We've got some really tough new toys: MIRRORJADE THE ICEBLADE DRAGON and BRANDED FUSION – the ones we've been waiting for. This deck isn't just powerful, it's a work of art in its brutality. So, let's dive right in!

How to play Branded Despia
Sections covered in this guide:
Skill
Although not a new skill, it's the reason why Branded Despia is currently dominating the game. This skill not only unbricks bad hands but also provides a ton of free advantages.
1. "Switch Track" & "Take the Field" Effect (Turn 1 & 2)
Instructions: Show one Despia or Branded Opening monster from your hand, then return any card from your hand to your deck.
Award:
Add 1 Despia or Branded Opening monster from your deck to your hand (Optional).
AUTOMATICALLY add the Field: Despia, Theater of the Branded cards from the deck to your hand.
Why is it so powerful? You trade one junk card for one core combo card AND get an extra Environment card as a bonus. It turns "dead" hands into full-field combos.
2. The "Going Second Boost" Effect
Instructions: If you move second (your opponent has a monster), you are allowed to activate an additional effect.
Reward: Send 1 Despia monster from your Deck to Graveyard -> Instantly add Branded in Red from outside (or from your Deck) to your hand.
=> This is really dirty play. You've just set up the graveyard (throwing Tragedy or Ad Libitum into it), and you immediately have the strongest Quick Spell card in the game to "turn the tide" during your opponent's turn.
3. Conditions (Restriction)
You cannot Special Summon monsters with a Level, EXCEPT: Fallen of Albaz , Despia monsters, and Level 8 or higher Light/Dark monsters.
In simpler terms: Playing pure Branded Despia won't affect anything. Feel free to play!
In short: This skill ensures you'll never be short of Fusion environments, and when you're behind, it gives you the key to destroying your opponent's altar. Don't forget to activate it every game!
Monsters in the Main Deck
When sent to the graveyard or banished after being used to summon Fusion, allows for the Special Summon of a Level 8 or higher Fusion monster or a Despia monster. From the graveyard, the chances of resurrection increase.
Spell/Trap
This card accomplishes two extremely important things:
Discard one card from your hand (ideally, discard TRAGEDY ) to Special Summon ALUBER from your deck. (Combo: Discard Tragedy -> Summon Aluber -> Aluber summons Spell -> Tragedy summons a monster. Great deal!).
Protection: If one of your Fusion Monsters is about to be destroyed by a debuff, you can banish this card from the Graveyard to save it. This is extremely important when battling BLUE-EYES (which blocks MAJESTY ) or in deck-matching matches.
Combo
COMBO 1: "BRAIN HACK": SELF-EXPELLING TO BECOME STRONGER (TURN 1)
This is the standard combo to help you set up the "6 Disruptions" pitch.
Remember to activate the Skill to search for the missing cards.
Step 1: Start up
Activate BRANDED OPENING , discard TRAGEDY -> Call ALUBER .
Tip to counter Skull Meister: Activate TRAGEDY (Chain 1) then ALUBER (Chain 2). The opponent will be unable to negate Tragedy.
ALUBER searches for BRANDED FUSION (or BRANDED LOST if Fusion is already present). TRAGEDY searches for AD LIBITUM .
Step 2: Use BRANDED FUSION
Send FALLEN OF ALBAZ and NIBIRU (or a Light monster) from your Deck to the Graveyard.
Summon ALBION THE BRANDED DRAGON .
Step 3: ALBION Effect
The main banishment is ALBION on the field and FALLEN OF ALBAZ in the grave.
Summon MIRRORJADE THE ICEBLADE DRAGON .
Step 4: The "Infinite IQ" processing phase
Activate MIRRORJADE 's effect: Send 1 Fusion from the Extra Deck to the Graveyard (select the 2nd ALBION ) to banish 1 monster.
But wait! We're going to DEPORT our MIRRORJADE MAINLY .
Why? Sounds silly, right? But we need to send ALBION to the Graveyard to activate the End Phase effect, and we need MIRRORJADE in the banishment zone to revive it (reset its effect).
Step 5: Activate the THEATER Environment
Combine ALUBER on the field + AD LIBITUM in hand.
Summon MASQUERADE THE BLAZING DRAGON .
Step 6: Resurrect the Boss
When used as Fusion material, AD LIBITUM activates: Revives 1 Level 8+ Fusion that has been banished.
Welcome back, MIRRORJADE ! (Its banishment effect has now been reset, ready to fire another shot).
Step 7: End Phase
ALBION from Graveyard activated: Directly place BRANDED RETRIBUTION (or BRANDED IN RED ) from the Deck onto the field.
END BOARD ANALYSIS - "A NIGHTMARE"
At the end of your turn, what do you have? A disgusting "garbage dump" for your opponent with 6 interruptions :
MIRRORJADE (On the field): Banish 1 opponent monster (non-target).
MASQUERADE (On the field): Each time an opponent breathes (activating the effect), they lose 600 LP. Burn health to death!
BRANDED RETRIBUTION (Set): Negates a Special Summon (by returning 2 Fusion cards from the graveyard to the Extra Deck - we already have plenty of Fusion cards in the graveyard).
TRI-BRIGADE MERCOURIER (In hand): If you find this card (via BRIGRAND or BRANDED LOST ), you gain 1 Monster Negate from your hand.
PREDAPLANT DRAGOSTAPELIA (Potential): If you have BRANDED IN RED , on your opponent's turn, use Mirrorjade + Ad Libitum to summon this monster (adds 1 negate).
Second Revive: After releasing Predaplant, AD LIBITUM revives MIRRORJADE once more to banish it again.
GOING SECOND & DUPLICATE PLAYING RACE
Don't think this deck only knows how to go first. Going last is even more "dirty".
Support skill: As mentioned, going after you gets you thrown TRAGEDY or AD LIB into the graveyard and immediately gets BRANDED IN RED .
Mirror Match:
Opponents will often use THE FIRST DARK LORD to blast the field. Don't worry! BRANDED OPENING in the graveyard will protect your monster from being blown up.
Tip: When your opponent activates Field Explosion, Chain MIRRORJADE to banish their main DARK LORD (or other monster) first, then Chain BRANDED IN RED to dodge and counterattack.
In mirror matches, finding BRANDED RETRIBUTION is more important than finding Hand Trap, because you need to block their Fusion spell.
Extra Deck
- Titaniklad: Use monsters with 2500 ATK or more and Fallen of Albaz (well, it searches for Fallen of Albaz, not Dogmatika at this level).
- Brigrand: Fallen of Albaz and level 8 or higher monsters search for Fallen of Albaz and Tri-Brigade Mercourier.
CARD ODDS & DECK BUILD OPTIONS
Here is my recommended list (after thoroughly testing the device):
Monster:
NIBIRU (x2): Light material for BRANDED FUSION . In this meta, everyone summons 5 times (Branded, Blue-Eyes, Drytron), Nibiru is the "king".
ALUBER (x2-3): Must be present.
AD LIBITUM (x3): 3 is a lucky number.
TRAGEDY (x3): No argument.
FALLEN OF ALBAZ (x2): Primarily thrown into the graveyard using Fusion.
MERCOURIER (x1): Hand trap search enabled.
DRAMATURGE (x1): Negate more if desired.
DESPIAN COMEDY (x1): Guardian for Environmental leaves (against MST/Cosmic).
Spell/Trap:
BRANDED FUSION (x3): Mandatory. Don't play with 2, it's too weak.
BRANDED OPENING (x3): Activate skill + Protection.
BRANDED IN RED (x2): A tool to turn the tables.
BRANDED LOST (x1): Protects Fusion from being negated + Free Search.
INFINITE IMPERMANENCE (x3): Optional staples, but I like them.
BRANDED RETRIBUTION (x1): Extremely powerful Trap Counter.
Conclusion
LET'S GET TO WORK, COMRADES!
Essentially, it's BRANDED DESPIA . It's incredibly powerful when going first (as I showed off the 6-yard disruption above), and also perfectly fine when going second thanks to Mirrorjade's burst damage and Masquerade's tenacity.
To be honest with you guys, I'm still missing 2 BRANDED FUSION cards and 1 ALUBER to play on my main account (it's hurting my wallet!). Now I have to go back to grinding to climb the ranks.
Good luck and see you in the next tutorial!





























































