dreadnought Dreadnoid

ATK and defense effects are good for us to survive. Bring it out if your opponent only has 1 monster on the field that you know you can overcome. Destroying monsters in battle will allow you to summon a rank 10 Xyz, which can be used to summon Superdimensional Robot Galaxy Destroyer or Gustav Max with 3 ingredients.

Superdimensional Robot Galaxy Destroyer (.)
SR rarity
Superdimensional Robot Galaxy Destroyer
SR rarity
Superdimensional Robot Galaxy Destroyer

This is a monster that can Xyz Summon with 2 monsters using Dreadnought Dreadnoid's effect.

It has very high attack power and a good effect that can wipe out the opponent's backrow. But it's not very reliable because your opponent can use their Spell/Trap before this effect is activated.

Heavy Armored Train Ironwolf (.)
UR rarity
Heavy Armored Train Ironwolf
UR rarity
Heavy Armored Train Ironwolf

Train Ironwolf's effect will allow 1 of your Machine monsters such as Juggernaut Liebe (6000 ATK with effect activated) or Gustav Max (3000 ATK Stats) to attack your opponent directly to inflict a large amount of damage.

Number 70: Malevolent Sin (.)
SR rarity
Number 70: Malevolent Sin
SR rarity
Number 70: Malevolent Sin

Very useful because it can help you win the match easily. Along with Freight Train's effect, you will be able to remove 2 monsters during the turn to help attack directly




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