Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 24 UR

UR Rarity
Lady Labrynth of the Silver Castle2 card
UR Rarity
Lovely Labrynth of the Silver Castle2 card
UR Rarity
Maxx "C"2 card
UR Rarity
Elder Entity N'tss1 card
UR Rarity
Trishula, the Dragon of Icy Imprisonment1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Super Polymerization1 card
UR Rarity
Big Welcome Labrynth2 card
UR Rarity
Infinite Impermanence2 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Waking the Dragon1 card
UR Rarity
Welcome Labrynth2 card

Main: 52 Extra: 15

SR Rarity
2 cardAriane the Labrynth Servant
SR Rarity
2 cardAriane the Labrynth Servant
Ariane the Labrynth Servant
DARK 4
Ariane the Labrynth Servant
  • ATK:

  • 1800

  • DEF:

  • 1100


You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of "Ariane the Labrynth Servant" once per turn.


SR Rarity
2 cardArianna the Labrynth Servant
SR Rarity
2 cardArianna the Labrynth Servant
Arianna the Labrynth Servant
DARK 4
Arianna the Labrynth Servant
  • ATK:

  • 1600

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


R Rarity
2 cardLabrynth Archfiend
R Rarity
2 cardLabrynth Archfiend
Labrynth Archfiend
DARK 7
Labrynth Archfiend
  • ATK:

  • 2000

  • DEF:

  • 2800


Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.


N Rarity
3 cardLabrynth Chandraglier
N Rarity
3 cardLabrynth Chandraglier
Labrynth Chandraglier
DARK 3
Labrynth Chandraglier
  • ATK:

  • 1500

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.


N Rarity
3 cardLabrynth Stovie Torbie
N Rarity
3 cardLabrynth Stovie Torbie
Labrynth Stovie Torbie
DARK 2
Labrynth Stovie Torbie
  • ATK:

  • 0

  • DEF:

  • 2000


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.


UR Rarity
2 cardLady Labrynth of the Silver Castle
UR Rarity
2 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


UR Rarity
2 cardLovely Labrynth of the Silver Castle
UR Rarity
2 cardLovely Labrynth of the Silver Castle
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardLabrynth Labyrinth
SR Rarity
2 cardLabrynth Labyrinth
Labrynth Labyrinth
Spell Field
Labrynth Labyrinth

    If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


    UR Rarity
    1 cardSuper Polymerization
    UR Rarity
    1 cardSuper Polymerization
    Super Polymerization
    Spell Quick
    Super Polymerization

      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




      Tag(s):

      SR Rarity
      2 cardArchfiend's Ghastly Glitch
      SR Rarity
      2 cardArchfiend's Ghastly Glitch
      Archfiend's Ghastly Glitch
      Trap Normal
      Archfiend's Ghastly Glitch

        If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.


        UR Rarity
        2 cardBig Welcome Labrynth
        UR Rarity
        2 cardBig Welcome Labrynth
        Big Welcome Labrynth
        Trap Normal
        Big Welcome Labrynth

          Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


          R Rarity
          2 cardCompulsory Evacuation Device
          R Rarity
          2 cardCompulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            SR Rarity
            2 cardDimensional Barrier
            SR Rarity
            2 cardDimensional Barrier
            Dimensional Barrier
            Trap Normal
            Dimensional Barrier

              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


              R Rarity
              2 cardDogmatika Punishment
              R Rarity
              2 cardDogmatika Punishment
              Dogmatika Punishment
              Trap Normal
              Dogmatika Punishment

                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                SR Rarity
                1 cardDrowning Mirror Force
                SR Rarity
                1 cardDrowning Mirror Force
                Drowning Mirror Force
                Trap Normal
                Drowning Mirror Force

                  When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                  SR Rarity
                  1 cardEradicator Epidemic Virus
                  SR Rarity
                  1 cardEradicator Epidemic Virus
                  Eradicator Epidemic Virus
                  Trap Normal
                  Eradicator Epidemic Virus

                    Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                    SR Rarity
                    2 cardEvenly Matched
                    SR Rarity
                    2 cardEvenly Matched
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                      R Rarity
                      2 cardFarewelcome Labrynth
                      R Rarity
                      2 cardFarewelcome Labrynth
                      Farewelcome Labrynth
                      Trap Normal
                      Farewelcome Labrynth

                        When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.


                        SR Rarity
                        1 cardGravedigger's Trap Hole
                        SR Rarity
                        1 cardGravedigger's Trap Hole
                        Gravedigger's Trap Hole
                        Trap Normal
                        Gravedigger's Trap Hole

                          When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                          SR Rarity
                          1 cardIce Dragon's Prison
                          SR Rarity
                          1 cardIce Dragon's Prison
                          Ice Dragon's Prison
                          Trap Normal
                          Ice Dragon's Prison

                            Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                            UR Rarity
                            2 cardInfinite Impermanence
                            UR Rarity
                            2 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              R Rarity
                              1 cardLost Wind
                              R Rarity
                              1 cardLost Wind
                              Lost Wind
                              Trap Normal
                              Lost Wind

                                Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                SR Rarity
                                1 cardMirror Force
                                SR Rarity
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  UR Rarity
                                  1 cardSolemn Judgment
                                  UR Rarity
                                  1 cardSolemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                    Tag(s):

                                    SR Rarity
                                    1 cardStorming Mirror Force
                                    SR Rarity
                                    1 cardStorming Mirror Force
                                    Storming Mirror Force
                                    Trap Normal
                                    Storming Mirror Force

                                      When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                      R Rarity
                                      2 cardTorrential Tribute
                                      R Rarity
                                      2 cardTorrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                        UR Rarity
                                        1 cardWaking the Dragon
                                        UR Rarity
                                        1 cardWaking the Dragon
                                        Waking the Dragon
                                        Trap Normal
                                        Waking the Dragon

                                          If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                          UR Rarity
                                          2 cardWelcome Labrynth
                                          UR Rarity
                                          2 cardWelcome Labrynth
                                          Welcome Labrynth
                                          Trap Normal
                                          Welcome Labrynth

                                            Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                            UR Rarity
                                            1 cardElder Entity N'tss
                                            UR Rarity
                                            1 cardElder Entity N'tss
                                            Elder Entity N'tss
                                            LIGHT 4
                                            Elder Entity N'tss
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1200


                                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                            SR Rarity
                                            1 cardMudragon of the Swamp
                                            SR Rarity
                                            1 cardMudragon of the Swamp
                                            Mudragon of the Swamp
                                            WATER 4
                                            Mudragon of the Swamp
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1600


                                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                            SR Rarity
                                            1 cardNaturia Exterio
                                            SR Rarity
                                            1 cardNaturia Exterio
                                            Naturia Exterio
                                            EARTH 10
                                            Naturia Exterio
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2400


                                            "Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.


                                            SR Rarity
                                            1 cardPredaplant Dragostapelia
                                            SR Rarity
                                            1 cardPredaplant Dragostapelia
                                            Predaplant Dragostapelia
                                            DARK 8
                                            Predaplant Dragostapelia
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 1900


                                            1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                            SR Rarity
                                            1 cardStarving Venom Fusion Dragon
                                            SR Rarity
                                            1 cardStarving Venom Fusion Dragon
                                            Starving Venom Fusion Dragon
                                            DARK 8
                                            Starving Venom Fusion Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                            SR Rarity
                                            1 cardThe Last Warrior from Another Planet
                                            SR Rarity
                                            1 cardThe Last Warrior from Another Planet
                                            The Last Warrior from Another Planet
                                            EARTH 7
                                            The Last Warrior from Another Planet
                                            • ATK:

                                            • 2350

                                            • DEF:

                                            • 2300


                                            "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                            UR Rarity
                                            1 cardTrishula, the Dragon of Icy Imprisonment
                                            UR Rarity
                                            1 cardTrishula, the Dragon of Icy Imprisonment
                                            Trishula, the Dragon of Icy Imprisonment
                                            WATER 9
                                            Trishula, the Dragon of Icy Imprisonment
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2000


                                            3 monsters with different names Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.


                                            UR Rarity
                                            1 cardMekk-Knight Crusadia Avramax
                                            UR Rarity
                                            1 cardMekk-Knight Crusadia Avramax
                                            Mekk-Knight Crusadia Avramax
                                            LIGHT
                                            Mekk-Knight Crusadia Avramax
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                            SR Rarity
                                            1 cardMuckraker From the Underworld
                                            SR Rarity
                                            1 cardMuckraker From the Underworld
                                            Muckraker From the Underworld
                                            DARK
                                            Muckraker From the Underworld
                                            • ATK:

                                            • 1000

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom


                                            2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                            UR Rarity
                                            1 cardUnderworld Goddess of the Closed World
                                            UR Rarity
                                            1 cardUnderworld Goddess of the Closed World
                                            Underworld Goddess of the Closed World
                                            LIGHT
                                            Underworld Goddess of the Closed World
                                            • ATK:

                                            • 3000

                                            • LINK-5

                                            Link Arrow:

                                            Top

                                            Top-Right

                                            Right

                                            Bottom

                                            Bottom-Right


                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                            UR Rarity
                                            1 cardBaronne de Fleur
                                            UR Rarity
                                            1 cardBaronne de Fleur
                                            Baronne de Fleur
                                            WIND 10
                                            Baronne de Fleur
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2400


                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                            UR Rarity
                                            1 cardChaos Angel
                                            UR Rarity
                                            1 cardChaos Angel
                                            Chaos Angel
                                            DARK 10
                                            Chaos Angel
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 2800


                                            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                            UR Rarity
                                            1 cardPsychic End Punisher
                                            UR Rarity
                                            1 cardPsychic End Punisher
                                            Psychic End Punisher
                                            LIGHT 11
                                            Psychic End Punisher
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3500


                                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                            SR Rarity
                                            1 cardWind Pegasus @Ignister
                                            SR Rarity
                                            1 cardWind Pegasus @Ignister
                                            Wind Pegasus @Ignister
                                            WIND 7
                                            Wind Pegasus @Ignister
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1500


                                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                            SR Rarity
                                            1 cardNumber 23: Lancelot, Dark Knight of the Underworld
                                            SR Rarity
                                            1 cardNumber 23: Lancelot, Dark Knight of the Underworld
                                            Number 23: Lancelot, Dark Knight of the Underworld
                                            DARK
                                            Number 23: Lancelot, Dark Knight of the Underworld
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1500


                                            2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.




                                            More Master Duel Info

                                            Labrynth Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                            https://metaduelist.com/
                                            Toparrow_upward