Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 36 UR

UR Rarity
Alpha, the Master of Beasts3 card
UR Rarity
Bystial Magnamhut1 card
UR Rarity
Danger! Bigfoot!2 card
UR Rarity
Fairy Tail - Luna2 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Sauge de Fleur2 card
UR Rarity
Albion the Branded Dragon2 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Lubellion the Searing Dragon2 card
UR Rarity
Mirrorjade the Iceblade Dragon3 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Blackwing Full Armor Master1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Assault Synchron3 card
UR Rarity
Blackwing - Sharnga the Waning Moon2 card
UR Rarity
Effect Veiler1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Time Thief Redoer1 card

Main: 42 Extra: 15

UR Rarity
3 cardAlpha, the Master of Beasts
UR Rarity
3 cardAlpha, the Master of Beasts
Alpha, the Master of Beasts
EARTH 8
Alpha, the Master of Beasts
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


SR Rarity
3 cardArchnemeses Eschatos
SR Rarity
3 cardArchnemeses Eschatos
Archnemeses Eschatos
LIGHT 11
Archnemeses Eschatos
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn.


SR Rarity
2 cardBystial Baldrake
SR Rarity
2 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


SR Rarity
1 cardBystial Druiswurm
SR Rarity
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


UR Rarity
1 cardBystial Magnamhut
UR Rarity
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR Rarity
2 cardBystial Saronir
SR Rarity
2 cardBystial Saronir
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


SR Rarity
3 cardChaos Hunter
SR Rarity
3 cardChaos Hunter
Chaos Hunter
DARK 7
Chaos Hunter
  • ATK:

  • 2500

  • DEF:

  • 1600


When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.


UR Rarity
2 cardDanger! Bigfoot!
UR Rarity
2 cardDanger! Bigfoot!
Danger! Bigfoot!
DARK 8
Danger! Bigfoot!
  • ATK:

  • 3000

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


R Rarity
3 cardDanger! Thunderbird!
R Rarity
3 cardDanger! Thunderbird!
Danger! Thunderbird!
DARK 8
Danger! Thunderbird!
  • ATK:

  • 2800

  • DEF:

  • 2400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.


UR Rarity
2 cardFairy Tail - Luna
UR Rarity
2 cardFairy Tail - Luna
Fairy Tail - Luna
LIGHT 4
Fairy Tail - Luna
  • ATK:

  • 1850

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.


R Rarity
2 cardGadarla, the Mystery Dust Kaiju
R Rarity
2 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


SR Rarity
2 cardLava Golem
SR Rarity
2 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
2 cardSauge de Fleur
UR Rarity
2 cardSauge de Fleur
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardAssault Synchron
UR Rarity
3 cardAssault Synchron
Assault Synchron
DARK 2
Assault Synchron
  • ATK:

  • 700

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.


UR Rarity
2 cardBlackwing - Sharnga the Waning Moon
UR Rarity
2 cardBlackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
DARK 2
Blackwing - Sharnga the Waning Moon
  • ATK:

  • 500

  • DEF:

  • 500


If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
2 cardSekka's Light
SR Rarity
2 cardSekka's Light
Sekka's Light
Spell Normal
Sekka's Light

    If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.


    UR Rarity
    2 cardAlbion the Branded Dragon
    UR Rarity
    2 cardAlbion the Branded Dragon
    Albion the Branded Dragon
    DARK 8
    Albion the Branded Dragon
    • ATK:

    • 2500

    • DEF:

    • 2000


    "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


    UR Rarity
    1 cardGuardian Chimera
    UR Rarity
    1 cardGuardian Chimera
    Guardian Chimera
    DARK 9
    Guardian Chimera
    • ATK:

    • 3300

    • DEF:

    • 3300


    3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


    UR Rarity
    2 cardLubellion the Searing Dragon
    UR Rarity
    2 cardLubellion the Searing Dragon
    Lubellion the Searing Dragon
    LIGHT 8
    Lubellion the Searing Dragon
    • ATK:

    • 2500

    • DEF:

    • 3000


    1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


    UR Rarity
    3 cardMirrorjade the Iceblade Dragon
    UR Rarity
    3 cardMirrorjade the Iceblade Dragon
    Mirrorjade the Iceblade Dragon
    DARK 8
    Mirrorjade the Iceblade Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


    SR Rarity
    1 cardDharc the Dark Charmer, Gloomy
    SR Rarity
    1 cardDharc the Dark Charmer, Gloomy
    Dharc the Dark Charmer, Gloomy
    DARK
    Dharc the Dark Charmer, Gloomy
    • ATK:

    • 1850

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


    UR Rarity
    1 cardSaryuja Skull Dread
    UR Rarity
    1 cardSaryuja Skull Dread
    Saryuja Skull Dread
    EARTH
    Saryuja Skull Dread
    • ATK:

    • 2800

    • LINK-4

    Link Arrow:

    Top

    Bottom-Left

    Bottom

    Bottom-Right


    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


    UR Rarity
    1 cardBaronne de Fleur
    UR Rarity
    1 cardBaronne de Fleur
    Baronne de Fleur
    WIND 10
    Baronne de Fleur
    • ATK:

    • 3000

    • DEF:

    • 2400


    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


    UR Rarity
    1 cardBlackwing Full Armor Master
    UR Rarity
    1 cardBlackwing Full Armor Master
    Blackwing Full Armor Master
    DARK 10
    Blackwing Full Armor Master
    • ATK:

    • 3000

    • DEF:

    • 3000


    1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


    UR Rarity
    1 cardChaos Ruler, the Chaotic Magical Dragon
    UR Rarity
    1 cardChaos Ruler, the Chaotic Magical Dragon
    Chaos Ruler, the Chaotic Magical Dragon
    DARK 8
    Chaos Ruler, the Chaotic Magical Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


    UR Rarity
    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
    UR Rarity
    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
    Divine Arsenal AA-ZEUS - Sky Thunder
    LIGHT
    Divine Arsenal AA-ZEUS - Sky Thunder
    • ATK:

    • 3000

    • DEF:

    • 3000


    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




    Tag(s):

    UR Rarity
    1 cardTime Thief Redoer
    UR Rarity
    1 cardTime Thief Redoer
    Time Thief Redoer
    DARK
    Time Thief Redoer
    • ATK:

    • 2400

    • DEF:

    • 2000


    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




    More Master Duel Info

    Bystial Breakdown

     

     

     

     

     

     

     

     

     

     

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