Orgoth Deck Breakdown

Summoning Crest

Need 25 UR

UR Rarity
Odd-Eyes Lancer Dragon1 card
UR Rarity
Orgoth the Relentless3 card
UR Rarity
Odd-Eyes Pendulum Dragon3 card
UR Rarity
Performapal Skullcrobat Joker2 card
UR Rarity
Odd-Eyes Arc Pendulum Dragon2 card
UR Rarity
Luster Pendulum, the Dracoslayer1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Dark Armed, the Dragon of Annihilation1 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Book of Moon3 card
UR Rarity
Sky Iris2 card
UR Rarity
Spiral Flame Strike3 card
UR Rarity
Summoner's Art2 card

Main: 30 Extra: 8

UR Rarity
Odd-Eyes Lancer Dragon
UR Rarity
Odd-Eyes Lancer Dragon
Odd-Eyes Lancer Dragon
LIGHT 8
Odd-Eyes Lancer Dragon
  • ATK:

  • 3000

  • DEF:

  • 2000


If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an "Odd-Eyes" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Odd-Eyes" card in your hand, Monster Zone, or Pendulum Zone instead.


UR Rarity
Orgoth the Relentless
UR Rarity
Orgoth the Relentless
Orgoth the Relentless
EARTH 7
Orgoth the Relentless
  • ATK:

  • 2500

  • DEF:

  • 2450


Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ● 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ● 3 or 4: Draw 2 cards. ● 5 or 6: This card can attack directly this turn.


UR Rarity
Orgoth the Relentless
UR Rarity
Orgoth the Relentless
Orgoth the Relentless
EARTH 7
Orgoth the Relentless
  • ATK:

  • 2500

  • DEF:

  • 2450


Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ● 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ● 3 or 4: Draw 2 cards. ● 5 or 6: This card can attack directly this turn.


UR Rarity
Orgoth the Relentless
UR Rarity
Orgoth the Relentless
Orgoth the Relentless
EARTH 7
Orgoth the Relentless
  • ATK:

  • 2500

  • DEF:

  • 2450


Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ● 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ● 3 or 4: Draw 2 cards. ● 5 or 6: This card can attack directly this turn.


UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


N Rarity
Ghost Beef
N Rarity
Ghost Beef
Ghost Beef
DARK 74
Ghost Beef
  • ATK:

  • 2000

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10). [ Monster Effect ] ''The Ghost of Christmas Dinner.''


N Rarity
Ghost Beef
N Rarity
Ghost Beef
Ghost Beef
DARK 74
Ghost Beef
  • ATK:

  • 2000

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10). [ Monster Effect ] ''The Ghost of Christmas Dinner.''


N Rarity
Ghost Beef
N Rarity
Ghost Beef
Ghost Beef
DARK 74
Ghost Beef
  • ATK:

  • 2000

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10). [ Monster Effect ] ''The Ghost of Christmas Dinner.''


R Rarity
Magicalibra
R Rarity
Magicalibra
Magicalibra
WATER 45
Magicalibra
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


R Rarity
Magicalibra
R Rarity
Magicalibra
Magicalibra
WATER 45
Magicalibra
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


N Rarity
Mild Turkey
N Rarity
Mild Turkey
Mild Turkey
FIRE 47
Mild Turkey
  • ATK:

  • 1000

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1). [ Monster Effect ] ''The taste of victory will bowl you over.''


N Rarity
Mild Turkey
N Rarity
Mild Turkey
Mild Turkey
FIRE 47
Mild Turkey
  • ATK:

  • 1000

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1). [ Monster Effect ] ''The taste of victory will bowl you over.''


N Rarity
Mild Turkey
N Rarity
Mild Turkey
Mild Turkey
FIRE 47
Mild Turkey
  • ATK:

  • 1000

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1). [ Monster Effect ] ''The taste of victory will bowl you over.''


UR Rarity
Odd-Eyes Arc Pendulum Dragon
UR Rarity
Odd-Eyes Arc Pendulum Dragon
Odd-Eyes Arc Pendulum Dragon
DARK 78
Odd-Eyes Arc Pendulum Dragon
  • ATK:

  • 2700

  • DEF:

  • 2000


[ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


UR Rarity
Odd-Eyes Arc Pendulum Dragon
UR Rarity
Odd-Eyes Arc Pendulum Dragon
Odd-Eyes Arc Pendulum Dragon
DARK 78
Odd-Eyes Arc Pendulum Dragon
  • ATK:

  • 2700

  • DEF:

  • 2000


[ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


UR Rarity
Luster Pendulum, the Dracoslayer
UR Rarity
Luster Pendulum, the Dracoslayer
Luster Pendulum, the Dracoslayer
LIGHT 45
Luster Pendulum, the Dracoslayer
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Sky Iris
        UR Rarity
        Sky Iris
        Sky Iris
        Spell Field
        Sky Iris

          Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


          UR Rarity
          Sky Iris
          UR Rarity
          Sky Iris
          Sky Iris
          Spell Field
          Sky Iris

            Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


            UR Rarity
            Spiral Flame Strike
            UR Rarity
            Spiral Flame Strike
            Spiral Flame Strike
            Spell Normal
            Spiral Flame Strike

              Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


              UR Rarity
              Spiral Flame Strike
              UR Rarity
              Spiral Flame Strike
              Spiral Flame Strike
              Spell Normal
              Spiral Flame Strike

                Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                UR Rarity
                Spiral Flame Strike
                UR Rarity
                Spiral Flame Strike
                Spiral Flame Strike
                Spell Normal
                Spiral Flame Strike

                  Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                  UR Rarity
                  Summoner's Art
                  UR Rarity
                  Summoner's Art
                  Summoner's Art
                  Spell Normal
                  Summoner's Art

                    Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                    UR Rarity
                    Summoner's Art
                    UR Rarity
                    Summoner's Art
                    Summoner's Art
                    Spell Normal
                    Summoner's Art

                      Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                      SR Rarity
                      Hot Red Dragon Archfiend
                      SR Rarity
                      Hot Red Dragon Archfiend
                      Hot Red Dragon Archfiend
                      DARK 8
                      Hot Red Dragon Archfiend
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect.


                      SR Rarity
                      Ignister Prominence, the Blasting Dracoslayer
                      SR Rarity
                      Ignister Prominence, the Blasting Dracoslayer
                      Ignister Prominence, the Blasting Dracoslayer
                      FIRE 8
                      Ignister Prominence, the Blasting Dracoslayer
                      • ATK:

                      • 2850

                      • DEF:

                      • 0


                      1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                      UR Rarity
                      Dark Armed, the Dragon of Annihilation
                      UR Rarity
                      Dark Armed, the Dragon of Annihilation
                      Dark Armed, the Dragon of Annihilation
                      DARK
                      Dark Armed, the Dragon of Annihilation
                      • ATK:

                      • 2800

                      • DEF:

                      • 1000


                      2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      Dark Rebellion Xyz Dragon
                      DARK
                      Dark Rebellion Xyz Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                      SR Rarity
                      Number 11: Big Eye
                      SR Rarity
                      Number 11: Big Eye
                      Number 11: Big Eye
                      DARK
                      Number 11: Big Eye
                      • ATK:

                      • 2600

                      • DEF:

                      • 2000


                      2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                      SR Rarity
                      Number 70: Malevolent Sin
                      SR Rarity
                      Number 70: Malevolent Sin
                      Number 70: Malevolent Sin
                      DARK
                      Number 70: Malevolent Sin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                      SR Rarity
                      Voloferniges, the Darkest Dragon Doomrider
                      SR Rarity
                      Voloferniges, the Darkest Dragon Doomrider
                      Voloferniges, the Darkest Dragon Doomrider
                      DARK
                      Voloferniges, the Darkest Dragon Doomrider
                      • ATK:

                      • 2500

                      • DEF:

                      • 2100


                      2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.



                      ORGOTH Decks in DUEL LINKS








                      https://metaduelist.com/
                      Top