

EARTH
6Amazoness Queen
ATK:
2400
DEF:
1800
"Amazoness" monsters you control cannot be destroyed by battle.


DARK
6Legendary Fiend
ATK:
1500
DEF:
1800
Once per turn, during your Standby Phase: This card gains 700 ATK.


EARTH
3Mystical Sheep #2
ATK:
800
DEF:
1000
A monstrous sheep with a long tail for hypnotizing enemies.


Trap
NormalEquip Shot
Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).


Trap
NormalTrap Hole of Spikes
When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.









