Phantasm Spiral Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Kumongous, the Sticky String Kaiju
SR Rarity
Kumongous, the Sticky String Kaiju
SR Rarity
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.

UR Rarity
Lava Golem
UR Rarity
Lava Golem
UR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

SR Rarity
Pacifis, the Phantasm City
SR Rarity
Pacifis, the Phantasm City
SR Rarity
Pacifis, the Phantasm City
Spell Field
Pacifis, the Phantasm City

    (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).

    UR Rarity
    Terraforming
    UR Rarity
    Terraforming
    UR Rarity
    Terraforming
    Spell Normal
    Terraforming

      Add 1 Field Spell from your Deck to your hand.



      Tag(s):

       Rarity
      Ultimate Slayer
       Rarity
      Ultimate Slayer
       Rarity
      Ultimate Slayer
      Spell Normal
      Ultimate Slayer

        Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

        R Rarity
        White Elephant's Gift
        R Rarity
        White Elephant's Gift
        R Rarity
        White Elephant's Gift
        Spell Normal
        White Elephant's Gift

          Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

          SR Rarity
          Apophis the Swamp Deity
          SR Rarity
          Apophis the Swamp Deity
          SR Rarity
          Apophis the Swamp Deity
          Trap Continuous
          Apophis the Swamp Deity

            During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.

            UR Rarity
            Dogmatika Punishment
            UR Rarity
            Dogmatika Punishment
            UR Rarity
            Dogmatika Punishment
            Trap Normal
            Dogmatika Punishment

              Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

              N Rarity
              Non-Fusion Area
              N Rarity
              Non-Fusion Area
              N Rarity
              Non-Fusion Area
              Trap Continuous
              Non-Fusion Area

                Neither player can Fusion Summon.

                R Rarity
                Phantasm Spiral Battle
                R Rarity
                Phantasm Spiral Battle
                R Rarity
                Phantasm Spiral Battle
                Trap Normal
                Phantasm Spiral Battle

                  If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.

                  SR Rarity
                  Phantasm Spiral Power
                  SR Rarity
                  Phantasm Spiral Power
                  SR Rarity
                  Phantasm Spiral Power
                  Trap Normal
                  Phantasm Spiral Power

                    If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.

                    R Rarity
                    Powersink Stone
                    R Rarity
                    Powersink Stone
                    R Rarity
                    Powersink Stone
                    Trap Continuous
                    Powersink Stone

                      Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.

                      SR Rarity
                      Sea Stealth Attack
                      SR Rarity
                      Sea Stealth Attack
                      SR Rarity
                      Sea Stealth Attack
                      Trap Continuous
                      Sea Stealth Attack

                        When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

                        R Rarity
                        Stygian Dirge
                        R Rarity
                        Stygian Dirge
                        R Rarity
                        Stygian Dirge
                        Trap Continuous
                        Stygian Dirge

                          Reduce the Levels of all monsters your opponent controls by 1.

                          Extra Deck

                          UR Rarity
                          Dragon Master Knight
                          UR Rarity
                          Dragon Master Knight
                          UR Rarity
                          Dragon Master Knight
                          LIGHT 12
                          Dragon Master Knight
                          • ATK:

                          • 5000

                          • DEF:

                          • 5000


                          "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

                          SR Rarity
                          Elder Entity N'tss
                          SR Rarity
                          Elder Entity N'tss
                          SR Rarity
                          Elder Entity N'tss
                          LIGHT 4
                          Elder Entity N'tss
                          • ATK:

                          • 2500

                          • DEF:

                          • 1200


                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                          N Rarity
                          Fossil Machine Skull Wagon
                          N Rarity
                          Fossil Machine Skull Wagon
                          N Rarity
                          Fossil Machine Skull Wagon
                          EARTH 6
                          Fossil Machine Skull Wagon
                          • ATK:

                          • 1700

                          • DEF:

                          • 1500


                          1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.

                          UR Rarity
                          Majestic Red Dragon
                          UR Rarity
                          Majestic Red Dragon
                          UR Rarity
                          Majestic Red Dragon
                          DARK 10
                          Majestic Red Dragon
                          • ATK:

                          • 4000

                          • DEF:

                          • 3000


                          "Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.

                          R Rarity
                          Golden Cloud Beast - Malong
                          R Rarity
                          Golden Cloud Beast - Malong
                          R Rarity
                          Golden Cloud Beast - Malong
                          LIGHT 6
                          Golden Cloud Beast - Malong
                          • ATK:

                          • 2200

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                           Rarity
                          Mereologic Aggregator
                           Rarity
                          Mereologic Aggregator
                           Rarity
                          Mereologic Aggregator
                          DARK
                          Mereologic Aggregator
                          • ATK:

                          • 2600

                          • DEF:

                          • 3000


                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                          SR Rarity
                          Superdimensional Robot Galaxy Destroyer
                          SR Rarity
                          Superdimensional Robot Galaxy Destroyer
                          SR Rarity
                          Superdimensional Robot Galaxy Destroyer
                          LIGHT
                          Superdimensional Robot Galaxy Destroyer
                          • ATK:

                          • 5000

                          • DEF:

                          • 2000


                          3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

                          Popular Skills

                          Princess Adena's Protection: 100%
                          Princess Adena's Protection

                          Need 9 UR

                          UR Rarity
                          Lava Golem2 card
                          UR Rarity
                          Dragon Master Knight1 card
                          UR Rarity
                          Majestic Red Dragon1 card
                           Rarity
                          Mereologic Aggregator1 card
                          UR Rarity
                          Terraforming1 card
                           Rarity
                          Ultimate Slayer1 card
                          UR Rarity
                          Dogmatika Punishment2 card

                          Main: 27 Extra: 9

                          SR Rarity
                          Kumongous, the Sticky String Kaiju
                          SR Rarity
                          Kumongous, the Sticky String Kaiju
                          Kumongous, the Sticky String Kaiju
                          EARTH 7
                          Kumongous, the Sticky String Kaiju
                          • ATK:

                          • 2400

                          • DEF:

                          • 2500


                          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


                          UR Rarity
                          Lava Golem
                          UR Rarity
                          Lava Golem
                          Lava Golem
                          FIRE 8
                          Lava Golem
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                          UR Rarity
                          Lava Golem
                          UR Rarity
                          Lava Golem
                          Lava Golem
                          FIRE 8
                          Lava Golem
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                          SR Rarity
                          Pacifis, the Phantasm City
                          SR Rarity
                          Pacifis, the Phantasm City
                          Pacifis, the Phantasm City
                          Spell Field
                          Pacifis, the Phantasm City

                            (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                            SR Rarity
                            Pacifis, the Phantasm City
                            SR Rarity
                            Pacifis, the Phantasm City
                            Pacifis, the Phantasm City
                            Spell Field
                            Pacifis, the Phantasm City

                              (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                              SR Rarity
                              Pacifis, the Phantasm City
                              SR Rarity
                              Pacifis, the Phantasm City
                              Pacifis, the Phantasm City
                              Spell Field
                              Pacifis, the Phantasm City

                                (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                                UR Rarity
                                Terraforming
                                UR Rarity
                                Terraforming
                                Terraforming
                                Spell Normal
                                Terraforming

                                  Add 1 Field Spell from your Deck to your hand.




                                  Tag(s):

                                   Rarity
                                  Ultimate Slayer
                                   Rarity
                                  Ultimate Slayer
                                  Ultimate Slayer
                                  Spell Normal
                                  Ultimate Slayer

                                    Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                    R Rarity
                                    White Elephant's Gift
                                    R Rarity
                                    White Elephant's Gift
                                    White Elephant's Gift
                                    Spell Normal
                                    White Elephant's Gift

                                      Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                      R Rarity
                                      White Elephant's Gift
                                      R Rarity
                                      White Elephant's Gift
                                      White Elephant's Gift
                                      Spell Normal
                                      White Elephant's Gift

                                        Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                        SR Rarity
                                        Apophis the Swamp Deity
                                        SR Rarity
                                        Apophis the Swamp Deity
                                        Apophis the Swamp Deity
                                        Trap Continuous
                                        Apophis the Swamp Deity

                                          During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                          SR Rarity
                                          Apophis the Swamp Deity
                                          SR Rarity
                                          Apophis the Swamp Deity
                                          Apophis the Swamp Deity
                                          Trap Continuous
                                          Apophis the Swamp Deity

                                            During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                            SR Rarity
                                            Apophis the Swamp Deity
                                            SR Rarity
                                            Apophis the Swamp Deity
                                            Apophis the Swamp Deity
                                            Trap Continuous
                                            Apophis the Swamp Deity

                                              During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                              UR Rarity
                                              Dogmatika Punishment
                                              UR Rarity
                                              Dogmatika Punishment
                                              Dogmatika Punishment
                                              Trap Normal
                                              Dogmatika Punishment

                                                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                UR Rarity
                                                Dogmatika Punishment
                                                UR Rarity
                                                Dogmatika Punishment
                                                Dogmatika Punishment
                                                Trap Normal
                                                Dogmatika Punishment

                                                  Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                  N Rarity
                                                  Non-Fusion Area
                                                  N Rarity
                                                  Non-Fusion Area
                                                  Non-Fusion Area
                                                  Trap Continuous
                                                  Non-Fusion Area

                                                    Neither player can Fusion Summon.


                                                    N Rarity
                                                    Non-Fusion Area
                                                    N Rarity
                                                    Non-Fusion Area
                                                    Non-Fusion Area
                                                    Trap Continuous
                                                    Non-Fusion Area

                                                      Neither player can Fusion Summon.


                                                      R Rarity
                                                      Phantasm Spiral Battle
                                                      R Rarity
                                                      Phantasm Spiral Battle
                                                      Phantasm Spiral Battle
                                                      Trap Normal
                                                      Phantasm Spiral Battle

                                                        If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                                        R Rarity
                                                        Phantasm Spiral Battle
                                                        R Rarity
                                                        Phantasm Spiral Battle
                                                        Phantasm Spiral Battle
                                                        Trap Normal
                                                        Phantasm Spiral Battle

                                                          If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                                                          SR Rarity
                                                          Phantasm Spiral Power
                                                          SR Rarity
                                                          Phantasm Spiral Power
                                                          Phantasm Spiral Power
                                                          Trap Normal
                                                          Phantasm Spiral Power

                                                            If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                                            R Rarity
                                                            Powersink Stone
                                                            R Rarity
                                                            Powersink Stone
                                                            Powersink Stone
                                                            Trap Continuous
                                                            Powersink Stone

                                                              Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                                              R Rarity
                                                              Powersink Stone
                                                              R Rarity
                                                              Powersink Stone
                                                              Powersink Stone
                                                              Trap Continuous
                                                              Powersink Stone

                                                                Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                                                SR Rarity
                                                                Sea Stealth Attack
                                                                SR Rarity
                                                                Sea Stealth Attack
                                                                Sea Stealth Attack
                                                                Trap Continuous
                                                                Sea Stealth Attack

                                                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                                  SR Rarity
                                                                  Sea Stealth Attack
                                                                  SR Rarity
                                                                  Sea Stealth Attack
                                                                  Sea Stealth Attack
                                                                  Trap Continuous
                                                                  Sea Stealth Attack

                                                                    When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                                    SR Rarity
                                                                    Sea Stealth Attack
                                                                    SR Rarity
                                                                    Sea Stealth Attack
                                                                    Sea Stealth Attack
                                                                    Trap Continuous
                                                                    Sea Stealth Attack

                                                                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                                      R Rarity
                                                                      Stygian Dirge
                                                                      R Rarity
                                                                      Stygian Dirge
                                                                      Stygian Dirge
                                                                      Trap Continuous
                                                                      Stygian Dirge

                                                                        Reduce the Levels of all monsters your opponent controls by 1.


                                                                        R Rarity
                                                                        Stygian Dirge
                                                                        R Rarity
                                                                        Stygian Dirge
                                                                        Stygian Dirge
                                                                        Trap Continuous
                                                                        Stygian Dirge

                                                                          Reduce the Levels of all monsters your opponent controls by 1.


                                                                          UR Rarity
                                                                          Dragon Master Knight
                                                                          UR Rarity
                                                                          Dragon Master Knight
                                                                          Dragon Master Knight
                                                                          LIGHT 12
                                                                          Dragon Master Knight
                                                                          • ATK:

                                                                          • 5000

                                                                          • DEF:

                                                                          • 5000


                                                                          "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                                                          SR Rarity
                                                                          Elder Entity N'tss
                                                                          SR Rarity
                                                                          Elder Entity N'tss
                                                                          Elder Entity N'tss
                                                                          LIGHT 4
                                                                          Elder Entity N'tss
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1200


                                                                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                          SR Rarity
                                                                          Elder Entity N'tss
                                                                          SR Rarity
                                                                          Elder Entity N'tss
                                                                          Elder Entity N'tss
                                                                          LIGHT 4
                                                                          Elder Entity N'tss
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1200


                                                                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                          N Rarity
                                                                          Fossil Machine Skull Wagon
                                                                          N Rarity
                                                                          Fossil Machine Skull Wagon
                                                                          Fossil Machine Skull Wagon
                                                                          EARTH 6
                                                                          Fossil Machine Skull Wagon
                                                                          • ATK:

                                                                          • 1700

                                                                          • DEF:

                                                                          • 1500


                                                                          1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.


                                                                          UR Rarity
                                                                          Majestic Red Dragon
                                                                          UR Rarity
                                                                          Majestic Red Dragon
                                                                          Majestic Red Dragon
                                                                          DARK 10
                                                                          Majestic Red Dragon
                                                                          • ATK:

                                                                          • 4000

                                                                          • DEF:

                                                                          • 3000


                                                                          "Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.


                                                                          R Rarity
                                                                          Golden Cloud Beast - Malong
                                                                          R Rarity
                                                                          Golden Cloud Beast - Malong
                                                                          Golden Cloud Beast - Malong
                                                                          LIGHT 6
                                                                          Golden Cloud Beast - Malong
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 1000


                                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                          R Rarity
                                                                          Golden Cloud Beast - Malong
                                                                          R Rarity
                                                                          Golden Cloud Beast - Malong
                                                                          Golden Cloud Beast - Malong
                                                                          LIGHT 6
                                                                          Golden Cloud Beast - Malong
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 1000


                                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                           Rarity
                                                                          Mereologic Aggregator
                                                                           Rarity
                                                                          Mereologic Aggregator
                                                                          Mereologic Aggregator
                                                                          DARK
                                                                          Mereologic Aggregator
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 3000


                                                                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                          SR Rarity
                                                                          Superdimensional Robot Galaxy Destroyer
                                                                          SR Rarity
                                                                          Superdimensional Robot Galaxy Destroyer
                                                                          Superdimensional Robot Galaxy Destroyer
                                                                          LIGHT
                                                                          Superdimensional Robot Galaxy Destroyer
                                                                          • ATK:

                                                                          • 5000

                                                                          • DEF:

                                                                          • 2000


                                                                          3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.


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