How to Play HEROs

How to Play HEROs

HEROs is a pretty normal deck with many weaknesses, sometimes fatal weaknesses and many memes based on that, but in Duel Links it's different, with the appearance of Skill. HEROs Enjoyer reached the top of society once again until it was nerfed

Sections covered in this guide:




Skill

 

Dragonic Contact (Skill Card) (100%)
UR rarity
Dragonic Contact (Skill Card)
UR rarity
Dragonic Contact (Skill Card)

When using this skill, you can only summon monsters " Neos" , "Elemental HERO", " Yubel " or "Neo-Spacian", which reduces the diversity when building a deck.


Skill has an effect that can be used once per turn if the deck has " Rainbow Dragon "

+ send 1 Warrior (HERO) and Level 10 monster ( Yubel , Armed Dragon or Rainbow Dragon, ...) from hand or face up on the field to the graveyard and jump 1 of the following monsters from deck or graveyard to the field: " Elemental HERO Neos ", "Ultimate Crystal" monster, WIND "Armed Dragon" monster, this monster is considered special summoned by quasi Armed Dragon

then add 1 Super Poly from deck and 1 Poly from outside deck to hand



CORE

 

Level 10 monsters
SR rarity
Rainbow Dragon
SR rarity
Rainbow Dragon
UR rarity
Armed Dragon Thunder LV10
UR rarity
Armed Dragon Thunder LV10
UR rarity
Neos Wiseman
UR rarity
Neos Wiseman
UR rarity
Armed Dragon LV10
UR rarity
Armed Dragon LV10
UR rarity
Yubel
UR rarity
Yubel

Jump straight by skill onto the field (except Du Beo)


Armed Dragon LV10 : destroys all monsters on the field, extremely supportive for OTK

Yub el : raw material for Fusion Neos Kluger

Rainbow Dragon : 1 punch and down

Armed Dragon Thunder : bantumlum, good punching bag on turn 1

E - Emergency Call and Elemental HERO Stratos (x3)
Card rarity
E - Emergency Call
Card rarity
E - Emergency Call
UR rarity
Elemental HERO Stratos
UR rarity
Elemental HERO Stratos

Increases deck stability, can search almost any deck in hand


Stratos : shoots spell/trap to support OTK or search

E - Emergency Call : search not once per turn let's gooooooooo

Elemental HERO Liquid Soldier (x2-3)
SR rarity
Elemental HERO Liquid Soldier
SR rarity
Elemental HERO Liquid Soldier

Pot of Greed !!!

has the ability to pull back a Level 4 or lower HERO body from the grave to the field for combos or OTK punches, but the most spammed effect is when the fusion material is sent to the grave or banished, you will draw 2 cards and discard 1 card, this helps you draw up handtraps or backup resources for the next turn

Elemental HERO Sunrise and Miracle Fusion (Extend Combo)
UR rarity
Elemental HERO Sunrise
UR rarity
Elemental HERO Sunrise
UR rarity
Miracle Fusion
UR rarity
Miracle Fusion

It seems like after the combo runs out of resources in your hand and field, you search for a card in your hand that allows you to use resources in the grave to fuse.



Sunrise : buffs ATK for all monsters, not just HEROs, making your field stronger and more powerful, finds Miracle Fusion and allows your HEROs to shoot 1 card on the field when fighting with the enemy.

Miracle Fusion : fuses Elemental HERO monsters from the Extra Deck, using materials from the graveyard or on the field

Elemental HERO Neos (x1-3)
UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos

Pulled out by skill, has light attribute so it can be used as fusion material for many monsters, including Sunrise (2 different attributes)

Elemental HERO Great Tornado (x1)
UR rarity
Elemental HERO Great Tornado
UR rarity
Elemental HERO Great Tornado

You spread out the field extremely large, opp was negated by your staples, the way for opp to get through your field was to punch, but you played this card and split the ATK/DEF of all opp monsters, making opp extremely helpless.


You can be proactive in your turn to end the game more easily.

x1
UR rarity
Elemental HERO Gaia
UR rarity
Elemental HERO Gaia
UR rarity
Elemental HERO Nova Master
UR rarity
Elemental HERO Nova Master
UR rarity
Elemental HERO The Shining
UR rarity
Elemental HERO The Shining
SR rarity
Elemental HERO Escuridao
SR rarity
Elemental HERO Escuridao

Pick up enemy monsters to summon these cards, both stealing enemy monsters and giving your team +1 body to defend more firmly.

Super and Polymerization and Polymerization (Yugo)
UR rarity
Limited to 1 copy
Super Polymerization
UR rarity
Limited to 1 copy
Super Polymerization
UR rarity
Polymerization
UR rarity
Polymerization

Poly : fusion,... well, no need to bring it because the skill automatically creates this card for you to use.


Super Poly : skill brought to your hand from deck, using your own or enemy monster to fuse, at this time no player can use cards or effects to interfere when this card is activated

Elemental HERO Solid Soldier and Elemental HERO Blazeman (x0-3)
SR rarity
Elemental HERO Solid Soldier
SR rarity
Elemental HERO Solid Soldier
SR rarity
Elemental HERO Blazeman
SR rarity
Elemental HERO Blazeman

Other HEROes with good effects support good gameplay, depending on whether you like to play or are suitable for this gameplay or not, it can bring



Staple

 

Mystical Space Typhoon (x1-3)
UR rarity
Mystical Space Typhoon
UR rarity
Mystical Space Typhoon

no limit and no once per turn, good spell/trap destroyer, good on turn 1 or 2, strongest on turn 2

Book of Eclipse (x0-3)
SR rarity
Book of Eclipse
SR rarity
Book of Eclipse

Turn all face-up monsters into face-down monsters. If used at the right time, it will slow down the opponent by 1 turn, and in the next turn, you will OTK the enemy with extremely strong field clearing ability from HERO and Armed Dragon.

Effect Veiler and D.D. Crow (Hand trap)
UR rarity
Effect Veiler
UR rarity
Effect Veiler
UR rarity
D.D. Crow
UR rarity
D.D. Crow

cards thrown from the hand to make things difficult for the opponent

Forbidden Droplet (x0-3)
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet

Blocks enemy monster effects and splits ATK/DEF so you can sweep their field easier. If you discard monsters/spells or traps to use this card, the enemy will not be able to use monsters/spells or traps to get in the way of this card.

other interesting leaves
UR rarity
Limited to 3 copies
Lost Wind
UR rarity
Limited to 3 copies
Lost Wind
UR rarity
Limited to 3 copies
Compulsory Evacuation Device
UR rarity
Limited to 3 copies
Compulsory Evacuation Device
UR rarity
Limited to 3 copies
Needle Ceiling
UR rarity
Limited to 3 copies
Needle Ceiling
SR rarity
Forbidden Chalice
SR rarity
Forbidden Chalice
R rarity
Fusion Recovery
R rarity
Fusion Recovery
Card rarity
Winged Kuriboh LV6
Card rarity
Winged Kuriboh LV6
SR rarity
Elemental HERO Core
SR rarity
Elemental HERO Core
UR rarity
Ghost Mourner & Moonlit Chill
UR rarity
Ghost Mourner & Moonlit Chill
UR rarity
Book of Moon
UR rarity
Book of Moon
UR rarity
Elemental HERO Grandmerge
UR rarity
Elemental HERO Grandmerge

depending on the player, there are different playing styles, these are cards that are rarely used and are only used by a few people, usually only 1-2 cards. To put it bluntly, you can put any card in the staple :/




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