B.E.S... B.E.S.... B.E.S...

Sections covered in this guide:
Introducing Archetype

Let's start with a bit of history. The first BES card wasn't actually a BES card at all; it was simply called BIG CORE , released back in 2004, obviously based on a boss monster that frequently appeared in the Gradius series, which Konami also produces (more on this later).
Next up were a few more BES cards, culminating in the BOSS RUSH Eternal Spell card, designed to create a super cool field-swarming effect, but in reality, nobody bothered playing it because the first line of text literally says: "The player controlling this card cannot Normal Summon or Set monsters."
In 2006, this archetype appeared in a GX anime episode, played by an Italian character who so clearly demonstrated the perennial problem of BOSS RUSH that he even tried to destroy it himself with his own MYSTICAL SPACE TYPHOON . As a side note, this is how I first learned about the Gradius series, because at the beginning of the episode, he was playing a game that looked like Gradius, and I looked at the BES cards and thought, "Wow, that looks cool." And I started playing Gradius.
Of course, this isn't the first or last card referencing the Gradius series. You know what else from that series? 🗿 The MOAI INTERCEPTOR CANNONS, the Easter Island statue . That's a real enemy you have to face in the game. And before you say, "Oh my god, Moai statues are real," well, I'd rather not see a damn statue shooting lasers in real life, Baka ><!!
It's a bit odd that this archetype is called "Gradius" (in the OCG, it's called Gradius's Option/Gradius series cards), because Gradius is the name of the game and the planet where everything takes place. It's not the name of the spaceship; the spaceship is called VIC VIPER . To put it simply, it's like Konami owning the rights to the Metroid game and deciding to create a card called "Metroid."
Fast forward to 2009, and we get the first major BIG CORE upgrade, BES BIG CORE MK-2 , and then nothing until 2017. Where, in the same card packs we get MASTER PEACE, THE TRUE DRACOSLAYING KING , and ASH BLOSSOM & JOYOUS SPRING , we get support for BES for some reason. BEF ZELOS , which at the time was considered one of the best Field Spell cards of all time, and BES BIG CORE MK-3 .
A few years later, "New BES" support emerged strongly, followed by another lull of several years until a series of BES support releases were announced, to be simultaneously launched in both the OCG and Duel Links.
"Oh, but Professor, Professor, surely after 20 years of existence, this archetype must have some really good support cards and some great playstyle-building cards, extension cards, and combo pieces, right? Surely Konami hasn't ruined this very basic, very primitive archetype for 20 whole years, have they? Well..."
Monsters in the main deck
I guess it does a better job of defense than any card before it, but seriously, could we... could we have some other kind of effect, please Konami??
Spell/Trap
The far less terrifying card is the Field Spell BEF ZELOS . This card has a lot more text on it than a 2017 printed card, so hold on tight. When activated, you get to search for a BOSS RUSH , which is what you need to survive for your archetype to work. On top of that, BEF ZELOS increases your entire archetype by 500 Attack and Defense, and protects against targeting and destruction effects from opponents, which is really good. Like, standard 2017 Field Spell buffs were pretty high, but ZELOS is truly amazing.
But that's not all. On top of that, you Special Summon a BES monster from your hand once per turn. And when you Special Summon a BES monster, you put a Counter on it so it always has a Counter no matter what you do. Needless to say, this is probably the best card in the deck. So you'll want to play 3 copies of it.
Now for the new support: BOSS ON PARADE . It's kind of like BEF ZELOS when you squint. When activated, you get to search for a BEF monster, kind of like how ZELOS searches for BOSS RUSH when you think about it. There's a second effect, but it's related to the Light spaceship archetype, which isn't actually an archetype; it's more like a series of loosely linked cards with shared stats, so... let's just ignore that for the purposes of this video.
But there's one final effect that lets you banish this card from the Graveyard to place a BOSS RUSH from your deck or Graveyard face up on your field. This card is okay. It's not amazing, it's...it's okay. Um, I think you should also play 3 copies, since it can find DELLINGEROUS CORE , it can also help you get ZELOS super easy.
Believe it or not, that's it. That's the entire 20-year BES archetype and a ton of cards to show off, 3 of which are actually "decent". Thinking of Trap cards? Thinking of Extra Deck monsters? Forget it. Just having the cards is good enough.
Skill
Besides the Structure Deck, BES also has new Skills.
You can only use the second and third effects of this skill once per duel. Really? Is it supposed to be "once per duel"? Wouldn't it be too powerful if it wasn't once per duel, Konami? What are you guys thinking?
During your turn, you cannot Special Summon any monsters except BES monsters, including those summoned from the Extra Deck. The good news is: you can play NIBIRU, THE PRIMAL BEING . You are allowed to play at least one good card from this deck.
Sending BOSS RUSH , Spell/Trap mentions it from hand or field face down to Graveyard to add a BES monster from Deck or Graveyard to hand, this is a decent search. Best scenario: send BOSS ON PARADE after activating it to search for a DELLINGEROUS CORE , then search for SUPER BES METAL SLAVE to Special Summon both, set up ZELOS and potentially access 2 BOSS RUSH . I wish it worked the reverse way too. Like, I wish you could just... just search for Environment cards. Oh, beggars shouldn't ask, I guess ( BOSS ON PARADE ).
This can be activated from turn 2 onwards. If you don't control any cards in the Environment area, Set a BEF ZELOS card from your deck. Otherwise, draw a card or add a SUPER BES METAL SLAVE from your deck to your hand. This allows you to draw a card if you already have the most important card in your deck, and lets you start the play with the protection provided by ZELOS . Pretty good, right?
So I know you might look at BES RUSH and think, "That looks like a really decent Skill," looks like a really promising Skill for a young archetype. The problem is, this Skill has to compete with a ton of bullshit from decks that are much better than it. And there's no real competition here.
Strengths/Weaknesses & How to Build
STRENGTHS
The Power of SUPER BES METAL SLAVE: This is an extremely high-quality disruption monster. Its ability to pop up to 4 face-up cards per turn (by exploding its own BES monster) puts immense pressure on your opponent. Furthermore, you can recover lost resources thanks to BOSS RUSH .
The "Team-Carrying" Environment Card (BEF ZELOS): It must be said that BEF ZELOS is one of the greatest Field Spells ever created. It does so much: increases stats, protects against targeting and destruction, and allows for a free Special Summon.
High Stability & Easy to Play: The BES RUSH skill helps you consistently find the crucial pieces. The deck's gameplay is a simple, straightforward beatdown (overwhelming attack) that doesn't require complex combos, making it suitable for beginners.
WEAKNESSES
Backrow Reliance: This deck will "lose" immediately upon losing access to the back row. BEF ZELOS carries too much responsibility, so losing it is disastrous. Especially in the current meta, COSMIC CYCLONE is everywhere (due to Blue-Eyes), making BES extremely vulnerable.
Destruction Only Mechanism: The deck's main strength is "Destruction," but destruction alone isn't enough in the modern meta. The deck is almost helpless against monsters with protection or immunity to destruction, such as BLUE-EYES CHAOS DRAGON , DINGIRSU , or PROXY DRAGON . The fact that METAL SLAVE must target is also a major drawback.
Extra Deck Difficult to Utilize: BES monsters have very inconsistent levels (Level 9, 10, 11...), making Xyz Summons extremely difficult unless you draw multiple copies of the same monster. Link Summon is an option but consumes valuable resources.
Paywall: Konami requires players to spend real money (buy Structure Deck EX) to play this deck optimally (requires 3 copies of SUPER BES METAL SLAVE ). You cannot grind entirely for the strongest deck.
DECK BUILDING
What does a BES deck look like? I don't know, but I'll provide a basic core as a foundation for building a deck:
3 Super Best Metal Saves
3 Best Dellingerous Core
4 other BES names (to put your METAL SLAVE in the field with 5 Counter).
3 BEF ZELOS
3 Bosses on Parade
Two Boss Rushes are more than enough.
And then you can put whatever you want in. Some cards I recommend:
Hand Traps : Because they don't take up valuable space on your field.
COSMIC CYCLONE : I think it's almost mandatory in this format.
KITERIOD : Also a cool card, especially considering your field might be completely empty after you've finished exploding with METAL SLAVE .
Regarding the Extra Deck, I guess you can occasionally pull off a Rank 10 play with SUPER DREADNOUGHT RAIL CANNON JUGGERNAUT LIEBE . Link monsters also exist, but they're not really mandatory for your game plan or anything. This is more like Plan C. Plan B is just playing this deck until your opponent falls asleep or something.
Conclude
Oh my god, this is... this is a tough one. It's not that this archetype is unsalvageable, but it'll need another round of support just to reach a decent competitive level, which is possible. I mean, there are still many more BIG CORE cards to adapt that we haven't seen yet. Maybe one that's immune to destruction effects so it combos great with METAL SLAVE . That would be awesome.
I'd also like a retrain of BOSS RUSH that works the way FUSIONITUDE does POLYMERIZATION . A better BOSS RUSH that still does the same thing BOSS RUSH does but doesn't cripple you as much as this deck. And maybe a few more side effects to compensate for the fact that you have to play BES.
And while we're at it, please inject that (copium) directly into my vein, because let's be honest. This will never, ever happen. It took Konami 20 years to print two good BES monsters. It'll probably take another 50 years until we have a fully playable archetype. And who knows if we'll even be alive to enjoy it by then.
Thank you for reading this guide. I really hope you enjoyed it.
My advice: Don't buy this Structure Deck . It's absolutely not worth it. It's not the first bad Structure Deck out there, certainly better than POKER KNIGHTS or RELINQUISHED , but come on Konami.







































