

EARTH
2ATK:
1100
DEF:
200
When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck.


WIND
3ATK:
1300
DEF:
1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.


EARTH
7ATK:
2500
DEF:
2300
If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.


EARTH
3ATK:
1300
DEF:
1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.


DARK
4
5ATK:
1800
DEF:
0
[ Pendulum Effect ] When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. [ Monster Effect ] If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.


EARTH
5
3ATK:
500
DEF:
2100
[ Pendulum Effect ] Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.


FIRE
6ATK:
2500
DEF:
1000
''This dinosaur pack leader with a burning head of stone is named after his finishing move.''


Spell
QuickThis turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.


Spell
EquipEquip only to "Jinzo". While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated.


Spell
NormalTarget 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.


Spell
EquipEquip only to a Machine monster. It gains 300 ATK/DEF.


Spell
NormalSpecial Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.


Spell
NormalSend 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn.


Trap
NormalActivate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).


Trap
NormalDeclare 1 Attribute and select a total of 2 monsters with that Attribute from the Graveyards. Remove those monsters from play.
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