Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 33 UR

UR Rarity
Kurikara Divincarnate2 card
UR Rarity
Maxx "C"3 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Salamangreat Almiraj1 card
UR Rarity
Sky Striker Ace - Azalea1 card
UR Rarity
Sky Striker Ace - Kagari3 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler3 card
UR Rarity
Ghost Belle & Haunted Mansion2 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Sky Striker Mobilize - Engage!2 card
UR Rarity
Sky Striker Mobilize - Linkage!3 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Upstart Goblin2 card

Main: 43 Extra: 15

UR Rarity
2 cardKurikara Divincarnate
UR Rarity
2 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
3 cardSky Striker Ace - Raye
R Rarity
3 cardSky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


R Rarity
1 cardSky Striker Ace - Roze
R Rarity
1 cardSky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
2 cardGhost Belle & Haunted Mansion
UR Rarity
2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


SR Rarity
2 cardCosmic Cyclone
SR Rarity
2 cardCosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    SR Rarity
    1 cardFoolish Burial Goods
    SR Rarity
    1 cardFoolish Burial Goods
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


      UR Rarity
      3 cardForbidden Droplet
      UR Rarity
      3 cardForbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




        Tag(s):

        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          SR Rarity
          1 cardKaiser Colosseum
          SR Rarity
          1 cardKaiser Colosseum
          Kaiser Colosseum
          Spell Continuous
          Kaiser Colosseum

            If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


            SR Rarity
            1 cardPot of Avarice
            SR Rarity
            1 cardPot of Avarice
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




              Tag(s):

              UR Rarity
              1 cardReinforcement of the Army
              UR Rarity
              1 cardReinforcement of the Army
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                R Rarity
                1 cardSky Striker Maneuver - Afterburners!
                R Rarity
                1 cardSky Striker Maneuver - Afterburners!
                Sky Striker Maneuver - Afterburners!
                Spell Normal
                Sky Striker Maneuver - Afterburners!

                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                  SR Rarity
                  1 cardSky Striker Mecha - Hornet Drones
                  SR Rarity
                  1 cardSky Striker Mecha - Hornet Drones
                  Sky Striker Mecha - Hornet Drones
                  Spell Quick
                  Sky Striker Mecha - Hornet Drones

                    If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                    N Rarity
                    1 cardSky Striker Mecha - Shark Cannon
                    N Rarity
                    1 cardSky Striker Mecha - Shark Cannon
                    Sky Striker Mecha - Shark Cannon
                    Spell Quick
                    Sky Striker Mecha - Shark Cannon

                      If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                      SR Rarity
                      3 cardSky Striker Mecha - Widow Anchor
                      SR Rarity
                      3 cardSky Striker Mecha - Widow Anchor
                      Sky Striker Mecha - Widow Anchor
                      Spell Quick
                      Sky Striker Mecha - Widow Anchor

                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                        R Rarity
                        2 cardSky Striker Mecha Modules - Multirole
                        R Rarity
                        2 cardSky Striker Mecha Modules - Multirole
                        Sky Striker Mecha Modules - Multirole
                        Spell Continuous
                        Sky Striker Mecha Modules - Multirole

                          Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                          UR Rarity
                          2 cardSky Striker Mobilize - Engage!
                          UR Rarity
                          2 cardSky Striker Mobilize - Engage!
                          Sky Striker Mobilize - Engage!
                          Spell Normal
                          Sky Striker Mobilize - Engage!

                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                            UR Rarity
                            3 cardSky Striker Mobilize - Linkage!
                            UR Rarity
                            3 cardSky Striker Mobilize - Linkage!
                            Sky Striker Mobilize - Linkage!
                            Spell Quick
                            Sky Striker Mobilize - Linkage!

                              If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                              UR Rarity
                              1 cardTriple Tactics Talent
                              UR Rarity
                              1 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                UR Rarity
                                2 cardUpstart Goblin
                                UR Rarity
                                2 cardUpstart Goblin
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.


                                  UR Rarity
                                  1 cardAccesscode Talker
                                  UR Rarity
                                  1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  Dharc the Dark Charmer, Gloomy
                                  DARK
                                  Dharc the Dark Charmer, Gloomy
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                  SR Rarity
                                  1 cardHiita the Fire Charmer, Ablaze
                                  SR Rarity
                                  1 cardHiita the Fire Charmer, Ablaze
                                  Hiita the Fire Charmer, Ablaze
                                  FIRE
                                  Hiita the Fire Charmer, Ablaze
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                  UR Rarity
                                  1 cardNingirsu the World Chalice Warrior
                                  UR Rarity
                                  1 cardNingirsu the World Chalice Warrior
                                  Ningirsu the World Chalice Warrior
                                  EARTH
                                  Ningirsu the World Chalice Warrior
                                  • ATK:

                                  • 2500

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Left

                                  Right


                                  2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                  UR Rarity
                                  1 cardSalamangreat Almiraj
                                  UR Rarity
                                  1 cardSalamangreat Almiraj
                                  Salamangreat Almiraj
                                  FIRE
                                  Salamangreat Almiraj
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Bottom-Right


                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                  UR Rarity
                                  1 cardSky Striker Ace - Azalea
                                  UR Rarity
                                  1 cardSky Striker Ace - Azalea
                                  Sky Striker Ace - Azalea
                                  DARK
                                  Sky Striker Ace - Azalea
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Top-Left

                                  Bottom-Right


                                  2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                  R Rarity
                                  2 cardSky Striker Ace - Hayate
                                  R Rarity
                                  2 cardSky Striker Ace - Hayate
                                  Sky Striker Ace - Hayate
                                  WIND
                                  Sky Striker Ace - Hayate
                                  • ATK:

                                  • 1500

                                  • LINK-1

                                  Link Arrow:

                                  Bottom-Left


                                  1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                  UR Rarity
                                  3 cardSky Striker Ace - Kagari
                                  UR Rarity
                                  3 cardSky Striker Ace - Kagari
                                  Sky Striker Ace - Kagari
                                  FIRE
                                  Sky Striker Ace - Kagari
                                  • ATK:

                                  • 1500

                                  • LINK-1

                                  Link Arrow:

                                  Top-Left


                                  1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                  SR Rarity
                                  3 cardSky Striker Ace - Shizuku
                                  SR Rarity
                                  3 cardSky Striker Ace - Shizuku
                                  Sky Striker Ace - Shizuku
                                  WATER
                                  Sky Striker Ace - Shizuku
                                  • ATK:

                                  • 1500

                                  • LINK-1

                                  Link Arrow:

                                  Top-Right


                                  1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                  SR Rarity
                                  1 cardSky Striker Ace - Zeke
                                  SR Rarity
                                  1 cardSky Striker Ace - Zeke
                                  Sky Striker Ace - Zeke
                                  DARK
                                  Sky Striker Ace - Zeke
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom


                                  2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.




                                  More Master Duel Info

                                  Sky Striker Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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