

FIRE
8Cataclysmic Scorching Sunburner
ATK:
2600
DEF:
200
If a face-up FIRE monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of "Cataclysmic Scorching Sunburner" once per turn.


WATER
6Frost and Flame Dragon
ATK:
2300
DEF:
2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 FIRE and 2 WATER monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 monster on the field; destroy that target.


FIRE
4Inferno
ATK:
1100
DEF:
1900
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.


DARK
4Magic Hand
ATK:
800
DEF:
1600
When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card is face-up on the field.


DARK
2Mystery Hand
ATK:
500
DEF:
500
''This monster twists reality and reaches between dimensions to attack its enemies.''


EARTH
3The Judgement Hand
ATK:
1400
DEF:
700
An all-powerful hand that delivers ruthless attacks.


WATER
3Turtle Raccoon
ATK:
700
DEF:
900
''A cunning raccoon protected by a solid turtle shell, it attacks with deception.''


Spell
NormalDark-Piercing Light
Flip all face-down monsters on your opponent's side of the field face-up.


Spell
NormalMesmeric Control
During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.













