Mermails (also known as Mermail Atlanteans) is a toolbox deck that focuses on taking advantage of the effects of Atlantean monsters and the effects of Mermail monsters. Most of Mermail's effects involve special summoning or searching by discarding a Water monster from hand, while Atlantean's effects involve destroying face-up or face-down cards on the field when Water monsters are discarded. When the two archetypes combine, it will be able to help us end the game very quickly by plowing through the field and continuously taking out the opponent's cards.
According to the recent tier list, this is a deck with high potential to level up, comparable to Salamangreat or Odd-eyes.

Instructions for playing the Mermail deck
Sections covered in this guide:
Skill
Core
When we talk about Shark in Duel Links, we will immediately think of this card. It is almost the soul of the deck, a combo opening card, expanding combos for both Synchro, Xyz, Link:
- Synchro: Summon Diva, Diva's active effect brings Infantry from the deck, then Infantry gives us one more normal summon of the level 4 monster Sea-Serpent, using the last 3 monsters we can Synchro out Trishula /Ravenous
- XYZ: Use Diva to bring out Heavy Infantry, from there Xyz rank 2 or use skills to xyz rank 4
- Link: summons Heavy Infantry, Link produces Marincess Coral Anemone
You can special summon this card from your hand by Discarding 2 Water-type monsters. By discarding Atlantean Marksman, Heavy Infantry or Mermail Abyssgunde you can get back some resources to compensate for what you invested to summon AbyssMegalo.
When you special summon AbyssMegalo with its own ability, Mermail Abyssmegalo allows you to add 1 “Abyss-” Spell / Trap card from your Deck to your hand.
A deck of cards spams many, strong monsters and what we need are monsters from the Extra deck, so giving these 3 equip cards will depend on your feelings and preferences. Each card has a unique ability:
Unlike Abyssmegalo, Abyssteus only requires you to discard a WATER monster to Summon, furthermore it allows you to add a level 4 or lower “Mermail” monster from your Deck to your hand when it is Summoned by this way. Effectively, you summon it without losing resources, and you can even gain advantage on the discarded monster's effects.
Extra deck
Banish up to 3 cards your opponent controls when it is Synchro Summoned. In addition, this card's discard effect allows us to immediately summon 1 Trishula Dragon from Extra or Graveyard (with 3300 ATK) and reduces the opponent's monster's ATK by half, which will help us prevent the opponent from OTK. .
The god "Osiris" of the hacking saint Yugi is a bit strange now :v, 1 level 9 Synchro card has the same effect as "Slifer the Sky Dragon" with max 2 free card draws when this card is Synchro summoned. The ability to Quick play to destroy is also very strong when used even in the opponent's turn. When discarding like that, we will immediately think of Atlantean monsters, right :v
Weakness
- Currently, as far as I can see, this is still a pretty thin deck, vulnerable when most players end up running out of resources after comboing. So playing cards like "Drowning" or "Wall Of D" can cause us to completely collapse
- Atlantean Marksman is not enough to destroy the opponent's Backrows, but we don't have too many slots for backrow-destroying cards like Cosmic or MST.
Other cards can be substituted

































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