Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 7 UR

UR Rarity
Blackwing Full Armor Master1 card
UR Rarity
Colossal Fighter1 card
UR Rarity
Ignister Prominence, the Blasting Dracoslayer1 card
UR Rarity
Red Nova Dragon1 card
UR Rarity
Shiranui Sunsaga1 card
UR Rarity
Thor, Lord of the Aesir1 card
UR Rarity
Tyrant Red Dragon Archfiend1 card

Main: 40 Extra: 15

R Rarity
1 cardAmazement Assistant Delia
R Rarity
1 cardAmazement Assistant Delia
Amazement Assistant Delia
LIGHT 4
Amazement Assistant Delia
  • ATK:

  • 1800

  • DEF:

  • 1400


You can reveal 1 "Attraction" Trap in your hand; Special Summon this card from your hand. You can send 1 "Attraction" Trap from your hand or face-up field to the GY; Set 1 "Attraction" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Amazement Assistant Delia" once per turn.


R Rarity
1 cardAmazoness Queen
R Rarity
1 cardAmazoness Queen
Amazoness Queen
EARTH 6
Amazoness Queen
  • ATK:

  • 2400

  • DEF:

  • 1800


"Amazoness" monsters you control cannot be destroyed by battle.


N Rarity
1 cardBayonater, the Baneful Barrel
N Rarity
1 cardBayonater, the Baneful Barrel
Bayonater, the Baneful Barrel
DARK 1
Bayonater, the Baneful Barrel
  • ATK:

  • 500

  • DEF:

  • 0


Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.


R Rarity
1 cardBlade Knight
R Rarity
1 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


R Rarity
2 cardChaos Grepher
R Rarity
2 cardChaos Grepher
Chaos Grepher
LIGHT 4
Chaos Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name the sent monster had in the GY. You can only use this effect of "Chaos Grepher" once per turn.


N Rarity
1 cardChaos Sorcerer
N Rarity
1 cardChaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


R Rarity
1 cardCross Porter
R Rarity
1 cardCross Porter
Cross Porter
DARK 2
Cross Porter
  • ATK:

  • 400

  • DEF:

  • 400


You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.


N Rarity
1 cardD.D. Assault Carrier
N Rarity
1 cardD.D. Assault Carrier
D.D. Assault Carrier
DARK 8
D.D. Assault Carrier
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn.


N Rarity
1 cardDarkflare Dragon
N Rarity
1 cardDarkflare Dragon
Darkflare Dragon
DARK 5
Darkflare Dragon
  • ATK:

  • 2400

  • DEF:

  • 1200


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.


N Rarity
1 cardDespian Comedy
N Rarity
1 cardDespian Comedy
Despian Comedy
DARK 1
Despian Comedy
  • ATK:

  • 0

  • DEF:

  • 2000


When your opponent activates a card or effect that targets a face-up "Despia" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 "Despian Comedy" effect per turn, and only once that turn.


N Rarity
1 cardDinomorphia Diplos
N Rarity
1 cardDinomorphia Diplos
Dinomorphia Diplos
DARK 4
Dinomorphia Diplos
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.


SR Rarity
1 cardDramaturge of Despia
SR Rarity
1 cardDramaturge of Despia
Dramaturge of Despia
DARK 8
Dramaturge of Despia
  • ATK:

  • 3000

  • DEF:

  • 1500


If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.


R Rarity
1 cardIcejade Tremora
R Rarity
1 cardIcejade Tremora
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


R Rarity
1 cardKashtira Ogre
R Rarity
1 cardKashtira Ogre
Kashtira Ogre
WATER 7
Kashtira Ogre
  • ATK:

  • 2800

  • DEF:

  • 1000


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


R Rarity
1 cardLeotaur
R Rarity
1 cardLeotaur
Leotaur
EARTH 4
Leotaur
  • ATK:

  • 1500

  • DEF:

  • 1600


If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.


R Rarity
1 cardLightpulsar Dragon
R Rarity
1 cardLightpulsar Dragon
Lightpulsar Dragon
LIGHT 6
Lightpulsar Dragon
  • ATK:

  • 2500

  • DEF:

  • 1500


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.


R Rarity
1 cardLink Infra-Flier
R Rarity
1 cardLink Infra-Flier
Link Infra-Flier
WIND 2
Link Infra-Flier
  • ATK:

  • 0

  • DEF:

  • 1800


You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.


R Rarity
1 cardLive☆Twin Ki-sikil
R Rarity
1 cardLive☆Twin Ki-sikil
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


R Rarity
1 cardLive☆Twin Lil-la
R Rarity
1 cardLive☆Twin Lil-la
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


N Rarity
1 cardLunalight Black Sheep
N Rarity
1 cardLunalight Black Sheep
Lunalight Black Sheep
DARK 2
Lunalight Black Sheep
  • ATK:

  • 100

  • DEF:

  • 600


You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".


N Rarity
1 cardMax Warrior
N Rarity
1 cardMax Warrior
Max Warrior
WIND 4
Max Warrior
  • ATK:

  • 1800

  • DEF:

  • 800


If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.


N Rarity
1 cardMorphtronic Slingen
N Rarity
1 cardMorphtronic Slingen
Morphtronic Slingen
WIND 4
Morphtronic Slingen
  • ATK:

  • 1200

  • DEF:

  • 800


● While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field. ● While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.


N Rarity
1 cardNeo-Spacian Flare Scarab
N Rarity
1 cardNeo-Spacian Flare Scarab
Neo-Spacian Flare Scarab
FIRE 3
Neo-Spacian Flare Scarab
  • ATK:

  • 500

  • DEF:

  • 500


Gains 400 ATK for each Spell/Trap your opponent controls.


N Rarity
1 cardSage of Strength - Akash
N Rarity
1 cardSage of Strength - Akash
Sage of Strength - Akash
FIRE 5
Sage of Strength - Akash
  • ATK:

  • 2400

  • DEF:

  • 200


(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn.


N Rarity
1 cardSage of Wisdom - Himmel
N Rarity
1 cardSage of Wisdom - Himmel
Sage of Wisdom - Himmel
EARTH 5
Sage of Wisdom - Himmel
  • ATK:

  • 500

  • DEF:

  • 2500


(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn.


R Rarity
1 cardShell of Chaos
R Rarity
1 cardShell of Chaos
Shell of Chaos
DARK 4
Shell of Chaos
  • ATK:

  • 1600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.


R Rarity
1 cardSky Striker Ace - Raye
R Rarity
1 cardSky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


R Rarity
1 cardSky Striker Ace - Roze
R Rarity
1 cardSky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


N Rarity
1 cardSpeed Warrior
N Rarity
1 cardSpeed Warrior
Speed Warrior
WIND 2
Speed Warrior
  • ATK:

  • 900

  • DEF:

  • 400


Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.


N Rarity
1 cardSpright Carrot
N Rarity
1 cardSpright Carrot
Spright Carrot
FIRE 2
Spright Carrot
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


R Rarity
1 cardSwordsoul of Taia
R Rarity
1 cardSwordsoul of Taia
Swordsoul of Taia
WIND 4
Swordsoul of Taia
  • ATK:

  • 1800

  • DEF:

  • 1500


You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


N Rarity
1 cardKrawler Dendrite
N Rarity
1 cardKrawler Dendrite
Krawler Dendrite
EARTH 2
Krawler Dendrite
  • ATK:

  • 1300

  • DEF:

  • 600


FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.


R Rarity
1 cardWorm Noble
R Rarity
1 cardWorm Noble
Worm Noble
LIGHT 6
Worm Noble
  • ATK:

  • 1500

  • DEF:

  • 2400


FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK.


N Rarity
1 cardSaion the Vaylantz Archer
N Rarity
1 cardSaion the Vaylantz Archer
Saion the Vaylantz Archer
WATER 41
Saion the Vaylantz Archer
  • ATK:

  • 1100

  • DEF:

  • 1100


[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn. [ Monster Effect ] If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.


R Rarity
1 cardGagaku-P.U.N.K. Wa Gon
R Rarity
1 cardGagaku-P.U.N.K. Wa Gon
Gagaku-P.U.N.K. Wa Gon
EARTH 3
Gagaku-P.U.N.K. Wa Gon
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


R Rarity
1 cardJoruri-P.U.N.K. Madame Spider
R Rarity
1 cardJoruri-P.U.N.K. Madame Spider
Joruri-P.U.N.K. Madame Spider
EARTH 3
Joruri-P.U.N.K. Madame Spider
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


SR Rarity
1 cardJunk Synchron
SR Rarity
1 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


N Rarity
1 cardMorphtronic Lantron
N Rarity
1 cardMorphtronic Lantron
Morphtronic Lantron
LIGHT 1
Morphtronic Lantron
  • ATK:

  • 200

  • DEF:

  • 200


● While in Attack Position: Any effect damage you would take from an opponent's card effect is inflicted to your opponent instead. ● While in Defense Position: When this card is destroyed by battle and sent to the Graveyard, you take no Battle Damage this turn.


R Rarity
1 cardAgave Dragon
R Rarity
1 cardAgave Dragon
Agave Dragon
EARTH
Agave Dragon
  • ATK:

  • 3000

  • LINK-4

Link Arrow:

Left

Right

Bottom-Left

Bottom-Right


2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm.


N Rarity
1 cardPitknight Earlie
N Rarity
1 cardPitknight Earlie
Pitknight Earlie
FIRE
Pitknight Earlie
  • ATK:

  • 1500

  • LINK-2

Link Arrow:

Top-Right

Right


2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


SR Rarity
1 cardArmory Arm
SR Rarity
1 cardArmory Arm
Armory Arm
LIGHT 4
Armory Arm
  • ATK:

  • 1800

  • DEF:

  • 1200


1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


UR Rarity
1 cardBlackwing Full Armor Master
UR Rarity
1 cardBlackwing Full Armor Master
Blackwing Full Armor Master
DARK 10
Blackwing Full Armor Master
  • ATK:

  • 3000

  • DEF:

  • 3000


1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


R Rarity
1 cardChaos Beast
R Rarity
1 cardChaos Beast
Chaos Beast
DARK 6
Chaos Beast
  • ATK:

  • 2000

  • DEF:

  • 1800


1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY.


N Rarity
2 cardChaos Goddess
N Rarity
2 cardChaos Goddess
Chaos Goddess
LIGHT 8
Chaos Goddess
  • ATK:

  • 2500

  • DEF:

  • 1800


1 LIGHT Tuner + 2+ non-Tuner DARK monsters Once per turn: You can send 1 LIGHT monster from your hand to the GY, then target 1 Level 5 or higher DARK monster in your GY; Special Summon that monster, but it cannot be used as Synchro Material.


UR Rarity
1 cardColossal Fighter
UR Rarity
1 cardColossal Fighter
Colossal Fighter
DARK 8
Colossal Fighter
  • ATK:

  • 2800

  • DEF:

  • 1000


1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


N Rarity
1 cardDragunity Knight - Barcha
N Rarity
1 cardDragunity Knight - Barcha
Dragunity Knight - Barcha
WIND 8
Dragunity Knight - Barcha
  • ATK:

  • 2000

  • DEF:

  • 1200


1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card.


UR Rarity
1 cardIgnister Prominence, the Blasting Dracoslayer
UR Rarity
1 cardIgnister Prominence, the Blasting Dracoslayer
Ignister Prominence, the Blasting Dracoslayer
FIRE 8
Ignister Prominence, the Blasting Dracoslayer
  • ATK:

  • 2850

  • DEF:

  • 0


1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


R Rarity
1 cardPSY-Framelord Zeta
R Rarity
1 cardPSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT 7
PSY-Framelord Zeta
  • ATK:

  • 2500

  • DEF:

  • 1800


1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.


UR Rarity
1 cardRed Nova Dragon
UR Rarity
1 cardRed Nova Dragon
Red Nova Dragon
DARK 12
Red Nova Dragon
  • ATK:

  • 3500

  • DEF:

  • 3000


2 Tuners + "Red Dragon Archfiend" This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.


UR Rarity
1 cardShiranui Sunsaga
UR Rarity
1 cardShiranui Sunsaga
Shiranui Sunsaga
FIRE 10
Shiranui Sunsaga
  • ATK:

  • 3500

  • DEF:

  • 0


1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.


UR Rarity
1 cardThor, Lord of the Aesir
UR Rarity
1 cardThor, Lord of the Aesir
Thor, Lord of the Aesir
EARTH 10
Thor, Lord of the Aesir
  • ATK:

  • 3500

  • DEF:

  • 2800


1 "Nordic Beast" Tuner + 2+ non-Tuner monsters Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.


UR Rarity
1 cardTyrant Red Dragon Archfiend
UR Rarity
1 cardTyrant Red Dragon Archfiend
Tyrant Red Dragon Archfiend
DARK 10
Tyrant Red Dragon Archfiend
  • ATK:

  • 3500

  • DEF:

  • 3000


2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ● During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ● During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.




More Master Duel Info

Chaos Phantom Breakdown

 

 

 

 

 

 

 

 

 

 

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