
Winged Dragon of Ra Game Guide
Sections covered in this guide:
Skill
Sun God's Flare is the cornerstone of the deck, providing consistency and powerful combo setup. Its specific effects are as follows:
- Reveal the Winged Dragon of Ra in your hand to play a Guardian Slime from the deck to the field, helping start your turns.
- If you control a god (like Winged Dragon of Ra ), you can set your life points to 4100 and add a Monster Reborn from outside the deck to your hand.
This ability gives the deck significant card advantage, especially when going later, by providing Monster Reborn and life point gain, while also ensuring access to starter cards like Guardian Slime .
Cards in the Main Deck
Divine-Beast 10 star chicken.
This egg (or stone) cannot be targeted by attacks or card effects (defending is also called ok). Can sacrifice itself to summon Ra from a deck with 4000 ATK.
Extra Deck
Combo/ How to play
Combo sample click here to see
One card combo
- Ra Only: Reveal Ra to activate the skill, play Guardian Slime from the deck. Fusion Guardian Slime into God Slime , search for The True Sun God . Activate The True Sun God to search for Sun God Unification . Sacrifice God Slime to summon Ra , pay all health points to increase ATK/DEF. Activate the skill to set health points to 4100 and add Monster Reborn . Use The True Sun God to send Ra and Immortal Phoenix to the graveyard, reviving Immortal Phoenix . During the End Phase, Immortal Phoenix plays Sphere Mode from the deck, untargetable.
- Ancient Chant Only: Activate Ancient Chant , search for Ra . Reveal Ra to play Guardian Slime , Fusion into God Slime , search for The True Sun God . Activate The True Sun God to search for Sun God Unification . Continue as above.
- Only The True Sun God : Activate The True Sun God , search Ancient Chant . Activate Ancient Chant to search Ra . Reveal Ra to play Guardian Slime , Fusion into God Slime , search Sun God Unification . Continue as above.
- Ending combo: After summoning Ra , use Sun God Unification to sacrifice Ra , gain 4000 health points, revive Immortal Phoenix . Use Immortal Phoenix to send the opponent's monster to the graveyard and attack to OTK with 4000 ATK.
Two card combo
- Ra and Ancient Chant : Activate Ancient Chant , search for another Ra . Reveal Ra to play Guardian Slime , Fusion into God Slime , search for The True Sun God . Activate The True Sun God to search for Sun God Unification .
- Ra and The True Sun God : Activate The True Sun God , search for Ancient Chant . Activate Ancient Chant to search for a second Ra . Reveal Ra to play Guardian Slime , Fusion into God Slime , search for Sun God Unification .
- Ancient Chant and The True Sun God : Activate Ancient Chant , search for Ra . Reveal Ra to play Guardian Slime , Fusion into God Slime , search for Sun God Unification . Activate The True Sun God to search for another Ra .
- Ending combo: Use Ancient Chant 's graveyard effect. Sacrifice to summon Ra , activate it. Use skill to set HP to 4100 and add Monster Reborn . Use The True Sun God to send Ra and Immortal Phoenix to the graveyard, revive Immortal Phoenix . Use Monster Reborn to revive God Slime . Sacrifice God Slime to summon a second Ra , activate it. Set Sun God Unification . In the End Phase, Immortal Phoenix plays Sphere Mode . In the opponent's turn, use Sun God Unification to sacrifice Ra , increase HP, revive Immortal Phoenix . In the End Phase, Immortal Phoenix plays a second Sphere Mode . In the next turn, use Sphere Mode to summon Ra , use Sun God Unification to increase HP, revive Immortal Phoenix for OTK.
Three card combo
- If you have Ra , Ancient Chant , and The True Sun God , you can use your searches to get support cards like Blaze Cannon , Millennium Revelation , or Sphere Mode , increasing your versatility and OTK potential.
Conclusion
Strengths and weaknesses
Strengths
- High Consistency: With three starter cards ( Ra , Ancient Chant , The True Sun God ) and the Sun God's Flare ability, the deck easily sets up a strong field.
- Defense: Sphere Mode cannot be targeted, Immortal Phoenix is not affected by effects, and The True Sun God blocks attacks, allowing you to survive enemy attacks.
- OTK Ability: Immortal Phoenix clears the opponent's field, combined with Ra or Number 84: Pain Gainer to end the match.
- Strong anti-field: Sphere Mode can sacrifice three of the opponent's monsters, very effective when going behind against strong disable fields.
- Increase Sun God Unification's life points and skills to help maintain high life points, ensuring survival and paying for the effects of Immortal Phoenix .
Weaknesses
- Combo a fragile card: If the opponent has a non-targeted discard (like Compulsory Evacuation Device ) for Sphere Mode or discards The True Sun God , the combo can be broken.
- Weak against DD Crow : DD Crow targeting Immortal Phoenix in the graveyard can ruin the plan.
- Backrow Dependent: The deck relies on The True Sun God and Sun God Unification , making it vulnerable to Mystical Space Typhoon or Necrovalley .
- Attack Lock: The True Sun God prevents monsters other than Ra from attacking during the turn they are special summoned, possibly preventing OTKs if they are not removed.
Conclude
Winged Dragon of Ra is a powerful and underrated option in the Duel Links meta. To optimize, focus on 15-20 starter cards and add tech cards like Mystical Space Typhoon to counter the meta. Good luck conquering Duel Links with Winged Dragon of Ra !













































Left
Right
Bottom
















Top
Top-Right
Bottom-Right


Bottom-Left










